Version 6.03
From Liquipedia Dota 2 Wiki
General Changes[edit]
- Mega creeps restored (killing all rax)
- Relocated consumable shops
- Healing consumables now share cooldowns
- Mana consumables now share cooldowns
- Made consumables have hotkeys
- Sentinel consumable shop now also vulnerable after tower gone
- Made Scourge center lane towers further apart
- Added "channeling" notice to Freezing Field, Dismember, Gaze, Bleed, Shackles, Fiend's Grip, Soul Steal, Life Drain, and Black Hole
- First Blood only if hero is the killer
- Properly hid Attack_to_Left, Attack_to_Right, etc
- Increased range on fountain attack, decreased rate of fire to 0.15
Bug Fixes[edit]
- Fixed Techies ultimate
- Fixed Fury Swipes
- Ursa Warrior now properly melee hero
- Epicenter tweaked
- Restored the old run animation of Magnus/Rooftrellen/Lucy
- Misc typos
Removed Heroes[edit]
Dazzle[edit]
- Removed Dazzle
God of Wind[edit]
- Removed God of Wind
Heroes[edit]
Axe[edit]
- Axe changed to strength
- Battle Hunger cast range from 650 to 900
Bloodseeker[edit]
- Bleed reduced from 10/20/30/40% slow to 10/15/20/25%
Bounty Hunter[edit]
- Track restored to Bounty Hunter
Chen[edit]
- Increased Divine Intervention cooldowns
Dragon Knight[edit]
- Changed DK to 5.84b with minor change
Earthshaker[edit]
- Fixed Earthshaker hotkeys
Enchantress[edit]
- Impetus now has 6/5/4/0 second cooldown
Enigma[edit]
- Buffed Enigma str and str/lvl slightly
Leshrac[edit]
- Restored 5.84b Diabolic Edict
Medusa[edit]
- Medusa Mana Shield leveling fixed
Phantom Lancer[edit]
- Phantom Lancer image cap now 6 (down from 8)
Riki[edit]
- Smoke Screen slow down from 10/20/30/40% to 15/20/25/30% (tooltips incorrectly said 5/10/15/20% slow)
Shadow Fiend[edit]
- Dark Flame's damage reduced from 6/12/21 every 0.2 seconds (0.4 on heroes) to 4/10/17
- Necromastery now requires levels 3/6/9/12 to research
- Shadow fiend changed from 550 to 475 attack range
Sniper[edit]
- Sniper attack animation (skadi issue) fixed
- Restored the new scattershot with a nerf on max dmg per pellet
Techies[edit]
- Remote mines have range 425/435/450
Tinker[edit]
- March of the Machines no longer channeling
- Increased missile speed on March of the Machines from 300 to 400
- Tinker cannot use Hand of Midas
- Tinker cannot use Manta
Tiny[edit]
- Tiny cost of wood to revive removed
Viper[edit]
- Fixed poison arrows range
Weaver[edit]
- Watcher now has a limit of 1/2/3/4 Watchers, all with infinite duration. Cooldown increased to 90 seconds
Zeus[edit]
- New Zeus lightning bolt icon
Items[edit]
Boots of Travel[edit]
- Boots of Travel recipe now costs 1500, down from 2900 (Fixed + speed typo)
Buckler[edit]
- Nerzheim Buckler now takes Chainmail, GG branch, and recipe. Gives +5 armor, +2 to all stats, and the ability to give +3 armor to the area
Courier[edit]
- Replaced Observer Wards with Courier
Crystalys[edit]
- Crysalis recipe now costs 600, down from 1300
Daedalus[edit]
- Buriza now gives +67 damage (down from +96)
Eaglesong[edit]
- Eaglehorn price change to 3450
Headdress[edit]
- Headdress now takes RoR, GG branch, and recipe. Gives AoE +2 HP heal aura, +2 to all stats, and the ability to heal the area
Helm of the Dominator[edit]
- Helm of the Dominator now gives 15% lifesteal
- Removed cost of recipe from Helm
- Helm of the Dominator (Dominate) cooldown increased to 120
Hyperstone[edit]
- Changed Hyperstone to 55%
Manta Style[edit]
- Manta Style now takes Diffusal Blade and Vitality Booster to make
- It gives +10 Agi, +6 Int, +250 HP, Feedback that burns 36 mana, and the ability to generate 2 mirror images that deal 40% damage and take 300%
- 20 second duration, 70 second cooldown, 165 mana
Mask of Madness[edit]
- Mask of Madness Berserk now only makes you take 25% extra damage (down from 35%)
Mekansm[edit]
- Mekansm now takes Headdress, Buckler, and recipe. Gives +5 armor, +5 to all stats, +2 HP/second aura, and the ability to heal and give armor to the area
Sange[edit]
- Reduced Maim slow from 50% to 30%
Satanic[edit]
- Satanic now has Death Pact again and grants 23% lifesteal
Summary[edit]
Manta Style: I'm trying to make this item useful on a wider variety of heroes. The same goes for Diffusal. So I tried to get two birds with one stone. I'm hoping that Manta's images will entice more heroes to get Diffusal along the way, meanwhile some of the heroes already using Diffusal may consider getting Manta. Just bear with us as it's a new item so its balance will be under heavy review.
Boots of Travel: with S&Y I haven't seen anybody get these things. Teleporting is good, but not 2900 gold good, especially with the TP consumable. And with no other benefits it's suffering. It might have been wiser to nerf S&Y's move speed, but we'll see for next version.
Filler Heroes: we decided to remove them. We're not sure if this is permanent or temporary.
Buriza: Why did I do what I did? Very simple. MKB could not compete at all, but I felt that as an item MKB was pretty well balanced. So I knocked Buriza down a little to try and make it fit the slow/hard attack (vs. the fast/light attackers for MKB). Then I tried to reduce its cost somewhat because I wanted it to still compete fairly with Stygian.
Impetus: I'm trying to take the edge off of it early in the game, and I was hoping that adding a moderate cooldown might make it harder to repeatedly cast. But I wanted it more readily usable at Level 7, so I left it with no cooldown. This might be too much still, but I'm trying to take it in gradual steps.
Due to time constraints, we didn't get around to fixing some bugs like mana leak, roshan toss, gamber+roshan and the animation glitches with bane/pudge. Rest assured they will be fixed.