Shadow Demon
From Liquipedia Dota 2 Wiki
Shadow Demon
Dire Hero
Attributes
Primary Attribute
Base Stats
0.25
Attack Type
100
0.35 + 0.5
Level Changes
Level
1
15
25
30
Health
(Regen)
(Regen)
626
2.55
2.55
1418
6.19
6.19
2254
9.99
9.99
2584
11.49
11.49
Mana
(Regen)
(Regen)
339
1.1
1.1
939
3.62
3.62
1515
6.02
6.02
1755
7.02
7.02
Armor
3
8.13
13.8
15.97
Magic R
27.2%
32.24%
37.04%
39.04%
Damage
51-55
101-105
149-153
169-173
Notes
2
Release Date
2012-03-15
Competitive Span
2012-03-22 — Present
Shadow Demon[edit]
Recommended Roles |
Support Disabler Initiator Nuker |
Among the sovereign Demons with explicit access to this world, Doom scarcely bothers with the affairs of Noninfernals and Lesser Spectral Consorts, while Shadow Fiend passes through almost exclusively on collecting expeditions. The Shadow Demon, however, has always taken a deep and abiding interest in the material plane, as if sensing that mastery of this gritty dimensional nexus might be the key to total domination of all realities. Summoned first by minor wizards, the Shadow Demon granted every wish and put on increasingly impressive displays of power until he had the full attention of the greatest demonologists, and through them the various lords, tyrants, autarchs and heirophants who depended on sorcery to buttress their mundane power. So great was his deception that all his summoners considered themselves the master and Shadow Demon the servant; meanwhile, he eroded their identities and made their minds his own. In the end, most members of the cult were hollow puppets, extensions of his evil will.
What Shadow Demon's next step would have been remains open to speculation, for around this time, Nevermore the Shadow Fiend bit into a particularly nasty-tasting soul and discovered that it held nothing but a foul nougat of Shadow Demon's essence. Alerted that a coup was underway, and that the ancient equilibrium of the Umbral Pact was about to be destabilized, Doom and Shadow Fiend briefly joined forces to destroy the burgeoning cult. Combining spells of incredible force, they undid Shadow Demon's centuries of patient work, reducing his cult to smithereens—and all its members to a bloody splatter. Nothing remained except a tiny speck of demon shadow. Immortal and irreducible, this mote of evil was enough to seed the Shadow Demon's next scheme, and in fits and starts, over further centuries, he began to regroup.
Whatever that speck of shadow touched, it tainted, and its influence gradually grew. A chaos of damaged parts pulled together, reknit, and combined to give Shadow Demon a form even stronger than his former. He is all but complete now, and his plan for infinite dominion lacks all of its former weaknesses. It would seem that such a being of pure malice and malevolence, a threat to all creation, would be forever out of place in our world...yet Shadow Demon does not lack for followers.
Spewing clouds of demonic poison to damage enemies or scout the battlefield, few dare to approach Shadow Demon. Banishing an enemy as his allies gather for the kill, he can inflict demonic curses as he summons traitorous illusions to turn enemy strength against itself.
Abilities[edit]
Disruption
QD
Targeting
Unit Target
Unit Target
Affects
Heroes
Heroes
Banishes the targeted unit from the battlefield for a short duration. Upon returning, two illusions of the banished unit with bonus base damage are created under Shadow Demon's control.
Banish Duration | 2.75 |
---|
Illusion Count | 2 |
---|
Cast Point 0.3
Cast Backswing 0.6
Charge -
2
2
Does not pierce Debuff Immunity. | |
Blocked by Spell Block. | |
Reflected by Spell Reflection. | |
Dispellable only by death.
| |
Affected by cast range bonus. |
The pain of deception comes not while it happens, but when it is revealed.
Notes
- Units under Disruption can still be affected and damaged by all of Shadow Demon's spells.
- Illusion health is determined at the start of the cast.
Disseminate
WC
Targeting
Unit Target
Unit Target
Affects
Enemy Units
Enemy Units
Whenever the target takes damage, all enemies, including the target itself if it is an enemy, within a range of the target also receive a portion of that damage. Can target enemy and allied units. Effect is paused if the target is hidden by Disruption.
Damage Shared | 20%/25%/30%/35% 35%/40%/45%/50% |
---|
Enemy Damage Amplification | 20%/25%/30%/35% 35%/40%/45%/50% |
---|
Duration | 6 |
---|
Radius | 675 |
---|
Cast Point 0.3
Cast Backswing 0.6
Does not pierce Debuff Immunity. | |
Blocked by Spell Block. | |
Reflected by Spell Reflection. | |
Dispellable.
| |
Affected by cast range bonus. |
Notes
Shadow Poison
EW
Deals damage in a line, and afflicts enemy units with a poison effect. The poison deals damage multiplying the stack damage based on the number of stacks on the target. Additional stacks after that each add extra damage. This deferred damage is dealt when Shadow Poison's duration expires or the Release sub-ability is used.
Base Damage | 30/40/50/60 34.5/46/57.5/69 |
---|
Multiplied Stack Damage | 24/36/48/60 27.6/41.5/55.2/69 |
---|
Bonus Damage per Stack | 50 57.5 |
---|
Stacks to Multiply | 5 |
---|
Stack Duration | 10 |
---|
Poison Radius | 200 |
---|
Poison Distance | 1500 |
---|
Cast Range 1500
Cast Point 0.25
Cast Backswing 0
Does not pierce Debuff Immunity. | |
Dispellable only by death.
| |
Affected by cast range bonus. |
The ever growing influence of the Shadow Demon can pollute the most valiant and pure of heroes.
Notes
- Damage per 1/2/3/4/5 stacks:
- Level 1: 20/40/80/160/320
- Level 2: 35/70/140/280/560
- Level 3: 50/100/200/400/800
- Level 4: 65/130/260/520/1040
- Briefly provides 200 flying vision in its path.
Shadow Poison Release
Does not proc any on-cast effects when cast. |
Demonic Purge
RG
Purges the target enemy unit, removing positive buffs, and slowing the target for the duration. The unit slowly regains its speed until the end of the duration, upon which damage is dealt. Units under the effect of Disruption can still be affected by Demonic Purge. Applies a basic dispel.
Min Damage | 0 500/600/700 |
---|
Max Damage | 300/400/500 |
---|
Min Move Speed Slow | 20% |
---|
Max Move Speed Slow | 100% |
---|
Slow Duration | 6 |
---|
Cast Range 800
Cast Point 0.3
Cast Backswing 0.6
Removes the cooldown and uses charges instead. Applies break to the target. | |
Pierce Debuff Immunity. | |
Blocked by Spell Block. | |
Reflected by Spell Reflection. | |
Dispellable only by death.
| |
Affected by cast range bonus. |
Once Shadow Demon no longer has any need for his collected cultist, he releases it from its subservience—and its life.
Notes
- Dispels the enemy on cast, and continuously thereafter.
- The slow scales linearly over time, weakening over the duration.
Aghanim's Shard[edit]
Demonic Cleanse
FF
Cleanses the target allied unit, removing negative buffs for the duration. At the end of the duration, the unit is healed. Units under the effect of Disruption can still be affected by Demonic Cleanse. Applies a basic dispel.
Max Heal | 300/450/600 500/650/800 |
---|
Duration | 6 |
---|
Cast Range 800
Cast Point 0.3
Cast Backswing 0.6
Cooldown is removed, replaced with charges. Also causes Demonic Purge to break its target's passive abilities while active. | |
Granted by Aghanim's Shard. | |
Dispellable only by death.
| |
Affected by cast range bonus. |
Talent Tree[edit]
2 Charges of Disruption | 25 | -30s Demonic Purge Cooldown |
+200 Demonic Purge Damage/ Demonic Cleanse Heal | 20 | +15% Disseminate Shared Damage |
-1s Shadow Poison Cooldown | 15 | +25 Movement Speed |
+12 Strength | 10 | +15% Shadow Poison Damage |
Recent Changes[edit]
Version | Balance Changes |
---|---|
7.35 | |
| |
7.34d | |
| |
7.34 | |
|
Notable Players[edit]
Solo
|
Fenrir
|
SsaSpartan
|
VANSKOR
|
pantomem
|
Additional Content[edit]
Trivia[edit]
- In DotA, the name of the hero is Eredar.
References[edit]