Lion
From Liquipedia Dota 2 Wiki
Lion
Dire Hero
Attributes
Primary Attribute
Base Stats
0.5
Attack Type
100
0.43 + 0.74
Level Changes
Level
1
15
25
30
Health
(Regen)
(Regen)
516
2.3
2.3
1176
5.38
5.38
1924
8.78
8.78
2210
10.08
10.08
Mana
(Regen)
(Regen)
315
1
1
903
3.45
3.45
1467
5.8
5.8
1695
6.775
6.775
Armor
2.5
6
10.5
12.08
Magic R
27%
31.9%
36.6%
38.55%
Damage
49-55
98-104
145-151
164-170
Notes
2
Release Date
2010-10-01
Competitive Span
2010-10-01 — Present
Lion, the Demon Witch[edit]
Recommended Roles |
Support Disabler Nuker Initiator |
Once a Grandmaster of the Demon Witch tradition of sorcery, Lion earned fame among his brethren for fighting on the side of light and righteousness. But adulation corrupts. With powers surpassed only by his ambition, the mage was seduced by a demon and turned to evil, trading his soul for prestige. After committing horrible crimes that marred his soul, he was abandoned. The demon betrayed him, striking better deals with his enemies. Such was Lion's rage that he followed the demon back to hell and slew it, ripping it limb from limb, taking its demonic hand for his own. However, such demonoplasty comes at a cost. Lion was transfigured by the process, his body transformed into something unrecognizable. He rose from hell, rage incarnate, slaying even those who had once called him master, and laying waste to the lands where he had once been so adored. He survives now as the sole practitioner of the Demon Witch tradition, and those who present themselves as acolytes or students are soon relieved of their mana and carried off by the faintest gust of wind.
Lion gives enemies little chance to retaliate. Stunning targets with a damaging row of spikes, or temporarily transforming them into a harmless critter, even if his powerful spells aren't enough, he and his allies should still have all the time they need to slay their foes.
Abilities[edit]
Earth Spike
QE
Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.
Damage | 105/170/235/300 170/235/300/365 |
---|
Stun Duration | 1.3/1.6/1.9/2.2 |
---|
Spike Distance | 850 |
---|
Spike Radius | 140 |
---|
Spike Speed | 2000 |
---|
Earth Spike Angle | 30° |
---|
Cast Range 650
Cast Point 0.3
Cast Backswing 0
Does not pierce Debuff Immunity. | |
Blocked by Spell Block. | |
Reflected by Spell Reflection. | |
Hard disables are dispellable only by strong dispels. | |
Affected by cast range bonus. |
The Demon Witch exercises his demonic covenant, opening a fissure from hell.
Hex
WD
Targeting
Unit Target
Unit Target
Affects
Enemy Heroes
Enemy Heroes
Transforms an enemy unit into a harmless beast, with all special abilities disabled.
Duration | 2/2.4/2.8/3.2 |
---|
Base Movement Speed | 120 |
---|
Radius | 250 |
---|
Cast Point 0
Cast Backswing 0.53
Pierce Debuff Immunity. | |
Blocked by Spell Block. | |
Reflected by Spell Reflection. | |
Hard disables are dispellable only by strong dispels. | |
Affected by cast range bonus. |
Lion is compelled to share his transfiguration, twisting the essence of those who oppose him.
Notes
- Instantly destroys illusions.
Mana Drain
ER
Affects
Enemy Units
Enemy Units
Channels magical energy, taking mana and slowing enemies over time, and dealing damage equal to % of mana stolen. Can target allies to give them mana and movement speed at a % rate.
Enemy Mana Drain per Second | 20/40/60/120 |
---|
Enemy Move Speed Slow | 20%/25%/30%/35% 30%/35%/40%/45% |
---|
Enemy Mana Drain as Damage | 100% 200% |
---|
Ally Mana Restore Multiplier | 0.5 |
---|
Ally Move Speed Bonus | 10%/12.5%/15%/17.5% 15%/17.5%/20%/22.5% |
---|
Max Channel Time | 5 |
---|
Cast Point 0.3
Cast Backswing 0
Causes Mana Drain to affect additional enemies and gets additional break distance. Lion becomes Debuff Immune with bonus magic resistance while channeling. | |
Pierce Debuff Immunity. | |
Blocked by Spell Block. | |
Reflected by Spell Reflection. | |
Affected by cast range bonus. |
Lesser magi are nothing more than a source of magical restoration for the Demon Witch.
Notes
- Total mana drain:
- 100/200/300/600
- Drains mana in smaller amounts every 0.1 seconds.
- Instantly destroys illusions.
- Drain stops if the primary target dies or runs out of mana.
- Provides True Sight over the target.
Finger of Death
RF
Rips at an enemy unit, trying to turn it inside-out. Deals massive damage and grows stronger with each life it consumes.
Damage Increase Per Kill | 40 60 |
---|
Debuff Duration | 3 |
---|
Increased Max Health Per Kill | 70 |
---|
Cast Range 900
Cast Point 0.3
Cast Backswing 0.5
Lion's disfigured hand is also the source of his greatest power, capable of flooding victims with malefic force.
Notes
- Damage occurs 0.25 seconds after cast and can be dodged by certain items and skills.
- If the enemy dies within the debuff duration, the bonus is still granted.
Talent Tree[edit]
+250 AoE Hex | 25 | +100% Mana Drain Damage |
Earth Spike affects a 30° Cone | 20 | +20 Finger of Death Damage Per Kill |
+70 Max Health Per Finger of Death Kill | 15 | -2s Hex Cooldown |
+65 Earth Spike Damage | 10 | +10% Mana Drain Movement Slow |
Recent Changes[edit]
Version | Balance Changes |
---|---|
7.35 | |
| |
7.34e | |
| |
7.34c | |
|
Notable Players[edit]
Kaka
|
Super
|
LaNm
|
ChuaN
|
Whitemon
|
Additional Content[edit]
References[edit]