Liquipedia Dota 2 needs more help, are you able to? You just have to register an account and then log in to edit our pages. If you have any questions you can join the #dota2 channel on Discord.
Download the Liquipedia App here!Download the Liquipedia App on Android or iOS!Want to be updated on everything you love in esports? Download the Liquipedia app on iOS or Android and never miss a beat of your favorite tournaments, teams, players, and matches!

Venomancer

From Liquipedia Dota 2 Wiki
[e][h]Venomancer
Dire Hero
Attributes
Primary Attribute
Base Stats
Attack Type
0.3 + 0.7
Level Changes
Level
1
15
25
30
Health
(Regen)
538
2.15
1154
4.95
1858
8.15
2122
9.35
Mana
(Regen)
303
0.95
531
1.93
843
3.23
951
3.68
Armor
4
8.67
14
16
Magic R
26.9%
28.86%
31.46%
32.36%
Damage
42-45
95-98
158-161
181-184
Notes
0
Release Date
2011-04-09
Competitive Span
2011-04-09 — Present

Venomancer Lesale Deathbringer, the Venomancer[edit]

Recommended Roles
Support Nuker Initiator Pusher Disabler

In the Acid Jungles of Jidi Isle, poison runs in the veins and bubbles in the guts of every creature that scuttles, climbs or swoops between fluorescent vines dripping with caustic sap. Yet even in this toxic menagerie, Venomancer is acknowledged as the most venomous. Ages ago, an Herbalist named Lesale crossed the Bay of Fradj by coracle, searching for potent essences that might be extracted from bark and root, and found instead a nightmare transformation. Two leagues into Jidi's jungle, Lesale encountered a reptile camouflaged as an epiphyte, which stung him as he mistakenly plucked it. In desperation, he used his partial knowledge of the jungle's herbal bounty, mixing the venom of the (swiftly throttled) reptile with the nectar of an armored orchid, to compound an antidote. In the moments before a black paralysis claimed him completely, he injected himself by orchid-thorn, and instantly fell into a coma.

Seventeen years later, something stirred in the spot where he had fallen, throwing off the years' accumulation of humus: Venomancer. Lesale the Herbalist no longer—but Lesale the Deathbringer. His mind was all but erased, and his flesh had been consumed and replaced by a new type of matter—one fusing the venom of the reptile with the poisonous integument of the orchid. Jidi's Acid Jungles knew a new master, one before whom even the most vicious predators soon learned to bow or burrow for their lives. The lurid isle proved too confining, and some human hunger deep in the heart of the Venomancer drove Lesale out in search of new poisons—and new deaths to bring.

Venomancer brings slow death to his enemies. Sprouting an endless army of toxin-spitting watchers to defend his territory, should foes draw near he can release a massive cloud of lingering poison to weaken enemies.

Abilities[edit]

Venomous Gale
QE
Targeting
Point Target
Affects
Enemy Units
Damage Type
Magical
Launches a ball of venom in a line, poisoning enemy units so that they take both initial damage and damage over time, as well as suffering slowed movement. Venomous Gale deals damage every few seconds over its duration.
Strike Damage50/75/100/125
Damage per Instance15/45/75/105
Movement Speed Slow50%
Instance Total5
Duration15
Gale Distance800
Gale Radius125

Creates 2 Plague Wards Upon Hero Impact

Cast Range 800
Cast Point 0
Cast Backswing 0.57
Cooldown
21/20/19/18
     16/15/14/13
95/105/115/125
Does not pierce Debuff Immunity.

Dispellable.

Affected by cast range bonus.
A concoction of various stings, poisons, and toxins gathered from the jungles of Jidi Isle, victims surviving it are rare.
Notes
  • Total damage:
    • 125/300/475/650
  • The projectile travels at 1200 speed.
  • Slow starts at 50% and decreases over time.
  • Damage over time is dealt once every 3 seconds, hitting the unit a total of 5 times.
  • Units afflicted by Venomous Gale can be denied once their HP drops below 25% of their maximum health.
  • Plague Wards are summoned to the sides of each enemy hero it hits.
Poison Sting
WT
Targeting
Passive
Affects
Enemy Units
Damage Type
Magical
Adds poison damage to Venomancer's normal attacks and slowing movement speed.
Damage per Second8/16/24/32
Movement Speed Slow8%/10%/12%/14%
14%/16%/18%/20%
Duration6/9/12/15

Health Regen Reduction15%

Does not pierce Debuff Immunity.

Dispellable.

Disabled by Break.

Affect illusions.

The paralytic sting of the creature which caused his transformation now belongs to the Venomancer.
Notes
  • Total damage:
    • 48/144/288/480
  • Plague Ward Plague Ward also gets this ability. When both Venomancer and a Plague Ward affect a target, only Venomancer's is applied.
  • Does not dispel consumables and does not disable  Blink Dagger.
Plague Ward
EW
Targeting
Point Target
Affects
Enemy Units
Summons a plague ward to attack enemy units and structures. The ward is immune to magic. Wards gain the Poison Sting level from Venomancer, dealing % of the full damage.
Poison Sting Damage50%
Duration40
Cast Point 0
Cast Backswing 0.63
Cooldown
5
     4
21/24/27/30
Affected by cast range bonus.
A mixture of his old herbalist talents and newfound toxic mastery creates a living embodiment of plague.
Notes
  • Creeps and Towers will ignore Plague Wards in favor of attacking any heroes or creeps present.
Ultimate Ability
Noxious Plague
RV
Targeting
Unit Target
Affects
Enemy Units
Damage Type
Magical
Infects an enemy with a deadly plague that does an initial burst of damage and additional damage over time based on the unit's maximum health. The plague slows the target and nearby enemies based on their distance to the target. When the target dies or the debuff expires, all nearby enemies are infected with a noncommunicable version of the plague.
Impact Damage200/300/400
Max Health as Damage per Second4%/5%/6%
5.5%/6.5%/7.5%
Move Speed Slow50%
Debuff Duration5
Effect Radius800
Projectile Speed

Attack Speed Slow200

Cast Range 900
Cast Point 0.15
Cast Backswing 0.72
Cooldown
100/90/80
200/300/400
Does not pierce Debuff Immunity.

Blocked by Spell Block.

Reflected by Spell Reflection.

Dispellable only by death.

Cannot be disjointed.

Affected by cast range bonus.

Aghanim's Scepter[edit]

Poison Nova
FF
Targeting
Passive
Affects
Enemy Units
Damage Type
Magical
Whenever Venomancer dies or the effects of Venomous Gale end prematurely on an enemy hero, a spreading ring of poison erupts. Enemies hit by the poison will take non-lethal magic damage over time and have their magic resistance reduced. This effect can trigger every few seconds and cannot be refreshed.
Proc Chance on Death100%
Max Health as Damage per Second3%
Magic Resistance Reduction20%
Start Radius255
End Radius900

Granted by Aghanim's Scepter.
Does not pierce Debuff Immunity.

Dispellable only by death.

In the Acid Jungles, creatures releasing noxious poison to their attackers is common; Venomancer spreads this plague beyond the Jidi Isle.
Notes
  • Damage is non-lethal and cannot bring units below 1 HP.
  • The nova spreads at 550 speed.
  • Expands as a ring at the cast location, lasting 1.15 seconds. Entering the ring at any point during the expansion will apply the debuff.

Aghanim's Shard[edit]

Latent Toxicity
DL
Targeting
Unit Target
Affects
Enemies
Damage Type
Magical
Applies a weak poison that minorly slows and deals damage to its target. If this poison is dispelled in any way, the target will receive a large amount of damage and be stunned.
Damage per Second20
Move Speed Slow10%
Dispel Damage300
Dispel Stun Duration2
Debuff Duration7
Projectile Speed

Cast Range 800
Cast Point 0.2
Cast Backswing 0
Cooldown
20
75
Granted by Aghanim's Shard.
Pierce Debuff Immunity.

Blocked by Spell Block.

Reflected by Spell Reflection.



Hard disables are dispellable only by strong dispels.
Can be disjointed.

Affected by cast range bonus.
As Venomancer's own origins corroborate, some of Jidi's most horrifying dangers become apparent only with time.
Notes
  • Total damage: 140

Talent Tree[edit]

2.5× Plague Ward Plague Ward HP/Damage 25 Noxious Plague Noxious Plague reduces 200 Attack Speed
Venomous Gale Venomous Gale Creates 2 Plague Ward Plague Wards 20 +1.5% Noxious Plague Noxious Plague Max HP as Damage
+6% Poison Sting Poison Sting Slow 15 -1s Plague Ward Plague Ward Cooldown
+15% Poison Sting Poison Sting Health Regen Reduction 10 -5s Venomous Gale Venomous Gale Cooldown

Summons[edit]

Plague Ward[edit]

Plague Ward [h]
Stats
Unit Type
Duration
40
120/230/340/450
300/575/850/1125
14/22/30/38
35/55/75/95
0.3 + 0.7
Attack Type
Attack Class
Piercing
0.5
800 / 800
Gold Bounty
15/17/19/21
Experience
20/25/30/35
Notes

Recent Changes[edit]

Version Balance Changes
7.35
  • Plague Ward Plague Ward
    • Rescale Ward Damage rescaled from 13/22/31/40 to 14/22/30/38
  • Noxious Plague Noxious Plague
    • Buff Initial Damage increased from 150/250/350 to 200/300/400
    • Buff Cooldown decreased from 120/100/80s to 100/90/80s
  • Talent Talent
    • Nerf Level 15 Talent Poison Sting Slow decreased from +8% to +6%
7.34
  • Talent Talent
    • Nerf Level 10 Talent Poison Sting Health Regen Reduction decreased from 20% to 15%
7.33d
  • Noxious Plague Noxious Plague
    • Nerf Initial Damage decreased from 200/300/400 to 150/250/350

Notable Players[edit]

DM 
TheBloodySky 
MaRveL- 

Additional Content[edit]

References[edit]