Universe
Role
Attack
Melee
Release Date:
November 15, 2016
Varian Wrynn, the High King of the Alliance, is a Melee Multiclass hero in Heroes of the Storm. He is the first Multiclass hero.
Abilites[edit]
Starting Abilities[edit]
Lion's Fang
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Ability: Skillshot
Affects: Enemies
Create a shockwave that travels in a straight line, dealing damage and slowing enemies by 35% for 1.5 seconds.
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Q 60 8
- Lion's Fang damage (per level):
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Parry
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Ability: Buff
Affects: Self
Parry all incoming Basic Attacks for 1.25 seconds, reducing their damage by 100%.
Stores up to 2 charges.
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W 15 10
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Charge
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Ability: Target
Affects: Enemy
Charge to the target enemy, dealing damage and slowing them by 75% for 1 second.
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E 45 12
- Charge damage (per level):
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Heroic Abilities[edit]
Taunt
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Ability: Buff/Target
Affects: Enemy
Force the target Hero to attack Varian for 1.25 seconds.
Passive: Maximum Health increased by 30%.
Passive: Gain 15 Armor.
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R 20 16
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Colossus Smash
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Ability: Passive/Target
Affects: Enemy
Smash a target enemy, dealing damage and lowering their Armor by 25 for 3 seconds, causing them to take 25% increased damage.
Passive: Base Attack Damage increased by 100%.
Passive:Maximum Health reduced by 10%.
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R 40 20
- Colossus Smash damage (per level):
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Twin Blades of Fury
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Ability: Passive
Affects: Self
Basic Attacks reduce Heroic Strike's cooldown by 9 seconds, and increase Varian's Movement Speed by 30% for 2 seconds.
Passive: Attack Speed increased by 100%.
Passive: Base Attack Damage reduced by 20%.
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Combat Trait[edit]
Heroic Strike
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Ability: Passive
Affects: Self
Every 18 seconds, Varian's next Basic Attack deals bonus damage. Basic Attacks reduce this cooldown by 2 seconds.
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- Heroic Strike damage (per level):
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Talents[edit]
Talents
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1
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4
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7
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10
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13
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16
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20
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Lion's Maw
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Quest: Every time Lion's Fang hits a Hero, increase its damage by 4, up to 120.
Reward: After hitting 30 Heroes, the slow is increased to 40% and its duration is increased to 2 seconds.
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Overpower
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When Parry blocks a Hero's Basic Attack, Heroic Strike's cooldown is refreshed and the next one does 20% more damage.
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High King's Quest
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Quest:Hit 50 Heroes with Basic Attacks.
Quest:Participate in 5 Hero Takedowns.
Quest:Gather 20 Regeneration Globes.
Reward: Completing a Quest grants 10 Base Attack Damage. Completing all 3 Quests grants an additional 45 Base Attack Damage.
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Shield Wall
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Parry now grants Protected, preventing all incoming damage for the duration.
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Warbringer
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Reduces Charge cooldown by 8 seconds and Mana cost by 50%.
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Live by the Sword
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Increase the duration of Parry by 20%. If you block at least 4 Hero Basic Attacks with a single Parry, its cooldown is reduced by 3 seconds.
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Second Wind
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Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
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Victory Rush
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Every 60 seconds, Varian's next Basic Attack will heal him for 416 (+4% per level) Health. When a nearby enemy minion dies, the cooldown is reduced by 15 seconds.
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Taunt
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Cooldown: 16 seconds
Force the target Hero to attack Varian for 1.25 seconds.
Passive: Maximum Health increased by 30%.
Passive: Gain 15 Armor.
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Colossus Smash
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Cooldown: 20 seconds
Smash a target enemy, dealing 166 (+4% per level) damage and lowering their Armor by 25 for 3 seconds, causing them to take 25% increased damage.
Passive: Base Attack Damage increased by 100%.
Passive:Maximum Health reduced by 10%.
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Twin Blades of Fury
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Basic Attacks reduce Heroic Strike's cooldown by 9 seconds, and increase Varian's Movement Speed by 30% for 2 seconds.
Passive: Attack Speed increased by 100%.
Passive: Base Attack Damage reduced by 20%.
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Juggernaut
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Charge deals bonus damage to Heroes equal to 4% of their maximum Health.
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Mortal Strike
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Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
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Shattering Throw
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Cooldown: 30 seconds
Activate to throw a sword that deals 52 (+4% per level) damage to the target, and up to 1456 (+4% per level) bonus damage to their Shields.
Passive: Basic Attacks deal up to 200% bonus damage to Shields.
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Banner of Stormwind
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Cooldown: 45 seconds
Activate to place a Banner that grants 25% increased Movement Speed to nearby allied Heroes. Lasts 12 seconds.
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Banner of Ironforge
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Cooldown: 45 seconds
Activate to place a Banner that grants 20 Armor to nearby allied Heroes, reducing damage taken by 20%. Lasts 12 seconds.
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Banner of Dalaran
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Cooldown: 45 seconds
Activate to place a Banner that grants 20% increased Ability Power to nearby allied Heroes. Lasts 12 seconds.
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Vigilance
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Being hit by a Hero Basic Attack reduces the cooldown of Taunt by 1 second.
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Master at Arms
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Colossus Smash affects all enemies near the target, and its cooldown is reduced by 10 seconds.
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Frenzy
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Twin Blades of Fury increases Varian's Attack Speed by an additional 15%, and Basic Attacks increase his Movement Speed by an additional 10%.
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Glory to the Alliance
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Banner now also increases health regeneration and all healing received for nearby allied Heroes by 50%, and the cooldown is reduced by 20 seconds.
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Demoralizing Shout
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Cooldown: 25 seconds
Activate to demoralize nearby enemy Heroes, reducing damage they deal by 25% for 5 seconds.
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Strategy and Role[edit]
The gladiator king of Stormwind City, Varian Wrynn, has lived many lives. His anger shook the orcish hordes; his devotion preserved a nation. By wielding the sword Shalamayne two-handed, split into twin blades, or with a shield, Varian shifts his combat tactics: charging into melee with multiple opponents, enduring punishment or dueling one-on-one. Whether King Wrynn or Lo’Gosh the Ghost Wolf stands on the battlefield, the prowess of the man remains the same.
Lore connections to other heroes[edit]
Balance Updates[edit]
References[edit]