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September 8, 2020 Patch
- Moved the spawnpoints slightly apart from each other for better movement
- Fixed various bugs containing invisible prop faces, gun falling trough props, floating props, invisible brush faces, props z-fighting
- Added grenade clips to the trims on short A for smoothing bouncing
- Fixed some small nitpicking stuff on the radar
- Overhauled T to A site layout.
- Adjusted some prop fade distances for better performance
- Replaced church brick textures
- Improved visual fidelity of some models
- Replaced floor textures across the map
- Fixed numerous dark spots showing in place of foliage when using low shader settings
- Fixed various minor bugs