Patch 0.8.0

From Liquipedia StarCraft 2 Wiki
[e][h]Patch 0.8.0
Patch Information
Version:
14593
NA Release Date:
March 25th 2010
Highlights
  • Balance Changes
  • Bug Fixes
Chronology
  0.7.0
0.9.0  

StarCraft II Beta – Patch 6 (version 0.8.0.14593)[edit]

General[edit]

  • You can now report misconduct or block communication with a player after completion of a game by right-clicking on the offending player's name in the score screen and choosing Report Abuse or Block Communication.
  • You can now view any player's profile after completion of a game by right-clicking on their name in the score screen and choosing View Profile.
  • Updated unit and ability tooltips to be accurate in all regions.
  • Improved the visibility of units on zerg creep.
  • Improved the visibility of team colors for protoss units using warp-in to help distinguish between multiple protoss players.
  • Improved the system that handles promotion and relegation between Leagues.
  • Improved the Favored functionality to more accurately portray Even matches and display properly in the score screen.
  • Improved 2v2 arranged team matchmaking so games are found more quickly.
  • Improved replay functionality so missing maps will be downloaded from Battle.net when you view a replay.
  • Korea: Improved the logic for the age gate functionality.

Balance Changes[edit]

General[edit]

  • Pathing has been improved so units can now properly block ramps and choke points.
  • Made a change to how zerg creep affects doodads, such as trees, to prevent players from seeing the starting location of zerg players through the fog of war.

Terran[edit]

Viking

  • Cost changed from 125 Minerals and 100 Vespene Gas to 150 Minerals and 75 Vespene Gas.

Ghost

  • Cost changed from 100 Minerals and 200 Vespene Gas to 150 Minerals and 150 Vespene Gas.
  • EMP Round radius decreased from 3 to 2.

Factory

  • Cost decreased from 200 Minerals and 100 Vespene Gas to 150 Minerals and 100 Vespene Gas.

Tech Lab

  • Cost decreased from 50 Minerals and 50 Vespene Gas to 50 Minerals and 25 Vespene Gas.

Reactor

  • Build time increased from 25 seconds to 50 seconds.

SCV

  • Life decreased from 60 to 45.

Bunker

  • Build time decreased from 40 seconds to 30 seconds.

Marine

  • Build time increased from 20 seconds to 25 seconds.

Protoss[edit]

Colossus

  • Thermal Lances damage decreased from 23 to 20.

Observer

  • Cost increased from 25 Minerals and 75 Vespene Gas to 50 Minerals and 100 Vespene Gas.
  • Build time increased from 33 seconds to 40 seconds.

Stalker

  • Particle Disruptors damage increased from 8 (+6 Armored) to 10 (+4 Armored).
  • Weapon upgrade damage decreased from +1 (+1 Armored) to +1 (+0 Armored).

Dark Templar

  • Armor type changed from Biological-Psionic to Biological-Psionic-Light.

High Templar

  • Armor type changed from Biological-Psionic to Biological-Psionic-Light.

Dark Shrine

  • Build time increased from 80 seconds to 100 seconds.
  • Cost increased from 100 Minerals and 200 Vespene Gas to 100 Minerals and 250 Vespene Gas.

Zerg[edit]

Baneling

  • Volatile Burst damage increased from 15 (+20 Light) to 20 (+15 Light).

Roach

  • Burrowed regeneration rate decreased from 10 to 5.
  • Upgraded burrowed regeneration bonus decreased from +20 to +10.

Bug Fixes[edit]

  • Fixed an issue affecting the incorrect assignment of arranged teams to certain Leagues.
  • Fixed an issue affecting random teams that caused no points being awarded on wins and too many points being removed on losses in certain situations.
  • Fixed an issue involving the Bonus Pool display on the Quick Match and Leagues & Ladders pages.
  • Korean client: Fixed an issue affecting the ability for Korean players to properly view profiles. They can now see their League ranking on their profile page.
  • Fixed an intermittent UI crash on game shutdown.
  • Polish client: Fixed a crash which would happen any time a "Player is no longer being revealed!" message was displayed.