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Version 6.00

From Liquipedia Dota 2 Wiki
[e][h]Version 6.00
Version Information
Release:
2005-03-01
Highlights
  • New Heroes
  • New Items
  • Hero Reworks
  • Balance Changes
Chronology

New Heroes[edit]

  • New Hero

Mogul Khan, the Axe[edit]


  • New Hero

Strygwyr, the Bloodseeker[edit]


  • New Hero

Dazzle, the Shadow Priest[edit]


  • New Hero

Raigor Stonehoof, the Earthshaker[edit]


  • New Hero

Aiushtha, the Enchantress[edit]


  • New Hero

Enigma[edit]


  • New Hero

Maverick, the Gambler[edit]


  • New Hero

Tiourikikaze, the God of Wind[edit]


  • New Hero

Azwraith, the Phantom Lancer[edit]


  • New Hero

Nevermore, the Shadow Fiend[edit]


  • New Hero

Tiny, the Stone Giant[edit]


  • New Hero

Skitskurr, the Weaver[edit]

General Changes[edit]

Gameplay[edit]

  • New Terrain
  • New consumable shop; Chimera Roost for Sent, Graveyard for Scourge
  • Items bought in the consumables shops will fuse their charges so that only 1 slot is required per type of item
  • Items now have their icons in the shops
  • Item recipes now include a description of what they do
  • Tried to make it easier to learn the Arrow-Orb system
  • Barracks have been made less important, other buildings more important
  • Capture the Flag mode added

Animations[edit]

  • Readjusted all of the casting, attacking, and movement animations so they more fully match the hero models
  • Began implementing a Spell Caster system
  • Moved Taverns around a little
  • Added attack sounds to:
  • Added amphibious movement animations to:
  • Removed amphibious movement animation from Terrorblade
  • Added Disarm and Insatiable Hunger icons
  • New Clinkz graphics

Bug Fixes[edit]

  • Fixed hotkeys for Sunrise Tavern
  • Fixed Dark Ritual learn hotkey
  • Fixed Living Armor learn hotkey
  • Fixed some misc bugs where skills could be gotten at earlier levels than intended
  • Blink Strike now makes the caster face the target
  • Increased the selection range of shops
  • Fixed Diffusal and Blink Dagger sharing cooldown
  • Can no longer attack allies while spell immune
  • Fixed perma-invis bug on Broodmother
  • Fixed double-sprout bug on Furion
  • Attempted to reduce the number of custom objects used in various skills
    • Deleted misc unused skills and units
  • Tooltip fixes:

Heroes[edit]

Anti-Mage Anti-Mage[edit]

  • Spell Shield
    • Now reduces self attack speed by 20 at all levels and gives 30/40/50/60% magic resistance
    • (Previously reduced Anti-Mage's attack damage by 50/40/30/20% when toggled on)

Bounty Hunter Bounty Hunter[edit]

  • Track
    • Replaced with new ultimate: Disarm
    • Randomly disables an enemy's inventory item

Brewmaster Brewmaster[edit]

  • Stats
    • Strength gain reduced from 3.1 to 2.9

Broodmother Broodmother[edit]

  • Stats
    • Strength gain increased from 2 to 2.5
  • Insatiable Hunger
    • Damage reduced from 50/75/100 to 40/55/85
  • Incapacitating Bite
    • Movement slow reduced from 15/25/35/45% to 10/20/30/40%
    • Miss effect reduced from 15/25/35/45% to 10/15/20/25%

Centaur Warrunner Centaur Warrunner[edit]

  • Hoof Stomp
    • AoE reduced from 350 to 275/300/325/350
    • Cooldown increased from 8.5 to 10.5
    • Stun duration reduced from 3 to 0.75/1.5/2.25/3

Dragon Knight Dragon Knight[edit]

  • Dragon Tail
    • Replaced with Stone Form
    • Grants bonus armor at the cost of attack damage and movement speed
  • Dragon Blood
    • Replaced with Roar
    • Has a chance to blind an enemy unit, taking bonus damage and receiving stuns from Dragon Knight's attacks

Drow Ranger Drow Ranger[edit]

  • Frost Arrows
    • Movement speed slow reduced from 15/30/40/50% to 10/20/30/40%

Faceless Void Faceless Void[edit]

  • Time Stop
    • Now stuns for 3.5 seconds at all levels, with decreasing cooldown
    • Now affects buildings, and will graphically freeze units in place
  • Items

Juggernaut Juggernaut[edit]

  • Stats
    • Strength gain increased from 2 to 2.2
  • Blade Fury
    • Mana cost reduced from 120 to 110
    • Cooldown reduced from from 20 to 18
  • Omnislash
    • Slashes increased from 3/5/8 to 4/6/9

Leshrac Leshrac[edit]

  • Pulse Nova
    • Mana cost per second reduced from 75/125/175 to 45/95/135
    • Added a 0.5 second cooldown to prevent "flickering"
  • Diabolic Edict
    • Cooldown increased from 15 to 30
    • Mana cost increased from 75/100/115/135 to 95/120/135/155

Magnus Magnus[edit]

Medusa Medusa[edit]

  • Purge
    • Removed ability
  • Split Shot
    • No longer a passive, it is now a toggle ability that fires 3 arrows dealing 20/30/40/50% of Medusa's damage
  • Mana Shield
    • No longer an ultimate, it is now a basic ability that blocks 50% of incoming damage for every 0.75/1.25/1.5/2 mana
  • Stone Gaze
    • New ultimate added, slows enemy movement speed and attack speed

Morphling Morphling[edit]

Naga Siren Naga Siren[edit]

  • Critical Strike
    • Fixed critical strike at level 4, now does 1.5× damage as advertised

Nature's Prophet Nature's Prophet[edit]

  • Sprout
    • Fixed bug/abuse and made it fully multi-instancible (thanks Wikid)

Necrophos Necrophos[edit]

  • Heartstopper
    • Changed from a castable skill to an aura
    • Now drains 1% of their maximum life per second
    • AoE: 200/400/600/800
  • Auto Attack
    • Changed projectile graphic

Ogre Magi Ogre Magi[edit]

  • Multicast
    • Reworked so that it reduces the cooldown of Fireblast by 3 seconds and Bloodlust by 5 seconds at each level
  • Lightning Shield
    • Replaced with Ignite
    • Multicast causes Ignite to deal damage in an area

Omniknight Omniknight[edit]

  • Guardian Angel
    • Added a 75/100/140 mana cost
  • Degen Aura
    • Movement speed slow reduced from 10/20/30/40% to 7/14/21/28%
    • Radius increased from 220 to 300
  • Purification
    • No longer hits wards

Phantom Assassin Phantom Assassin[edit]

  • Coup de Grace
    • Changed "Coup de Gras" to "Coup de Grâce"
  • Phantom Strike
    • Spell re-triggered (thank you Wikidme)
    • Modified -refresh to fix

Pudge Pudge[edit]

  • Meat Hook
    • Fixed bug that caused it to become erratic at long range
    • Should fire perfectly straight with no arcing now
    • Cast point reduced from 0.5 to 0.4
    • Made it so that Pudge should no longer hook invisible mines or hidden units
    • (If he has detection he will be able to hit them again)
  • Rot
    • Slows enemy movement speed by 20%
  • Flesh Heap
    • Now gives 0.5/1/1.5/2 strength per hero killed
    • (Still gives 0.03/0.06/0.09/0.12 strength per non-hero killed)
    • Fixed so it no longer gives invulnerability to piercing attacks

Pugna Pugna[edit]

Queen of Pain Queen of Pain[edit]

Riki Riki[edit]

Sand King Sand King[edit]

Silencer Silencer[edit]

  • Fixed small time lapse between attack and Silence effect
  • Infernals no longer affect buildings

Slardar Slardar[edit]

  • Reduced AoE on Slithereen Crush to 275/300/325/350
  • Slithereen Crush has cooldown of 8 seconds with 2/2.5/3/3.25 second stun

Sniper Sniper[edit]

  • Reduced movement speed from 300 to 290
  • Attack type is now Instant (no graphic)
  • Re-did Scattershot (Wikid)

Terrorblade Terrorblade[edit]

Tidehunter Tidehunter[edit]

  • Reworked Gush a little (Wikid, no gameplay effects)

Tinker Tinker[edit]

Ursa Ursa[edit]

  • Reduced duration of Overpower to 15 seconds
  • Increased cooldown of Overpower to 15 seconds
  • Fixed some bugs involved with multi-instancing and short-changing you when you died with Overpower on

Vengeful Spirit Vengeful Spirit[edit]

  • Replaced Terror with Disentangle

Venomancer Venomancer[edit]

  • Re-triggered Poison Nova
    • Should multi-instance, hit all units within range, and be less buggy overall
    • Downsides are that it will probably hit a little further than the graphics may indicate, and it no longer slows (Wikid)

Visage Visage[edit]

  • Entirely reworked Visage
    • Removed Frenzy, Blink, and Mana Burn; replaced with Grave Chill, Soul Assumption, and Anonymous Dead
    • Revamped Progenerate Gargoyles a little; now called Raise Revenants
    • Revenants are the same as Gargoyles except that they have an Incinerate variant that lends 1/2/3 bonus damage per attack

Zeus Zeus[edit]

  • Arc Lightning mana cost increased from 50/57/64/71 to 65/72/79/86
  • Static Field no longer affects sleeping units
  • Strength gain reduced from 2 to 1.4

New Items[edit]

Bracer Bracer[edit]

  • Gives 6 strength
  • Gives 3 agility and intelligence

Blade Mail Blade Mail[edit]

  • Gives armor and damage return against melee units

Guardian Mail[edit]

  • Gives armor and magic resistance

Hand of Midas Hand of Midas[edit]

  • Has active Transmute, allowing you to convert enemy units into pure gold

Linkens Sphere Linken's Mirror Shield[edit]

  • Gives magic resistance and the chance to reflect a spell back to its caster

Mekansm Mekansm[edit]

  • Combines bracer, wraith band, null talisman, and ultimate orb for bonus stats
  • Gives a chance to become invulnerable if attacked

Necronomicon 1 Necronomicon[edit]

  • Summons 2 skellie warriors and 2 skellie archers

Sange Sange[edit]

  • Gives a chance to Maim an opponent causing them to attack more slowly (orb effect)

Sange and Yasha Sange and Yasha[edit]

  • Combines Sange and Yasha to provide both of their effects, giving boosts to them

Stout Shield Stout Shield[edit]

  • Gives a chance to block damage from an attack

Wraith Band Wraith Band[edit]

  • Gives 6 agility
  • Gives 3 strength and intelligence

Yasha Yasha[edit]

  • Increases attack speed and movement speed

Items[edit]

Aegis of the Immortal Aegis of the Immortal[edit]

  • Aegis of the Immortal recipe changed, along with effects

Blade Mail Blade Mail[edit]

  • Added Blade Mail recipe

Boots of Travel Boots of Travel[edit]

  • Reduced mana cost on BoT from 150 to 75

Buckler Buckler[edit]

  • Nerzheim Buckler recipe changed, along with effects

Cloak Cloak[edit]

  • Cloak of the Magus no longer gives 50% mana regen
  • Cost reduced to 450

Euls Scepter of Divinity Eul's Scepter of Divinity[edit]

  • Eul's Scepter now gives +18 Intelligence (up from 10)

Headdress Headdress[edit]

  • Now has the ability to self-heal for 200 HP (100 mana cost)

Manta Style Manta Style[edit]

  • Now chargeless with a completely new recipe/more expensive

Mask of Madness Mask of Madness[edit]

  • Berserk bonus attack speed reduced from 97 to 75
  • Berserk bonus movement speed reduced from 15% to 10%
  • Added 50 mana cost to Berserk
  • Lifesteal reduced from 12% to 10%
  • Recipe cost increased from 1000 to 1250

Null Talisman Null Talisman[edit]

  • Removed +1 armor from Null Talisman
  • Lowered recipe to 150 gold

Point Booster Point Booster[edit]

  • Changed Point Booster to 1200 gold

Ring of Basilius Ring of Basilius[edit]

  • Ring of Basilius now gives +3 damage

Satanic Satanic[edit]

Scythe of Vyse Scythe of Vyse[edit]

  • No longer gives 300 mana
  • Now gives 25 intelligence
  • Added a 900 gold recipe

Vitality Booster Vitality Booster[edit]

  • Reduced gold cost from 1200 to 1100