Version 6.85
From Liquipedia Dota 2 Wiki
General[edit]
Gameplay Mechanics[edit]
- Purge no longer deals bonus damage to summoned units
- Fixed the following passive abilities not being disabled by Break: Nethertoxin, Tidebringer, Essence Aura, Hunter in the Night, Poison Sting, and neutral ability passives
Lane Creeps[edit]
- Siege Creeps now behave like normal lane creeps for spell targeting rules
- Siege Creeps now have 80% Magic Resistance
Neutral Creeps[edit]
- Ancient Thunderhide has a new ability: War Drums Aura - provides +15 Attack Speed and +15% Attack Damage
- Ancient Black Dragon has a new ability: Dragonhide Aura - provides +2 Armor, stackable
- Ancient Dragon Camp units now have 2 less armor
Heroes[edit]
Abaddon[edit]
- Mist Coil cooldown reduced from 5 to 4.5
- Borrowed Time Aghanim's Scepter damage redirection increased from 35% to 50%
Alchemist[edit]
- Acid Spray damage increased from 12/16/20/24 to 15/20/25/30
- Greevil's Greed Bounty Rune bonus increased from 4× to 5×
Ancient Apparition[edit]
- Cold Feet cast range increased from 700 to 700/800/900/1000
Anti-Mage[edit]
- Blink distance rescaled from 1000/1075/1150/1150 to 925/1000/1075/1150
- Mana Void stun rescaled from 0.1/0.2/0.3 to 0.15
Bane[edit]
- Enfeeble cooldown reduced from 10 to 8
- Brain Sap mana cost reduced from 100/125/150/175 to 70/100/130/160
- Fixed Fiend's Grip sometimes not granting True Sight over the target properly
Batrider[edit]
- Flamebreak damage over time reduced from 50 per second to 25/30/35/40
- Flamebreak damage duration increased from 1/2/3/4 to 3/4/5/6
- Added Aghanim's Scepter upgrade:
- Flaming Lasso grabs its target, as well as the target's nearest allied hero within 400 range
- The secondary target is tethered to the first
- Also causes Lasso to deal 100 damage per second
Bloodseeker[edit]
Bounty Hunter[edit]
- Track now provides vision only of the target rather than the area around it
- Track allied bonus gold reduced from 50/100/150 to 40/80/120
Brewmaster[edit]
- Primal Split Storm's Dispel Magic area of effect increased from 200 to 600
- Primal Split Storm's Dispel Magic cooldown reduced from 8 to 6 seconds
- Primal Split Earth's Hurl Boulder cooldown reduced from 7 to 5 seconds
Bristleback[edit]
- Quill Spray damage threshold reduced from 250 to 230
Centaur Warrunner[edit]
Chaos Knight[edit]
- Chaos Strike now lowers the target's armor by 5 for 8 seconds whenever it crits
(Applies before the damage happens, like Desolator. Can be applied by illusions, but multiple instances do not stack. Only triggers when Chaos Strike triggers.) - Chaos Strike critical damage reduced from 150/200/250/300% to 125/175/225/275%
Chen[edit]
- Penitence slow/damage amplification increased from 14/18/22/26% to 15/20/25/30%
- Test of Faith (Damage) mana cost reduced from 175 to 90/100/110/120
- Test of Faith (Damage) cooldown reduced from 24 to 16
Clinkz[edit]
- Strafe cooldown reduced from 45/40/35/30 to 40/35/30/25
Crystal Maiden[edit]
- Crystal Nova cooldown reduced from 15 to 13
Dark Seer[edit]
- Base intelligence reduced by 2
Dazzle[edit]
- Poison Touch mana cost reduced from 100/115/130/145 to 100
Death Prophet[edit]
- Exorcism spirits increased from 6/13/21 to 8/14/21
Disruptor[edit]
- Thunder Strike cooldown reduced from 16 to 12/11/10/9
- Thunder Strike now only provides vision over the target itself
Doom[edit]
- Scorched Earth damage/heal increased from 12/18/24/30 to 12/24/36/48
- LVL? Death cooldown reduced from 8 to 7
Dragon Knight[edit]
- Breathe Fire debuff duration increased from 8 to 11 seconds
Drow Ranger[edit]
- Precision Aura bonus damage increased from 18/24/30/36% to 20/26/32/38%
- Precision Aura cooldown reduced from 120 to 100
Earth Spirit[edit]
- Stone Remnant is now placed in front of you when double-clicking it
Earthshaker[edit]
- Fissure damage reduced from 125/175/225/275 to 110/160/210/260
Elder Titan[edit]
- Echo Stomp area of effect increased from 475 to 500
- Ancestral Spirit mana cost rescaled from 110 to 80/90/100/110
- Ancestral Spirit attack damage per creep increased from 3/6/9/12 to 6/9/12/15
- Natural Order aura sticky duration increased from 0.5 to 1
Enchantress[edit]
- Nature's Attendants wisp count increased from 3/5/7/9 to 4/6/8/10
- Impetus is no longer a Unique Attack Modifier
Enigma[edit]
- Midnight Pulse cast time reduced from 0.2 to 0.1
- Midnight Pulse area of effect reduced from 600 to 550
- Black Hole radius increased from 400 to 420
Gyrocopter[edit]
- Rocket Barrage damage per rocket reduced from 8/13/18/23 to 7/12/17/22
(Total damage reduced from 240/390/540/690 to 210/360/510/660) - Call Down slow no longer pierces Spell Immunity
Huskar[edit]
- Berserker's Blood Magic Resistance per stack reduced from 4/5/6/7 to 3/4/5/6
Invoker[edit]
- Intelligence growth increased from 3.2 to 4
- Alacrity speed/damage bonus increased from 20➜80 to 30➜90
- Max level Deafening Blast now retains its normal location targeting UI
(Rather than it being changed to a no target cast at a certain level. This does not affect how the ability itself works.)
Jakiro[edit]
- Dual Breath's fiery wave now moves at the same speed as its icy wave: 850 to 1050
- Dual Breath damage increased from 16/26/56/76 to 20/40/60/80
- Ice Path range increased from 1100 to 1200
Juggernaut[edit]
- Blade Fury damage increased from 80/100/120/140 to 80/105/130/155
Keeper of the Light[edit]
- Chakra Magic spell cooldown reduction increased from 1/2/3/4 to 2/3/4/5
Kunkka[edit]
- Tidebringer damage increased from 15/30/45/60 to 20/35/50/65
- X Marks the Spot cast range rescaled from 350/550/750/1000 to 400/600/800/1000
- X Marks the Spot cooldown rescaled from 19/16/13/10 to 26/20/14/8
- Ghost Ship cast point reduced from 0.4 to 0.3
Legion Commander[edit]
- Base damage increased by 4
- Overwhelming Odds cooldown reduced from 18 to 15
- Press The Attack cast time reduced from 0.3 to 0.2
- Fixed Legion Commander sometimes auto-attacking nearby units after Duel ends instead of continuing to attack the dueled target
Leshrac[edit]
- Base damage reduced by 4
- Lightning Storm jump distance reduced from 650 to 475
- Lightning Storm damage reduced from 80/140/200/260 to 50/100/150/200
Lich[edit]
- Sacrifice no longer splits XP with enemies
- Chain Frost projectile speed increased from 750 to 850
- Chain Frost attack speed slow increased from 20 to 30 (Now matches move speed slow)
Lifestealer[edit]
- Rage cooldown reduced from 19 to 16
- Infest and Control can now be used on Ancient Creeps
Lina[edit]
- Light Strike Array damage reduced from 120/160/200/240 to 80/120/160/200
- Laguna Blade damage reduced from 450/675/950 to 450/650/850
Lion[edit]
- Finger of Death Aghanim's Scepter upgrade area of effect increased from 200 to 300
Lone Druid[edit]
- Summon Spirit Bear cooldown reduced from 180/160/140/120 to 120
- Battle Cry bonus damage increased from 60/90/120 to 90/120/150
- Battle Cry bonus armor increased from 6/12/18 to 10/15/20
Luna[edit]
- Strength gain increased from 1.9 to 2.2
- Eclipse cooldown reduced from 160/150/140 to 140
- Eclipse Aghanim's Scepter beam count increased from 6/10/14 to 6/12/18
Lycan[edit]
- Strength gain increased from 2.75 to 3
- Shapeshift critical strike chance increased from 30% to 30/35/40%
Magnus[edit]
- Empower cooldown reduced from 12 to 8
Medusa[edit]
- Mystic Snake damage and mana steal boost per jump increased from 25% to 35%
Mirana[edit]
- Agility growth from increased 2.75 to 3.3
- Starstorm secondary strike search radius increased from 325 to 425
Morphling[edit]
- Agility growth increased from 3 to 3.4
- Adaptive Strike damage rescaled from 20/40/60/80 to 50/60/70/80
- Hybrid no longer hides Morphling or restricts its usage when a Replicate is out
- Hybrids are visibly known to enemies
(Similar to Dark Seer's Wall of Replica illusions)
Naga Siren[edit]
- Rip Tide damage rescaled from 130/160/190/220 to 100/140/180/220
- Song of the Siren Aghanim's Scepter heal increased from 6% to 8%
Nature's Prophet[edit]
- Sprout cast time reduced from 0.5 to 0.35
- Sprout mana cost reduced from 100/120/140/160 to 70/90/110/130
- Nature's Call Treants movement speed increased from 300 to 325
- Nature's Call Treants vision reduced from 1200 to 1000
- Greater Treant Base Attack Time reduced from 1.75 to 1
- Wrath of Nature Aghanim's Scepter now applies a 4 second buff on the units it hits, which will spawn the extra treant if the unit dies during that time
Necrophos[edit]
- Death Pulse damage increased from 75/125/200/275 to 125/175/225/275
- Heartstopper Aura no longer affects ancient creeps
- Sadist health regen increased from 1/2/3/4 to 1/2/3/6
- Sadist mana regen increased from 2/4/6/10 to 2/4/6/12
Night Stalker[edit]
- Base health regen increased from 0.25 to 2
Nyx Assassin[edit]
- Burrow Impale cooldown reduced from 9 to 7
- Burrow Impale and Mana Burn bonus range increased from 50% to 75%
- Vendetta duration increased from 25/35/50 to 40/50/60
Ogre Magi[edit]
- Base armor increased by 1
- Bloodlust attack speed bonus increased from 20/30/40/50 to 30/40/50/60
- Bloodlust can now be cast on towers
- Fixed Multicast Bloodlust not affecting nearby Spell Immune allies
(Could already target them directly)
Omniknight[edit]
- Purification cast point reduced from 0.4 to 0.25
- Degen Aura stickiness reduced from 2 to 1
Oracle[edit]
- Fortune's End cast time reduced from 0.3 to 0
- Fortune's End cast range increased from 650 to 850
- Fortune's End radius increased from 215 to 300
- Fortune's End damage rescaled from 75/150/225/300 to 90/120/150/180
- Fortune's End cooldown rescaled from 12 to 15/12/9/6
- Fate's Edict no longer amplifies incoming non-magical damage
- Fate's Edict now has normal purgability rules
- Purifying Flames cooldown reduced from 2.5 to 2.25
Outworld Devourer[edit]
- Strength gain increased from 1.85 to 2.3
- Sanity's Eclipse now always removes 40% of affected heroes' max mana
(Instead of 75% of current mana only when under the threshold) - Sanity's Eclipse mana loss no longer pierces Spell Immunity
(Matches its damage behavior) - Sanity's Eclipse cast range increased from 600/650/700 to 700
- Sanity's Eclipse cast range is no longer increased with Aghanim's Scepter
Phantom Assassin[edit]
- Stifling Dagger now applies your attack's on-hit effects
(Does not guarantee a proc if the effect is chance-based) - Blur no longer has a 0.75 second delay
Phantom Lancer[edit]
- Agility growth reduced from 3 to 2.6
- Doppelganger cast time increased from 0 to 0.1
Phoenix[edit]
- Sun Ray max health damage per second increased from 1/2/3/4% to 1.25/2.5/3.75/5%
(Heal per second is half these values)
Puck[edit]
- Illusory Orb speed increased from 600 to 650
(Travel distance increased from 1800 to 1950 to keep the total duration the orb is alive the same) - Illusory Orb cooldown reduced from 12 to 11 seconds
- Dream Coil cooldown reduced from 85 to 75
Pudge[edit]
- Rot damage rescaled from 35/60/85/110 to 30/60/90/120
- Rot move slow increased from 20/22/24/26% to 27%
Pugna[edit]
- Base movement speed increased from 320 to 330
- Nether Ward is now placed at the target location using a 150 cast range ability
(Instead of placing 150 units in front of his facing direction. Using double click will immediately place it in front of you.) - Life Drain damage/steal per second increased from 150/185/220 to 150/200/250
Undocumented Changes
Queen of Pain[edit]
- Sonic Wave damage reduced from 290/390/490 to 290/380/470 (Aghanim's Scepter damage reduced from 325/450/575 to 325/440/555)
Razor[edit]
- Static Link now drains damage smoothly over its duration rather than every second
Riki[edit]
- Permanent Invisibility health regen increased from 4/5/6/7 to 6/8/10/12
Sand King[edit]
- Caustic Finale debuff expire damage increased from 30% to 50%
- Caustic Finale debuff slow increased from 20% to 25%
Shadow Demon[edit]
- Shadow Poison cooldown reduced from 2.75 to 2.5
Shadow Shaman[edit]
- Shackles cooldown reduced from 16 to 10
- Shackles total damage increased from 120/160/160/200 to 120/180/240/300
Silencer[edit]
Skywrath Mage[edit]
- Concussive Shot cooldown reduced from 20/18/16/14 to 18/16/14/12
- Mystic Flare no longer splits its damage over Spell Immune heroes
Slardar[edit]
- Sprint now provides phased movement
- Sprint cooldown reduced from 23 to 17
- Sprint duration reduced from 16 to 12
Sniper[edit]
- Shrapnel delay reduced from 1.4 to 1.2 seconds
Spectre[edit]
- Desolate now works on non-hero units if they are alone
- Dispersion now reflects damage before reductions and returns it as the same damage type
(Rather than as Pure damage after reduction)
Spirit Breaker[edit]
- Greater Bash now uses pseudo random chance
Storm Spirit[edit]
- Static Remnant mana cost increased from 70/80/90/100 to 100
- Static Remnant unobstructed vision reduced from 800 to 600
- Ball Lightning base mana cost increased from 15 + 7% to 30 + 8%
Sven[edit]
- Base intelligence increased by 2
- Great Cleave damage increased from 20/35/50/65 to 30/42/54/66%
Techies[edit]
- Techies' mines are no longer triggered when destroyed
- Techies' mines can now be destroyed using Quelling Blade/Battle Fury
(Same range as wards: 450) - Techies' mines now provide 10 Gold for destroying them
- Land Mines cooldown and mana cost reduced by 50%
- Land Mines damage reduced by 50%
- Land Mines no longer have a max count
- Land Mines and Stasis Traps no longer block neutral spawns
- Land Mines no longer stack exactly on top of each other
(They can still be very close though)
Terrorblade[edit]
- Temporarily removed from Captains Mode
- Reflection now affects all enemy heroes in a 900 area of effect
(Will not affect units that are in fog or who are invisible) - Reflection attack and move slow reduced from 60% to 25%
- Reflection cooldown rescaled from 22/18/14/10 to 22/20/18/16
- Conjure Image illusions are known as illusions to enemies
(Similar to Dark Seer's Wall of Replica illusions) - Conjure Image cast point reduced from 0.5 to 0.15
- Metamorphosis now emits a 900 range aura that affects his nearby illusions, causing them to match his current form
- Sunder cast range increased from 325 to 550
- Sunder minimum health increased from 20% to 25%
Tidehunter[edit]
- Gush armor reduction increased from 2/3/4/5 to 3/4/5/6
Timbersaw[edit]
- Whirling Death cooldown reduced from 8 to 6
Tinker[edit]
- Rearm channel time reduced from 3/2/1 to 3/1.5/0.75
Tiny[edit]
- Base strength increased from 24 to 26
- Base intelligence increased from 14 to 17
Treant Protector[edit]
- Leech Seed mana cost reduced from 140 to 100/110/120/130
Troll Warlord[edit]
- Fervor attack speed per stack increased from 16/22/28/34 to 20/25/30/35
Tusk[edit]
- Ice Shards mana cost increased from 90 to 100/105/110/115
- Snowball max launch time reduced from 4 to 3 seconds
- Frozen Sigil no longer goes through Spell Immunity
- Aghanim's Scepter Walrus Kick now deals 200 damage
Undying[edit]
- Aghanim's Scepter no longer improves Flesh Golem
(Previously it increased damage amplification and heal) - Aghanim's Scepter now increases Decay's strength steal from 4 to 10
- Tombstone Zombies attack damage reduced from 41 to 35
- Tombstone now requires a constant number of attacks to be destroyed: 3/4/5/7 from heroes
(6/8/10/14 attacks from creeps) - Soul Rip can now restore 1/2/3/4 health to Tombstone
Ursa[edit]
- Strength gain reduced from 2.9 to 2.7
- Earthshock cooldown reduced from 6 to 5
- Enrage fury swipes multiplier reduced from 1.5/2/2.5 to 1.5/1.75/2
- Enrage cooldown reduced from 50/45/40 to 50/40/30
Vengeful Spirit[edit]
- Agility gain increased from 2.8 to 3.3
- Base movement speed increased from 295 to 300
Venomancer[edit]
- Poison Sting damage increased from 5/10/15/20 to 6/12/18/24
- Poison Sting now works normally on illusions
- Poison Nova damage per second reduced from 36/58/81 to 30/55/80 (Aghanim's Scepter damage per second increased from 58/81/108 to 60/85/110)
- Poison Nova duration increased from 12/14/15/16 to 16
(Duration is no longer increased by Aghanim's Scepter)
Viper[edit]
- Agility growth increased from 2.5 to 2.9
- Corrosive Skin slow no longer pierces Spell Immunity
Visage[edit]
- Familiar's Stone Form area of effect increased from 325 to 340
Warlock[edit]
Weaver[edit]
- The Swarm mana cost rescaled from 100 to 70/80/90/100
- The Swarm cooldown reduced from 36/33/30/27 to 35/30/25/20
Winter Wyvern[edit]
- Winter's Curse no longer affects Spell Immune enemies in the area, but it still affects the primary target
Witch Doctor[edit]
- Death Ward damage increased from 60/90/120 to 60/105/150
(Scepter now deals the same damage) - Death Ward no longer bounces once at level 3
(Still bounces 4 times with Scepter)
Wraith King[edit]
- Base damage increased by 7
- Vampiric Aura does not show the healing effect if Wraith King is in the fog of war or is invisible to the enemy
- Reincarnation Aghanim's Scepter ally death delay increased from 5 to 7 seconds
- Reincarnation Aghanim's Scepter ally wraith aura now remains active during Reincarnation
Items[edit]
- The following target unit items are now like Bottle, self cast by default and target cast with control: Enchanted Mango
(This change was reverted for Clarity and Healing Salve in an out-of-band change in the October 9, 2015 Patch)
Aegis of the Immortal[edit]
- Aegis now provides temporary ground vision near your death area while reincarnating
(Similar to Wraith King's Reincarnation)
Battle Fury[edit]
- Chop cooldown reduced from 5 to 4 seconds (same for Quelling Blade)
Bloodstone[edit]
- Respawn time reduction reduced from 4 per charge to 3 per charge
- Bloodstone no longer reduces gold lost on death
- Bloodstone no longer grants vision/experience where its owner died
Bottle[edit]
- Health/mana restore reduced from 135/70 to 110/70
Crimson Guard[edit]
- Recipe cost reduced from 825 to 600
Diffusal Blade[edit]
- Purge cooldown reduced from 8 to 0
Drum of Endurance[edit]
- Endurance active buff increased from 20 to 25 bonus attack speed
Dust of Appearance[edit]
- Cooldown reduced from 60 to 30
Enchanted Mango[edit]
- Cost reduced from 150 to 125
- Cast range increased from 250 to 400
Ethereal Blade[edit]
- Ether Blast cooldown reduced from 30 to 20
Eul's Scepter of Divinity[edit]
- Cyclone cast range reduced from 700 to 575
Guardian Greaves[edit]
- Mend cooldown reduced from 45 to 40
Glimmer Cape[edit]
- Glimmer fade time increased from 0.4 to 0.6
- Glimmer buff is now purgeable
- Glimmer buff magic resistance reduced from 55 to 45%
- Glimmer buff cast range reduced from 900 to 800
- Glimmer buff mana cost reduced from 130 to 110
- Glimmer visual effect on initial cast is now more obvious
Heart of Tarrasque[edit]
- Health restore per second increased from 3.25 to 4%
Heaven's Halberd[edit]
- Can now be disassembled
Helm of the Dominator[edit]
- Now sets the Dominated unit's health to a minimum of 1400
(If the Dominated unit's base health is higher than the minimum, its health will not be changed)
Helm of Iron Will[edit]
- Cost reduced from 950 to 900
Lotus Orb[edit]
- Echo Shell mana cost reduced from 100 to 75
- Echo Shell cooldown reduced from 17 to 15
Manta Style[edit]
- Mirror Image range/melee cooldown reduced from 50/35 to 45/30
- Mirror Image mana cost reduced from 165 to 125
Medallion of Courage[edit]
- Can no longer target Spell Immune enemies
- Reduces armor values by half against Roshan
Solar Crest[edit]
- Evasion and miss chance reduced from 30% to 25%
- Can no longer target Spell Immune enemies
- Reduces armor values by half against Roshan
Mjollnir[edit]
- Chain Lightning targets count increased from 8 to 12
Moon Shard[edit]
- No longer requires a recipe
Necronomicon[edit]
- Necronomicon Warrior and Necronomicon Archer health increased from 600/700/800 to 700/800/900
Octarine Core[edit]
- Fixed interaction with Guardian Greaves
(The stack limit was previously fixed to 45 seconds rather than the cooldown)
Pipe of Insight[edit]
- Insight Aura now works on the carrier
Phase Boots[edit]
- Phase duration reduced from 3.6 seconds to 2.5 seconds
- Phase bonus speed increased from 16% to 24% for melee heroes, 20% for ranged
Power Treads[edit]
- Attack speed reduced from 30 to 25
Quelling Blade[edit]
- Chop cooldown reduced from 5 to 4 seconds (same for Battle Fury)
Radiance[edit]
- Recipe cost reduced from 1425 to 1350
Scythe of Vyse[edit]
- Cooldown reduced from 35 to 30
Town Portal Scroll[edit]
- Town Portal Scroll cost reduced from 100 to 75
Ring of Health[edit]
- Ring of Health cost reduced from 875 to 850
Void Stone[edit]
- Void Stone cost reduced from 875 to 850
Veil of Discord[edit]
- Recipe cost reduced from 1100 to 900