Arena

From Liquipedia Age of Empires Wiki
[e][h]Arena
Map Information
Map Type:
Land
Starting TC(s):
1
Walls:
Stone Walls
Nomad:
No
Player Capacity:
Up to 8
First Appearance:
Competition Span:
2000-08-24 — Present

Arena is a Random Map in Age of Empires II.

Overview[edit]

All players start with pre-built stone walls around their starting Town Center. This setup leads often to longer games as early rush strategies are less effective. It is the classic map when it comes to so-called closed maps, which is why this map has always been in the ranked map pool for Age of Empires II alongside Arabia.

Notable Features[edit]

  • Every player starts with a base surrounded by stone-walls.
  • Extensive woodlines around the edges of the map.
  • No hills to avoid camping on hills benefitting the player on top with hill bonus.

The latter two features distinguishes Arena heavily from the other well-known map Fortress, where you also start with a stone-walled base.

Strategic Basics[edit]

The layout of the map leads to a general delay of any aggression into Castle Age due to having a safe starting base and safe access to ressources. Therefore, a Fast Castle-strategy is seen the most frequently. Here specifically, the players try to get to Castle Age as fast as possible to gain access to Castles, Siege Weapons and Monks to acquire map control and breach the opponent's walls. A Siege-Monk rush shortened smush or a Castle drop strategy can be usually seen after having reached the Castle Age. The fight for relics is an important aspect of Arena games, because their possession and gold income can be decisive in the ultra late game if the mineral resources have run out.

Additionally, the center of the map is rather open but narrow due to the thick surrounding woodlines, which explains the name Arena. This makes the map rather one-dimensional and narrows down the possible angles of attack. With that, one or two well-placed castles can save your base entirely and also grant control over ressources in the center of map, which can benefit civilizations with good defensive possibilities. To generally raze those castles, Imperial Age siege units, i.e. trebuchets, bombard cannons or siege rams are needed. In particular, the access to strong late game options such as Bombard Cannons specifically can be crucial at that stage of the game, since those cannot only destroy buildings, but also defeat other siege weapons.

Civilizations[edit]

With the above, one can deduce which Civilizations are generally good on Arena. A good Arena civilzation combines the following:

  • A good economy to reach Castle Age as fast as possible and in addition to have a great economy-boom afterwards to afford expensive mid and late game army and technologies.
  • Thriving Siege weapons, as they can deal with defensive structures and also with huge masses of army.
  • A broad Monastery tech-tree allowing for good Monks. Especially, the access to the Redemption technology which allows the conversion of siege weapons can be an important tool for victory.
  • Exceptional defensive options.
  • General Late game abilities and fully upgraded units like Paladins.
  • Good non-gold units (called trash units) to close the game when your access to gold has run out.

Accordingly, to the best Arena-civilizations are counted (alphabetical order): Aztecs Aztecs, Britons Britons, Bohemians Bohemians, Burgundians Burgundians, Byzantines Byzantines, Lithuanians Lithuanians, Malay Malay, Teutons Teutons, Turks Turks

On the other hand, civilizations that have a hard time on Arena are among others: Berbers Berbers, Huns Huns, Tatars Tatars.

Versions[edit]

  • Arina: similar map with reduced Feudal Age wall HP before Feudal Age wall HP were halved in the game data
  • VAS version[1]
  • DemEyesRed Arena Cup (DERAC): map information (Voobly)
  • Clown Arena (created 2021): smaller area between the two bases, more space in the back and more wood (example: Showmatch JorDan vs TheViper)
  • Vintage Arena: first appearance at Arena Classic; offers more randomness than the current Arena (04/2022) but also more fairness than the old AoC Arena; description by JonSlow on discord: "This map offers the variety and excitement of the classic Arena scripts without the imbalances and unfair resource distributions. Starting food resources may or may not spawn outside, but are always in or out for both players. Relics still spawn in the middle terrain. Players can start far apart, but often find themselves very near their opponent’s walls. Stone walls are set to 1800HP".

Recent Tournament Appearances[edit]

This automatically generated table shows up to 10 most recent S-Tier and A-Tier tournaments.
Start dateEnd dateTournament
2024-06-022024-06-09Warlords IIIWarlords III
2024-05-132024-05-19Copa Latino AmericanaCopa Latino Americana
2024-04-082024-04-28World Rumble 2World Rumble 2
2024-03-102024-04-07Sudden DessasterSudden Dessaster
2024-01-062024-01-14Nili's Apartment Cup VNili's Apartment Cup V
2023-12-072023-12-29AoE2 Middle East TournamentAoE2 Middle East Tournament
2023-11-272023-12-17Copa 3k LibertadoresCopa 3k Libertadores
2023-11-202023-12-03The CartographersThe Cartographers
2023-11-012023-11-19Warlords IIWarlords II
2023-05-222023-07-06AoE2 Admirals League 2

Recent Games[edit]

This automatically generated table shows the 10 most recent games and can be modified here.
DateTimeGTournamentModeOpponentVs. OpponentVOD
2024-05-1819:00 UTCWarlords III: Qualifier 21v1GUKI Mexico SpanishVinchesterTurks Russia Vinchester
2024-05-1816:00 UTCWarlords III: Qualifier 21v1Jibatong China TeutonsDracKeNBohemians Czechia DracKeN
2024-05-1816:00 UTCWarlords III: Qualifier 21v1Bad Koala China CumansMiguelBurgundians Brazil Miguel
2024-05-1814:00 UTCWarlords III: Qualifier 21v1Z40 Taiwan SpanishRunningItalians Germany Running
2024-05-1702:00 UTCArgenLeague 31v1Rodrixs Argentina PolesLuchoBurgundians Argentina Lucho
2024-05-1623:00 UTCWarlords III: Qualifier 21v1Survivalist Canada MalayMonozBohemians Argentina Monoz
2024-05-1617:00 UTCWarlords III: Qualifier 21v1El Matador Germany TurksCapochBurgundians Argentina Capoch
2024-05-1617:00 UTCWarlords III: Qualifier 21v1Wisenatic Germany BurgundiansOzoneCumans Colombia Ozone
2024-05-1617:00 UTCWarlords III: Qualifier 21v1Wide Russia TurksWaRRioRBurgundians Russia WaRRioR
2024-05-1615:00 UTCWarlords III: Qualifier 21v1Lamo Latvia BurgundiansCloud (Taiwanese player)Turks Taiwan Cloud (Taiwanese player)

Trivia[edit]

Gallery[edit]

Additional Content[edit]

References[edit]