Team Liquid Invitational 1
Over the years, Teamliquid has hosted several tournaments with a professional set up and varying prizes culminating in the TSL2 in 2010. The first of these tournaments however was the Team Liquid Invitational held on November 23rd – 28th of 2002, just two months after the opening of Teamliquid as we know it. In attendance were 14 of the best non-Korean/Chinese players completed with two members of the site, ToKoreaWithLove and 0x64, to make for a 16-man tournament.
Four groups of four players of whom the top two advance. The group stage was played in Ongamenet style, which means two players play two games and two players play three games.
- Game 1: No. 1 vs. No. 2
- Game 2: No. 3 vs. No. 4
- Game 3: 1-0 vs. 1-0
- Game 4: 0-1 vs. 0-1
- (2-0 is qualified, 0-2 is out)
- Game 5: 1-1 vs. 1-1 winner qualifies.
After this group stage, eight players were left and the tournament proceeded with a double-elimination tournament in which the winners' bracket was played in best-of-three mode and the losers bracket in best-of-one. The final was held with a best-of-five where the winner of the winners bracket started with a 1-0 head start.
From a pool of 7 maps, the 14 invited players picked their favorite 3 which combined with Lost Temple made up the maps to play upon.
|Lost Temple||Neo Vertigo||Neo Forbidden Zone||Gaema Gowon|
|The maps not chosen to use were: Indian Lament, Plains to Hill, Blade Storm,River of Flames|
Whenever there was a best-of-one to be played it would be on one of those four maps, randomly selected. Whenever a best of 3 was played the first game would be at The Lost Temple. In the second game the loser had to pick and if a third game was needed the loser picked again.
The lucky two site members randomly picked were ToKoreaWithLove and 0x64 and with them the following groups were drawn with one person seeded in each group ([pG]Blackman, iVenture_Elky, Froz, [pG]Liquid`Nazgul) and the two site members put in different groups to keep things "fair":
|1||eSu.Daaman||2 - 0||first defeating crystal then defeating beast.|
|2||Liquid`Crystal||2 - 1||first losing to daaman then beating both ranger and beast.|
|3||uT)Beast[BG]||1 - 2||first beating ranger then losing to daaman and crystal.|
|4||[pG]Ranger||0 - 2||(replaced [pG]Blackman after he couldn’t find a decent internet connection), losing first to beast and then to crystal|
|1||iVenture_Elky||2 - 0||(he was 1 hour late, and the first game vs ToKoreaWithLove was played by infinity[pG] (whom after that game did not mind getting replaced by elky when he finally arrived.)) When he finally arrived, he beat suker to secure his spot in top 8|
|2||[BlazE]Suker||2 - 1||first beating sobad, then losing to elky then beating sobad once more.|
|3||SoBaD[Rush]||1 - 2||first losing to suker then beating tokoreawithlove then losing again to suker.|
|4||ToKoreaWithLove||0 - 2||first losing to infinity (elky) and then losing to sobad.|
|1||eNr.Hellghost||2 - 0||first beating froz and then tomson|
|2||Tomson[TaO]||2 - 1||first beating satanik then losing to hellghost then beating satanik again.|
|3||Satanik||1 - 2||first losing to tomson then beating froz then losing to tomson.|
|4||Froz||0 - 2||first losing to hellghost then losing to tomson.|
|1||X'Ds~Kiwi||2 - 0||first beating rekrul then beating nazgul.|
|2||[pG]Liquid`Nazgul||2 - 1||first beating 0x64, then losing to kiwi, then beating rekrul.|
|3||Rekrul||1 - 2||first losing to kiwi then beating 0x64 then losing to nazgul.|
|4||0x64||0 - 2||first losing to nazgul then losing to rekrul.|
Round of eight and up
Final Winners bracket
eSu.Daaman < 1 - 2 > eNr.Hellghost
Both players couldn't agree on the match-up they would play, so they both went for random. The first game was, as all best of 3 matches, played at Lost Temple. It turned out to be a Terran (Daaman) vs Zerg (Hellghost). Daaman beat Hellghost with a traditional marine/medic/tank/vessel combination.
- Daaman < 1 - 0 > Hellghost
Because Hellghost lost the first game he got to pick the next map. He decided they would play at Neo Forbidden Zone. Both went random again. Daaman ended up as Terran at 1, while Hellghost got protoss at 5. After a while Hellghost came out as the winner.
- Daaman < 1 - 1 > Hellghost
This meant Daaman had the final pick. He chose to play at Temple again. Both random again gave them the reversed match-up of the game before: Daaman as Protoss against Hellghosts Terran. Hellghost went a fast expand followed up by a vulture/tank push. Daaman couldn't hold and had to give up.
- Daaman < 1 - 2 > Hellghost
Final Losers Bracket
Daaman was sent to the losers bracket where he had to face Nazgul in another best of 3. First map, as always, was Lost Temple.
Nazgul went protoss while Daaman decided to go with Zerg. He beat Nazgul Zerg vs Protoss in the first round of the winners bracket and that gave him the confidence to pick Zerg this time (unlike the previous game in which he randomed). Unfortunately for him the outcome was the opposite of the previous encounter.
- Nazgul < 1 - 0 > Daaman
In the second game the choice of map was up to Daaman and he went for Neo Vertigo. Unlike at Lost Temple Daaman went for Terran this time. Nazgul won this game as well, spawning 11 Protoss against 5 Terran, which meant advancing to the "Grand Final" against Hellghost.
- Nazgul < 2 - 0 > Daaman
The finals pitted two players against each other who we can now call friendly rivals. The Dutch Dynamo himself, Nazgul, versus the Brazilian Bushwhacker, Hellghost. Hellghost gave Nazgul his first loss at the previous WCG, so this was Nazguls chance at revenge, and yet another chance for Hellghost to prove just how great of a player he really is.
Since Hellghost won the winner's bracket, he received a 1 game lead in this best-of-5 series. Game 1 turned out to be an epic and controversial PvT battle on Lost Temple that can be found in the Teamliquid.net replay section history. It was a Draw.
- Nazgul < 0-1-1 > Hellghost
Map: Lost Temple
Nazgul: Protoss, Hellghost: Random Protoss
The Game: Nazgul warped in at 6 o'clock, and Hellghost at 9 o'clock. Nazgul, not knowing Hellghost's race did a standard 2 gate rush build versus random, while Hellghost did a tech build. Early game consisted of Nazgul rushing and Hellghost frantically attempting to keep his probes alive from Nazgul's stealthy zealot onslaught. Hellghost survived the rush with minimal damage. Both players micro'd and macro'd very well in this action-packed game. But in the end, Nazgul came out victorious.
- Nazgul < 1-1-1 > Hellghost
Map: Neo Forbidden Zone (Hellghost's pick)
Nazgul: Protoss, Hellghost: Terran
The Game: Nazgul warped in at 7 o'clock, while Hellghost started at 5 o'clock. Both players started out with defensive builds. Hellghost did a fairly early safe expand while Nazgul did two gates outside of his main and an expand soon after. When Hellghost massed up a big army and attacked, Nazgul was on the edge. Hellghost siege’ed up near Nazgul's natural and both armies were reduced to minimal numbers after the first battle. Hellghost kept sending units while Nazgul kept pumping units out of a bunch of gateways. Eventually with the use of shuttles, Nazgul fended off the attack. After that the game was macro intensive with many small battles and attacks on expansions here and there. Hellghost stuck to the ground while Nazgul used ground units and many shuttles. In the end Nazgul had grabbed too many expansions for Hellghost to handle, and overwhelmed Hellghost's forces.
- Nazgul < 2-1-1 > Hellghost
Map: Lost Temple (Hellghost's pick)
Nazgul: Protoss, Hellghost: Random Terran
The Game: Hellghost knew he was on the ropes. It was do or die this game. One's best guess would be that he picked Lost Temple and prayed to God he got ZvP on good positions, or TvP on 3v12, as he had been outclassed so far in the match. Alas, Hellghost started at 6 o'clock with Terran, and Nazgul at 12 o'clock with Protoss. Those positions are without a doubt the hardest for Terran to win versus Protoss on Lost Temple. Hellghost used the same build he had been using all tourney for TvP on temple; Fast Expand. Nazgul went with 1 gate gas tech this game. Hellghost managed to get his scouting SCV into Nazgul's base early and found the 1 gate tech with a citadel warping in. Hellghost begun to make an academy. Just after the SCV died to a dragoon, Nazgul cancelled the citadel and early expanded. Nazgul's guile had worked perfectly. Nazgul was able to expand twice, while Hellghost was scared and made some turrets along with his scan. After some building up, Hellghost came to attack but was crushed by Nazgul's immense army of zealots and dragoons. After that Nazgul was able to grab more expands, and power like a mofo. Hellghost tried to take the isle with turrets all around, but was stopped short by a multi-shuttle drop on the island. After that it was just pure domination by Nazgul. Hellghost made some more attacks in vein, but was squashed every time.
With a final score of 3-1-1 (dominating the finals 3-0-1 but we must give Hellghost his credit for winning the winners bracket), Nazgul wins the TL.net tournament. He may have had a few shaky losses in group play and in the 8 man tourney, but when elimination was on the line, he played with great skill and resolve, and NEVER gave up.