Cards Portal
From Liquipedia Artifact Wiki
Card | Cost | Rarity | Type | Color | ![]() |
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Effect | |
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...And One For Me | 4 | ![]() |
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Blue | Choose a hero. Put a base copy of a random item equipped by that hero into your hand. | |||
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Abaddon | ![]() |
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Green | 4 | 9 | |||
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Act of Defiance | 5 | ![]() |
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Green | Silence a unit this round. | |||
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Aghanim's Sanctum | 4 | ![]() |
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Blue | Active: Fully restore your tower's Mana. | |||
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Allseeing One's Favor | 4 | ![]() |
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Green | Modify a green hero with "Allies have +2 Regeneration." | |||
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Altar of the Mad Moon | 4 | ![]() |
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Green | Allied Melee Creeps have +2 Regeneration. | |||
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Annihilation | 6 | ![]() |
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Blue | Condemn all units | |||
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Aphotic Shield | 2 | ![]() |
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Green | Purge enemy effects from a unit. Give that unit +2 Armor and +2 Retaliate this round. | |||
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Apotheosis Blade | 25 | ![]() |
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Equipped hero has +8 Attack and +4 Siege. Condemn units equipped hero deals battle damage to. Active: Condemn enemy improvements. Condemn each item equipped by equipped hero's combat target. | ||||
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Arcane Assault | 4 | ![]() |
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Blue | Deal 2 damage to the tower. Draw a card. | |||
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Arcane Censure | 4 | ![]() |
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Black | Modify the enemy tower with -1 Mana. | |||
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Arm the Rebellion | 4 | ![]() |
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Green | Modify allied creeps with +2 Attack and +1 Armor. | |||
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Assassin's Apprentice | 2 | ![]() |
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Black | 3 | 2 | Active: Choose a combat target for Assassin's Apprentice | |
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Assassin's Shadow | 7 | ![]() |
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Black | 15 | 5 | Siege 5. Assassin's Shadows has -2 Attack for each ally. | |
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Assassin's Veil | 4 | ![]() |
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Equipped hero has +4 Health. | ||||
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Assassinate | 7 | ![]() |
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Black | Deal 10 piercing damage to a unit in any lane. | |||
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Assault Ladders | 3 | ![]() |
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Black | Allies deal +2 damage when attacking a tower. | |||
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Assured Destruction | 3 | ![]() |
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Black | All heroes have +4 Siege. | |||
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Astral Imprisonment | 4 | ![]() |
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Blue | Stun a unit this round. Give that unit Damage Immunity this round. | |||
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At Any Cost | 3 | ![]() |
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Blue | Deal 6 damage to every unit. | |||
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Avernus' Blessing | 3 | ![]() |
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Green | Modify a unit with +2 Attack. | |||
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Axe | ![]() |
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Red | 6 | 2 | 10 | ||
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Ball Lightning | 3 | ![]() |
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Black | Move an allied black hero to an empty combat position in any lane. | |||
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Barbed Mail | 5 | ![]() |
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Equipped hero has +1 Armor and +2 Retaliate. | ||||
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Barracks | 5 | ![]() |
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Blue | Summon a Melee Creep into this lane each deployment phase. | |||
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Battlefield Control | 1 | ![]() |
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Blue | Choose a unit. Choose a combat target for it. | |||
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Beastmaster | ![]() |
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Red | 5 | 12 | |||
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Bellow | 2 | ![]() |
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Green | Move a creep to a random other lane. | |||
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Berserker's Call | 6 | ![]() |
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Red | Choose an allied red hero. It battles its enemy neighbors. | |||
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Better Late Than Never | 3 | ![]() |
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Blue | Summon a Melee Creep into any lane. | |||
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Bitter Enemies | 2 | ![]() |
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Black | After the combat phase, remove a charge from Bitter Enemies. Before the action phase, if there are zero charges on Bitter Enemies, deal 6 damage to both towers. | |||
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Blade of the Vigil | 7 | ![]() |
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Equipped hero has +2 Attack and +4 Cleave. | ||||
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Blink Dagger | 7 | ![]() |
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Equipped hero has +2 Attack. | ||||
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Blood Rage | 4 | ![]() |
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Black | Silence a unit this round. Give that unit +4 Attack this round. | |||
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Bloodseeker | ![]() |
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Black | 7 | 7 | |||
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Bolt of Damocles | 10 | ![]() |
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Blue | Deal 20 damage to the enemy tower. | |||
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Book of the Dead | 10 | ![]() |
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Equipped hero has +4 Health. Add a charge to Book of the Dead after an allied Melee Creep dies. Active: Summon a Zombie for each charge and remove all charges. | ||||
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Bounty Hunter | ![]() |
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Black | 7 | 7 | |||
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Bracers of Sacrifice | 8 | ![]() |
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Equipped hero has +2 Armor. Active: Deal 6 damage to equipped hero's enemy neighbors and condem equipped hero. | ||||
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Bristleback | ![]() |
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Red | 8 | 12 | |||
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Broadsword | 6 | ![]() |
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Equipped hero has +4 Attack. | ||||
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Bronze Legionnaire | 2 | ![]() |
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Red | 4 | 2 | 2 | |
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Burning Oil | 1 | ![]() |
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Red | Your tower has +2 Retaliate. | |||
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Buying Time | 3 | ![]() |
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Blue | Give two random cards in opponent's hand +2 Lock. | |||
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Call the Reserves | 6 | ![]() |
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Blue | Summon two Melee Creeps into any lane. | |||
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Caught Unprepared | 4 | ![]() |
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Green | Stun a hero until they equip an item. | |||
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Centaur Hunter | 5 | ![]() |
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Red | 4 | 8 | ||
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Centaur Warrunner | ![]() |
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Red | 4 | 14 | |||
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Chain Frost | 7 | ![]() |
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Black | Deal 3 damage to a unit. Repeat 7 times: Deal 3 damage to a random unit to its left or right. | |||
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Chainmail | 6 | ![]() |
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Equipped hero has +2 Armor. | ||||
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Champion of the Ancient | 7 | ![]() |
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Green | 2 | 6 | Play Effect: Modify Champion of the Ancient with +1 Attack, +1 Health, and +1 Cleave for each enemy. | |
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Cheating Death | 4 | ![]() |
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Green | Active: Give a unit a Death Shield this round. May only be used if there is an allied green hero in this lane. | |||
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Chen | ![]() |
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Green | 4 | 9 | |||
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Claszureme Hourglass | 10 | ![]() |
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Equipped hero has +4 Health. Whenever opponent draws a card, give that card +1 Lock if equipped hero is in any lane. | ||||
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Claymore | 14 | ![]() |
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Equipped hero has +8 Attack. | ||||
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Cleansing Rite | 4 | ![]() |
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Green | Purge your opponent's effects from a hero. | |||
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Clear the Deck | 4 | ![]() |
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Red | Give allied heroes +4 Cleave this round. | |||
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Cloak of Endless Carnage | 10 | ![]() |
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Equipped hero has +8 Health. Draw a card after an allied neighbor of equipped hero dies. | ||||
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Collateral Damage | 4 | ![]() |
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Black | Modify a black hero with +3 Siege. | |||
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Combat Training | 3 | ![]() |
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Red | Modify a hero with +2 Attack. | |||
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Compel | 3 | ![]() |
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Blue | Choose a unit. Choose a combat target for it. Draw a card. | |||
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Conflagration | 5 | ![]() |
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Blue | Deal 2 damage to each enemy before the action phase. | |||
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Coordinated Assault | 4 | ![]() |
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Black | Modify a black hero with "After you play a black card, give this hero and its allied neighbors +2 Attack this round." | |||
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Corrosive Mist | 5 | ![]() |
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Green | Condemn all equipped items. | |||
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Coup de Grace | 6 | ![]() |
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Black | Discard a random card. Condemn a hero. | |||
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Crippling Blow | 4 | ![]() |
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Red | Modify a hero with -2 Attack. | |||
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Crystal Maiden | ![]() |
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Blue | 2 | 5 | |||
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Cunning Plan | 2 | ![]() |
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Blue | Swap a unit with one of its allied neighbors. Draw a card. | |||
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Curse of Atrophy | 6 | ![]() |
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Green | Modify enemy heroes with -2 Attack. | |||
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Cursed Satyr | 5 | ![]() |
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Red | 6 | 6 | Summon a Zombie for your opponent after the combat phase. | |
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Dark Seer | ![]() |
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Green | 5 | 9 | |||
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Debbi the Cunning | ![]() |
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Black | 7 | 5 | |||
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Defend the Weak | 2 | ![]() |
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Green | Modify a unit with "This unit's allied neighbors have +2 Armor." | |||
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Defensive Bloom | 4 | ![]() |
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Green | Summon two Roseleaf Walls. | |||
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Defensive Stance | 2 | ![]() |
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Red | Give a hero +3 Armor this round. | |||
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Demagicking Maul | 5 | ![]() |
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Equipped hero has +2 Attack. Active: Condemn a random enemy improvement. May only be used if equipped hero is unblocked. | ||||
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Diabolic Revelation | 1 | ![]() |
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Blue | Draw 2 cards. Deal 2 damage to allies in all lanes. | |||
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Dimensional Portal | 4 | ![]() |
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Blue | Summon three Melee Creeps. | |||
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Dirty Deeds | 3 | ![]() |
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Black | Deal 2 damage to the enemy tower for each of its improvements. | |||
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Disciple of Nevermore | 3 | ![]() |
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Black | 4 | -2 | 4 | Other allies have +2 Attack and -2 Armor. |
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Divided We Stand | 4 | ![]() |
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Blue | Summon a Meepo. | |||
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Divine Intervention | 5 | ![]() |
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Green | Give allies Damage Immunity this round. | |||
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Divine Purpose | 7 | ![]() |
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Green | Modify a unit with Damage Immunity. | |||
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Double Edge | 1 | ![]() |
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Red | Give a red hero +8 Attack and -8 Armor this round. | |||
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Drow Ranger | ![]() |
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Green | 4 | 7 | |||
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Duel | 2 | ![]() |
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Red | Choose an allied red hero and another unit. They battle each other. | |||
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Earthshaker | ![]() |
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Blue | 2 | 7 | |||
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Echo Slam | 7 | ![]() |
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Blue | Deal damage to each enemy equal to the number of enemies. | |||
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Eclipse | 6 | ![]() |
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Blue | Repeat one time for each charge: Deal 3 piercing damage to a random enemy. | |||
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Emissary of the Quorum | 8 | ![]() |
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Green | 1 | 2 | 10 | Active: Modify allies with +2 Attack and +2 Health. |
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Empower | 4 | ![]() |
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Green | Modify a unit with +3 Attack and +3 Cleave. | |||
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Enchantress | ![]() |
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Green | 4 | 8 | |||
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Enough Magic! | 5 | ![]() |
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Red | Proceed to the combat phase. | |||
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Enrage | 4 | ![]() |
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Red | Give a red hero +4 Attack and +4 Armor this round. | |||
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Escape Route | 1 | ![]() |
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Black | Active: Return an allied hero to the Fountain. | |||
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Farvhan the Dreamer | ![]() |
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Green | 4 | 11 | |||
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Fight Through the Pain | 1 | ![]() |
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Red | Give a red hero +2 Armor this round. | |||
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Fighting Instinct | 5 | ![]() |
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Red | Modify a red hero with +1 Attack and +1 Armor. | |||
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Fog of War | 4 | ![]() |
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Blue | Each enemy has a 50% chance of being disarmed this round. | |||
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Foresight | 4 | ![]() |
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Blue | Draw 2 cards. | |||
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Forward Charge | 3 | ![]() |
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Black | Give allies +2 Siege this round. Allies change their combat target to the unit or tower across from them. | |||
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Fountain Flask | 4 | ![]() |
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Fully heal a unit. | ||||
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Fractured Timeline | 2 | ![]() |
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Blue | Before the action phase, give a random card in opponent's had +1 Lock. | |||
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Friendly Fire | 6 | ![]() |
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Blue | Choose two enemies. They battle each other. | |||
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Frostbite | 3 | ![]() |
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Blue | Deal 2 damage to a unit and disarm it this round. | |||
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Fur-lined Mantle | 6 | ![]() |
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Equipped hero has +8 Health. | ||||
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Gank | 4 | ![]() |
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Black | Choose an allied black hero. Choose another unit in any lane. They battle each other. | |||
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Glyph of Confusion | 6 | ![]() |
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Blue | Whenever any unit enters this lane, stun it this round. | |||
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God's Strength | 6 | ![]() |
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Red | Modify a red hero with +4 Attack. | |||
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Golden Ticket | 7 | ![]() |
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Get a random item from the Secret Shop. | ||||
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Grand Melee | 3 | ![]() |
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Red | If there is an allied red hero in this lane, all heroes have +2 Cleave. | |||
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Grazing Shot | 1 | ![]() |
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Black | Deal 2 damage to a unit in any lane. | |||
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Gust | 4 | ![]() |
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Green | Silence an enemy hero and its allied neighbors this round. | |||
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Hand of God | 7 | ![]() |
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Green | Fully heal each ally. Give allies Damage Immunity this round. | |||
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Healing Salve | 3 | ![]() |
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Heal a unit 6. | ||||
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Heartstopper Aura | 4 | ![]() |
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Black | Modify a black hero with "Deal 2 piercing damage to this hero's enemy neighbors before the action phase." | |||
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Hellbear Crippler | 3 | ![]() |
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Red | 3 | 3 | When Hellbear Crippler deals battle damage to a unit, modify that unity with -1 Attack. | |
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Helm of the Dominator | 19 | ![]() |
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Equipped hero has +3 Armor. Active: Get control of an enemy creep. | ||||
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Hero's Cape | 12 | ![]() |
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Equipped hero has +16 Health. | ||||
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Heroic Resolve | 2 | ![]() |
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Red | Modify a red hero with "After you play a non-item card costing 2 or less, modify this hero with +2 Health." | |||
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Hip Fire | 4 | ![]() |
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Black | Deal 4 damage to a unit. Get initiative. | |||
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Homefield Advantage | 4 | ![]() |
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Green | Before the action phase disarm a random enemy this round. | |||
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Horn of the Alpha | 25 | ![]() |
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Equipped hero has +4 Health. Active: Summon a Thunderhide Pack. | ||||
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Hound of War | 3 | ![]() |
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Black | 2 | 1 | ||
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Howling Mind | 3 | ![]() |
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Blue | You and your opponent draw an extra card each round. | |||
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Ignite | 3 | ![]() |
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Blue | Deal 1 piercing damage to each enemy before the action phase. | |||
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Incarnation of Selemene | 9 | ![]() |
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Blue | 3 | 11 | Fully restore your towers Mana after you play any card. | |
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Intimidation | 5 | ![]() |
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Green | Move a unit to a random other lane. | |||
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Ion Shell | 4 | ![]() |
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Green | Modify a unit with +3 Retaliate. | |||
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Iron Branch Protection | 2 | ![]() |
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Green | Give a unit in any lane +3 Armor until end of its next combat phase. | |||
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Iron Fog Goldmine | 3 | ![]() |
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Black | Get 3 gold after the combat phase. | |||
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J'Muy the Wise | ![]() |
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Blue | 3 | 8 | |||
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Jasper Daggers | 5 | ![]() |
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Equipped hero has +2 Attack and Pierce. Equip Effect: Purge your opponent's effects from equipped hero. | ||||
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Juke | 1 | ![]() |
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Green | Swap an ally with one of its allied neighbors. | |||
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Kanna | ![]() |
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Blue | 2 | 12 | |||
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Keefe the Bold | ![]() |
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Red | 6 | 1 | 11 | ||
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Keenfolk Golem | 6 | ![]() |
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Red | 13 | 13 | Play Effect: Discard your hand. | |
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Keenfolk Musket | 6 | ![]() |
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Equipped hero has +2 Attack. Active: Deal 2 damage to a unit. | ||||
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Keenfolk Plate | 8 | ![]() |
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Equipped hero has +1 Armor. Equipped hero has +1 Armor for each of its attackers. Equipped hero's attackers have -1 Armor. | ||||
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Keenfolk Turret | 4 | ![]() |
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Black | Active: Deal 2 piercing damage to a unit. | |||
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Kraken Shell | 1 | ![]() |
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Red | Modify a red hero with +1 Armor. Get initiative. | |||
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Leather Armor | 3 | ![]() |
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Equipped hero has +1 Armor. | ||||
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Legion Commander | ![]() |
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Red | 6 | 1 | 8 | ||
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Legion Standard Bearer | 4 | ![]() |
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Red | 0 | 6 | Legion Standard Bearer's allied neighbors have +4 Attack. | |
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Lich | ![]() |
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Black | 5 | 9 | |||
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Lightning Strike | 2 | ![]() |
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Blue | Deal 6 damage to the enemy tower. | |||
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Lion | ![]() |
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Black | 6 | 5 | |||
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Lodestone Demolition | 3 | ![]() |
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Black | Deal damage to the enemy tower equal to the total Armor on enemies. | |||
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Lost in Time | 6 | ![]() |
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Blue | Give three random cards in opponent's hand +3 Lock. | |||
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Loyal Beast | 3 | ![]() |
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Red | 3 | 1 | 3 | When Loyal Beast deals battle damage to a unit, modify that unit with -1 Attack. |
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Luna | ![]() |
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Blue | 3 | 8 | |||
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Lycan | ![]() |
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Green | 4 | 10 | |||
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Magnus | ![]() |
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Green | 4 | 1 | 9 | ||
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Mana Drain | 2 | ![]() |
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Black | Give the enemy tower -2 Mana this round and give your tower +2 Mana this round. | |||
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March of the Machines | 5 | ![]() |
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Black | Before the action phase, if there are charges on March of the Machines, remove one and deal 2 damage to the enemy tower and 2 damage to each enemy. | |||
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Marrowfell Brawler | 6 | ![]() |
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Red | 6 | 16 | ||
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Mazzie | ![]() |
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Red | 6 | 3 | 6 | ||
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Meepo | ![]() |
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Blue | 4 | 5 | |||
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Melee Creep | ![]() |
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2 | 4 | ||||
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Mercenary Exiles | 3 | ![]() |
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Red | 2 | 1 | 4 | Active: Spend all your gold. Modify Mercenary Exiles with +X Attack and +X Health where X is half the gold spent. |
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Messenger Rookery | 1 | ![]() |
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Blue | Active: Choose an ally. Choose a combat target for it. | |||
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Mist of Avernus | 3 | ![]() |
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Green | Modify allies with +1 Attack before the action phase. | |||
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Murder Plot | 4 | ![]() |
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Black | Give a black hero +8 Attack this round. Choose a combat target for it. | |||
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Mystic Flare | 6 | ![]() |
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Blue | Deal 12 damage evenly divided among a unit and its allied neighbors. | |||
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Necrophos | ![]() |
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Black | 5 | 6 | |||
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Nether Ward | 4 | ![]() |
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Red | After opponent plays a spell, deal 3 damage to the enemy tower. | |||
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New Orders | 1 | ![]() |
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Red | Choose an ally. Choose a combat target for it. | |||
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No Accident | 3 | ![]() |
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Black | Deal 2 damage to a unit. | |||
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Nyctasha's Guard | 25 | ![]() |
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Equipped hero has +1 Armor. Active: Move equipped hero's enemy neighbors to random other lanes. | ||||
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Obliterating Orb | 9 | ![]() |
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Condemn an improvement. | ||||
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Oglodi Catapult | 2 | ![]() |
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Black | 0 | 4 | Deal 2 piercing damage to the enemy tower before the action phase. | |
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Oglodi Vandal | 4 | ![]() |
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Black | 4 | 4 | Play Effect: Deal 4 damage to the enemy tower. | |
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Ogre Conscript | 6 | ![]() |
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Red | 7 | 2 | 7 | |
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Ogre Corpse Tosser | 5 | ![]() |
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Red | 2 | 10 | Deal 2 piercing damage to the enemy tower after an allied Melee Creep dies. | |
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Ogre Magi | ![]() |
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Blue | 3 | 7 | |||
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Omniknight | ![]() |
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Green | 5 | 12 | |||
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Outworld Devourer | ![]() |
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Blue | 4 | 7 | |||
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Path of the Bold | 3 | ![]() |
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Red | After you play a red card, modify a random ally with +1 Attack. | |||
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Path of the Cunning | 3 | ![]() |
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Black | After you play a black card, modify a random ally with +1 Siege. | |||
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Path of the Dreamer | 3 | ![]() |
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Green | After you play green card, give your tower +3 Regeneration until end of round. | |||
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Path of the Wise | 3 | ![]() |
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Blue | After you play a blue card, deal 1 piercing damage to a random enemy. | |||
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Payday | 3 | ![]() |
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Black | Double your gold. | |||
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Phantom Assassin | ![]() |
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Black | 6 | 8 | |||
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Phase Boots | 5 | ![]() |
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Equipped hero has +4 Health. Active: Swap equipped hero with another ally. | ||||
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Pick Off | 4 | ![]() |
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Black | Deal 4 damage to a unit in any lane. | |||
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Pick a Fight | 2 | ![]() |
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Red | Choose an allied hero. It taunts. Choose a combat target for it. | |||
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Pit Fighter of Quoidge | 4 | ![]() |
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Black | 2 | 8 | Modify Pit Fighter of Quoidge with +2 Attack after an allied neighbor dies. | |
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Plague Ward | 3 | ![]() |
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Blue | 1 | 3 | Before the action phase, deal 2 piercing damage to a random enemy neighbor of Plague Ward. | |
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Platemail | 12 | ![]() |
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Equipped hero has +4 Armor. | ||||
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Poaching Knife | 8 | ![]() |
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Equipped hero has +2 Attack. Get 5 gold after an enemy hero dies. Get 1 gold after an enemy creep dies. | ||||
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Poised to Strike | 1 | ![]() |
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Red | Give a red hero +4 Attack this round. | |||
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Potion of Knowledge | 5 | ![]() |
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Draw a card. | ||||
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Prellex | ![]() |
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Blue | 3 | 5 | |||
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Prey on the Weak | 4 | ![]() |
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Blue | Summon a Hound of War for every damaged unit. | |||
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Primal Roar | 7 | ![]() |
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Red | Stun a unit blocking an allied red hero this round. Move that unit's allied neighbors to random other lanes. | |||
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Prowler Vanguard | 4 | ![]() |
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Green | 0 | 8 | Prowler Vanguard's allied neighbors have +1 Armor. | |
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Pugna | ![]() |
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Red | 6 | 9 | |||
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Rampaging Hellbear | 4 | ![]() |
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Green | 2 | 3 | Modify Rampaging Hellbear with +4 Attack after the combat phase. | |
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Ravenhook | 6 | ![]() |
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Black | 3 | 6 | Active: Condemn a random item equipped by the unit blocking Ravehook. Get gold equal to the base coast of that item. | |
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Ravenous Mass | 4 | ![]() |
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Black | 1 | 1 | Active: Condemn Ravenous Mass's allied neighbors. Modify Ravenous Mass with their Attack and Health. | |
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Raze | 5 | ![]() |
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Red | Condemn all enemy improvements. | |||
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Rebel Decoy | 3 | ![]() |
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Green | 2 | 3 | Active: Swap Rebel Decoy with another ally. | |
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Rebel Instigator | 4 | ![]() |
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Red | 2 | 3 | After the combat phase, if Rebel Instigator dealt battle damage to a creep this round, summon a Rebel Instigator. | |
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Red Mist Maul | 9 | ![]() |
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Equipped hero has +2 Attack and +5 Siege. | ||||
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Red Mist Pillager | 5 | ![]() |
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Red | 4 | 2 | After the combat phase, if Red Mist Pillager dealt battle damage to a tower this round, summon a Red Mist Pillager. | |
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Relentless Pursuit | 1 | ![]() |
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Black | Choose a unit in another lane. Move a random allied black hero from this lane to that lane. Deal 2 damage to the chosen unit. | |||
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Relentless Zombie | 2 | ![]() |
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Blue | 2 | 2 | Play Effect: Give Relentless Zombie a Death Shield. | |
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Remote Detonation | 6 | ![]() |
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Blue | Deal 5 damage to each enemy across from an empty combat position | |||
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Rend Armor | 3 | ![]() |
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Red | Modify a unit with -X Armor where X is its Armor. | |||
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Restoration Effort | 4 | ![]() |
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Green | Heal your tower 8. | |||
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Revtel Convoy | 5 | ![]() |
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Green | 0 | 2 | Revtel Convoy has +X Attack where X is equal to half your gold. | |
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Revtel Investments | 3 | ![]() |
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Black | Add a charge to Revtel Investments after the combat phase. Active: Get 4 gold for each charge. Condemn Revtel Investments. | |||
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Revtel Signet Ring | 4 | ![]() |
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Equipped hero has +4 Health and -3 Bounty. | ||||
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Ring of Tarrasque | 10 | ![]() |
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Equipped hero has +4 Health and +6 Regeneration. | ||||
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Rising Anger | 2 | ![]() |
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Red | Modify a red hero with "After you play a non-item card costing 2 or less, modify this hero with +1 Attack." | |||
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Ristul Emblem | 4 | ![]() |
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Equipped hero has +4 Health and -2 Armor. The unit blocking equipped hero has -2 Armor. | ||||
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Rix | ![]() |
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Green | 3 | 7 | |||
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Rolling Storm | 3 | ![]() |
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Blue | Deal 2 damage to all towers in all lanes. | |||
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Roseleaf Druid | 4 | ![]() |
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Green | 2 | 6 | ||
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Roseleaf Rejuvenator | 7 | ![]() |
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Green | 7 | 7 | Play Effect: Heal your tower 7. | |
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Roseleaf Wall | 3 | ![]() |
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Green | 0 | 8 | ||
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Routed | 6 | ![]() |
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Red | Modify enemy heroes at the Fountain with -X Attack where X is half their Attack. Modify them with "Your tower has -1 Mana." | |||
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Rumusque Blessing | 3 | ![]() |
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Green | Choose a lane. Modify allies in that lane with +3 Health. | |||
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Rumusque Vestments | 9 | ![]() |
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Equipped hero has +1 Armor. Active: Heal a unit 4. | ||||
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Satyr Duelist | 4 | ![]() |
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Green | 3 | 5 | Modify Satyr Duelist with +2 Attack after the combat phase. | |
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Satyr Magician | 5 | ![]() |
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Blue | 2 | 5 | Active: Fully restore your tower's Mana. | |
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Savage Wolf | 4 | ![]() |
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Green | 3 | 3 | Modify Savage Wolf with +1 Attack and +2 Health after the combat phase. | |
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Selemene's Favor | 4 | ![]() |
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Green | Your tower has +2 Mana. | |||
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Self Sabotage | 4 | ![]() |
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Blue | Modify two random cards in opponent's hand with "Deal 6 damage to a random allied tower in any lane." | |||
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Selfish Cleric | 4 | ![]() |
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Green | 4 | 4 | Fully heal Selfish Cleric after the combat phase. | |
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Seraphim Shield | 13 | ![]() |
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Equipped hero has +2 Armor. All units have -2 Attack. | ||||
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Shield of Aquila | 10 | ![]() |
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Equipped hero has +2 Armor. Equipped hero's allied neighbors have +3 Armor. | ||||
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Shield of Basilius | 8 | ![]() |
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Equipped hero has +2 Armor. Equipped hero's allied neighbors have +1 Armor. | ||||
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Shiva's Guard | 16 | ![]() |
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Equipped hero has +2 Armor. Active: Modify a unit and its allied neighbors with -2 Attack. | ||||
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Shop Deed | 22 | ![]() |
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Each item in your Secret Shop costs X less gold, where X is equal to its base cost. | ||||
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Short Sword | 3 | ![]() |
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Equipped hero has +2 Attack. | ||||
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Sister of the Veil | 5 | ![]() |
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Black | 4 | 5 | Active: Choose a combat target for Sister of the Veil. | |
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Skywrath Mage | ![]() |
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Blue | 3 | 6 | |||
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Slay | 3 | ![]() |
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Black | Condemn a creep. | |||
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Smash Their Defenses! | 3 | ![]() |
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Red | Condemn an improvement. Draw a card. | |||
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Smeevil Armsmaster | 4 | ![]() |
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Red | 2 | 2 | Play Effect: Modify a random allied hero with +2 Attack. | |
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Smeevil Blacksmith | 4 | ![]() |
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Green | 2 | 2 | Play Effect: Modify a random allied hero with +1 Armor. | |
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Sniper | ![]() |
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Black | 5 | 6 | |||
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Sorla Khan | ![]() |
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Black | 8 | 6 | |||
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Soul of Spring | 4 | ![]() |
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Green | Modify a hero with "After you play a green card, give this hero and its allied neighbors +4 Regeneration this round." | |||
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Sow Venom | 4 | ![]() |
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Blue | Summon two Plague Wards. | |||
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Spot Weakness | 3 | ![]() |
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Red | Give a hero and its allied neighbors Pierce this round. Draw a card. | |||
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Spring the Trap | 7 | ![]() |
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Red | Summon two Centaur Hunters into any lane. | |||
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Stars Align | 1 | ![]() |
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Green | Give your tower +3 Mana this round. | |||
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Steal Strength | 4 | ![]() |
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Green | Give a unit -4 Attack this round and give another unit +4 Attack this round. | |||
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Steam Cannon | 7 | ![]() |
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Black | Active: Deal 4 piercing damage to a unit in any lane. | |||
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Steel Reinforcement | 4 | ![]() |
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Red | Your tower has +1 Armor. | |||
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Stonehall Cloak | 5 | ![]() |
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Equipped hero has +4 Health. Modify Stonehall Cloak with "Equipped hero has +2 Health" after the combat phase. | ||||
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Stonehall Elite | 4 | ![]() |
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Red | 4 | 2 | 2 | Modify Stonehall with +2 Attack and +2 Health after a unit blocking it dies. |
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Stonehall Pike | 5 | ![]() |
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Equipped hero has +2 Attack. Modify Stonehall Pike with "Equipped hero has +1 Attack" after the combat phase. | ||||
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Stonehall Plate | 5 | ![]() |
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Equipped hero has +1 Armor. Modify Stonehall Plate with "Equipped hero has +1 Armor" after the combat phase. | ||||
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Storm Spirit | ![]() |
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Black | 4 | 6 | |||
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Strafing Run | 1 | ![]() |
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Blue | Deal 2 damage to each enemy creep. | |||
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Sucker Punch | 4 | ![]() |
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Red | Stun a unit blocking an allied red hero this round. Deal 2 damage to that unit. | |||
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Sven | ![]() |
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Red | 5 | 11 | |||
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Temple of War | 3 | ![]() |
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Red | All equipped heroes have +2 Attack and +1 Armor. | |||
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The Cover of Night | 7 | ![]() |
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Black | Move an allied black hero to another lane. Give that hero +4 Attack and +7 Siege until end of its next combat phase. | |||
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The Oath | 3 | ![]() |
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Black | You can not play spells or creeps while this is the active lane. If there is an allied black hero in this lane, allies have +4 Attack. | |||
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The Omexe Arena | 6 | ![]() |
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Red | Draw a card after a hero dies. | |||
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The Tyler Estate | 4 | ![]() |
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Black | Both towers have -2 Mana. | |||
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Thundergod's Wrath | 7 | ![]() |
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Blue | Deal 4 piercing damage to each enemy hero in all lanes. | |||
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Thunderhide Alpha | 25 | ![]() |
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Green | 25 | 2 | ||
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Thunderhide Pack | 8 | ![]() |
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Green | 14 | 14 | Siege 6. | |
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Thunderstorm | 6 | ![]() |
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Blue | Deal 4 damage to each enemy. | |||
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Tidehunter | ![]() |
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Red | 2 | 1 | 18 | ||
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Timbersaw | ![]() |
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Red | 4 | 11 | |||
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Time of Triumph | 8 | ![]() |
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Red | Modify allied heroes with +4 Attack, +4 Armor, +4 Health, +4 Cleave, +4 Retaliate, and +4 Siege. | |||
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Tinker | ![]() |
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Black | 7 | 5 | |||
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Tower Barrage | 3 | ![]() |
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Blue | Deal 2 damage to each enemy. | |||
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Town Portal Scroll | 3 | ![]() |
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Return an allied hero to the Fountain. | ||||
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Track | 3 | ![]() |
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Black | Give a hero +10 Bounty until it dies. | |||
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Traveler's Cloak | 3 | ![]() |
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Equipped hero has +4 Health. | ||||
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Treant Protector | ![]() |
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Green | 4 | 10 | |||
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Trebuchets | 1 | ![]() |
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Black | Deal 2 piercing damage to the enemy tower before the action phase. | |||
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Tresdin's Standards | 4 | ![]() |
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Red | Modify a red hero with "After you play a red card, give this hero and its allied neighbors +1 Attack and +1 Armor this round." | |||
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Troll Soothsayer | 6 | ![]() |
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Blue | 2 | 8 | Draw an extra card each round. | |
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Tyler Estate Censor | 4 | ![]() |
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Black | 2 | 8 | The enemy tower has -1 Mana. | |
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Unearthed Secrets | 3 | ![]() |
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Green | Draw a card after the combat phase if your tower was dealt damage this round. | |||
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Unsupervised Artillery | 2 | ![]() |
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Black | Active: Deal 4 piercing damage to the enemy tower. May only be used if there are no unblocked enemies. | |||
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Untested Grunt | 2 | ![]() |
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Black | 4 | 2 | ||
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Ursa | ![]() |
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Red | 7 | 10 | |||
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Venomancer | ![]() |
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Blue | 2 | 6 | |||
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Ventriloquy | 1 | ![]() |
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Blue | Choose a unit. It taunts. | |||
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Verdant Refuge | 5 | ![]() |
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Green | Allies have +1 Armor | |||
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Vesture of the Tyrant | 19 | ![]() |
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Equipped hero has +3 Armor and Rapid Deployment. Your tower has +3 Armor. | ||||
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Vhoul Martyr | 2 | ![]() |
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Green | 2 | 2 | Death Effect: Modify allies with +1 Attack and +1 Health. | |
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Viper | ![]() |
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Green | 4 | 10 | |||
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Viper Strike | 3 | ![]() |
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Green | Give a unit "Deal 2 piercing damage to this unit before the action phase" until it dies. | |||
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Viscous Nasal Goo | 4 | ![]() |
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Red | Modify a unit with -2 Armor. | |||
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Watchtower | 1 | ![]() |
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Blue | Whenever an enemy improvement enters this lane, draw a card. | |||
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Whirling Death | 2 | ![]() |
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Red | Choose an allied red hero. Deal 2 damage to its enemy neighbors and give them -2 Attack this round. | |||
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Whispers of Madness | 2 | ![]() |
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Blue | Stun an enemy this round and stun allied heroes in all lanes this round. | |||
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Wingfall Hammer | 19 | ![]() |
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Equipped hero has +4 Attack. Active: Give equipped hero and its allied neighbors +X Regeneration this round where X is half its Attack. | ||||
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Winter Wyvern | ![]() |
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Black | 6 | 6 | |||
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Winter's Curse | 6 | ![]() |
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Black | Disarm a unit until end of round. That unit's allied neighbors battle it. | |||
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Wrath of Gold | 3 | ![]() |
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Blue | Spend all your gold. Repeat one time for each gold spent: Deal 4 damage to a random ally or enemy. | |||
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Zeus | ![]() |
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Blue | 3 | 7 | |||
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Zombie | 1 | ![]() |
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Black | 2 | 2 |