Dark Seer
From Liquipedia Dota 2 Wiki
Dark Seer
Dire Hero
Attributes
Primary Attribute
Base Stats
Attack Type
100
0.59 + 0.58
Level Changes
Level
1
15
25
30
Health
(Regen)
(Regen)
604
3.2
3.2
1396
6.84
6.84
2232
10.64
10.64
2562
12.14
12.14
Mana
(Regen)
(Regen)
327
1.05
1.05
771
2.94
2.94
1239
4.89
4.89
1431
5.665
5.665
Armor
5.17
9.37
14.37
16.2
Magic R
27.1%
30.88%
34.78%
36.33%
Damage
50-56
119-125
194-200
223-229
Notes
2
Release Date
2011-04-30
Competitive Span
2011-04-30 — Present
Ish'kafel, the Dark Seer[edit]
Recommended Roles |
Initiator Jungler Escape Disabler |
Fast when he needs to be, and a cunning strategist, Ish'Kafel the Dark Seer requires no edged weapons to vanquish his enemies, relying instead on the strength of his powerful mind. His talent lies in his ability to maneuver the fight to his advantage. Hailing from a place he calls 'The Land behind the wall,' Dark Seer remains an outsider here—a warrior from a realm beyond the veil of this reality.
Once a great general among his people, and a valiant defender of the god-king Damathryx, Dark Seer's army was wiped out by a much larger force in the final days of the Great Boundaries War. Facing certain defeat, he made one last desperate act: he led the enemy forces into the maze between the walls. At the last moment, just before capture, he crossed over—then sealed the walls forever in an explosive release of dark energy. When the dust settled, he saw that he had saved his people but found himself blinking at the sun of a different world, with no way to return. Now he is committed to proving his worth as a military strategist, and vows to show that he's the greatest tactician this strange new world has ever seen.
Versatile and strategic, Dark Seer excels at manipulating the positions of his enemies. Vacuuming foes into the attacks of his allies, he can turn enemy strength against itself by pulling foes through his replicating wall.
Abilities[edit]
Vacuum
QC
Dark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage.
Damage | 70/130/190/250 |
---|
Radius | 325/400/475/550 425/500/575/650 |
---|
Pull Duration | 0.3/0.4/0.5/0.6 |
---|
Cast Range 450/500/550/600
Cast Point 0.4
Cast Backswing 0.4
Does not pierce Debuff Immunity. | |
Hard disables are dispellable only by strong dispels. | |
Affected by cast range bonus. |
Ish'Kafel modifies the center of gravity to a place of his choosing.
Notes
- Destroys trees in a 275 radius.
Ion Shell
WE
Surrounds the target unit with a bristling shield that damages enemy units in an area around it.
Damage Per Second | 24/46/68/90 74/96/118/140 |
---|
Duration | 21/24/27/30 |
---|
Radius | 275 325 |
---|
Max Health Bonus | 250 |
---|
Cast Range 800
Cast Point 0.4
Cast Backswing 0.7
Charge -
2
2
Does not pierce Debuff Immunity. | |
Dispellable.
| |
Affected by cast range bonus. |
The Dark Seer slices holes into the 'Land Behind the Wall,' causing prismatic energy to seep forth.
Surge
ER
Targeting
Unit Target
Unit Target
Affects
Allied Units
Allied Units
Charges a target friendly unit with power, giving it a brief burst of movement speed and removes unit collisions. Allows the unit to reach maximum movement speed and cannot be slowed.
Haste Speed | 550 |
---|
Duration | 3/4/5/6 |
---|
Radius | 350 |
---|
Cast Point 0.4
Cast Backswing 0.57
Surged units leave behind a radius trail that slows enemies around it and deals damage. Ability can be put on autocast to disable the trail. | |
Dispellable.
| |
Affected by cast range bonus. |
Ish'Kafel once used his speed of mind to navigate the maze between the walls.
Wall of Replica
RW
Raises a wall of warping light that slows, damages, and creates replicas of any enemy hero who crosses it. Enemy replicas serve at the Dark Seer's will. Replicas last until they are destroyed, or until the wall's duration ends.
Movement Speed Slow | 50%/60%/70% |
---|
Damage | 25/40/55 |
---|
Slow Linger Time | 1 |
---|
Wall Length | 1300 |
---|
Cast Range 1300
Cast Point 0.2
Cast Backswing 0.73
Granted by Aghanim's Scepter. | |
Does not pierce Debuff Immunity, but illusion will be created. | |
Dispellable.
| |
Affected by cast range bonus. |
The Dark Seer, while unable to return to his natural realm, can channel part of the prismatic wall with powerful strength of mind, sowing confusion amongst enemy ranks.
Notes
- Replica illusions have a unique visual effect seen by enemies.
- Replica illusions last until killed or the wall expires.
- Each wall can create one illusion per enemy hero.
- Created illusions can be controlled. On creation, illusions automatically attack the enemy hero if not given any commands.
Aghanim's Scepter[edit]
Normal Punch
Causes your next attack on a hero to have True Strike and knock an illusion out of them, stun them, knockback for a distance and deal damage based on how far you've moved in the past few seconds. Max power is reached after a certain distance moved.
Distance Time Window | 3 |
---|
Distance for Max Power | 1100 |
---|
Min Stun Duration | 0.2 |
---|
Max Stun Duration | 1.5 |
---|
Min Damage | 50 |
---|
Max Damage | 450 |
---|
Min Knockback Distance | 50 |
---|
Max Knockback Distance | 350 |
---|
Granted by Aghanim's Scepter. | ||
Does not pierce Debuff Immunity, but illusion will be created. | ||
Hard disables are dispellable only by strong dispels. | ||
Does not affects illusions. |
Talent Tree[edit]
350 AoE Surge | 25 | 2 Ion Shell Charges |
+50 Ion Shell Damage | 20 | -40s Wall of Replica Cooldown |
Ion Shell Provides +250 Max Health | 15 | +100 Vacuum AoE |
+50 Ion Shell Radius | 10 | +20% Wall of Replica Illusion Damage |
Recent Changes[edit]
Version | Balance Changes |
---|---|
7.35 | |
| |
7.34c | |
7.34 | |
|
Notable Players[edit]
MinD_ContRoL
|
zai
|
Chalice
|
9pasha
|
rOtK
|
Additional Content[edit]
References[edit]