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Version 6.55

From Liquipedia Dota 2 Wiki
[e][h]Version 6.55
Version Information
Release:
2008-10-06
Highlights
  • New Heroes
  • New Items
  • Glyph of Fortification
  • Captains Mode
  • Balance Changes
  • Bug Fixes
Chronology

New Heroes[edit]

  • New Hero

Kunkka, the Admiral[edit]


  • New Hero

Lyralei, the Windranger[edit]

General Changes[edit]

Summary[edit]

Gameplay Mechanics[edit]

Glyph of Fortification
Targeting
No Target
Affects
Buildings
Gives old TP Scroll style bonus armor to all allied buildings for 4 seconds.
Invincibility Duration4
Cooldown
360

Optimizations[edit]

  • New Loading Screen
  • Redesigned and improved Sentinel and Scourge bases as well as nearby terrain
  • Rewrote creep/neutral/powerup spawn systems. The game timer now counts down to 0, at which point the creeps and powerups spawn. 30 seconds later the neutrals spawn. This behavior is the same as various popular modes, but it is now standardized to the entire game with the new clock. All game events are based off of this time rather than an arbitrary time based on the mode you used
  • Lots of various performance improvements and fixes
  • You can now purchase items in your base without a courier (they drop to the floor)
  • Improved image compression used in the map (243150)
  • Added a new command -quote # that plays a hero quote, -quote random will play a random hero quote. The quote entry method will be improved when more heroes are added. It has Witch Doctor, Nightstalker, Alchemist, Silencer, Sniper and Rhasta right now, i will add more over time
  • Changed the Goblin Shops terrain a bit and increase the shop AoE
  • Buyback is now done at your Circle of Power
  • Shops can be added to control groups
  • Added new flavor texts to some items (Magical Bottle, Refresher Orb, Eye of Skadi, Blade Mail, Gem of True Sight, Null Talisman, Staff of Wizardry, Scroll of Town Portal, Belt of Giant Strength, Point Booster, Energy Booster, Vitality Booster, Soul Booster and Tangos)
  • Added a new command to swap items (-itemswap x y where x and y correspond to numbpad location) inventory slots primarily for when dealing with undroppable items or items in cooldown
  • Changed Sentinel consumable shop model
  • Couriers now have a "Drop All Items" ability
  • Added a buff indicator for Blur
  • Added soundsets to the shops for when you select them
  • Adjusted Blur's visuals for self/allies
  • Changed -SD time to be the same as AP
  • Changed the World Tree/Frozen Throne tower models (236560)
  • Added an undead crown model to King Leoric (205388)
  • Improved Glaives of Wisdom projectile (219546)
  • Lots of various terrain fixes and improvements
  • Improved Magnus movement animation (189265)
  • Added an allied only visual effect to Charge of Darkness (219684)
  • Improved Black Hole visual effect
  • Added new animation for Night Stalker during the night (213624)
  • Renamed the "new" recipe shop
  • Added a new command for viewing your Hook Accuracy (-ha)
  • Added post creep spawn game time to replay data for parsers
  • Added a message to show who killed a tower
  • Added a new mode -fastrespawn(-fr) that causes respawns to take half as much time
  • Clicking Power Treads no longer interrupts commands
  • Removed Crow's mana upgrade capability
  • Updated King Leoric's story (235450)
  • Added Hero ID data to the replay
  • -sc mode now spawns same creeps in the same lane
  • Revenants can no longer attack items
  • Added a test mode command -trees to respawn all dead trees instantly

Game Modes[edit]

Gold & XP[edit]

  • When there is only 1 Assist to a Sentinel or Scourge kill, the kill is instead given to that hero. When there are multiple assists to a Sentinel or Scourge kill, the gold is split among those assisting rather than the entire team
  • Changed First Blood to be given to the Assist players when creeps kill the hero rather than giving it to Sentinel or Scourge and splitting
  • Tower gold is split if Sentinel or Scourge gets the last hit
  • Denied towers give 50% team gold rather than 0%
  • Changed and standardized the bounty values on all structures
  • Slight adjustments to gold bounty variance on Sentinel and Scourge creeps
  • Global team tower bounty increases a little per tower level
  • Increased Hero Kill Experience bonus a little bit (+8 unshared experience per hero level in an area)
  • Hero Kills now give a flat gold bounty in an area (+40, not to killer)

Buildings[edit]

  • Fountain heal range increased by a small amount

Roshan[edit]

  • Roshan now gradually becomes stronger over time instead of after death

Runes[edit]

Heroes[edit]

Anti-Mage Anti-Mage[edit]

  • Minor improvements to Anti-Mage base stats

Beastmaster Beastmaster[edit]

Bloodseeker Bloodseeker[edit]

Bounty Hunter Bounty Hunter[edit]

  • Reworked Bounty Hunter Track

Bristleback Bristleback[edit]

Broodmother Broodmother[edit]

  • Reduced vision AoE on Spin Web and tweaked cooldown and mana cost progression

Clinkz Clinkz[edit]

  • Improved level 2 and 3 mana cost and regen on Death Pact

Clockwerk Clockwerk[edit]

Crystal Maiden Crystal Maiden[edit]

Death Prophet Death Prophet[edit]

  • Improved movement speed of the ghosts on Exorcism a bit
  • Undid previous damage return threshold change on Exorcism
  • Increased Death Prophet base strength a bit

Enchantress Enchantress[edit]

  • Various changes to Enchantress abilities

Faceless Void Faceless Void[edit]

Invoker Invoker[edit]

Keeper of the Light Keeper of the Light[edit]

  • Reworked Keeper of the Light

Medusa Medusa[edit]

  • Added an extra arrow to Medusa Split Shot
  • Rescaled Medusa Purge cooldown from 12/11/10 to 12/10/8 seconds

Night Stalker Night Stalker[edit]

Omniknight Omniknight[edit]

Phantom Assassin Phantom Assassin[edit]

  • Tweaked Blur evasion chance per level

Phantom Lancer Phantom Lancer[edit]

Riki Riki[edit]

  • Changed Riki Blink Strike to move him behind the target (231470)

Sand King Sand King[edit]

  • Increased Sand King armor a bit

Shadow Shaman Shadow Shaman[edit]

  • Increased Rhasta movement speed a bit

Spectre Spectre[edit]

  • Rebalanced Haunt cooldown (150/120/90 ➜ 120)

Sven Sven[edit]

  • Improved Sven Agility gain

Templar Assassin Templar Assassin[edit]

Tidehunter Tidehunter[edit]

  • Ravage AoE decreased for level 1 and 2

Visage Visage[edit]

  • Decreased day vision on Visage Revenants by 400
  • Removed magic immunity from level 3 Revenants and added improved magic resistance

Weaver Weaver[edit]

  • Decreased Watcher vision a little bit

New Items[edit]

Dust of Appearance Dust of Appearance[edit]

Magic Stick Magic Stick[edit]

Phase Boots Phase Boots[edit]

Items[edit]

Aegis of the Immortal Aegis of the Immortal[edit]

  • Aegis now respawns you where you died with full hp and mana but is undroppable and unstackable. Roshan takes it back when he respawns if it is unused
  • The game now announces who acquired Aegis

Armlet of Mordiggian Armlet of Mordiggian[edit]

  • Increased Armlet recipe cost by the same amount Blades of Attack and Gloves of Haste were reduced

Black King Bar Black King Bar[edit]

  • Reworked Black King Bar

Blades of Attack Blades of Attack[edit]

  • Blades of Attack price reduction (650➜500)
    • Dagon recipe unchanged (so total cost is 150 less)
    • Crystalys recipe unchanged (so total cost is 150 less)
    • Armlet recipe is 150 more gold

Blink Dagger Blink Dagger[edit]

  • Reduced Kelen's Dagger cooldown from 30 to 15 seconds
  • Kelen's Dagger now only triggers on player controlled damage

Boots of Travel Boots of Travel[edit]

  • Increased Boots of Travel movement speed by 5
  • Boots of Travel now takes the same time as scrolls teleport (4➜3 seconds)

Chainmail Chainmail[edit]

  • Chainmail price reduction (620➜550)
    • Buckler/Mekansm recipes are unchanged (so total cost is 70 less)
    • Blade Mail recipes are unchanged (so total cost is 70 less)
    • Assault Cuirass recipes are unchanged (so total cost is 70 less)

Diffusal Blade Diffusal Blade[edit]

  • Changed Diffusal Blade Recipe

Gloves of Haste Gloves of Haste[edit]

  • Gloves of Haste price reduction (550➜500)
    • Midas recipe is unchanged (so total cost is 50 less)
    • Treads recipe is 50 more gold
    • Armlet recipe is 50 more gold

Heart of Tarrasque Heart of Tarrasque[edit]

  • Increased Heart regeneration rate from 11 to 15

Magic Stick Magic Stick[edit]

  • Added Magic Stick to Goblin Shop replacing Gloves of Haste

Maelstrom Maelstrom[edit]

  • Changed Maelstrom Recipe

Manta Style Manta Style[edit]

  • Tweaked Manta Style

Observer Ward Observer Ward[edit]

  • Max stock reduced from 3 to 2

Sentry Ward Sentry Ward[edit]

  • True sight range decreased from 1100 to 700
  • Duration decreased from 6 minutes to 3 minutes

Observer and Sentry Wards Observer and Sentry Wards[edit]

  • Couriers can no longer place wards

Power Treads Power Treads[edit]

  • Increased Power Treads recipe cost by the same amount Gloves of Haste was reduced

Ring of Regen Ring of Regen[edit]

  • Added Ring of Regeneration to Goblin Shop replacing Hyperstone

Sange Sange[edit]

  • Rebalanced Sange

Yasha Yasha[edit]

  • Yasha attack speed bonus increased from 10 to 15

Sange and Yasha Sange and Yasha[edit]

  • Rebalanced Sange and Yasha

Scythe of Vyse Scythe of Vyse[edit]

  • Increased Scythe of Vyse cooldown

Shadow Blade Shadow Blade[edit]

  • Changed Shadow Blade Recipe

Tango Tango[edit]

  • Rebalanced tangos to come in batches of 3 (same overall regen per pack)

Town Portal Scroll Town Portal Scroll[edit]

  • Changed how Scroll of Town Portal works
  • Added Scroll of Town Portal to Goblin Shop replacing Javelin

Vanguard Vanguard[edit]

  • Increased Vanguard hit points by 50

Bug Fixes[edit]

  • Fixed an old Viper Strike glitch
  • Fixed some bugs with -kickafk
  • Fixed Maledict effect sometimes getting stuck on a hero
  • Fixed a potential bug with Devour and Decrepify
  • Fixed Illuminate's interaction with Cliffs and units very close to it
  • Fixed some performance issues with Nature's Attendants
  • Fixed minor bug with Alchemist's starting strength
  • Fixed a very minor rounding issue for -ms
  • Fixed Black Hole to properly pull Infernal
  • Fixed a terrain glitch near the Scourge Secret Shop
  • Fixed some targeting issues on the World Tree (PGRu-Unexpect3D)
  • Fixed some performance issues with Freezing Field
  • Fixed a bug when entering -di before the game mode is entered
  • Fixed a bug with Holy Persuation and Infest