Venomancer
From Liquipedia Dota 2 Wiki
Venomancer
Dire Hero
Attributes
Primary Attribute
Base Stats
0.25
Attack Type
115
0.3 + 0.7
Level Changes
Level
1
15
25
30
Health
(Regen)
(Regen)
538
2.15
2.15
1154
4.95
4.95
1858
8.15
8.15
2122
9.35
9.35
Mana
(Regen)
(Regen)
303
0.95
0.95
531
1.93
1.93
843
3.23
3.23
951
3.68
3.68
Armor
4
8.67
14
16
Magic R
26.9%
28.86%
31.46%
32.36%
Damage
42-45
95-98
158-161
181-184
Notes
0
Release Date
2011-04-09
Competitive Span
2011-04-09 — Present
Lesale Deathbringer, the Venomancer[edit]
Recommended Roles |
Support Nuker Initiator Pusher Disabler |
In the Acid Jungles of Jidi Isle, poison runs in the veins and bubbles in the guts of every creature that scuttles, climbs or swoops between fluorescent vines dripping with caustic sap. Yet even in this toxic menagerie, Venomancer is acknowledged as the most venomous. Ages ago, an Herbalist named Lesale crossed the Bay of Fradj by coracle, searching for potent essences that might be extracted from bark and root, and found instead a nightmare transformation. Two leagues into Jidi's jungle, Lesale encountered a reptile camouflaged as an epiphyte, which stung him as he mistakenly plucked it. In desperation, he used his partial knowledge of the jungle's herbal bounty, mixing the venom of the (swiftly throttled) reptile with the nectar of an armored orchid, to compound an antidote. In the moments before a black paralysis claimed him completely, he injected himself by orchid-thorn, and instantly fell into a coma.
Seventeen years later, something stirred in the spot where he had fallen, throwing off the years' accumulation of humus: Venomancer. Lesale the Herbalist no longer—but Lesale the Deathbringer. His mind was all but erased, and his flesh had been consumed and replaced by a new type of matter—one fusing the venom of the reptile with the poisonous integument of the orchid. Jidi's Acid Jungles knew a new master, one before whom even the most vicious predators soon learned to bow or burrow for their lives. The lurid isle proved too confining, and some human hunger deep in the heart of the Venomancer drove Lesale out in search of new poisons—and new deaths to bring.
Venomancer brings slow death to his enemies. Sprouting an endless army of toxin-spitting watchers to defend his territory, should foes draw near he can release a massive cloud of lingering poison to weaken enemies.
Abilities[edit]
Venomous Gale
QE
Launches a ball of venom in a line, poisoning enemy units so that they take both initial damage and damage over time, as well as suffering slowed movement. Venomous Gale deals damage every few seconds over its duration.
Strike Damage | 50/75/100/125 |
---|
Damage per Instance | 15/45/75/105 |
---|
Movement Speed Slow | 50% |
---|
Instance Total | 5 |
---|
Duration | 15 |
---|
Gale Distance | 800 |
---|
Gale Radius | 125 |
---|
Creates 2 Plague Wards Upon Hero Impact |
---|
Cast Range 800
Cast Point 0
Cast Backswing 0.57
Does not pierce Debuff Immunity. | |
Dispellable.
| |
Affected by cast range bonus. |
A concoction of various stings, poisons, and toxins gathered from the jungles of Jidi Isle, victims surviving it are rare.
Notes
- Total damage:
- 125/300/475/650
- The projectile travels at 1200 speed.
- Slow starts at 50% and decreases over time.
- Damage over time is dealt once every 3 seconds, hitting the unit a total of 5 times.
- Units afflicted by Venomous Gale can be denied once their HP drops below 25% of their maximum health.
- Plague Wards are summoned to the sides of each enemy hero it hits.
Poison Sting
WT
Adds poison damage to Venomancer's normal attacks and slowing movement speed.
Damage per Second | 8/16/24/32 |
---|
Movement Speed Slow | 8%/10%/12%/14% 14%/16%/18%/20% |
---|
Duration | 6/9/12/15 |
---|
Health Regen Reduction | 15% |
---|
Does not pierce Debuff Immunity. | ||
Dispellable.
| ||
Disabled by Break. | ||
Affect illusions. |
The paralytic sting of the creature which caused his transformation now belongs to the Venomancer.
Notes
- Total damage:
- 48/144/288/480
- Plague Ward also gets this ability. When both Venomancer and a Plague Ward affect a target, only Venomancer's is applied.
- Does not dispel consumables and does not disable Blink Dagger.
Plague Ward
EW
Targeting
Point Target
Point Target
Affects
Enemy Units
Enemy Units
Summons a plague ward to attack enemy units and structures. The ward is immune to magic. Wards gain the Poison Sting level from Venomancer, dealing % of the full damage.
Affected by cast range bonus. |
A mixture of his old herbalist talents and newfound toxic mastery creates a living embodiment of plague.
Noxious Plague
RV
Infects an enemy with a deadly plague that does an initial burst of damage and additional damage over time based on the unit's maximum health. The plague slows the target and nearby enemies based on their distance to the target. When the target dies or the debuff expires, all nearby enemies are infected with a noncommunicable version of the plague.
Impact Damage | 200/300/400 |
---|
Move Speed Slow | 50% |
---|
Debuff Duration | 5 |
---|
Effect Radius | 800 |
---|
Projectile Speed |
---|
Attack Speed Slow | 200 |
---|
Cast Range 900
Cast Point 0.15
Cast Backswing 0.72
Does not pierce Debuff Immunity. | ||
Blocked by Spell Block. | ||
Reflected by Spell Reflection. | ||
Dispellable only by death.
| ||
Cannot be disjointed. | ||
Affected by cast range bonus. |
Aghanim's Scepter[edit]
Poison Nova
FF
Whenever Venomancer dies or the effects of Venomous Gale end prematurely on an enemy hero, a spreading ring of poison erupts. Enemies hit by the poison will take non-lethal magic damage over time and have their magic resistance reduced. This effect can trigger every few seconds and cannot be refreshed.
Proc Chance on Death | 100% |
---|
Max Health as Damage per Second | 3% |
---|
Magic Resistance Reduction | 20% |
---|
Start Radius | 255 |
---|
End Radius | 900 |
---|
Granted by Aghanim's Scepter. | |
Does not pierce Debuff Immunity. | |
Dispellable only by death.
|
In the Acid Jungles, creatures releasing noxious poison to their attackers is common; Venomancer spreads this plague beyond the Jidi Isle.
Notes
- Damage is non-lethal and cannot bring units below 1 HP.
- The nova spreads at 550 speed.
- Expands as a ring at the cast location, lasting 1.15 seconds. Entering the ring at any point during the expansion will apply the debuff.
Aghanim's Shard[edit]
Latent Toxicity
DL
Applies a weak poison that minorly slows and deals damage to its target. If this poison is dispelled in any way, the target will receive a large amount of damage and be stunned.
Damage per Second | 20 |
---|
Move Speed Slow | 10% |
---|
Dispel Damage | 300 |
---|
Dispel Stun Duration | 2 |
---|
Debuff Duration | 7 |
---|
Projectile Speed |
---|
Cast Range 800
Cast Point 0.2
Cast Backswing 0
Granted by Aghanim's Shard. | ||
Pierce Debuff Immunity. | ||
Blocked by Spell Block. | ||
Reflected by Spell Reflection. | ||
| ||
Hard disables are dispellable only by strong dispels. | ||
Can be disjointed. | ||
Affected by cast range bonus. |
As Venomancer's own origins corroborate, some of Jidi's most horrifying dangers become apparent only with time.
Notes
- Total damage: 140
Talent Tree[edit]
2.5× Plague Ward HP/Damage | 25 | Noxious Plague reduces 200 Attack Speed |
Venomous Gale Creates 2 Plague Wards | 20 | +1.5% Noxious Plague Max HP as Damage |
+6% Poison Sting Slow | 15 | -1s Plague Ward Cooldown |
+15% Poison Sting Health Regen Reduction | 10 | -5s Venomous Gale Cooldown |
Summons[edit]
Plague Ward[edit]
Plague Ward
Stats
Duration
40
0.25
100
1.4
0.3 + 0.7
600
Attack Type
1900
0.5
800 / 800
Gold Bounty
15/17/19/21
Experience
20/25/30/35
Notes
Recent Changes[edit]
Version | Balance Changes |
---|---|
7.35 | |
| |
7.34 | |
| |
7.33d | |
|
Notable Players[edit]
DM
|
TheBloodySky
|
MaRveL-
|
Additional Content[edit]
References[edit]