Spirit Breaker

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[e][h]Spirit Breaker
Dire Hero

29 +2.7

17 +1.7

14 +1.8

Base Stats
Sight Range:
1800 / 800
Attack Range:
Missile Speed:
Attack Duration:
0.6 + 0.3
Cast Duration:
0.47 + 0.8
Base Attack Time:
Magic Resistance:
Turn Rate:
Level Changes
Hit Points:
Spell Amp:
Most played as
Base HP Regen: 1
Items: Skull Basher and Abyssal Blade passive bashes are disabled on Spirit Breaker.

Barathrum, the Spirit Breaker[edit]

Recommended Roles
Carry Initiator Disabler Durable Escape

Barathrum the Spirit Breaker is a lordly and powerful being, a fierce and elemental intelligence which chose to plane-shift into the world of matter to take part in events with repercussions in the elemental realm that is his home. To that end, he assembled a form that would serve him well, both in our world and out of it. His physical form borrows from the strengths of this world, blending features both bovine and simian—horns, hooves and hands—as outward emblems of his inner qualities of strength, speed and cunning. He wears a ring in his nose, as a reminder that he serves a hidden master, and that this world in which he works is but a shadow of the real one.


Charge of Darkness
Unit Target
Enemy Units
Spirit Breaker fixes his sight on an enemy unit and starts charging through all objects. All enemy units passed through and the targeted unit will be hit by a Greater Bash. If the targeted unit dies, Spirit Breaker will change his target to the nearest enemy unit to that location.
Charge Speed600 / 650 / 700 / 750
Stun Duration1.2 / 1.6 / 2 / 2.4
Greater Bash Radius300
Cast RangeGlobal
Cast Point0.47
 Affected By Partially blocked by Spell Immunity Partially blocked by Linken's Sphere and echoed by Lotus Orb Cannot be cast while rooted
Barathrum erupts from the darkness with unwieldy force.
  • Spirit Breaker may still use items while charging.
  • Cooldown only starts after Charge ends.
  • Does not go on cooldown if Spirit Breaker dies while charging.
  • Only allies can see the charge indicator over the target.
  • Spirit Breaker gets vision of the target for the duration.
  • If the target dies, the charge is transferred to the nearest visible enemy within 4000 range.
  • Charge of Darkness will follow and stun an invisible target, but does not grant True Sight of target.
  • Greater Bash hits units in a 300 radius along Spirit Breaker's path when colliding with units while charging.
  • Greater Bash does not use Charge speed for calculating damage.
  • Cannot be cast while rooted.
  • Stun and damage blocked by Spell Immunity, the bash is not.
  • Blocked by Linken's Sphere on cast.
Empowering Haste
No Target
Allied Units
Causes Spirit Breaker to gain higher movement speed. His presence increases the movement speed of nearby allied units. When cast, the bonus is increased for a few seconds. While on cooldown, the bonus is halved.
Self Bonus Speed8% / 12% / 16% / 20% (Passive)
11% / 16% / 21% / 26% (Active)
5% / 8% / 11% / 14% (Cooldown)
Ally Bonus Speed4% / 6% / 8% / 10% (Passive)
7% / 10% / 13% / 16% (Active)
1% / 2% / 3% / 4% (Cooldown)
Active Duration6
 Affected By  Disabled by Break
Aspiring heroes gain speed and power from simply observing the Spirit Breaker's dominance on the battle field.
Greater Bash
Enemy Units
Damage Type
Gives a chance to stun and knockback an enemy unit on an attack, and gives a buff to movement speed as each successful bash occurs. Deals a percentage of movement speed as damage.
Bash Chance17%
Bonus Movement Speed Damage12% / 24% / 36% / 48%
Stun Duration1 / 1.2 / 1.4 / 1.6
Knockback Duration0.5
Knockback Distance100
Bonus Movement Speed15%
Bonus Speed Duration3
 Affected By Partially blocked by Spell Immunity Partially disabled by Break
The signature strike of Barathrum's ghostly ball and chain.
  • Damage bonus is based on a percentage of current movement speed.
  • Destroys trees units are pushed into.
  • Does not affect Roshan.
  • Damage blocked by Spell Immunity, the bash is not.
  • When broken, only the attack bash is disabled. The bash from this skill used by Charge of Darkness and Nether Strike is not disabled.
Nether Strike
Unit Target
Enemy Units
Damage Type
Spirit Breaker slips into the nether realm, reappearing next to his hapless victim. Upon reappearing, a Greater Bash of the current level occurs and deals bonus damage.
Aghanim's Scepter Upgrade Upgradeable by Aghanim's Scepter. Applies Greater Bash and decreases the cooldown.

125 / 150 / 175
100 / 80 / 60
20 Aghanim's Scepter Upgrade
Damage150 / 250 / 350
Cast Range700
Cast Time1.2
Applies Greater Bash on impact
Greater Bash Radius
 Affected By Partially blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb
Barathrum temporarily returns to the realm from where he came, bringing with him the retribution of both worlds.

Talent Tree[edit]

Talent Tree
+800 Health 25 +25% Greater Bash Chance
+400 Charge Speed 20 +30% Greater Bash Damage
+40 Damage 15 +10 Health Regen
+5 Armor 10 +400 Night Vision

Recommended Items[edit]

Starting Items Early Game
Healing Salve
Stout Shield
Boots of Speed
Magic Stick
Urn of Shadows
Iron Branch
Iron Branch
Mid Game Late Game
Power Treads
Magic Wand
Echo Sabre
Silver Edge
Assault Cuirass
Aghanims Scepter

General Strategy[edit]

Highly mobile and always aggressive, Spirit Breaker charges across the map to bring the fight to his enemies. With each bash of his heavy lantern, he knocks his foes senseless. His enemies may run, but with the help a few wards, they cannot hide.


Skill Build[edit]

Level 1 2 3 4 5 6 7 8 9 10
Level 11 12 13 14 15 16 18 20 25

Early Game[edit]

When skilling Spirit Breaker, there are two general paths to consider: maximizing damage, or maximizing stun. Of course, regardless one would want to level up Greater Bash to some extent (first or second to max): it affects the strength of the hero as a whole, especially as components of Charge and Nether Strike (note: without this passive you do no damage with Charge, and Nether Strike does nothing at all).

When playing Spirit Breaker in a more supportive role, maxing out Charge allows him to roam more effectively, with a long duration long-range stun. Add value points to your other abilities as necessary, but the synergy between your skills to make them strong requires levels that you may not have as a support. With that in mind, Charge is your most reliable skill to enable ganks while your core heroes inflict the actual damage.

When playing him in a core role that receives some farm, leveling up his Empowering Haste increases the damage of his bashes and his ability to move between creeps. A single point in Charge is enough at first as you will rely on supports to lock down targets for you to eventually inflict devastating bashes -- maxing out Greater Bash first with fast points in Empowering Haste and items that increase movement speed results in incredible magical damage from bashes. For example, with Power Treads, 1 level in Empowering Haste, and maximized Greater Bash (attainable at a mediocre time for a support but very quickly for a core hero), you inflict 144.5 magical damage with an initial bash, and subsequent ones inflict 160 damage thanks to the speed buff from Greater Bash.

Mid Game[edit]

Late Game[edit]

Version History[edit]

Balance Patch History
Patch Version Balance Changes[1]
  • Buff Level 15 Talent increased from +30 to +40 Damage
  • Rework Empowering Haste now has seperate values for your hero and your team
  • Buff Empowering Haste on self increased from 6/10/14/18% to 8/12/16/20%
  • Nerf Empowering Haste on allies reduced from 6/10/14/18% to 4/6/8/10%
  • Nerf Nether Strike cooldown rescaled from 80/70/60 to 100/80/60
  • Buff Turn Rate increased from 0.4 to 0.5
  • Buff Charge of Darkness no longer goes into cooldown when you die
  • Nerf Base HP regen reduced from 2 to 1
  • Nerf Greater Bash damage rescaled from 22/30/38/46% to 12/24/36/48%
  • Rework Reworked Talent Tree
  • Nerf Base movement speed reduced from 290 to 285
  • Rework Replaced Respawn Talent: +30% Greater Bash Damage (Level 20)
  • Buff Level 10 Talent from +15 Movement Speed to +20
  • New Added Talent Tree
  • Buff Greater Bash increased damage from 22/28/34/40% to 22/30/38/46%
  • Rework Greater Bash now uses pseudo random chance
  • Buff Empowering Haste cooldown from 16 to 12
  • Buff Empowering Haste cooldown from 20 to 16
  • Buff Charge of Darkness cooldown reduced from 35 to 12
  • Buff Charge of Darkness cooldown is now triggered when Charge hits its target or is cancelled, instead of when cast
  • Buff Empowering Haste can now be cast to improve the Aura by 50% for 6 seconds. 20 second cooldown. After it is used, the aura is 50% weaker while the ability is on cooldown.
  • Buff Greater Bash damage from 10/20/30/40% to 22/28/34/40% of movement speed
  • Buff Nether Strike cast range increased from 400/550/700 to 700 (Scepter range increased from 550/700/850 to 850)
  • Buff Nether Strike cooldown rebalanced from 75 to 80/70/60
  • Buff You now gain vision over your target while you are casting Netherstrike
  • Nerf Base attack time nerfed from 1.7 to 1.9
  • Nerf Greater Bash no longer works while doomed
  • Nerf Nether Strike now uses 1.2 Cast Time instead of a 1 sec magic immune delay (can be interrupted as a result)
  • Buff Charge of Darkness will now also Greater Bash its target (Instead of only affecting those it runs through, it now also affects the target as well. The Greater Bash portion of Charge of Darkness will go through BKB, since Greater Bash goes through BKB)
  • Buff Base strength increased by 6
  • Buff Damage increased by 9
  • Buff Charge of Darkness no longer gives a buff indicator
  • Buff Charge of Darkness speed increased from 425/500/575/650 to 600/650/700/750
  • Nerf Empowering Haste no longer increases Spirit Breaker's damage
  • Buff Empowering Haste movement bonus aura rescaled from 6/8/10/12% to 6/10/14/18%
  • Buff Greater Bash now deals damage based on your movement speed (10/20/30/40% of speed)
  • Buff Greater Bash duration increased from 0.95/1.15/1.35/1.55 to 1/1.2/1.4/1.6
  • Buff Fixed Greater Bash not affecting magic immune units
  • Buff Charge of Darkness cooldown decreased from 40 to 35
  • Buff Charge of Darkness AoE knockback increased from 250 to 300
  • Buff Netherstrike damage increased from 100/200/300 to 150/250/350
  • Nerf Strength growth decreased from 2.8 to 2.4
  • Nerf Movement speed decreased from 295 to 290
  • Nerf Charge of Darkness stun duration decreased from 1.4/1.8/2.2/2.6 to 1.2/1.6/2/2.4 seconds
  • Nerf Nether Strike now hits a Greater Bash based on its current level and not auto-lvl4
  • Nerf Charge of Darkness mana cost increased from 75 to 100
  • Nerf Charge of Darkness indicator AoE increased from 2500 to 3000
  • Rework Charge of Darkness Reworked
  • Buff Greater Bash now gives a 3 second 15% movement speed bonus whenever you land a bash
  • Buff Base HP regeneration increased from 0.25 to 0.75
  • Buff Strength gain increased from 2.5 to 2.8
  • Buff Greater Bash no longer messes up the target's command
  • Buff Nether Strike mana cost from 200/250/300 to 125/150/175
  • Buff Nether Strike (Aghanim's version) now Greater Bashes everyone in 250 area around you when you teleport to the primary target
  • Buff Empowering haste from 4/6/8/10 to 6/8/10/12
  • Buff Aghanim's Scepter Nether Strike now also increases cast range (400/550/700➜550/700/850)
  • Buff Charge of Darkness speed boost updates at smoother 0.5 intervals and displays a counter above your head
  • Buff Added a button to make it more obvious how to initiate the charge earlier (You can still use the old move method though)
  • Buff Charge of Darkness stun duration improved from 1/1.5/2/2.5 to 1.4/1.8/2.2/2.6
  • Buff Charge of Darkness chargeup movement bonus standardized across all levels (now 15% each second). As before, magic immunity is gained when fully charged.
  • Buff Charge of Darkness movement bonus now lasts for 2 seconds after impact with target
  • Buff Fixed Spiritbreaker losing attack focus when you Greater Bash someone
  • Buff Nether Strike now makes Spirit Breaker magic immune for the second that he is fading out during its cast
  • Buff Charge of Darkness decreased mana cost from 120 to 75
  • Rework Charge of Darkness cast mechanic reworked
  • Buff Improved AoE on Empowering Haste and added 2% more movement speed bonus
  • Buff Added Spirit Breaker to Aghanim's Scepter
  • Buff Charge of Darkness' buff indicator on the enemy is now visible to the enemy only when you are 2500 units or closer
  • Buff Has magic immunity when he reaches maximum speed in Charge of Darkness
  • Buff Increased Empowering Haste's AoE

Notable Players[edit]

Notable Players
DkPhobos DuBu Luo

See also[edit]

External links[edit]