Version 6.06
From Liquipedia Dota 2 Wiki
General[edit]
- Duplicate heroes fixed [maybe this time!]
- Slightly changed a few recipe costs
- Reworked Time Stop to reduce lag
- Reworked Scattershot to reduce lag
- Tweaked Fissure to reduce lag
- Bottom lane scourge creeps meet sentinel creeps a bit higher up
- Tweaked neutral creep locations and abilities a little
- Removed watery effect from Slardar stomp to reduce lag
- All In proper odds fixed along with one or two other gambler modifications
- Blink Strike properly deals damage
- Sentinel and Scourge Super creeps now do same damage (dmg similar to 5.84 super creeps)
- Removed some items from consumable shop and organized it
- Untouchable properly works at higher levels now
- Enigma and Gambler switched sides (Clan Match balance, at least temporarily)
- Fixed song of the siren duration as it was listed
- Tweaked Malefice to be useful to level
- Tweaked bonuses received during Avatar
- Refresher temporarily disabled on veno (will restore next version pending a global fix, which is done but i'd like to give time to test it rather than rush it in now)
- Faceless cannot carry refresher orb
- Many other misc tweaks (Explore!)
- Quest Menu readded
- Fixed many typos
- Hero descriptions added
- Ignis Fatuus now has an attack (just to fix when you attack-move and it runs to the front lines)
Heroes[edit]
Doom[edit]
- Slightly buffed Scorched Earth
Faceless Void[edit]
- Time Stop cooldown increased and the aoe changed from global to something similar to Song of the Siren
Lich[edit]
- Dark Ritual cooldown increased a bit
Morphling[edit]
- Morphling stat points now add 2/2/2 and starting intelligence from 15 to 17
- Changed some values on Morph Attack and Unstable Power
Sand King[edit]
- SK Burrowstrike stun duration changed from 2 -> 1.65
- Epicenter values tweaked a bit
Shadow Fiend[edit]
- Changed Presence of the Dark Lord ability to an aura that gives -1/2/3/4 armor in an area
Tiny[edit]
- Tiny Grow reduced speed improved, from -20/-40/-60 to -20/-35/-50
Removed Items[edit]
Wand of Negation[edit]
- Wand of Negation removed
Items[edit]
Healing Salve[edit]
- Sapphire water changed from 12 sec (33.3 hp/sec) to 20 sec (20 hp/sec) (Still total 400 though)
Maelstrom[edit]
- Maelstrom values tweaked
Mask of Madness[edit]
- Mask of Madness %dmg taken from 25->20
Other[edit]
Notes:
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I've decided that for the time being I will not address issues with mm, id, and dm until other more important issues for the more common modes are dealt with. Most likely in the next version or two i'll get around to those, but not for this version.
New heroes will most likely start being introduced next version or two, depending on the remaining number of balance/bugs issues in this one.