Earth Spirit
From Liquipedia Dota 2 Wiki
Earth Spirit
Radiant Hero
Attributes
Primary Attribute
Base Stats
Attack Type
100
0.35 + 0.65
Level Changes
Level
1
15
25
30
Health
(Regen)
(Regen)
604
3.2
3.2
1770
8.52
8.52
2870
13.52
13.52
3332
15.62
15.62
Mana
(Regen)
(Regen)
291
0.9
0.9
639
2.37
2.37
1035
4.02
4.02
1179
4.645
4.645
Armor
2.83
8.43
14.43
16.77
Magic R
26.8%
29.74%
33.04%
34.29%
Damage
47-57
100-110
150-160
171-181
Notes
2
Release Date
2013-11-14
Competitive Span
2015-12-16 — Present
Kaolin, the Earth Spirit[edit]
Recommended Roles |
Nuker Escape Disabler Initiator Durable |
Deep amid the Upland crags and cliffs there runs a seam of sacred jade long foresworn by highland minders. From this rare material, the likeness of the great general Kaolin was carved and buried at the head of a stone funerary army ten thousand strong—a force of soldiers and holy men, jesters and acrobats, carved by crafstmen and entombed for millennia in the dark embrace of the Earth.
What the craftsmen had not known was that within the strange seam of jade flowed the spirit of the Earth itself—an elemental force at one with the planet. When the force within the carved jade found itself cut off from the life's blood of the world, it gathered its strength over the course of a thousand years and dug itself free and into the light. Now the great Kaolin Earth Spirit strides the Upland roads, fighting for the spirit of the Earth; and in times of need calls forth remnants of his buried army still locked in the loving embrace of the soil.
Earth Spirit keeps the enemy in chaos and his friends in the fight. Adapting to any battle scenario, he can send his stone remnants back and forth to damage foes, or grip an ally from the jaws of death.
Abilities[edit]
Boulder Smash
QD
Earth Spirit smashes the target enemy or ally, sending them in the direction he is facing. If Earth Spirit targets an area, he will smash the nearest Stone Remnant within a radius. The travelling unit or Remnant damages all enemy units it hits. If an enemy is hit by a Stone Remnant, they are also slowed. Stone Remnants travel further than other units.
Damage | 120/180/240/300 220/280/340/400 |
---|
Creep Damage Multiplier | 1.4 |
---|
Knockback Distance | 500/600/700/800 |
---|
Knockback Speed | 900 |
---|
Effect Radius | 180 |
---|
Stone Remnant Knockback Distance | 2000 |
---|
Stone Remnant Movement Speed Slow | 50% |
---|
Stone Remnant Slow Duration | 1.25/2.5/3.25/4 |
---|
Stone Remnant Cast Range | 200 |
---|
Cast Range 150
Cast Point 0
Cast Backswing 0
Does not pierce Debuff Immunity. | |
Blocked by Spell Block. | |
Reflected by Spell Reflection. | |
Dispellable.
| |
Affected by cast range bonus. |
It is with the power of a mountain that Earth Spirit strikes his enemies.
Notes
- When point targeted, Kaolin will slam the nearest Stone Remnant within a 200 radius.
- The smashed enemy target also takes damage. Smashed allies do not take damage.
- The push does not interrupt channeling or casting.
- Destroys trees in its path.
- Does not affect ancient units.
Rolling Boulder
WF
Earth Spirit gathers himself into a boulder and, after a delay, rolls toward the target location, dealing damage and stunning enemy units. He will stop if he collides with an enemy hero or is stunned. If he rolls over a Stone Remnant, he will travel further and faster, and stun enemies for longer.
Base Damage | 30 140 |
---|
Strength as Damage | 100% |
---|
Stun Duration | 0.3/0.5/0.7/0.9 0.8/1/1.2/1.4 |
---|
Roll Distance | 750 950 |
---|
Roll Speed | 1000 |
---|
Stone Remnant Roll Distance Multiplier | 2 |
---|
Stone Remnant Roll Speed | 1600 |
---|
Stone Remnant Stun Duration Bonus | 0.3/0.5/0.7/0.9 |
---|
Effect Radius | 160 |
---|
Effect Delay | 0.6 |
---|
Cast Range 3000
Cast Point 0
Cast Backswing 0
Does not pierce Debuff Immunity. | ||
Hard disables are dispellable only by strong dispels. | ||
Cannot cast while rooted. | ||
Affected by cast range bonus. |
Calling upon his connection to the land, the Earth Spirit draws loose stone to him, which forms a protective ball that he can use to roll short distances.
Notes
- Rolls at a speed of 1000, taking 0.75 (1.075 ) seconds to roll the full distance.
- This skill will always go the full distance, a shorter distance cannot be chosen. Stops on the opposite side of the first hero it impacts.
- Kaolin cannot attack while rolling, but may still turn, cast spells, and use items. Cannot use Blink Dagger and Force Staff while rolling however.
- The Stone Remnant is consumed when used as a boost for rolling.
- Destroys trees in its path.
Geomagnetic Grip
ER
Earth Spirit pulls the target Stone Remnant. Enemies struck by the gripped target will be silenced and take damage.
Silence Duration | 2/2.5/3/3.5 |
---|
Pull Speed | 600 |
---|
Effect Radius | 180 |
---|
Stone Remnant Damage | 50/100/150/200 |
---|
Stone Remnant Pull Speed | 900 |
---|
Cast Range 1100
Cast Point 0.1
Cast Backswing 0
Can now grab allies. | |
Does not pierce Debuff Immunity. | |
Not blocked by Spell Block. | |
Dispellable.
| |
Hard disables are dispellable only by strong dispels. | |
Affected by cast range bonus. |
Like calls to like. Even the minerals found in the blood and bones of living beings are not immune to the call of the Earth Spirit.
Notes
- When point targeted, Kaolin will pull the nearest Stone Remnant within a 180 radius.
- Cannot pull units out of Chronosphere, Duel, Flaming Lasso, and Black Hole. The skill still goes on cooldown.
- Gripping an ally does not interrupt channeling.
- Destroys trees in its path if dragging a hero.
Magnetize
RT
Magnetizes units in a small nearby area, causing them to take damage for a short duration. Magnetized heroes cause nearby Stone Remnants to explode, destroying the remnant and refreshing Magnetize's duration on all nearby enemies. This process can repeat multiple times. If an enemy hero is affected by Geomagnetic Grip or Boulder Smash, all magnetized heroes share the effects.
Damage per Second | 40/80/120 52/104/156 |
---|
Radius | 350 |
---|
Duration | 6 7.8 |
---|
Stone Remnant Search Radius | 400 |
---|
Stone Remnant Refresh Radius | 600 |
---|
Stone Remnant Duration Delay | 8 |
---|
Cast Point 0.2
Cast Backswing 0
Dispellable.
Dispellable only by death. |
At the Earth Spirit’s call, the minerals in the blood and bones of his enemies rebel against the bodies they find themselves in.
Notes
- Total damage without refreshing:
- 240/480/720
- Deals damage in 0.5 second intervals.
- When a Stone Remnant explodes from Magnetize, it doesn't immediately disappear. It becomes inert and then disappears after 8 seconds. It may still be used by your other spells in the meantime.
- If any magnetized hero is affected by the silence from Geomagnetic Grip or the slow from Boulder Smash, all magnetized heroes receive the debuff.
Innate[edit]
Stone Remnant
DE
Targeting
Point Target
Point Target
Call a Stone Remnant to the target location. Stone Remnants have no vision and are invulnerable, and can be used with Earth Spirit's abilities. Calling a Stone Remnant consumes a charge, which recharge over time. Gains additional charges every 5 hero levels.
Remnant Duration | 60 |
---|
Level Requirement per Charge Bonus | 5 |
---|
Cast Point 0
Cast Backswing 0
Charge 7/8/9/10/11/12/13
Undispellable.
| |
Affected by cast range bonus. | |
Does not proc any on-cast effects when cast. |
Earth Spirit calls forth a remnant of his stone army, long buried with him in the dark embrace of the Earth.
Notes
- This is an innate ability which is not skilled.
- Kaolin begins the game with maximum Stone Remnant charges.
- While dead Kaolin will continue to replenish Stone Remnant charges.
- Stone Remnants are invulnerable, have no collision, and provide no vision.
- A Stone Remnant is placed in front of Earth Spirit when double-clicking this ability.
Aghanim's Scepter[edit]
Enchant Remnant
FW
Earth Spirit temporarily enchants a hero, granting them the properties of a Stone Remnant. After a short duration the remnant shatters, releasing the hero and damaging nearby enemies.
Can be cast on Stone Remnants. Has a lower cooldown when used that way. Has a larger cast range when cast on an ally hero.
Can be cast on Stone Remnants. Has a lower cooldown when used that way. Has a larger cast range when cast on an ally hero.
Damage | 450 |
---|
Damage Radius | 450 |
---|
Enchant Duration | 2.4 |
---|
Enemy Cast Range | 175 |
---|
Stone Remnant Cooldown | 5 |
---|
Cast Range 500
Cast Point 0.2
Cast Backswing 0.57
Granted by Aghanim's Scepter. | |
Does not pierce Debuff Immunity. | |
Blocked by Spell Block. | |
Reflected by Spell Reflection. | |
Dispellable only by death.
| |
Affected by cast range bonus. |
Kaolin uses the elemental power of the Earth to temporarily petrify living beings, so that they might be conscripted into his stone funerary army.
Notes
- The Enchanted Remnant functions the same as a normal Stone Remnant.
- Now allows him to target himself (and can kick yourself with Boulder Smash)
Talent Tree[edit]
+0.5s Rolling Boulder Stun Duration | 25 | Magnetize Undispellable |
-2s Geomagnetic Grip Cooldown | 20 | +100 Boulder Smash Damage |
+110 Rolling Boulder Damage | 15 | +30% Magnetize Damage & Duration |
+10% Spell Amplification | 10 | +200 Rolling Boulder Distance |
Recent Changes[edit]
Version | Balance Changes |
---|---|
7.34e | |
| |
7.34d | |
| |
7.34c | |
|
Notable Players[edit]
Cr1t-
|
RodjER
|
Jabz
|
DJ
|
BoBoKa
|
Additional Content[edit]
References[edit]