A standard card on Mage spell burn decks. This card threatens to kill any weak minions, and make sure that any who survive cannot attack next turn, practically ensuring that the mage player stays alive for 1 more turn to try and draw powerful direct damage spells like Pyroblast. It should be noted however, that with a 6 Mana cost this card will be played when opposing minions likely have more than 2 health, and therefore this card accomplishes little other than delaying the game. Also, quite a few decks do not feature heavy minion play, and so this card will find itself sitting in the user's hand when the opponent has only 1 or 2 minions. This should not playdown how good this card can be in certain situations against aggro decks, and it also combines well with other spells like Fireball and Fireblast to be able to destroy more powerful minions.
|Mana Wyrm||Common||Mage||Minion||General||1||1||3||Whenever you cast a spell, gain +1 Attack.|
|Bloodmage Thalnos||Legendary||Neutral||Minion||General||2||1||1||Spell Damage +1. Deathrattle: Draw a card.|
|Kobold Geomancer||Free||Neutral||Minion||General||2||2||2||Spell Damage +1.|
|Sorcerer's Apprentice||Common||Mage||Minion||General||2||3||2||Your spells cost (1) less.|
|Azure Drake||Rare||Neutral||Minion||Dragon||5||4||4||Spell Damage 1. Battlecry: Draw a card.|
|Ogre Magi||Free||Neutral||Minion||General||4||4||4||Spell Damage 1|
|Dalaran Mage||Free||Neutral||Minion||General||3||1||4||Spell Damage +1.|
- The description refers, of course, to the game company, Blizzard Entertainment.