Mud Golem

From Liquipedia Warcraft Wiki
[e][h] Mud Golem
Unit Information
Built From:
Build Time:
25
U
Cost:
145 10 2
Defence:
240 0
HP Regeneration:
0.5 (always)
Mana:
300
Initial Mana:
300
Mana Regeneration:
0.75
Level:
Race:
Sight Range:
1400 / 800
Acquisition Range:
500
Selection Priorty:
4
Formation Rank:
0
Bounty Awarded:
6 - 8
Sleeps:
no
Movement
Speed:
240
Turn Rate:
0.5
Move Type:
foot
Collision Size:
31
Cargo Size:
1
Mercenary Stats
Stock Maximum:
1
Stock Start Delay:
440s
Stock Replenish Interval:
110s
Tileset:
Lordaeron Fall, Lordaeron Summer, Lordaeron Winter
Icon
Combat
Damage:
12 - 13
Range:
100
Weapon Type:
normal
1.35
Targets:
  • ground
  • structure
  • debris
  • item
  • ward

The Mud Golem can be hired from the Mercenary Camp. It can be powerful in certain situations, where you have to catch and control powerful units, when they are retreating or in battle. The Slow ability is not to be underestimated. The Golem should be considered a spell-caster even though his attacks are melee. He dies very fast in combat, so try and keep him safe.

Light melee unit that can Slow opponents. Immune to spells.

Spells & Abilities[edit]

Slow
Cast Type : Autocast  Ability Type:  Magical
Target Type : Unit Target
Slows a target enemy unit's attack rate by 25% and movement speed by 60%.
Cast Requirements : 50 8 s  Range:  70
Targets Allowed : Air, Ground, Enemy
Duration : 20 (10) s
Movement Speed : -60%
Attack Speed : -25%
Hotkey : W
Spell Immunity
Cast Type : Passive
Target Type : No Target
Renders this unit immune to negative spells.
Effect : Spell Immunity

References[edit]

http://classic.battle.net/war3/neutral/golems.shtml#mudgolem