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Version 6.85

From Liquipedia Dota 2 Wiki
[e][h]Version 6.85
Version Information
Release:
2015-09-24
Highlights
  • Balance Changes
Chronology

General[edit]

Gameplay Mechanics[edit]

Lane Creeps[edit]

Neutral Creeps[edit]

Heroes[edit]

Abaddon Abaddon[edit]

  • Mist Coil cooldown reduced from 5 to 4.5
  • Borrowed Time Aghanim's Scepter damage redirection increased from 35% to 50%

Alchemist Alchemist[edit]

Ancient Apparition Ancient Apparition[edit]

  • Cold Feet cast range increased from 700 to 700/800/900/1000

Anti-Mage Anti-Mage[edit]

  • Blink distance rescaled from 1000/1075/1150/1150 to 925/1000/1075/1150
  • Mana Void stun rescaled from 0.1/0.2/0.3 to 0.15

Bane Bane[edit]

Batrider Batrider[edit]

  • Flamebreak damage over time reduced from 50 per second to 25/30/35/40
  • Flamebreak damage duration increased from 1/2/3/4 to 3/4/5/6
  • Added Aghanim's Scepter upgrade:
    • Flaming Lasso grabs its target, as well as the target's nearest allied hero within 400 range
    • The secondary target is tethered to the first
    • Also causes Lasso to deal 100 damage per second

Bloodseeker Bloodseeker[edit]

  • Thirst scaling changed from 100%➜25% to 75%➜25%
  • Bloodrage heal reduced from 25% to 19/21/23/25%

Bounty Hunter Bounty Hunter[edit]

  • Track now provides vision only of the target rather than the area around it
  • Track allied bonus gold reduced from 50/100/150 to 40/80/120

Brewmaster Brewmaster[edit]

Bristleback Bristleback[edit]

Centaur Warrunner Centaur Warrunner[edit]

  • Return strength as bonus damage increased from 26/34/42/50% to 30/42/54/66%

Chaos Knight Chaos Knight[edit]

  • Chaos Strike now lowers the target's armor by 5 for 8 seconds whenever it crits
    (Applies before the damage happens, like Desolator. Can be applied by illusions, but multiple instances do not stack. Only triggers when Chaos Strike triggers.)
  • Chaos Strike critical damage reduced from 150/200/250/300% to 125/175/225/275%

Chen Chen[edit]

  • Penitence slow/damage amplification increased from 14/18/22/26% to 15/20/25/30%
  • Test of Faith (Damage) mana cost reduced from 175 to 90/100/110/120
  • Test of Faith (Damage) cooldown reduced from 24 to 16

Clinkz Clinkz[edit]

  • Strafe cooldown reduced from 45/40/35/30 to 40/35/30/25

Crystal Maiden Crystal Maiden[edit]

Dark Seer Dark Seer[edit]

Dazzle Dazzle[edit]

Death Prophet Death Prophet[edit]

  • Exorcism spirits increased from 6/13/21 to 8/14/21

Disruptor Disruptor[edit]

  • Thunder Strike cooldown reduced from 16 to 12/11/10/9
  • Thunder Strike now only provides vision over the target itself

Doom Doom[edit]

Dragon Knight Dragon Knight[edit]

Drow Ranger Drow Ranger[edit]

  • Precision Aura bonus damage increased from 18/24/30/36% to 20/26/32/38%
  • Precision Aura cooldown reduced from 120 to 100

Earth Spirit Earth Spirit[edit]

  • Stone Remnant is now placed in front of you when double-clicking it

Earthshaker Earthshaker[edit]

  • Fissure damage reduced from 125/175/225/275 to 110/160/210/260

Elder Titan Elder Titan[edit]

  • Echo Stomp area of effect increased from 475 to 500
  • Ancestral Spirit mana cost rescaled from 110 to 80/90/100/110
  • Ancestral Spirit attack damage per creep increased from 3/6/9/12 to 6/9/12/15
  • Natural Order aura sticky duration increased from 0.5 to 1

Enchantress Enchantress[edit]

Enigma Enigma[edit]

  • Midnight Pulse cast time reduced from 0.2 to 0.1
  • Midnight Pulse area of effect reduced from 600 to 550
  • Black Hole radius increased from 400 to 420

Gyrocopter Gyrocopter[edit]

Huskar Huskar[edit]

Invoker Invoker[edit]

  • Intelligence growth increased from 3.2 to 4
  • Alacrity speed/damage bonus increased from 20➜80 to 30➜90
  • Aghanim's Scepter now adds one level to the stats provided by Quas, Wex, and Exort on all Invoked spells
  • Max level Deafening Blast now retains its normal location targeting UI
    (Rather than it being changed to a no target cast at a certain level. This does not affect how the ability itself works.)

Jakiro Jakiro[edit]

  • Dual Breath's fiery wave now moves at the same speed as its icy wave: 850 to 1050
  • Dual Breath damage increased from 16/26/56/76 to 20/40/60/80
  • Ice Path range increased from 1100 to 1200

Juggernaut Juggernaut[edit]

  • Blade Fury damage increased from 80/100/120/140 to 80/105/130/155

Keeper of the Light Keeper of the Light[edit]

  • Chakra Magic spell cooldown reduction increased from 1/2/3/4 to 2/3/4/5

Kunkka Kunkka[edit]

  • Tidebringer damage increased from 15/30/45/60 to 20/35/50/65
  • X Marks the Spot cast range rescaled from 350/550/750/1000 to 400/600/800/1000
  • X Marks the Spot cooldown rescaled from 19/16/13/10 to 26/20/14/8
  • Ghost Ship cast point reduced from 0.4 to 0.3

Legion Commander Legion Commander[edit]

  • Base damage increased by 4
  • Overwhelming Odds cooldown reduced from 18 to 15
  • Press The Attack cast time reduced from 0.3 to 0.2
  • Fixed Legion Commander sometimes auto-attacking nearby units after Duel ends instead of continuing to attack the dueled target

Leshrac Leshrac[edit]

  • Base damage reduced by 4
  • Lightning Storm jump distance reduced from 650 to 475
  • Lightning Storm damage reduced from 80/140/200/260 to 50/100/150/200

Lich Lich[edit]

  • Sacrifice no longer splits XP with enemies
  • Chain Frost projectile speed increased from 750 to 850
  • Chain Frost attack speed slow increased from 20 to 30 (Now matches move speed slow)

Lifestealer Lifestealer[edit]

Lina Lina[edit]

Lion Lion[edit]

  • Finger of Death Aghanim's Scepter upgrade area of effect increased from 200 to 300

Lone Druid Lone Druid[edit]

  • Summon Spirit Bear cooldown reduced from 180/160/140/120 to 120
  • Battle Cry bonus damage increased from 60/90/120 to 90/120/150
  • Battle Cry bonus armor increased from 6/12/18 to 10/15/20

Luna Luna[edit]

  • Strength gain increased from 1.9 to 2.2
  • Eclipse cooldown reduced from 160/150/140 to 140
  • Eclipse Aghanim's Scepter beam count increased from 6/10/14 to 6/12/18

Lycan Lycan[edit]

  • Strength gain increased from 2.75 to 3
  • Shapeshift critical strike chance increased from 30% to 30/35/40%

Magnus Magnus[edit]

  • Empower cooldown reduced from 12 to 8

Medusa Medusa[edit]

  • Mystic Snake damage and mana steal boost per jump increased from 25% to 35%

Mirana Mirana[edit]

  • Agility growth from increased 2.75 to 3.3
  • Starstorm secondary strike search radius increased from 325 to 425

Morphling Morphling[edit]

Naga Siren Naga Siren[edit]

  • Rip Tide damage rescaled from 130/160/190/220 to 100/140/180/220
  • Song of the Siren Aghanim's Scepter heal increased from 6% to 8%

Nature's Prophet Nature's Prophet[edit]

  • Sprout cast time reduced from 0.5 to 0.35
  • Sprout mana cost reduced from 100/120/140/160 to 70/90/110/130
  • Nature's Call Treants movement speed increased from 300 to 325
  • Nature's Call Treants vision reduced from 1200 to 1000
  • Greater Treant Base Attack Time reduced from 1.75 to 1
  • Wrath of Nature Aghanim's Scepter now applies a 4 second buff on the units it hits, which will spawn the extra treant if the unit dies during that time

Necrophos Necrophos[edit]

Night Stalker Night Stalker[edit]

  • Base health regen increased from 0.25 to 2

Nyx Assassin Nyx Assassin[edit]

  • Burrow Impale cooldown reduced from 9 to 7
  • Burrow Impale and Mana Burn bonus range increased from 50% to 75%
  • Vendetta duration increased from 25/35/50 to 40/50/60

Ogre Magi Ogre Magi[edit]

  • Base armor increased by 1
  • Bloodlust attack speed bonus increased from 20/30/40/50 to 30/40/50/60
  • Bloodlust can now be cast on towers
  • Fixed Multicast Bloodlust not affecting nearby Spell Immune allies
    (Could already target them directly)

Omniknight Omniknight[edit]

Oracle Oracle[edit]

  • Fortune's End cast time reduced from 0.3 to 0
  • Fortune's End cast range increased from 650 to 850
  • Fortune's End radius increased from 215 to 300
  • Fortune's End damage rescaled from 75/150/225/300 to 90/120/150/180
  • Fortune's End cooldown rescaled from 12 to 15/12/9/6
  • Fate's Edict no longer amplifies incoming non-magical damage
  • Fate's Edict now has normal purgability rules
  • Purifying Flames cooldown reduced from 2.5 to 2.25

Outworld Destroyer Outworld Devourer[edit]

  • Strength gain increased from 1.85 to 2.3
  • Sanity's Eclipse now always removes 40% of affected heroes' max mana
    (Instead of 75% of current mana only when under the threshold)
  • Sanity's Eclipse mana loss no longer pierces Spell Immunity
    (Matches its damage behavior)
  • Sanity's Eclipse cast range increased from 600/650/700 to 700
  • Sanity's Eclipse cast range is no longer increased with Aghanim's Scepter

Phantom Assassin Phantom Assassin[edit]

  • Stifling Dagger now applies your attack's on-hit effects
    (Does not guarantee a proc if the effect is chance-based)
  • Blur no longer has a 0.75 second delay

Phantom Lancer Phantom Lancer[edit]

Phoenix Phoenix[edit]

  • Sun Ray max health damage per second increased from 1/2/3/4% to 1.25/2.5/3.75/5%
    (Heal per second is half these values)

Puck Puck[edit]

  • Illusory Orb speed increased from 600 to 650
    (Travel distance increased from 1800 to 1950 to keep the total duration the orb is alive the same)
  • Illusory Orb cooldown reduced from 12 to 11 seconds
  • Dream Coil cooldown reduced from 85 to 75

Pudge Pudge[edit]

  • Rot damage rescaled from 35/60/85/110 to 30/60/90/120
  • Rot move slow increased from 20/22/24/26% to 27%

Pugna Pugna[edit]

  • Base movement speed increased from 320 to 330
  • Nether Ward is now placed at the target location using a 150 cast range ability
    (Instead of placing 150 units in front of his facing direction. Using double click will immediately place it in front of you.)
  • Life Drain damage/steal per second increased from 150/185/220 to 150/200/250

Undocumented Changes

Queen of Pain Queen of Pain[edit]

  • Sonic Wave damage reduced from 290/390/490 to 290/380/470 (Aghanim's Scepter damage reduced from 325/450/575 to 325/440/555)

Razor Razor[edit]

  • Static Link now drains damage smoothly over its duration rather than every second

Riki Riki[edit]

Sand King Sand King[edit]

  • Caustic Finale debuff expire damage increased from 30% to 50%
  • Caustic Finale debuff slow increased from 20% to 25%

Shadow Demon Shadow Demon[edit]

Shadow Shaman Shadow Shaman[edit]

  • Shackles cooldown reduced from 16 to 10
  • Shackles total damage increased from 120/160/160/200 to 120/180/240/300

Silencer Silencer[edit]

Skywrath Mage Skywrath Mage[edit]

Slardar Slardar[edit]

  • Sprint now provides phased movement
  • Sprint cooldown reduced from 23 to 17
  • Sprint duration reduced from 16 to 12

Sniper Sniper[edit]

  • Shrapnel delay reduced from 1.4 to 1.2 seconds

Spectre Spectre[edit]

  • Desolate now works on non-hero units if they are alone
  • Dispersion now reflects damage before reductions and returns it as the same damage type
    (Rather than as Pure damage after reduction)

Spirit Breaker Spirit Breaker[edit]

Storm Spirit Storm Spirit[edit]

  • Static Remnant mana cost increased from 70/80/90/100 to 100
  • Static Remnant unobstructed vision reduced from 800 to 600
  • Ball Lightning base mana cost increased from 15 + 7% to 30 + 8%

Sven Sven[edit]

Techies Techies[edit]

  • Techies' mines are no longer triggered when destroyed
  • Techies' mines can now be destroyed using Quelling Blade/Battle Fury
    (Same range as wards: 450)
  • Techies' mines now provide 10 Gold for destroying them
  • Land Mines cooldown and mana cost reduced by 50%
  • Land Mines damage reduced by 50%
  • Land Mines no longer have a max count
  • Land Mines and Stasis Traps no longer block neutral spawns
  • Land Mines no longer stack exactly on top of each other
    (They can still be very close though)

Terrorblade Terrorblade[edit]

  • Temporarily removed from Captains Mode
  • Reflection now affects all enemy heroes in a 900 area of effect
    (Will not affect units that are in fog or who are invisible)
  • Reflection attack and move slow reduced from 60% to 25%
  • Reflection cooldown rescaled from 22/18/14/10 to 22/20/18/16
  • Conjure Image illusions are known as illusions to enemies
    (Similar to Dark Seer's Wall of Replica illusions)
  • Conjure Image cast point reduced from 0.5 to 0.15
  • Metamorphosis now emits a 900 range aura that affects his nearby illusions, causing them to match his current form
  • Sunder cast range increased from 325 to 550
  • Sunder minimum health increased from 20% to 25%

Tidehunter Tidehunter[edit]

  • Gush armor reduction increased from 2/3/4/5 to 3/4/5/6

Timbersaw Timbersaw[edit]

Tinker Tinker[edit]

  • Rearm channel time reduced from 3/2/1 to 3/1.5/0.75

Tiny Tiny[edit]

Treant Protector Treant Protector[edit]

  • Leech Seed mana cost reduced from 140 to 100/110/120/130

Troll Warlord Troll Warlord[edit]

  • Fervor attack speed per stack increased from 16/22/28/34 to 20/25/30/35

Tusk Tusk[edit]

Undying Undying[edit]

  • Aghanim's Scepter no longer improves Flesh Golem
    (Previously it increased damage amplification and heal)
  • Aghanim's Scepter now increases Decay's strength steal from 4 to 10
  • Tombstone Zombies attack damage reduced from 41 to 35
  • Tombstone now requires a constant number of attacks to be destroyed: 3/4/5/7 from heroes
    (6/8/10/14 attacks from creeps)
  • Soul Rip can now restore 1/2/3/4 health to Tombstone

Ursa Ursa[edit]

  • Strength gain reduced from 2.9 to 2.7
  • Earthshock cooldown reduced from 6 to 5
  • Enrage fury swipes multiplier reduced from 1.5/2/2.5 to 1.5/1.75/2
  • Enrage cooldown reduced from 50/45/40 to 50/40/30

Vengeful Spirit Vengeful Spirit[edit]

Venomancer Venomancer[edit]

  • Poison Sting damage increased from 5/10/15/20 to 6/12/18/24
  • Poison Sting now works normally on illusions
  • Poison Nova damage per second reduced from 36/58/81 to 30/55/80
    (Aghanim's Scepter damage per second increased from 58/81/108 to 60/85/110)
  • Poison Nova duration increased from 12/14/15/16 to 16
    (Duration is no longer increased by Aghanim's Scepter)

Viper Viper[edit]

Visage Visage[edit]

Warlock Warlock[edit]

Weaver Weaver[edit]

  • The Swarm mana cost rescaled from 100 to 70/80/90/100
  • The Swarm cooldown reduced from 36/33/30/27 to 35/30/25/20

Winter Wyvern Winter Wyvern[edit]

Witch Doctor Witch Doctor[edit]

  • Death Ward damage increased from 60/90/120 to 60/105/150
    (Scepter now deals the same damage)
  • Death Ward no longer bounces once at level 3
    (Still bounces 4 times with Scepter)

Wraith King Wraith King[edit]

  • Base damage increased by 7
  • Vampiric Aura does not show the healing effect if Wraith King is in the fog of war or is invisible to the enemy
  • Reincarnation Aghanim's Scepter ally death delay increased from 5 to 7 seconds
  • Reincarnation Aghanim's Scepter ally wraith aura now remains active during Reincarnation

Items[edit]

Aegis of the Immortal Aegis of the Immortal[edit]

Battle Fury Battle Fury[edit]

Bloodstone Bloodstone[edit]

  • Respawn time reduction reduced from 4 per charge to 3 per charge
  • Bloodstone no longer reduces gold lost on death
  • Bloodstone no longer grants vision/experience where its owner died

Bottle Bottle[edit]

  • Health/mana restore reduced from 135/70 to 110/70

Crimson Guard Crimson Guard[edit]

  • Recipe cost reduced from 825 to 600

Diffusal Blade Diffusal Blade[edit]

  • Purge cooldown reduced from 8 to 0

Drum of Endurance Drum of Endurance[edit]

Dust of Appearance Dust of Appearance[edit]

  • Cooldown reduced from 60 to 30

Enchanted Mango Enchanted Mango[edit]

  • Cost reduced from 150 to 125
  • Cast range increased from 250 to 400

Ethereal Blade Ethereal Blade[edit]

Euls Scepter of Divinity Eul's Scepter of Divinity[edit]

  • Cyclone cast range reduced from 700 to 575

Guardian Greaves Guardian Greaves[edit]

  • Mend cooldown reduced from 45 to 40

Glimmer Cape Glimmer Cape[edit]

  • Glimmer fade time increased from 0.4 to 0.6
  • Glimmer buff is now purgeable
  • Glimmer buff magic resistance reduced from 55 to 45%
  • Glimmer buff cast range reduced from 900 to 800
  • Glimmer buff mana cost reduced from 130 to 110
  • Glimmer visual effect on initial cast is now more obvious

Heart of Tarrasque Heart of Tarrasque[edit]

  • Health restore per second increased from 3.25 to 4%

Heavens Halberd Heaven's Halberd[edit]

Helm of the Dominator Helm of the Dominator[edit]

  • Now sets the Dominated unit's health to a minimum of 1400
    (If the Dominated unit's base health is higher than the minimum, its health will not be changed)

Helm of Iron Will Helm of Iron Will[edit]

  • Cost reduced from 950 to 900

Lotus Orb Lotus Orb[edit]

  • Echo Shell mana cost reduced from 100 to 75
  • Echo Shell cooldown reduced from 17 to 15

Manta Style Manta Style[edit]

  • Mirror Image range/melee cooldown reduced from 50/35 to 45/30
  • Mirror Image mana cost reduced from 165 to 125

Medallion of Courage Medallion of Courage[edit]

Solar Crest Solar Crest[edit]

  • Evasion and miss chance reduced from 30% to 25%
  • Can no longer target Spell Immune enemies
  • Reduces armor values by half against Roshan

Mjollnir Mjollnir[edit]

Moon Shard Moon Shard[edit]

Necronomicon 1 Necronomicon[edit]

Octarine Core Octarine Core[edit]

  • Fixed interaction with Guardian Greaves
    (The stack limit was previously fixed to 45 seconds rather than the cooldown)

Pipe of Insight Pipe of Insight[edit]

Phase Boots Phase Boots[edit]

  • Phase duration reduced from 3.6 seconds to 2.5 seconds
  • Phase bonus speed increased from 16% to 24% for melee heroes, 20% for ranged

Power Treads Power Treads[edit]

Quelling Blade Quelling Blade[edit]

Radiance Radiance[edit]

  • Recipe cost reduced from 1425 to 1350

Scythe of Vyse Scythe of Vyse[edit]

  • Cooldown reduced from 35 to 30

Town Portal Scroll Town Portal Scroll[edit]

  • Town Portal Scroll cost reduced from 100 to 75

Ring of Health Ring of Health[edit]

  • Ring of Health cost reduced from 875 to 850

Void Stone Void Stone[edit]

  • Void Stone cost reduced from 875 to 850

Veil of Discord Veil of Discord[edit]

  • Recipe cost reduced from 1100 to 900

External Links[edit]