Baltic
From Liquipedia Age of Empires Wiki
Baltic
An ocean with peninsulas and sheltered bays.
Map Information
Creator:
Map Type:
Water
Starting TC(s):
1
Walls:
No
Nomad:
No
Player Capacity:
Up to 8
Game:
First Appearance:
The Age of Kings
Competition Span:
1999-09-30 — Present
Baltic is a Random Map in Age of Empires II.
Overview[edit]
An ocean with peninsulas and sheltered bays.
Baltic is a sea surrounded by a medium-sized piece of land on all sides. Baltic is a map which emphasizes good coordination between teammates and a player's navy and army. As noted on the map above, the strips of land separating the players are razor thin.
Fish is relatively abundant in the sea, so it is a highly reliable source of food and should be preferred over farms in many situations. The start-up for each player is standard, with a standard set of resources (two aggressive huntables, three or four passive huntables, eight small herdables or six cows, six berry bushes, normal amounts of stone and gold). Wild predators are absent on the map and the set of Relics is standard (five in a two-player map).
Strategic Basics[edit]
A player needs to focus on both land and water in order to emerge victorious from the battle. Focusing food production on fishing ships rather than farms is a good way to prevent overstraining wood economy.
As the teams are divided on land by narrow strips of land, Walling those places can be a good way to limit the opponent. After walling off an opponent, a player should focus on cross sea attacks using transports and Galleons, or placing military facilities on the land border.
Booming and turtle strategies are very effective on Baltic. Early land rush standard strategies (infantry, cavalry or archer rushes) may work only if the opponent forgets to wall the narrow points. Because of this, Galley rushes and land-to-rush strategies may be preferred.
Civilizations[edit]
Civilizations with advantages include:
- Civilizations with good navy: Vikings, Spanish, Byzantines, Malay, Italians, Portuguese, Persians, Koreans, Japanese, etc.
- Civilizations with good defense and particularly good towers and Castles: Koreans, Incas, Teutons, Byzantines, Turks, etc.
- Civilizations with bonuses regarding Fishing ships, or better shore fish workrate: Japanese, Malay, Italians, Indians.
Civilizations that may struggle:
Recent Tournament Appearances[edit]
This automatically generated table shows up to 10 most recent S-Tier and A-Tier tournaments.
Start date | End date | Tournament | |
---|---|---|---|
2024-04-07 | 2024-05-18 | Thalassocracy Cup | |
2023-11-01 | 2023-11-19 | Warlords II | |
2022-11-10 | 2022-11-27 | Warlords | |
2020-06-09 | 2020-10-04 | 2020 AOElympics | |
2019-08-30 | 2019-09-01 | Escape Champions League LAN Finals | |
2018-09-28 | 2018-09-30 | Hidden Cup | |
2018-07-23 | 2018-08-19 | Escape Champions League East Europe 4v4 | |
2018-07-04 | 2018-07-28 | Escape Champions League East Europe 1v1 | |
2018-01-29 | 2018-04-07 | The Legacy Cup II | |
2017-07-10 | 2017-11-04 | SY Nations Cup 3 |
Recent Games[edit]
This automatically generated table shows the 10 most recent games and can be modified here.
Date | Time | G | Tournament | Mode | Opponent | Vs. Opponent | VOD |
---|---|---|---|---|---|---|---|
2024-05-08 | 16:00 UTC | Thalassocracy Cup | 1v1 | Nicov | Sebastian | ||
2024-04-30 | 17:00 UTC | Thalassocracy Cup | 1v1 | Dark | Vinchester | ||
2024-04-30 | 15:30 UTC | Thalassocracy Cup | 1v1 | Target331 | Nicov | ||
2024-04-27 | 14:00 UTC | Thalassocracy Cup | 1v1 | Lucho | Barles | ||
2024-04-25 | 14:00 UTC | Thalassocracy Cup | 1v1 | Bad Koala | ACCM | ||
2024-04-23 | 19:00 UTC | Thalassocracy Cup: Round of 128 & Round of 64 | 1v1 | Target331 | F1Re | ||
2024-04-22 | 23:00 UTC | Thalassocracy Cup | 1v1 | Fedex | Nicov | ||
2024-04-21 | 22:30 UTC | Argeking Cup V | 1v1 | Lucky Rox | Lucho | ||
2024-04-21 | 16:00 UTC | Thalassocracy Cup: Round of 128 & Round of 64 | 1v1 | Somero | DauT | ||
2024-04-20 | 14:00 UTC | Thalassocracy Cup: Round of 128 & Round of 64 | 1v1 | Lucho | Z40 |
Gallery[edit]
in-game icon (AoEII:DE)