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Shadow Shaman

From Liquipedia Dota 2 Wiki
[e][h]Shadow Shaman
Radiant Hero
Attributes
Primary Attribute
Base Stats
Attack Type
Level Changes
Level
1
15
25
30
Health
(Regen)
626
2.55
1330
5.77
2100
9.27
2386
10.62
Mana
(Regen)
375
1.25
963
3.7
1527
6.05
1755
7.025
Armor
3.67
7.4
12.07
13.73
Magic R
27.5%
32.4%
37.1%
39.05%
Damage
65-72
114-121
161-168
180-187
Notes
2
Release Date
2010-11-01
Competitive Span
2010-11-01 — Present

Shadow Shaman Rhasta, the Shadow Shaman[edit]

Recommended Roles
Support Pusher Disabler Nuker Initiator

Born in the Bleeding Hills, Rhasta was just a starving youngling when picked up by a travelling con-man. For two pins of copper, the old con-man would tell your fortune. For three, he'd castrate your pig, for five, he'd circumcise your sons. For a good meal, he'd don his shaman garb, read from his ancient books, and lay a curse upon your enemies. His strange new youngling, part hill troll, part... something else, worked as assistant and lent an air of the exotic to the con-man's trade.

Always one step ahead of cheated customers, one town ahead of a pursuing patronage, the two trekked across the blighted lands until one day the con-man realized that the little youngling could actually do what he only pretended at. His ward had a gift—a gift that customers valued. And so the youngling Rhasta was thrust before the crowds, and the trade-name Shadow Shaman was born. The two continued from town to town, conjuring for money as Shadow Shaman's reputation grew. Eventually, the pair's duplicitous past caught up with them, and they were ambushed by a mob of swindled ex-clients. The con-man was slain, and for the first time, Rhasta used his powers for darkness, massacring the attackers. He buried his beloved master, and now uses his powers to destroy any who would seek to do him harm.

Shadow Shaman quickly clears the way for his team's forces to march on the enemy base. Blasting enemies with shocking spells and interrupting attackers with hexes, his powerful serpent wards destroy enemy defenses with ease.

Abilities[edit]

Ether Shock
QR
Targeting
Unit Target
Affects
Enemy Units
Damage Type
Magical
Creates a cone of ethereal energy that strikes multiple enemy units.
Damage140/200/260/320
540/600/660/720
Maximum Targets3/5/7/9
Start Radius200
End Radius300
Distance600

Cast Range 600
Cast Point 0.3
Cast Backswing 1.23
Cooldown
14/12/10/8
90/105/120/135
Does not pierce Debuff Immunity.

Blocked by Spell Block.

Reflected by Spell Reflection.

Affected by cast range bonus.
Originally used to open shows with the travelling con-man, Rhasta's lightning display shocks adversaries in more ways than one.
Hex
WD
Targeting
Unit Target
Affects
Enemy Units
Transforms an enemy unit into a harmless creature, disabling their attacks and abilities and amplifying the damage they receive.
Duration2/2.3/2.6/2.9
Damage Amplification10%/15%/20%/25%
20%/25%/30%/35%
Movement Speed100

Break Duration2/2.3/2.6/2.9

Cast Range 550
Cast Point 0
Cast Backswing 1.13
Cooldown
24/20/16/12
110/140/170/200
Does not pierce Debuff Immunity.

Blocked by Spell Block.

Reflected by Spell Reflection.

Hard disables are dispellable only by strong dispels.
Affected by cast range bonus.
Rhasta often ended performances by turning himself into a chicken—now, the humiliation is shared.
Notes
Shackles
EE
Affects
Enemy Units
Damage Type
Magical
Magically binds an enemy unit so that it cannot move or attack, absorbing their life energy over time.
Total Damage75/150/225/300
245/320/395/470
Total Self Heal75/150/225/300
245/320/395/470
Shackle Duration2.4/3.0/3.6/4.2
3.4/4/4.6/5.2

Serpent Wards Summoned4
Ward Duration6

Cast Range 450
                     525
Cast Point 0.3
Cast Backswing 0
Cooldown
16/14/12/10
125/140/155/170
Shackles creates Serpent Wards that attack the target while you channel, increases Shackle range.
Does not pierce Debuff Immunity.

Blocked by Spell Block.

Reflected by Spell Reflection.

Hard disables are dispellable only by strong dispels.
Affected by cast range bonus.
A self-defense incantation, Rhasta developed shackles after his master was slain in the Bleeding Hills.
Notes
  • Damage is dealt every 0.1 seconds as:
    • 2.2/4.6/6.1/7.2
  • Provides True Sight on the target while channeled.
Ultimate Ability
Mass Serpent Ward
RW
Targeting
Point Target
Affects
Enemy Units
Buildings
Damage Type
Physical
Summons serpent wards to attack enemy units and structures. The wards are immune to magic.
Serpent Ward Damage50/80/110
75/105/135
Serpent Attack Range650
790

875

1015
Serpent Wards Summoned10
Hero/Tower Hit Count2
3
Creep Hit Count4
6
Wards Duration45

Serpent Split Shot Attacks2
Serpent Split Shot Search Radius875

Cast Range 550
Cast Point 0.3
Cast Backswing 0.97
Cooldown
110
200/350/550
Causes Serpent Wards to have split shot, attacking two units for full damage. Increases attack range of Serpent Wards.
Affected by cast range bonus.
Snake charming was a big part of the Shadow Shaman's act; now Rhasta can empower the snakes to do his bidding.
Notes
  • Unlike other wards, Serpent Wards can be phased through by using abilities that remove collision with units.
  • Serpent Wards cannot trap Roshan.

Talent Tree[edit]

+25 Mass Serpent Ward Mass Serpent Ward Attack Damage 25 +400 Ether Shock Ether Shock Damage
+1 Mass Serpent Ward Mass Serpent Ward Max HP 20 Hex Hex Breaks
+1s Shackles Shackles Duration 15 +140 Mass Serpent Ward Mass Serpent Ward Attack Range
+10% Hex Hex Damage Amplification 10 +170 Shackles Shackles Total Damage

Summons[edit]

Serpent Ward[edit]

Serpent Ward [h]
Stats
Unit Type
Duration
45
4
6
50/85/120
75/110/145
0.3 + 0.4
650
790
Attack Type
Attack Class
Piercing
1200 / 800
Gold Bounty
22-30
Experience
31

Recent Changes[edit]

Version Balance Changes
7.35
  • Buff Base Armor increased by 1
  • Shackles Shackles
    • Nerf Aghanim's Shard Serpent Wards Duration decreased from 7s to 6s
  • Talent Talent
    • Rework Level 10 Talent -2s Hex Cooldown replaced with +10% Hex Damage Amplification
7.34e
  • Hex Hex
    • Buff Damage Amplification increased from 5/10/15/20% to 10/15/20/25%
7.34c
  • Hex Hex
    • Buff Cast Range increased from 500 to 550
  • Mass Serpent Ward Mass Serpent Ward
    • Nerf Cooldown decreased from 130/120/110s to 110s

Notable Players[edit]

Frisk 
kaori 
Smile 
Heen 

Additional Content[edit]

References[edit]