Version 6.63
From Liquipedia Dota 2 Wiki
Version 6.63
Version Information
Release:
2009-09-16
Highlights
- Balance Changes
- Bug Fixes
Chronology
General[edit]
- New Loadscreen by Kunkka
- Implemented HCL protocol for game hosting bots to control game modes
- Spanish and German (re-released) languages now available
- A message is now displayed when a hero buys back
- Added -int command to see how much Intelligence you have stolen with Silencer
- Clarity Potion now uses a unit targeting system
- Cooldown added to disassemble to prevent some abuses
- Day and Night cycle is synchronized across all game modes now
- Glyph cooldown is now reset on initial creep spawn
- Lag when picking Huskar decreased
- Weaver's attack range buffer increased to prevent misfires on Geminate Attack
- Window for killstreak sounds increased (double, triple, ultra and rampage) from 13.5 to 18 seconds
- Improved Aghanim's Scepter tooltip
- Changed granite golem's color (12095)
- Corrected various typos and misc inconsistencies
- Corrected PotM leap tooltip
- Corrected Circle selection height on Bat Rider
- Removed the visual effect zombies received when targeting low hp targets
- Removed Plague visual effect on non-hero units to help reduce visual clutter
- Added visual animation on Raxes 7 seconds before new creeps spawn (16268)
- Added a lot more fun names (5464)
- Added a visual effect to reveal the AoE for Dark Rift (21115)
- Added visual indicator when you gain a strength point with Flesh Heap (18010)
- Added a new visual effect for Land Mine explosions (9043)
- Added a new visual effect for Mystic Snake (PGRUnexpected)
- Added a sound effect to Mystic Snake
- Added a new icon for Mystic Snake (9868)
- Added a new icon for Natural Order (5462)
- Added a new aura for Natural Order (5467)
- Added Natural Order aura on TC's spirit
- Added a new icon for Power Shot
- Added a new icon for Repel (8875)
- Added a new animation for Storm Bolt (13541)
- Added a new icon for Split Shot (9868)
- Added a new icon for Stone Gaze (9868)
- Added a new icon for Tidebringer
Heroes[edit]
Abaddon[edit]
- Death Coil cast range reduced from 600 to 300
Anti-Mage[edit]
- Mana Void AoE increased from 275 to 325
- Strength changed from 16 +1.5 to 20 +1.2
Axe[edit]
- Battle Hunger duration reduced from 10/15/20/25 to 10/13/16/19 and increased damage to keep the same total damage output
Bane[edit]
- Fiend's Grip mana cost increased from 100/175/250 to 200/300/400
Batrider[edit]
- Reduced base damage from 64-70 to 48-52
- Sticky Napalm fixed from doing a higher constant slow instead of stacking and starting lower
- Sticky Napalm mana cost increased from 15 to 20
Beastmaster[edit]
- Greater Hawk invisibility increased from 4 to 6 seconds duration
Bloodseeker[edit]
- Base armor reduced by 2 points
Bounty Hunter[edit]
- Imported a custom model for him that has his selection box fixed
Brewmaster[edit]
- Fire Panda now has maximum movement speed
Bristleback[edit]
- Warpath attack speed increase changed to bonus damage (10/20/30 base with 4/8/12 bonus per stack)
Broodmother[edit]
- Insatiable Hunger lifesteal increased from 40/55/70% to 40/60/80%
- Insatiable Hunger duration increased from 12 to 14 seconds
Centaur Warrunner[edit]
- Double Edge mana cost removed
- Double Edge can no longer cause a suicide
Chaos Knight[edit]
- Phantasm cooldown decreased from 180 to 180/160/140
Clinkz[edit]
- Strafe changed from 50/60/70/80 AS for 10 seconds to 90 AS for 4/6/8/10 seconds
Clockwerk[edit]
- Rocket Flare vision reduced from 5/10/15/20 to 10 seconds
- Battery Assault damage reduced from 20/40/60/80 to 10/30/50/70
Dark Seer[edit]
- Ion Shell mana cost increased from 60/80/100/120 to 70/90/110/130
- Wall of Replica no longer replicates allies
- Wall of Replica now deals 125 damage each time it affects an enemy hero
- Wall of Replica illusions damage improved from 35% to 60%
Drow Ranger[edit]
- Attack range increased from 600 to 625
Earthshaker[edit]
- Echo Slam now deals half bonus damage from corpses instead of full
Elder Titan[edit]
- Ancestral Spirit cast range decreased from 1500 to 1000
- Earth Splitter AoE decreased
- Earth Splitter cooldown increased from 90/75/60 to a constant 100
Enchantress[edit]
- Strength growth decreased from 2 to 1
Huskar[edit]
- Berserker's Blood stacking cap of attack speed and damage removed
Juggernaut[edit]
- Healing Ward cooldown reduced from 75 to 60
Keeper of the Light[edit]
- Illuminate max range is now constant at all levels
Templar Assassin[edit]
- Strength growth increased from 1.7 to 2.1
Lich[edit]
- Movement speed increased by 10
Lina[edit]
- Base intelligence increased by 5 points and reduced base damage by 5 (total attack damage unchanged)
Lone Druid[edit]
- Spirit Bear entangle no longer prevents the target from attacking
- Spirit Bear entangle damage increased from 40/sec to 60/sec
Luna[edit]
- Lucent Beam now has a constant 0.6 ministun instead of 0.01/0.1/0.3/0.6
Magnus[edit]
- Empower cooldown reduced from 12 to 7 seconds
- Reverse Polarity duration increased from 2/3/4 to 2.5/3.25/4
Mirana[edit]
- Starfall random chance to hit in 600-900 range removed
Morphling[edit]
- Morph's passive Agility and Strength bonus removed
Naga Siren[edit]
- Mirror Image illusion count changed from 1/2/3/3 images to a constant 3
- Mirror Image illusion damage taken changed from 300% to 600/500/400/300%
- Mirror Image illusion damaged dealt changed from 15/30/30/45% to 30/35/40/45%
Nature's Prophet[edit]
- Teleportation cooldown from 60/50/40/30 to 50/40/30/20
- Wrath of Nature now has a global cast range
Night Stalker[edit]
- Void now slows for 2 seconds during daytime
Nyx Assassin[edit]
- Mana Burn reworked
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Phantom Assassin[edit]
- Stifling Dagger cooldown reduced from 10 to 8 seconds
Phantom Lancer[edit]
- Juxtapose image lifetime increased from 15 to 20 seconds
Puck[edit]
- Illusory Orb mana cost increased by 25
- Ethereal Jaunt mana cost (25) removed
Pugna[edit]
- Nether Ward Mana Flare cooldown removed (was 0.75)
Queen of Pain[edit]
- Shadow Strike cooldown decreased to 20/17/14/11
- Scream of Pain cooldown decreased from 10 to 7 seconds
Razor[edit]
- Base strength increased from 17 to 21
Sand King[edit]
- Sand Storm cooldown from 40/35/30/25 to 40/30/20/10
Shadow Shaman[edit]
- Mass Serpent Ward cooldown increased from 100/80/60 to 110
Silencer[edit]
- Curse of the Silent duration changed from 2/4/6/8 to 5/6/7/8
- Curse of the Silent damage/burn reduced from 50/25 hp/mp to 20/10, 30/15, 40/20 and 50/25.
- Curse of the Silent cooldown reduced from 20 to 14
- Curse of the Silent mana cost decreased from 105/115/125/135 to 75/95/115/135
Sniper[edit]
- Shrapnel cast range increased by 300
Sven[edit]
- Base agility increased from 16 to 21
Tiny[edit]
- Toss cooldown decreased from 15 to 10 seconds
- Craggy Exterior armor decreased by 1
Treant Protector[edit]
- Attack range changed from 100 to 128
Troll Warlord[edit]
- Battle Trance attack speed bonus increased from 60/80/100 to 60/100/140
Undying[edit]
- Dying plagued units heal reduced from 12%/3% on heroes/creeps to 6%/2%
- Tombstone armor reduced from 10 to 4
Ursa[edit]
- Fury Swipes damage increased from 6/12/18/24 ➜ 10/15/20/25
Viper[edit]
- Movement speed decreased by 10
Weaver[edit]
- Base damage increased by 5 points
- Geminate Attack now works against towers
Witch Doctor[edit]
- Voodoo Restoration initial activation mana cost reduced from 50/75/100/125 to 25/50/75/100
- Paralyzing Cask mana cost rescaled from 140 to 110/120/130/140
Zeus[edit]
- Agility decreased from 15 + 1.7 to 11 + 1.2
Items[edit]
Blink Dagger[edit]
- Cooldown decreased from 18 to 14
Bloodstone[edit]
- Charge bonus and acquisition reworked
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Boots of Travel[edit]
- Movement speed increased from 90 to 95
Dagon[edit]
- Mana cost reduced from 245/225/205/185/165 ➜ 180/160/140/120/100
Energy Booster[edit]
- Now available for purchase in the side shops
Eul's Scepter of Divinity[edit]
- Movement bonus increased from 20 to 25
- Now requires a sobi mask instead of a Robe of the Magi (100% Mana regen ➜ 125%, 16 Int➜10 Int, 125 cheaper recipe)
Force Staff[edit]
- Mana cost decreased from 100 to 25
- Cooldown decreased from 30 to 25
Heart of Tarrasque[edit]
- Regenerates only while you are out of combat (haven't taken damage from player units for 10 seconds)
- Regeneration increased from 1% to 2%
Magic Wand[edit]
- Recipe cost increased from 125 to 150
Mask of Madness[edit]
- Increased attack speed from 75 to 100
- Increased move speed from 15% to 20%
- Increased damage taken from 20% to 30%
- Amplified damage happens as you take the damage once again
Mjollnir[edit]
- Recipe changed from Eaglehorn to Hyperstone, bonuses adjusted
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Orchid Malevolence[edit]
- Reduced mana cost from 200 to 100
Phase Boots[edit]
- Recipe and bonuses reworked
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Pipe of Insight[edit]
- Recipe uses Headdress of Rejuvenation instead of Buckler (Loses armor bonus)
- Can no longer affect the same unit more than once every 50 seconds
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Power Treads[edit]
- Recipe and bonuses reworked
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Bug Fixes[edit]
- Fixed more bugs with sticky napalm
- Fixed Tangos, Bottle and Magic Stick/Wand from triggering last word
- Fixed Vladmir's damage aura having smaller AoE than the lifesteal aura
- Fixed Euls movement bonus not getting set correctly if you buy any boot items after euls
- Added an optimized version of the Dark Rift effect to improve performance (PGRu-Unexpect3D)
- Fixed Eyes in the Forest no longer scaling as it used to before the recent change
- Fixed Cranium Basher shop hotkey conflicting with Manta Style
- Fixed a bug with triggering illuminate while in spirit form very near the end of its duration
- Fixed Fissure to be properly interrupted if the user cancels the action or gets disabled before cast point is reached