Axe
From Liquipedia Dota 2 Wiki
Axe
Dire Hero
Attributes
Primary Attribute
Base Stats
2.5
Attack Type
100
0.4 + 0.5
Level Changes
Level
1
15
25
30
Health
(Regen)
(Regen)
670
5
5
1528
8.92
8.92
2408
12.92
12.92
2760
14.52
14.52
Mana
(Regen)
(Regen)
291
0.9
0.9
555
2.02
2.02
891
3.42
3.42
1011
3.92
3.92
Armor
3.33
7.3
12.13
13.88
Magic R
26.8%
29.04%
31.84%
32.84%
Damage
55-59
94-98
134-138
150-154
Notes
2
Release Date
2010-11-01
Competitive Span
2010-11-01 — Present
Mogul Khan, the Axe[edit]
Recommended Roles |
Initiator Durable Disabler Jungler |
As a grunt in the Army of Red Mist, Mogul Khan set his sights on the rank of Red Mist General. In battle after battle he proved his worth through gory deed. His rise through the ranks was helped by the fact that he never hesitated to decapitate a superior. Through the seven year Campaign of the Thousand Tarns, he distinguished himself in glorious carnage, his star of fame shining ever brighter, while the number of comrades in arms steadily dwindled. On the night of ultimate victory, Axe declared himself the new Red Mist General, and took on the ultimate title of 'Axe.' But his troops now numbered zero. Of course, many had died in battle, but a significant number had also fallen to Axe's blade. Needless to say, most soldiers now shun his leadership. But this matters not a whit to Axe, who knows that a one-man army is by far the best.
One after another, Axe cuts down his foes. Marching ahead of his team, he locks his enemies in battle then counters their blows with a deadly spin of his weapon. Slamming his culling blade through a weakened enemy, he is always charging onward.
Abilities[edit]
Berserker's Call
QE
Targeting
No Target
No Target
Affects
Enemy Units
Enemy Units
Axe taunts nearby enemy units, forcing them to attack him, while he gains bonus armor during the duration.
Taunt Duration | 1.8/2.2/2.6/3 |
---|
Bonus Armor | 16/19/22/25 |
---|
Radius | 315 415 |
---|
Cast Point 0.3
Cast Backswing 0.5
Berserker's Call applies Battle Hunger to affected units and reduces Berserker's Call cooldown. | |
Pierce Debuff Immunity. | |
Dispellable only by death.
|
Mogul Khan's warcry taunts opponents into engaging in an unconquerable battle with the Axe.
Notes
- Affected enemies are freed from its effect if Axe dies during the duration.
Battle Hunger
WR
Enrages an enemy unit, causing it to take damage over time until it kills another unit or the duration ends. The damage is increased by a factor of Axe's armor. The enemy is also slowed as long as he's facing away from Axe.
Damage Per Second | 10/15/20/25 |
---|
Armor as Damage Per Second | 100% 200% |
---|
Enemy Movement Speed Slow | 11%/19%/27%/35% 23%/31%/39%/47% |
---|
Duration | 12 |
---|
Movement Speed per active Battle Hunger | 12% |
---|
Cast Range 700/775/850/925
Cast Point 0.5
Cast Backswing 0.5
Battle Hunger also reduces enemy armor and grants Axe armor per affected target. | |
Does not pierce Debuff Immunity. | |
Blocked by Linken's Sphere. Not blocked if applied by Berserker's Call | |
Echoed by Lotus Orb. Not echoed if applied by Berserker's Call | |
Dispellable.
| |
Affected by cast range bonus. |
Ordinary heroes cannot withstand Mogul Khan's rage for battle, such that it injures them until it is satisfied.
Notes
- Deals damage in 1-second intervals, starting 1 second after the debuff is placed, totalling 120/180/240/300 + 12x (24x ) armor as damage
- Multiple casts do not stack, it only refreshes the duration.
- With scepter as a point target spell, it can debuff enemies that are invisible and inside the fog of war.
Counter Helix
EX
After a set number of attacks, Axe will perform a helix counter attack, dealing pure damage to all nearby enemies.
Damage | 95/120/145/170 125/150/175/200 |
---|
Damage Radius | 300 |
---|
Counter Helix now applies a stacking debuff to enemies hit by it that causes them to deal less total attack damage to Axe. Counter Helix no longer has a cooldown. | ||
Disabled by Break. | ||
Affect illusions. |
Axe is the only reinforcements this army needs.
Culling Blade
RC
Axe spots a weakness and strikes, dealing pure damage. When an enemy hero is killed with Culling Blade, its cooldown is reset, Axe gains bonus armor permanently and all nearby allied units gain bonus movement speed and armor.
Damage | 275/375/475 425/525/625 |
---|
Instant Kill Threshold | 275/375/475 425/525/625 |
---|
Permanent Armor Per Kill | 1/1.5/2 2/2.5/3 |
---|
Movement Speed Bonus | 20%/25%/30% |
---|
Armor Bonus | 20/25/30 |
---|
Bonus Duration | 6 10 |
---|
Bonus Radius | 900 |
---|
Cast Range 175
Cast Point 0.3
Cast Backswing 0.5
Pierce Debuff Immunity. | |
Blocked by Spell Block. | |
Reflected by Spell Reflection. | |
Dispellable.
| |
Affected by cast range bonus. |
Mogul Khan is the embodiment of battle and fury, launching into a gruesome fatality against those who dare engage the Axe in combat.
Notes
- If the enemy unit is below the kill threshold, the kill is guaranteed regardless of life protecting buffs such as Shallow Grave and False Promise.
Talent Tree[edit]
2x Battle Hunger Armor Multiplier | 25 | +100 Berserker's Call AoE |
+1 Culling Blade Permanent Armor Per Kill (Retroactive) | 20 | +150 Culling Blade Damage/Threshold |
+30 Counter Helix Damage | 15 | +12% Battle Hunger Slow |
+12% Movement Speed per active Battle Hunger | 10 | +4s Culling Blade Bonus Duration |
Recent Changes[edit]
Version | Balance Changes |
---|---|
7.35 | |
| |
7.34c | |
| |
7.34 | |
|
Notable Players[edit]
Ceb
|
kpii
|
Shachlo
|
Srf
|
Vazya
|
Additional Content[edit]
References[edit]