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Version 6.03

From Liquipedia Dota 2 Wiki
[e][h]Version 6.03
Version Information
Release:
2005-03-21
Highlights
  • Balance Changes
Chronology

General Changes[edit]

  • Mega creeps restored (killing all rax)
  • Relocated consumable shops
  • Healing consumables now share cooldowns
  • Mana consumables now share cooldowns
  • Made consumables have hotkeys
  • Sentinel consumable shop now also vulnerable after tower gone
  • Made Scourge center lane towers further apart
  • Added "channeling" notice to Freezing Field, Dismember, Gaze, Bleed, Shackles, Fiend's Grip, Soul Steal, Life Drain, and Black Hole
  • First Blood only if hero is the killer
  • Properly hid Attack_to_Left, Attack_to_Right, etc
  • Increased range on fountain attack, decreased rate of fire to 0.15

Bug Fixes[edit]

  • Fixed Techies ultimate
  • Fixed Fury Swipes
  • Ursa Warrior now properly melee hero
  • Epicenter tweaked
  • Restored the old run animation of Magnus/Rooftrellen/Lucy
  • Misc typos

Removed Heroes[edit]

Dazzle Dazzle[edit]

God of Wind[edit]

  • Removed God of Wind

Heroes[edit]

Axe Axe[edit]

Bloodseeker Bloodseeker[edit]

  • Bleed reduced from 10/20/30/40% slow to 10/15/20/25%

Bounty Hunter Bounty Hunter[edit]

  • Track restored to Bounty Hunter

Chen Chen[edit]

  • Increased Divine Intervention cooldowns

Dragon Knight Dragon Knight[edit]

  • Changed DK to 5.84b with minor change

Earthshaker Earthshaker[edit]

  • Fixed Earthshaker hotkeys

Enchantress Enchantress[edit]

  • Impetus now has 6/5/4/0 second cooldown

Enigma Enigma[edit]

  • Buffed Enigma str and str/lvl slightly

Leshrac Leshrac[edit]

Medusa Medusa[edit]

Phantom Lancer Phantom Lancer[edit]

  • Phantom Lancer image cap now 6 (down from 8)

Riki Riki[edit]

  • Smoke Screen slow down from 10/20/30/40% to 15/20/25/30% (tooltips incorrectly said 5/10/15/20% slow)

Shadow Fiend Shadow Fiend[edit]

  • Dark Flame's damage reduced from 6/12/21 every 0.2 seconds (0.4 on heroes) to 4/10/17
  • Necromastery now requires levels 3/6/9/12 to research
  • Shadow fiend changed from 550 to 475 attack range

Sniper Sniper[edit]

  • Sniper attack animation (skadi issue) fixed
  • Restored the new scattershot with a nerf on max dmg per pellet

Techies Techies[edit]

Tinker Tinker[edit]

Tiny Tiny[edit]

  • Tiny cost of wood to revive removed

Viper Viper[edit]

Weaver Weaver[edit]

  • Watcher now has a limit of 1/2/3/4 Watchers, all with infinite duration. Cooldown increased to 90 seconds

Zeus Zeus[edit]

Items[edit]

Boots of Travel Boots of Travel[edit]

  • Boots of Travel recipe now costs 1500, down from 2900 (Fixed + speed typo)

Buckler Buckler[edit]

  • Nerzheim Buckler now takes Chainmail, GG branch, and recipe. Gives +5 armor, +2 to all stats, and the ability to give +3 armor to the area

Animal Courier Courier[edit]

  • Replaced Observer Wards with Courier

Crystalys Crystalys[edit]

  • Crysalis recipe now costs 600, down from 1300

Daedalus Daedalus[edit]

  • Buriza now gives +67 damage (down from +96)

Eaglesong Eaglesong[edit]

  • Eaglehorn price change to 3450

Headdress Headdress[edit]

  • Headdress now takes RoR, GG branch, and recipe. Gives AoE +2 HP heal aura, +2 to all stats, and the ability to heal the area

Helm of the Dominator Helm of the Dominator[edit]

  • Helm of the Dominator now gives 15% lifesteal
  • Removed cost of recipe from Helm
  • Helm of the Dominator (Dominate) cooldown increased to 120

Hyperstone Hyperstone[edit]

  • Changed Hyperstone to 55%

Manta Style Manta Style[edit]

  • Manta Style now takes Diffusal Blade and Vitality Booster to make
    • It gives +10 Agi, +6 Int, +250 HP, Feedback that burns 36 mana, and the ability to generate 2 mirror images that deal 40% damage and take 300%
    • 20 second duration, 70 second cooldown, 165 mana

Mask of Madness Mask of Madness[edit]

  • Mask of Madness Berserk now only makes you take 25% extra damage (down from 35%)

Mekansm Mekansm[edit]

  • Mekansm now takes Headdress, Buckler, and recipe. Gives +5 armor, +5 to all stats, +2 HP/second aura, and the ability to heal and give armor to the area

Sange Sange[edit]

  • Reduced Maim slow from 50% to 30%

Satanic Satanic[edit]

  • Satanic now has Death Pact again and grants 23% lifesteal

Summary[edit]

Manta Style: I'm trying to make this item useful on a wider variety of heroes. The same goes for Diffusal. So I tried to get two birds with one stone. I'm hoping that Manta's images will entice more heroes to get Diffusal along the way, meanwhile some of the heroes already using Diffusal may consider getting Manta. Just bear with us as it's a new item so its balance will be under heavy review.

Boots of Travel: with S&Y I haven't seen anybody get these things. Teleporting is good, but not 2900 gold good, especially with the TP consumable. And with no other benefits it's suffering. It might have been wiser to nerf S&Y's move speed, but we'll see for next version.

Filler Heroes: we decided to remove them. We're not sure if this is permanent or temporary.

Buriza: Why did I do what I did? Very simple. MKB could not compete at all, but I felt that as an item MKB was pretty well balanced. So I knocked Buriza down a little to try and make it fit the slow/hard attack (vs. the fast/light attackers for MKB). Then I tried to reduce its cost somewhat because I wanted it to still compete fairly with Stygian.

Impetus: I'm trying to take the edge off of it early in the game, and I was hoping that adding a moderate cooldown might make it harder to repeatedly cast. But I wanted it more readily usable at Level 7, so I left it with no cooldown. This might be too much still, but I'm trying to take it in gradual steps.

Due to time constraints, we didn't get around to fixing some bugs like mana leak, roshan toss, gamber+roshan and the animation glitches with bane/pudge. Rest assured they will be fixed.