Keeper of the Light
From Liquipedia Dota 2 Wiki
Keeper of the Light
Radiant Hero
Attributes
Primary Attribute
Base Stats
0.25
Attack Type
100
0.3 + 0.85
Level Changes
Level
1
15
25
30
Health
(Regen)
(Regen)
516
2.05
2.05
1220
5.27
5.27
1990
8.77
8.77
2276
10.12
10.12
Mana
(Regen)
(Regen)
351
1.15
1.15
879
3.39
3.39
1407
5.59
5.59
1623
6.49
6.49
Armor
2.5
6.23
10.9
12.57
Magic R
27.3%
31.78%
36.18%
37.98%
Damage
43-50
87-94
131-138
149-156
Notes
2
Release Date
2012-07-26
Competitive Span
2012-07-26 — Present
Ezalor, the Keeper of the Light[edit]
Recommended Roles |
Support Nuker Disabler Jungler |
Upon a pale horse he rides, this spark of endless suns, this Keeper of the Light. Ezalor long ago escaped the Fundamental plane, separating from the other ancient forces to which he was bound within the great Primordial harmony. He is a power grown sentient in the dawn of the universe, and now rides forth in all planes at once, one step ahead of pursuing chaos, bearing his gift with him at the end of a radiant staff. His majestic truth lies hidden beneath the outward appearance of a slightly doddering old man who barely stays in the saddle. However, when faced with the challenge of chaos, or the forces of darkness, his primordial light bursts forth, and his full power is revealed, transforming him once again into a force to be reckoned with.
Keeper of the Light is a helpful addition to any team. Manipulating the mana of both his allies and enemies, he effortlessly destroys lesser foes with waves of illumination, then enters his spirit form to gather his team to press the assault.
Abilities[edit]
Illuminate
QT
Channels light energy, building power the longer it's channeled. Once released, a wave is sent forth that deals damage and gives vision in its path. The longer it is channeled, the more damage is dealt.
Max Damage | 185/290/395/500 385/490/595/700 |
---|
Max Channel Time | 3 |
---|
Wave Distance | 1550 |
---|
Wave Radius | 400 |
---|
Vision Spawn Distance | 150/180/210/240 |
---|
Cast Range 1800
Cast Point 0
Cast Backswing 0
Does not pierce Debuff Immunity. | |
Affected by cast range bonus. |
Ezalor's hidden light reveals itself in marvelous fashion.
Notes
- Provides vision fields with 375 flying vision along the path for every 0.5 seconds of channeling, up to a 1750 × 375 path of vision at max level. Each vision field lasts 10.34 seconds.
- Wave travel speed: 900
Release Illuminate
Does not proc any on-cast effects when cast. |
Blinding Light
WB
A blinding light flashes over the targeted area, knocking back and blinding the units in the area, causing them to miss some attacks.
Damage | 85/130/175/220 |
---|
Radius | 425/450/475/500 |
---|
Knockback Distance | 400 |
---|
Knockback Duration | 0.6 |
---|
Miss Chance | 40% 80% |
---|
Miss Duration | 4 |
---|
Cast Range 400/500/600/700
Cast Point 0.3
Cast Backswing 1.07
Does not pierce Debuff Immunity. | |
Dispellable.
| |
Affected by cast range bonus. |
The Primordial light turns the tides of battle in favor of Ezalor and his allies.
Chakra Magic
EC
Targeting
Unit Target
Unit Target
Affects
Allied Units
Enemy Units
Allied Units
Enemy Units
Restores mana to the target unit and reduces cooldowns of all abilities currently on cooldown by a fixed amount.
Mana Restored | 75/150/225/300 |
---|
Current Cooldown Reduction | 3/4/5/6 |
---|
Self Cast Multiplier | 1.25 |
---|
Strong Dispel |
---|
Cast Point 0.3
Cast Backswing 1
Affected by cast range bonus. |
In the same vein, Ezalor bestows his harmony among others.
Notes
- The cooldown reduction applies immediately.
Spirit Form
RF
Targeting
No Target
No Target
Affects
Self
Self
Ezalor temporarily turns his body luminescent, gaining bonus movement speed, cast range, grants the Blinding Light ability, and allows Illuminate to be channeled by a separate spirit and heal allies.
Bonus Movement Speed | 15%/20%/25% |
---|
Bonus Cast Range | 125/250/375 |
---|
Duration | 40 55 |
---|
Cast Point 0
Cast Backswing 1.43
In a flash of light, Ezalor reveals his true nature.
Spirit Form[edit]
Illuminate (Spirit Form)
QT
Channels light energy, building power the longer it's channeled. Once released, a wave is sent forth that deals damage and gives vision in its path. The longer it is channeled, the more damage is dealt.
Max Damage | 185/290/395/500 365/470/575/680 |
---|
Max Channel Time | 3 |
---|
Radius | 375 |
---|
Distance | 1550 |
---|
Cast Range | 1800 |
---|
Cast Point | 0.3 |
---|
Damage As Heal | 50%/60%/70% |
---|
Ezalor's hidden light reveals itself in marvelous fashion.
Notes
- This version of the ability replaces Ezalor's default Illuminate during Spirit Form and has the same vision behavior.
- Channeled by a separate spirit, allowing the real Ezalor to move and cast freely.
Release Illuminate (Spirit Form)
Does not proc any on-cast effects when cast. |
Solar Bind
DD
Targeting
Unit Target
Unit Target
Affects
Enemy Units
Enemy Units
Weakens an enemy's magical resistance, and applies a slow that increases in strength the more the target moves.
Duration | 6 |
---|
Distance Threshold | 100 |
---|
Distance Threshold Move Slow | 10% |
---|
Magic Resistance Reduction | 35% |
---|
Stun on full Slow | 1.5 |
---|
Cast Point 0.2
Cast Backswing 1.24
Charge -
2
2
Does not pierce Debuff Immunity. | |
Blocked by Spell Block. | |
Reflected by Spell Reflection. | |
Dispellable.
| |
Affected by cast range bonus. |
Notes
- Only available during Spirit Form.
Aghanim's Scepter[edit]
Will-O-Wisp
FR
Targeting
Point Target
Point Target
Affects
Enemy Units
Enemy Units
Summons Ignis Fatuus at the targeted area. Alternates on and off, drawing enemies closer with its mesmerising flicker.
Radius | 725 |
---|
Damage per Flicker | 75 |
---|
Flicker Count | 5 |
---|
On Duration | 1 |
---|
Off Duration | 1.85 |
---|
Initial Delay | 1 |
---|
Enemy Pull Speed | 60 |
---|
Attacks to Destroy | 7 |
---|
Gold Bounty | 100/125/150 |
---|
Cast Point 0.1
Cast Backswing 1.06
Granted by Aghanim's Scepter. | |
Does not pierce Debuff Immunity. | |
Dispellable.
| |
Affected by cast range bonus. |
Though he would not claim to 'know' them, Ezalor holds an uncanny influence over many powerful creatures always willing to come to his aid.
Notes
- Will-O-Wisp being cast a second time will follow the same tick interval as the first.
Aghanim's Shard[edit]
Recall
RF
Affects
Allied Heroes
Allied Heroes
After a short delay, teleports the targeted friendly hero to your location. If the targeted friendly hero takes player based damage during this time, the ability is interrupted.
Granted by Aghanim's Shard. | |
Dispellable.
|
Walk towards the light.
Notes
- Only available during Spirit Form.
- Can interrupt channeling abilities.
- Can target invulnerable units.
Talent Tree[edit]
+200 Illuminate Damage | 25 | Chakra Magic Strong Dispels |
+1.5s Solar Bind Stun when target is fully slowed | 20 | +15s Spirit Form Duration |
2 Solar Bind Charges | 15 | -3s Chakra Magic Cooldown |
-2s Illuminate Cooldown | 10 | +40% Blinding Light Miss |
Recent Changes[edit]
Version | Balance Changes |
---|---|
7.35 | |
| |
7.34 | |
| |
7.33d | |
|
Notable Players[edit]
syndereN
|
Additional Content[edit]
References[edit]