Town Center
From Liquipedia Age of Empires Wiki
Town Center
Building Information
First introduced:
Civilizations:
All (37/37)
Starting age:
Use:
- Create villagers
- Advance in the ages
- Research technologies
- Train Flemish Militia
Construction time:
2:30 (Castle Age), 4:30 (Feudal Age)
Size:
4x4 tiles
Garrison:
15 units
Line of sight:
8
Offense stats
Attack:
5
Attack type:
pierce
Range:
6
Projectile Speed:
7
Accuracy:
100%
Rate of Fire:
2.0
Description:
(ingame description)
(ingame description)
Used to train Villagers, deposit resources, advance to the next Age, and research technologies. Units can garrison inside for protection. Ranged Units and Villagers provide additional projectiles. Provides 5 population. Cannot be converted by enemy Monks.
The Town Center is a civilian building in Age of Empires II.
Relevant Technologies[edit]
- Masonry (+10% HP, +1/+1 armor, +3 building armor) · Architecture (+10% HP, +1/+1 armor, +3 building armor)
- Town Watch (+4 LOS) · Town Patrol (+4 LOS)
- Treadmill Crane (+20% construction speed)
- Fletching: +1 attack, +1 LOS).
- Bodkin Arrow: +1 attack, +1 LOS).
- Bracer: +1 attack, +1 LOS).
- Chemistry: +1 attack.
- Ballistics: arrows hit moving targets more easily.
- Herbal Medicine: Garrisoned units heal faster.
- Crenellations: Teuton unique technology. Garrisoned infantry can shoot arrows.
- Tigui: Malian unique technology. Town Centers shoot arrows without having to garrison units.
- Hill Forts: Lithuanian unique technology. It increases the range of Town Centers by 3.
- First Crusade: Sicilian unique technology. Each town center (up to max. 5) spawns 7 Serjeants upon completion.
- Flemish Revolution: Burgundian unique technology. All villagers get converted to Flemish Militia. Enables the training of Flemish Militia in the Town Center.
Bonuses[edit]
Civilization Bonuses[edit]
Britons: From Castle Age onwards, Town Centers cost -50% wood.
Bulgarians: Town Centers cost -50% stone.
Burgundians: Wheelbarrow is available in Dark Age. Wheelbarrow is available in Feudal Age.
Byzantines: Town Center has +20% HP in Feudal Age, +30% HP in Castle Age, +40% HP in Imperial Age. Town Watch is free. Advancing to Imperial Age is 33% cheaper.
Chinese: Town Centers provide 10 population space and have +5 Line of Sight.
Cumans: Cumans can construct a second Town Center in the Feudal Age.
Incas: Town Center costs -15% stone.
Italians: Researching the next age is 15% cheaper.
Malay: Advancing to the next age is 66% faster.
Malians: Town Center costs -15% wood.
Persians: The Town Center has 100% more HP and works 10% (Feudal Age), 15% (Castle Age) and 20% (Imperial Age) faster.
Sicilians: From Castle Age onwards, Town Centers are built 100% faster.
Spanish: Town Center is built 30% faster.
Teutons: Town Centers can garrison 25 units.
Vikings: Wheelbarrow and Handcart are free upon reaching the Feudal and Castle age.