Creep Cards

From Liquipedia Artifact Wiki

Creep Cards are non-hero units cards played into lanes. They have attack and health and may also possess armor or other additional abilities.

List[edit]

Card Rarity Color Damage Armor Health Effect
Assassin's Apprentice Common Black 3 2 Active: Choose a combat target for Assassin's Apprentice
Assassin's Shadow Rare Black 15 5 Siege 5. Assassin's Shadows has -2 Attack for each ally.
Bronze Legionnaire Common Red 4 2 2
Centaur Hunter Basic Red 4 8
Champion of the Ancient Rare Green 2 6 Play Effect: Modify Champion of the Ancient with +1 Attack, +1 Health, and +1 Cleave for each enemy.
Cursed Satyr Uncommon Red 6 6 Summon a Zombie for your opponent after the combat phase.
Disciple of Nevermore Common Black 4 -2 4 Other allies have +2 Attack and -2 Armor.
Emissary of the Quorum Rare Green 1 2 10 Active: Modify allies with +2 Attack and +2 Health.
Hellbear Crippler Common Red 3 3 When Hellbear Crippler deals battle damage to a unit, modify that unity with -1 Attack.
Horde Catapult Uncommon Black 0 4 Deal 2 piercing damage to the enemy tower before the action phase.
Hound of War Basic Black 2 1
Incarnation of Selemene Rare Blue 3 11 Fully restore your towers Mana after you play any card.
Keenfolk Golem Rare Red 13 13 Play Effect: Discard your hand.
Legion Standard Bearer Uncommon Red 0 6 Legion Standard Bearer's allied neighbors have +4 Attack.
Loyal Beast Basic Red 3 1 3 When Loyal Beast deals battle damage to a unit, modify that unit with -1 Attack.
Marrowfell Brawler Rare Red 6 16
Melee Creep Basic 2 4
Mercenary Exiles Rare Red 2 1 4 Active: Spend all your gold. Modify Mercenary Exiles with +X Attack and +X Health where X is half the gold spent.
Oglodi Vandal Common Black 4 4 Play Effect: Deal 4 damage to the enemy tower.
Ogre Conscript Common Red 7 2 7
Ogre Corpse Tosser Rare Red 2 10 Deal 2 piercing damage to the enemy tower after an allied Melee Creep dies.
Pit Fighter of Quoidge Rare Black 2 8 Modify Pit Fighter of Quoidge with +2 Attack after an allied neighbor dies.
Plague Ward Basic Blue 1 3 Before the action phase, deal 2 piercing damage to a random enemy neighbor of Plague Ward.
Prowler Vanguard Basic Green 0 8 Prowler Vanguard's allied neighbors have +1 Armor.
Rampaging Hellbear Rare Green 2 3 Modify Rampaging Hellbear with +4 Attack after the combat phase.
Ravenhook Rare Black 3 6 Active: Condemn a random item equipped by the unit blocking Ravehook. Get gold equal to the base coast of that item.
Ravenous Mass Rare Black 1 1 Active: Condemn Ravenous Mass's allied neighbors. Modify Ravenous Mass with their Attack and Health.
Rebel Decoy Common Green 2 3 Active: Swap Rebel Decoy with another ally.
Rebel Instigator Uncommon Red 2 3 After the combat phase, if Rebel Instigator dealt battle damage to a creep this round, summon a Rebel Instigator.
Red Mist Pillager Uncommon Red 4 2 After the combat phase, if Red Mist Pillager dealt battle damage to a tower this round, summon a Red Mist Pillager.
Relentless Zombie Common Blue 2 2 Play Effect: Give Relentless Zombie a Death Shield.
Revtel Convoy Rare Green 0 2 Revtel Convoy has +X Attack where X is equal to half your gold.
Roseleaf Druid Common Green 2 6
Roseleaf Rejuvenator Common Green 7 7 Play Effect: Heal your tower 7.
Roseleaf Wall Basic Green 0 8
Satyr Duelist Common Green 3 5 Modify Satyr Duelist with +2 Attack after the combat phase.
Satyr Magician Uncommon Blue 2 5 Active: Fully restore your tower's Mana.
Savage Wolf Common Green 3 3 Modify Savage Wolf with +1 Attack and +2 Health after the combat phase.
Selfish Cleric Common Green 4 4 Fully heal Selfish Cleric after the combat phase.
Sister of the Veil Uncommon Black 4 5 Active: Choose a combat target for Sister of the Veil.
Smeevil Armsmaster Uncommon Red 2 2 Play Effect: Modify a random allied hero with +2 Attack.
Smeevil Blacksmith Uncommon Green 2 2 Play Effect: Modify a random allied hero with +1 Armor.
Stonehall Elite Uncommon Red 4 2 2 Modify Stonehall with +2 Attack and +2 Health after a unit blocking it dies.
Thunderhide Alpha Rare Green 25 2
Thunderhide Pack Common Green 14 14 Siege 6.
Troll Soothsayer Uncommon Blue 2 8 Draw an extra card each round.
Tyler Estate Censor Uncommon Black 2 8 The enemy tower has -1 Mana.
Untested Grunt Common Black 4 2
Vhoul Martyr Common Green 2 2 Death Effect: Modify allies with +1 Attack and +1 Health.
Zombie Basic Black 2 2

References[edit]