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Rogue Entertainment

From Liquipedia Counter-Strike Wiki

Rogue Entertainment was a video game development company known for their development of Quake II (PC, Windows, and Nintendo port) and their failed attempt at making Counter-Strike: Condition Zero.

The privately held-company was based in Dallas, Texas and was active in the late 1990s. It was founded by Rich Fleider, Steve Maines and Jim Molinets in 1994.[1][2] Their office was in the same building as id Software thus leading to all of their games using game engines created by id, and two of their games were expansions for id's Quake series of games.[1] After Rogue Entertainment closed, many former Rogue employees moved on to Nerve Software.


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