Dazzle

From Liquipedia Dota 2 Wiki
[e][h]Dazzle
Dire Hero
Attributes

18 +2.15

21 +1.7

27 +3.4
Base Stats
Sight Range
Attack Range
Missile Speed
Attack Duration
0.3 + 0.3
Cast Duration
0.3 + 0.5
Base Attack Time
Base Magic Resist
Turn Rate
Level Changes
Level
1
15
25
Health
524
1064
1442
Mana
480
1185
1695
Armor
2.4
6.2
8.9
Damage
41-59
88-106
122-140
Spell Amp
2.3%
6.5%
9.4%
Magic Resist
26.44%
28.84%
30.52%
Movement Speed Amp
1.1%
2.2%
3.1%
Most Played As
LessMore
1
2
3
4
5

Dazzle, the Shadow Priest[edit]

Recommended Roles
Support Nuker Disabler

Each young acolyte to the Dezun order must complete a series of rites before becoming a shadow priest. The final rite, the rite of shades, is a harrowing spiritual journey through the Nothl Realm, an unpredictable domain from which not all visitants return. Of those who do, some return mad. Others return with strange aptitudes. But all who go there are changed by their experiences. Driven by the need for enlightenment, Dazzle was the youngest of his tribe ever to request the sacred ritual. At first the order refused him, saying he was too young. But Dazzle was not to be dissuaded. Sensing something special in the headstrong young acolyte, the elders relented. Dazzle drank down the sacred potion and sat by the fire while the rest of his tribe danced through the night. In this ethereal dimension of the Nothl Realm, the properties of light and dark are inverted. Thus his brilliant healing light, beautiful to our eye, is actually a sinister kind of evil; and the darkest deeds are done in a dazzling glow. The elders' intuition was prophetic: Dazzle returned to his people as a Shadow Priest like none seen before, with the power to heal as well as to destroy. Now he uses his gift to cut down his enemies and mend his friends.

Abilities[edit]

Poison Touch
Targeting
Unit Target
Affects
Enemy Units
Damage Type
Physical
Releases a cone of poisonous magic that strikes multiple enemy units. Deals damage over time and slows the targets. Anytime the targets get attacked, the debuff duration is refreshed.
QT
80
35 / 30 / 25 / 20
Damage Per Second10 / 24 / 38 / 52
97
DPS Duration4 / 5 / 6 / 7
Movement Slow14% / 16% / 18% / 20%
Targets4 / 5 / 6 / 7
Radius200 ➜ 300
Distance500
Cast Range600 / 700 / 800 / 900
Cast Point0.3
 Affected By Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb Can be dispelled
One of the few Dezun rites used for offensive purposes, the paralytic enchantment often proves useful.
Notes
  • Total damage without refreshing:
    • 40 / 120 / 228 / 364
    • 679
  • The projectile moves at 1300 speed.
  • The debuff is refreshed if the target is attacked by a player-controlled unit or Roshan.
  • Blocked by Spell Immunity and Linken's Sphere.
  • Can be dispelled.
Shallow Grave
Affects
Allied Units
An ally blessed with Shallow Grave, no matter how close to death, cannot die while under its protection.
Aghanim's Scepter Upgrade Upgradeable by Aghanim's Scepter. Becomes an area of effect spell.

WG
150
60 / 45 / 30 / 15
Cast Range550 / 700 / 850 / 1000
Duration5
Cast Point0.4
Scepter Radius
450
Only a seasoned acolyte of the Shadow can properly perform the rite of preventing death.
Notes
  • Enemies can see the duration indicator for Shallow Grave.
  • Axe's Culling Blade can kill through Shallow Grave.
  • If a Meepo clone dies, all Meepos will die regardless of Shallow Grave.
  • Units will still die from Bloodstone's Pocket Deny ability when activated.
Shadow Wave
Targeting
Unit Target
Affects
Units
Damage Type
Physical
Shadow Wave heals several allies, which in turn cause damage equal to their healing in a small area around them. Dazzle is always healed by Shadow Wave, and it does not count toward the number of targets.
ED
90 / 100 / 110 / 120
12 / 10 / 8 / 6
      2
Heal/Damage80 / 100 / 120 / 140
100 / 120 / 140 / 160
Maximum Targets3 / 4 / 5 / 6
Damage Radius185
Bounce Radius475
Cast Range900
Cast Point0.3
While it is a simplistic and routine rite among Shadow Priests, the Shadow Wave is also the most critical for success.
Notes
  • Maximum damage:
    • 320 / 500 / 720 / 980
    • 1120
  • Prioritizes allied heroes over creeps.
  • Can damage an enemy multiple times if several allies get healed near it.
Weave
Targeting
Point Target
Affects
Heroes
Applies a buff to heroes hit by the target area that increases allied hero armor and decreases enemy hero armor over time.
RW
100
40
Armor Shift Per Second0.75 / 1 / 1.25
1.75
Duration24
Radius575
Cast Range2000
Cast Point0.3
His ethereal journey into the Nothl realm has allowed Dazzle to mend together the powers of light and dark, creating shifting waves of enchantments.
Notes
  • Total armor shift:
    • 18 / 24 / 30
    • 42
  • Provides ground vision of the area for 3 seconds.

Talent Tree[edit]

Talent Tree
+0.5 Weave Armor Per Second 25 -4s Shadow Wave Cooldown
+45 Poison Touch DPS 20 +50 Movement Speed
+20 Shadow Wave Heal/Damage 15 +125 Cast Range
+200 Health 10 +75 Damage

Recommended Items[edit]

Starting Items Early Game
Iron Branch
Clarity
Clarity
Magic Stick
Boots of Speed
Urn of Shadows
Tango
Animal Courier
Observer Ward
Mid Game Late Game
Magic Wand
Arcane Boots
Medallion of Courage
Mekansm
Force Staff
Guardian Greaves

General Strategy[edit]

Born to support his cohorts in battle, Dazzle keeps wounded allies alive so they might later rain death upon the enemy. His strange magic weaves its way into nearby armor, weakening enemies and strengthening friends.
Dazzle (In-Game Description)

Overview


Skill Build

Level12345678910
Spell
Level111213141516182025
Spell

Early Game

Mid Game

Late Game

Version History[edit]

Version Balance Changes
7.13b
  • Buff Base strength increased by 2
7.12
  • Buff Poison Touch damage increased from 10/20/30/40 to 10/24/38/52
7.10
  • Buff Base movement speed increased from 305 to 310
  • Buff Level 20 Talent increased from +30 Poison Touch DPS to +45
7.07d
  • Buff Level 10 Talent from +175 Health to +200
  • Buff Level 10 Talent from +60 Damage to +75
7.07
  • Rework Reworked Poison Touch
  • Rework Reworked Talent Tree
7.06
  • Rework Reworked Dazzle's Scepter
    • Causes Shallow Grave to be a 450 AoE spell
  • Rework Replaced Respawn Talent: +25 Poison Touch DPS (Level 20)
7.02
  • Buff Level 15 Talent from +40 Damage to +60
7.00
  • Buff Multiple instances of Poison Touch stack
  • New Added Talent Tree
6.87
  • Buff Poison Touch range increased from 600 to 600/650/700/750
6.86c
  • Nerf Shallow Grave cast point increased from 0.35 to 0.4
  • Nerf Shadow Wave mana cost increased from 80/90/100/110 to 90/100/110/120
6.86
  • Buff Poison Touch mana cost reduced from 100 to 70
  • Nerf Shallow Grave cast point increased from 0.3 to 0.35
  • Nerf Shallow Grave mana cost increased from 140/130/120/110 to 150
  • Nerf Weave no longer provides 800 flying vision (Now provides ground vision for the AoE of the ability for 3 seconds)
6.85
  • Buff Poison Touch mana cost reduced from 100/115/130/145 to 100
6.84
  • Buff Poison Touch level 4 damage from 32 to 36
6.83
  • Buff Base attack range increased from 500 to 550
6.82
  • Buff Aghanim's Scepter Weave armor reduction per second increased from 1/1.25/1.5 to 1.25/1.5/1.75
6.81
  • Nerf Poison Touch no longer causes a ministun
6.80
  • Buff Weave duration increased from 20 to 24
6.79
  • Buff Weave duration rescaled from 12/18/24 to 20
  • Rescale Weave armor per second rescaled from 1 to 0.75/1/1.25 (scepter is 1/1.25/1.5)
  • Buff Poison Touch damage increased from 8/16/24/32 to 14/20/26/32 (7 seconds worth)
  • Nerf Poison Touch is now dodgeable
  • Rework Poison Touch slow timings reworked
6.78
  • Buff Shadow Wave target count increased from 3/3/4/5 to 3/4/5/6
  • Buff Shallow Grave can now be cast on magic immune allies
6.77
  • Buff Shallow Grave cast range rescaled from 400/600/800/1000 to 550/700/850/1000
6.75
  • Buff Poison Touch level 4 cooldown decreased from 9 to 7
  • Buff Shadow Wave AoE increased from 170 to 185
6.72d
  • Buff Shadow Wave always heals you first before it jumps
6.72c
  • Buff Poison Touch is no longer blocked by damage block items like Vanguard
6.72
  • Buff Poison Touch damage increased from 7/14/21/28 to 8/16/24/32
6.70
  • Buff Shadow Wave damage aoe increased from 155 to 170
6.69
  • Buff Shallow Grave now has a duration indicator for allies
6.65
  • Nerf Shallow Grave cooldown increased from 54/40/26/12 to 60/45/30/15
6.64
  • Nerf Removed the extra vision on Weave that remains for 12/18/24 seconds (It now only reveals for a couple of seconds during the cast effect)
6.60
  • Buff Lowered Shallow Grave cooldown (80/60/40/20➜54/40/26/12 cd)
  • Buff Added Dazzle to Aghanim's Scepter
6.57
  • Buff Reduced Shallow Grave cooldown from 90/70/50/30 to 80/60/40/20
6.54
  • Rework Reworked Dazzle
6.52
  • Buff Added a visual effect to Weave, visible to allies only
6.48b
  • Rework Restored the old duration based Shallow Grave
    • Shallow Grave now has a 360 second buff duration, instead of lasting until the next death

Notable Players[edit]

Notable Players
Fly VANSKOR

See also[edit]

External links[edit]

Guides[edit]

References[edit]