Creep Cards
From Liquipedia Artifact Wiki
Creep Cards are non-hero units cards played into lanes. They have attack and health and may also possess armor or other additional abilities.
List[edit]
Image | Card | Color | Rarity | Damage | Armor | Health | Effect |
---|---|---|---|---|---|---|---|
Assassin's Apprentice | Black | Common | 3 | 2 | Active: Choose a combat target for Assassin's Apprentice | ||
Assassin's Shadow | Black | Rare | 15 | 5 | Siege 5. Assassin's Shadows has -2 Attack for each ally. | ||
Bronze Legionnaire | Red | Common | 4 | 2 | 2 | ||
Centaur Hunter | Red | Basic | 4 | 8 | |||
Champion of the Ancient | Green | Rare | 2 | 6 | Play Effect: Modify Champion of the Ancient with +1 Attack, +1 Health, and +1 Cleave for each enemy. | ||
Cursed Satyr | Red | Uncommon | 6 | 6 | Summon a Zombie for your opponent after the combat phase. | ||
Disciple of Nevermore | Black | Common | 4 | -2 | 4 | Other allies have +2 Attack and -2 Armor. | |
Emissary of the Quorum | Green | Rare | 1 | 2 | 10 | Active: Modify allies with +2 Attack and +2 Health. | |
Hellbear Crippler | Red | Common | 3 | 3 | When Hellbear Crippler deals battle damage to a unit, modify that unity with -1 Attack. | ||
Hound of War | Black | Basic | 2 | 1 | |||
Incarnation of Selemene | Blue | Rare | 3 | 11 | Fully restore your towers Mana after you play any card. | ||
Keenfolk Golem | Red | Rare | 13 | 13 | Play Effect: Discard your hand. | ||
Legion Standard Bearer | Red | Uncommon | 0 | 6 | Legion Standard Bearer's allied neighbors have +4 Attack. | ||
Loyal Beast | Red | Basic | 3 | 1 | 3 | When Loyal Beast deals battle damage to a unit, modify that unit with -1 Attack. | |
Marrowfell Brawler | Red | Rare | 6 | 16 | |||
Melee Creep | Basic | 2 | 4 | ||||
Mercenary Exiles | Red | Rare | 2 | 1 | 4 | Active: Spend all your gold. Modify Mercenary Exiles with +X Attack and +X Health where X is half the gold spent. | |
Oglodi Catapult | Black | Uncommon | 0 | 4 | Deal 2 piercing damage to the enemy tower before the action phase. | ||
Oglodi Vandal | Black | Common | 4 | 4 | Play Effect: Deal 4 damage to the enemy tower. | ||
Ogre Conscript | Red | Common | 7 | 2 | 7 | ||
Ogre Corpse Tosser | Red | Rare | 2 | 10 | Deal 2 piercing damage to the enemy tower after an allied Melee Creep dies. | ||
Pit Fighter of Quoidge | Black | Rare | 2 | 8 | Modify Pit Fighter of Quoidge with +2 Attack after an allied neighbor dies. | ||
Plague Ward | Blue | Basic | 1 | 3 | Before the action phase, deal 2 piercing damage to a random enemy neighbor of Plague Ward. | ||
Prowler Vanguard | Green | Basic | 0 | 8 | Prowler Vanguard's allied neighbors have +1 Armor. | ||
Rampaging Hellbear | Green | Rare | 2 | 3 | Modify Rampaging Hellbear with +4 Attack after the combat phase. | ||
Ravenhook | Black | Rare | 3 | 6 | Active: Condemn a random item equipped by the unit blocking Ravehook. Get gold equal to the base coast of that item. | ||
Ravenous Mass | Black | Rare | 1 | 1 | Active: Condemn Ravenous Mass's allied neighbors. Modify Ravenous Mass with their Attack and Health. | ||
Rebel Decoy | Green | Common | 2 | 3 | Active: Swap Rebel Decoy with another ally. | ||
Rebel Instigator | Red | Uncommon | 2 | 3 | After the combat phase, if Rebel Instigator dealt battle damage to a creep this round, summon a Rebel Instigator. | ||
Red Mist Pillager | Red | Uncommon | 4 | 2 | After the combat phase, if Red Mist Pillager dealt battle damage to a tower this round, summon a Red Mist Pillager. | ||
Relentless Zombie | Blue | Common | 2 | 2 | Play Effect: Give Relentless Zombie a Death Shield. | ||
Revtel Convoy | Green | Rare | 0 | 2 | Revtel Convoy has +X Attack where X is equal to half your gold. | ||
Roseleaf Druid | Green | Common | 2 | 6 | |||
Roseleaf Rejuvenator | Green | Common | 7 | 7 | Play Effect: Heal your tower 7. | ||
Roseleaf Wall | Green | Basic | 0 | 8 | |||
Satyr Duelist | Green | Common | 3 | 5 | Modify Satyr Duelist with +2 Attack after the combat phase. | ||
Satyr Magician | Blue | Uncommon | 2 | 5 | Active: Fully restore your tower's Mana. | ||
Savage Wolf | Green | Common | 3 | 3 | Modify Savage Wolf with +1 Attack and +2 Health after the combat phase. | ||
Selfish Cleric | Green | Common | 4 | 4 | Fully heal Selfish Cleric after the combat phase. | ||
Sister of the Veil | Black | Uncommon | 4 | 5 | Active: Choose a combat target for Sister of the Veil. | ||
Smeevil Armsmaster | Red | Uncommon | 2 | 2 | Play Effect: Modify a random allied hero with +2 Attack. | ||
Smeevil Blacksmith | Green | Uncommon | 2 | 2 | Play Effect: Modify a random allied hero with +1 Armor. | ||
Stonehall Elite | Red | Uncommon | 4 | 2 | 2 | Modify Stonehall with +2 Attack and +2 Health after a unit blocking it dies. | |
Thunderhide Alpha | Green | Rare | 25 | 2 | |||
Thunderhide Pack | Green | Common | 14 | 14 | Siege 6. | ||
Troll Soothsayer | Blue | Uncommon | 2 | 8 | Draw an extra card each round. | ||
Tyler Estate Censor | Black | Uncommon | 2 | 8 | The enemy tower has -1 Mana. | ||
Untested Grunt | Black | Common | 4 | 2 | |||
Vhoul Martyr | Green | Common | 2 | 2 | Death Effect: Modify allies with +1 Attack and +1 Health. | ||
Zombie | Black | Basic | 2 | 2 |