Call to Arms

From Liquipedia Artifact Wiki

Call to Arms is the very first set of Artifact cards. It was released on November 28th, 2018, along with the game itself.

List of Cards[edit]

ImageCardColorRarityDamageArmorHealthEffect
...And One For MeBlueUncommonChoose a hero. Put a base copy of a random item equipped by that hero into your hand.
AbaddonGreenUncommon49
Act of DefianceGreenUncommonSilence a unit this round.
Aghanim's SanctumBlueUncommonActive: Fully restore your tower's Mana.
Allseeing One's FavorGreenRareModify a green hero with "Allies have +2 Regeneration."
Altar of the Mad MoonGreenUncommonAllied Melee Creeps have +2 Regeneration.
AnnihilationBlueRareCondemn all units
Aphotic ShieldGreenUncommonPurge enemy effects from a unit. Give that unit +2 Armor and +2 Retaliate this round.
Apotheosis BladeRareEquipped hero has +8 Attack and +4 Siege. Condemn units equipped hero deals battle damage to. Active: Condemn enemy improvements. Condemn each item equipped by equipped hero's combat target.
Arcane AssaultBlueCommonDeal 2 damage to the tower. Draw a card.
Arcane CensureBlackCommonModify the enemy tower with -1 Mana.
Arm the RebellionGreenCommonModify allied creeps with +2 Attack and +1 Armor.
Assassin's ApprenticeBlackCommon32Active: Choose a combat target for Assassin's Apprentice
Assassin's ShadowBlackRare155Siege 5. Assassin's Shadows has -2 Attack for each ally.
Assassin's VeilUncommonEquipped hero has +4 Health.
AssassinateBlackUncommonDeal 10 piercing damage to a unit in any lane.
Assault LaddersBlackUncommonAllies deal +2 damage when attacking a tower.
Assured DestructionBlackRareAll heroes have +4 Siege.
Astral ImprisonmentBlueUncommonStun a unit this round. Give that unit Damage Immunity this round.
At Any CostBlueRareDeal 6 damage to every unit.
Avernus' BlessingGreenCommonModify a unit with +2 Attack.
AxeRedRare6210
Ball LightningBlackRareMove an allied black hero to an empty combat position in any lane.
Barbed MailRareEquipped hero has +1 Armor and +2 Retaliate.
BarracksBlueUncommonSummon a Melee Creep into this lane each deployment phase.
BeastmasterRedCommon512
BellowGreenCommonMove a creep to a random other lane.
Berserker's CallRedRareChoose an allied red hero. It battles its enemy neighbors.
Better Late Than NeverBlueCommonSummon a Melee Creep into any lane.
Bitter EnemiesBlackRareAfter the combat phase, remove a charge from Bitter Enemies. Before the action phase, if there are zero charges on Bitter Enemies, deal 6 damage to both towers.
Blade of the VigilCommonEquipped hero has +2 Attack and +4 Cleave.
Blink DaggerUncommonEquipped hero has +2 Attack.
Blood RageBlackCommonSilence a unit this round. Give that unit +4 Attack this round.
BloodseekerBlackCommon77
Bolt of DamoclesBlueRareDeal 20 damage to the enemy tower.
Book of the DeadCommonEquipped hero has +4 Health. Add a charge to Book of the Dead after an allied Melee Creep dies. Active: Summon a Zombie for each charge and remove all charges.
Bounty HunterBlackCommon77
Bracers of SacrificeRareEquipped hero has +2 Armor. Active: Deal 6 damage to equipped hero's enemy neighbors and condem equipped hero.
BristlebackRedCommon812
BroadswordCommonEquipped hero has +4 Attack.
Bronze LegionnaireRedCommon422
Burning OilRedUncommonYour tower has +2 Retaliate.
Buying TimeBlueCommonGive two random cards in opponent's hand +2 Lock.
Call the ReservesBlueUncommonSummon two Melee Creeps into any lane.
Caught UnpreparedGreenRareStun a hero until they equip an item.
Centaur HunterRedBasic48
Centaur WarrunnerRedRare414
Chain FrostBlackRareDeal 3 damage to a unit. Repeat 7 times: Deal 3 damage to a random unit to its left or right.
ChainmailCommonEquipped hero has +2 Armor.
Champion of the AncientGreenRare26Play Effect: Modify Champion of the Ancient with +1 Attack, +1 Health, and +1 Cleave for each enemy.
Cheating DeathGreenRareActive: Give a unit a Death Shield this round. May only be used if there is an allied green hero in this lane.
ChenGreenRare49
Claszureme HourglassUncommonEquipped hero has +4 Health. Whenever opponent draws a card, give that card +1 Lock if equipped hero is in any lane.
ClaymoreUncommonEquipped hero has +8 Attack.
Cleansing RiteGreenUncommonPurge your opponent's effects from a hero.
Clear the DeckRedCommonGive allied heroes +4 Cleave this round.
Cloak of Endless CarnageRareEquipped hero has +8 Health. Draw a card after an allied neighbor of equipped hero dies.
Collateral DamageBlackCommonModify a black hero with +3 Siege.
Combat TrainingRedCommonModify a hero with +2 Attack.
CompelBlueUncommonChoose a unit. Choose a combat target for it. Draw a card.
ConflagrationBlueRareDeal 2 damage to each enemy before the action phase.
Coordinated AssaultBlackRareModify a black hero with "After you play a black card, give this hero and its allied neighbors +2 Attack this round."
Corrosive MistGreenRareCondemn all equipped items.
Coup de GraceBlackCommonDiscard a random card. Condemn a hero.
Crippling BlowRedCommonModify a hero with -2 Attack.
Crystal MaidenBlueCommon25
Cunning PlanBlueCommonSwap a unit with one of its allied neighbors. Draw a card.
Curse of AtrophyGreenRareModify enemy heroes with -2 Attack.
Cursed SatyrRedUncommon66Summon a Zombie for your opponent after the combat phase.
Dark SeerGreenCommon59
Defend the WeakGreenUncommonModify a unit with "This unit's allied neighbors have +2 Armor."
Defensive BloomGreenUncommonSummon two Roseleaf Walls.
Defensive StanceRedCommonGive a hero +3 Armor this round.
Demagicking MaulUncommonEquipped hero has +2 Attack. Active: Condemn a random enemy improvement. May only be used if equipped hero is unblocked.
Diabolic RevelationBlueUncommonDraw 2 cards. Deal 2 damage to allies in all lanes.
Dimensional PortalBlueCommonSummon three Melee Creeps.
Dirty DeedsBlackUncommonDeal 2 damage to the enemy tower for each of its improvements.
Disciple of NevermoreBlackCommon4-24Other allies have +2 Attack and -2 Armor.
Divided We StandBlueRareSummon a Meepo.
Divine InterventionGreenUncommonGive allies Damage Immunity this round.
Divine PurposeGreenRareModify a unit with Damage Immunity.
Double EdgeRedRareGive a red hero +8 Attack and -8 Armor this round.
Drow RangerGreenRare47
DuelRedUncommonChoose an allied red hero and another unit. They battle each other.
EarthshakerBlueRare27
Echo SlamBlueRareDeal damage to each enemy equal to the number of enemies.
EclipseBlueUncommonRepeat one time for each charge: Deal 3 piercing damage to a random enemy.
Emissary of the QuorumGreenRare1210Active: Modify allies with +2 Attack and +2 Health.
EmpowerGreenCommonModify a unit with +3 Attack and +3 Cleave.
EnchantressGreenCommon48
Enough Magic!RedUncommonProceed to the combat phase.
EnrageRedCommonGive a red hero +4 Attack and +4 Armor this round.
Escape RouteBlackRareActive: Return an allied hero to the Fountain.
Fight Through the PainRedCommonGive a red hero +2 Armor this round.
Fog of WarBlueRareEach enemy has a 50% chance of being disarmed this round.
ForesightBlueCommonDraw 2 cards.
Forward ChargeBlackUncommonGive allies +2 Siege this round. Allies change their combat target to the unit or tower across from them.
Fractured TimelineBlueRareBefore the action phase, give a random card in opponent's had +1 Lock.
Friendly FireBlueUncommonChoose two enemies. They battle each other.
FrostbiteBlueCommonDeal 2 damage to a unit and disarm it this round.
Fur-lined MantleCommonEquipped hero has +8 Health.
GankBlackUncommonChoose an allied black hero. Choose another unit in any lane. They battle each other.
Glyph of ConfusionBlueRareWhenever any unit enters this lane, stun it this round.
God's StrengthRedCommonModify a red hero with +4 Attack.
Golden TicketUncommonGet a random item from the Secret Shop.
Grand MeleeRedRareIf there is an allied red hero in this lane, all heroes have +2 Cleave.
Grazing ShotBlackCommonDeal 2 damage to a unit in any lane.
GustGreenRareSilence an enemy hero and its allied neighbors this round.
Hand of GodGreenRareFully heal each ally. Give allies Damage Immunity this round.
Heartstopper AuraBlackCommonModify a black hero with "Deal 2 piercing damage to this hero's enemy neighbors before the action phase."
Hellbear CripplerRedCommon33When Hellbear Crippler deals battle damage to a unit, modify that unity with -1 Attack.
Helm of the DominatorUncommonEquipped hero has +3 Armor. Active: Get control of an enemy creep.
Hero's CapeUncommonEquipped hero has +16 Health.
Heroic ResolveRedRareModify a red hero with "After you play a non-item card costing 2 or less, modify this hero with +2 Health."
Hip FireBlackCommonDeal 4 damage to a unit. Get initiative.
Homefield AdvantageGreenUncommonBefore the action phase disarm a random enemy this round.
Horn of the AlphaRareEquipped hero has +4 Health. Active: Summon a Thunderhide Pack.
Hound of WarBlackBasic21
Howling MindBlueUncommonYou and your opponent draw an extra card each round.
IgniteBlueCommonDeal 1 piercing damage to each enemy before the action phase.
Incarnation of SelemeneBlueRare311Fully restore your towers Mana after you play any card.
IntimidationGreenCommonMove a unit to a random other lane.
Ion ShellGreenCommonModify a unit with +3 Retaliate.
Iron Branch ProtectionGreenUncommonGive a unit in any lane +3 Armor until end of its next combat phase.
Iron Fog GoldmineBlackCommonGet 3 gold after the combat phase.
Jasper DaggersUncommonEquipped hero has +2 Attack and Pierce. Equip Effect: Purge your opponent's effects from equipped hero.
JukeGreenCommonSwap an ally with one of its allied neighbors.
KannaBlueRare212
Keenfolk GolemRedRare1313Play Effect: Discard your hand.
Keenfolk MusketCommonEquipped hero has +2 Attack. Active: Deal 2 damage to a unit.
Keenfolk PlateUncommonEquipped hero has +1 Armor. Equipped hero has +1 Armor for each of its attackers. Equipped hero's attackers have -1 Armor.
Keenfolk TurretBlackUncommonActive: Deal 2 piercing damage to a unit.
Kraken ShellRedUncommonModify a red hero with +1 Armor. Get initiative.
Legion CommanderRedUncommon618
Legion Standard BearerRedUncommon06Legion Standard Bearer's allied neighbors have +4 Attack.
LichBlackRare59
Lightning StrikeBlueCommonDeal 6 damage to the enemy tower.
LionBlackCommon65
Lodestone DemolitionBlackUncommonDeal damage to the enemy tower equal to the total Armor on enemies.
Lost in TimeBlueUncommonGive three random cards in opponent's hand +3 Lock.
Loyal BeastRedBasic313When Loyal Beast deals battle damage to a unit, modify that unit with -1 Attack.
LunaBlueUncommon38
LycanGreenCommon410
MagnusGreenCommon419
Mana DrainBlackCommonGive the enemy tower -2 Mana this round and give your tower +2 Mana this round.
March of the MachinesBlackRareBefore the action phase, if there are charges on March of the Machines, remove one and deal 2 damage to the enemy tower and 2 damage to each enemy.
Marrowfell BrawlerRedRare616
MazzieRedCommon636
MeepoBlueRare45
Mercenary ExilesRedRare214Active: Spend all your gold. Modify Mercenary Exiles with +X Attack and +X Health where X is half the gold spent.
Messenger RookeryBlueCommonActive: Choose an ally. Choose a combat target for it.
Mist of AvernusGreenUncommonModify allies with +1 Attack before the action phase.
Murder PlotBlackUncommonGive a black hero +8 Attack this round. Choose a combat target for it.
Mystic FlareBlueCommonDeal 12 damage evenly divided among a unit and its allied neighbors.
NecrophosBlackCommon56
Nether WardRedRareAfter opponent plays a spell, deal 3 damage to the enemy tower.
New OrdersRedCommonChoose an ally. Choose a combat target for it.
Nyctasha's GuardRareEquipped hero has +1 Armor. Active: Move equipped hero's enemy neighbors to random other lanes.
Obliterating OrbUncommonCondemn an improvement.
Oglodi CatapultBlackUncommon04Deal 2 piercing damage to the enemy tower before the action phase.
Oglodi VandalBlackCommon44Play Effect: Deal 4 damage to the enemy tower.
Ogre ConscriptRedCommon727
Ogre Corpse TosserRedRare210Deal 2 piercing damage to the enemy tower after an allied Melee Creep dies.
Ogre MagiBlueCommon37
OmniknightGreenRare512
Outworld DevourerBlueUncommon47
Path of the BoldRedRareAfter you play a red card, modify a random ally with +1 Attack.
Path of the CunningBlackRareAfter you play a black card, modify a random ally with +1 Siege.
Path of the DreamerGreenRareAfter you play green card, give your tower +3 Regeneration until end of round.
Path of the WiseBlueRareAfter you play a blue card, deal 1 piercing damage to a random enemy.
PaydayBlackCommonDouble your gold.
Phantom AssassinBlackCommon68
Phase BootsUncommonEquipped hero has +4 Health. Active: Swap equipped hero with another ally.
Pick OffBlackUncommonDeal 4 damage to a unit in any lane.
Pick a FightRedCommonChoose an allied hero. It taunts. Choose a combat target for it.
Pit Fighter of QuoidgeBlackRare28Modify Pit Fighter of Quoidge with +2 Attack after an allied neighbor dies.
Plague WardBlueBasic13Before the action phase, deal 2 piercing damage to a random enemy neighbor of Plague Ward.
PlatemailUncommonEquipped hero has +4 Armor.
Poaching KnifeRareEquipped hero has +2 Attack. Get 5 gold after an enemy hero dies. Get 1 gold after an enemy creep dies.
Poised to StrikeRedRareGive a red hero +4 Attack this round.
PrellexBlueUncommon35
Prey on the WeakBlueRareSummon a Hound of War for every damaged unit.
Primal RoarRedCommonStun a unit blocking an allied red hero this round. Move that unit's allied neighbors to random other lanes.
PugnaRedRare69
Rampaging HellbearGreenRare23Modify Rampaging Hellbear with +4 Attack after the combat phase.
RavenhookBlackRare36Active: Condemn a random item equipped by the unit blocking Ravehook. Get gold equal to the base coast of that item.
Ravenous MassBlackRare11Active: Condemn Ravenous Mass's allied neighbors. Modify Ravenous Mass with their Attack and Health.
RazeRedRareCondemn all enemy improvements.
Rebel DecoyGreenCommon23Active: Swap Rebel Decoy with another ally.
Rebel InstigatorRedUncommon23After the combat phase, if Rebel Instigator dealt battle damage to a creep this round, summon a Rebel Instigator.
Red Mist MaulCommonEquipped hero has +2 Attack and +5 Siege.
Red Mist PillagerRedUncommon42After the combat phase, if Red Mist Pillager dealt battle damage to a tower this round, summon a Red Mist Pillager.
Relentless PursuitBlackUncommonChoose a unit in another lane. Move a random allied black hero from this lane to that lane. Deal 2 damage to the chosen unit.
Relentless ZombieBlueCommon22Play Effect: Give Relentless Zombie a Death Shield.
Remote DetonationBlueRareDeal 5 damage to each enemy across from an empty combat position
Rend ArmorRedUncommonModify a unit with -X Armor where X is its Armor.
Restoration EffortGreenUncommonHeal your tower 8.
Revtel ConvoyGreenRare02Revtel Convoy has +X Attack where X is equal to half your gold.
Revtel InvestmentsBlackRareAdd a charge to Revtel Investments after the combat phase. Active: Get 4 gold for each charge. Condemn Revtel Investments.
Revtel Signet RingUncommonEquipped hero has +4 Health and -3 Bounty.
Ring of TarrasqueCommonEquipped hero has +4 Health and +6 Regeneration.
Rising AngerRedRareModify a red hero with "After you play a non-item card costing 2 or less, modify this hero with +1 Attack."
Ristul EmblemRareEquipped hero has +4 Health and -2 Armor. The unit blocking equipped hero has -2 Armor.
RixGreenUncommon37
Rolling StormBlueUncommonDeal 2 damage to all towers in all lanes.
Roseleaf DruidGreenCommon26
Roseleaf RejuvenatorGreenCommon77Play Effect: Heal your tower 7.
Roseleaf WallGreenBasic08
RoutedRedRareModify enemy heroes at the Fountain with -X Attack where X is half their Attack. Modify them with "Your tower has -1 Mana."
Rumusque BlessingGreenCommonChoose a lane. Modify allies in that lane with +3 Health.
Rumusque VestmentsCommonEquipped hero has +1 Armor. Active: Heal a unit 4.
Satyr DuelistGreenCommon35Modify Satyr Duelist with +2 Attack after the combat phase.
Satyr MagicianBlueUncommon25Active: Fully restore your tower's Mana.
Savage WolfGreenCommon33Modify Savage Wolf with +1 Attack and +2 Health after the combat phase.
Selemene's FavorGreenCommonYour tower has +2 Mana.
Self SabotageBlueUncommonModify two random cards in opponent's hand with "Deal 6 damage to a random allied tower in any lane."
Selfish ClericGreenCommon44Fully heal Selfish Cleric after the combat phase.
Seraphim ShieldRareEquipped hero has +2 Armor. All units have -2 Attack.
Shield of AquilaRareEquipped hero has +2 Armor. Equipped hero's allied neighbors have +3 Armor.
Shield of BasiliusCommonEquipped hero has +2 Armor. Equipped hero's allied neighbors have +1 Armor.
Shiva's GuardRareEquipped hero has +2 Armor. Active: Modify a unit and its allied neighbors with -2 Attack.
Shop DeedRareEach item in your Secret Shop costs X less gold, where X is equal to its base cost.
Sister of the VeilBlackUncommon45Active: Choose a combat target for Sister of the Veil.
Skywrath MageBlueCommon36
SlayBlackCommonCondemn a creep.
Smash Their Defenses!RedUncommonCondemn an improvement. Draw a card.
Smeevil ArmsmasterRedUncommon22Play Effect: Modify a random allied hero with +2 Attack.
Smeevil BlacksmithGreenUncommon22Play Effect: Modify a random allied hero with +1 Armor.
SniperBlackUncommon56
Sorla KhanBlackUncommon86
Soul of SpringGreenRareModify a hero with "After you play a green card, give this hero and its allied neighbors +4 Regeneration this round."
Sow VenomBlueCommonSummon two Plague Wards.
Spot WeaknessRedUncommonGive a hero and its allied neighbors Pierce this round. Draw a card.
Spring the TrapRedRareSummon two Centaur Hunters into any lane.
Stars AlignGreenUncommonGive your tower +3 Mana this round.
Steal StrengthGreenUncommonGive a unit -4 Attack this round and give another unit +4 Attack this round.
Steam CannonBlackRareActive: Deal 4 piercing damage to a unit in any lane.
Steel ReinforcementRedCommonYour tower has +1 Armor.
Stonehall CloakCommonEquipped hero has +4 Health. Modify Stonehall Cloak with "Equipped hero has +2 Health" after the combat phase.
Stonehall EliteRedUncommon422Modify Stonehall with +2 Attack and +2 Health after a unit blocking it dies.
Stonehall PikeCommonEquipped hero has +2 Attack. Modify Stonehall Pike with "Equipped hero has +1 Attack" after the combat phase.
Stonehall PlateCommonEquipped hero has +1 Armor. Modify Stonehall Plate with "Equipped hero has +1 Armor" after the combat phase.
Storm SpiritBlackRare46
Strafing RunBlueCommonDeal 2 damage to each enemy creep.
Sucker PunchRedCommonStun a unit blocking an allied red hero this round. Deal 2 damage to that unit.
SvenRedCommon511
Temple of WarRedUncommonAll equipped heroes have +2 Attack and +1 Armor.
The Cover of NightBlackRareMove an allied black hero to another lane. Give that hero +4 Attack and +7 Siege until end of its next combat phase.
The OathBlackRareYou can not play spells or creeps while this is the active lane. If there is an allied black hero in this lane, allies have +4 Attack.
The Omexe ArenaRedUncommonDraw a card after a hero dies.
The Tyler EstateBlackUncommonBoth towers have -2 Mana.
Thundergod's WrathBlueCommonDeal 4 piercing damage to each enemy hero in all lanes.
Thunderhide AlphaGreenRare252
Thunderhide PackGreenCommon1414Siege 6.
ThunderstormBlueUncommonDeal 4 damage to each enemy.
TidehunterRedUncommon2118
TimbersawRedUncommon411
Time of TriumphRedRareModify allied heroes with +4 Attack, +4 Armor, +4 Health, +4 Cleave, +4 Retaliate, and +4 Siege.
TinkerBlackRare75
Tower BarrageBlueCommonDeal 2 damage to each enemy.
TrackBlackCommonGive a hero +10 Bounty until it dies.
Treant ProtectorGreenCommon410
TrebuchetsBlackCommonDeal 2 piercing damage to the enemy tower before the action phase.
Tresdin's StandardsRedRareModify a red hero with "After you play a red card, give this hero and its allied neighbors +1 Attack and +1 Armor this round."
Troll SoothsayerBlueUncommon28Draw an extra card each round.
Tyler Estate CensorBlackUncommon28The enemy tower has -1 Mana.
Unearthed SecretsGreenRareDraw a card after the combat phase if your tower was dealt damage this round.
Unsupervised ArtilleryBlackUncommonActive: Deal 4 piercing damage to the enemy tower. May only be used if there are no unblocked enemies.
Untested GruntBlackCommon42
UrsaRedCommon710
VenomancerBlueCommon26
VentriloquyBlueCommonChoose a unit. It taunts.
Verdant RefugeGreenCommonAllies have +1 Armor
Vesture of the TyrantRareEquipped hero has +3 Armor and Rapid Deployment. Your tower has +3 Armor.
Vhoul MartyrGreenCommon22Death Effect: Modify allies with +1 Attack and +1 Health.
ViperGreenUncommon410
Viper StrikeGreenUncommonGive a unit "Deal 2 piercing damage to this unit before the action phase" until it dies.
Viscous Nasal GooRedCommonModify a unit with -2 Armor.
WatchtowerBlueRareWhenever an enemy improvement enters this lane, draw a card.
Whirling DeathRedUncommonChoose an allied red hero. Deal 2 damage to its enemy neighbors and give them -2 Attack this round.
Whispers of MadnessBlueRareStun an enemy this round and stun allied heroes in all lanes this round.
Wingfall HammerRareEquipped hero has +4 Attack. Active: Give equipped hero and its allied neighbors +X Regeneration this round where X is half its Attack.
Winter WyvernBlackUncommon66
Winter's CurseBlackUncommonDisarm a unit until end of round. That unit's allied neighbors battle it.
Wrath of GoldBlueRareSpend all your gold. Repeat one time for each gold spent: Deal 4 damage to a random ally or enemy.
ZeusBlueCommon37