Version 6.74

From Liquipedia Dota 2 Wiki
(Redirected from 6.74)
Version 6.74
(Full list)


Release Date
Dota 2:

General[edit]

  • Added Io, Disruptor and Rubick to CM
  • Courier death team bounty can only trigger while no couriers are dead
  • Courier death team bounty from 150 to 175
  • Added a new ability on the courier to go to the secret shop
  • Removed Unexplored Fog of War
  • Cheese no longer requires 5 mana to use
  • Range creeps mana pool increased from 300 to 500
  • Harpy's Chain Lightning cooldown from 6 to 4 seconds
  • Satyr Trickster purge mana cost decreased from 150 to 120
  • Satyr Hellcaller HP regen aura increased from 3 to 4

Heroes[edit]

  • Armor increased by 1
  • Unstable Concoction max damage increased from 120/180/240/300 to 130/200/270/340
  • Flame Break is now a targeted AoE spell
    • It no longer explodes on the first unit in a path. It travels towards the targeted destination and does its effect there. Projectile speed 900 (instead of 750)
  • Death Pact damage bonus increased from 4/6/8% to 5/6.5/8%
  • Death Pact hp bonus increased from 50/60/70% to 50/65/80%
  • Quill Spray damage cap increased from 180 to 220
  • Great Fortitude strength bonus increased from 12/24/36 to 15/30/45
  • Return base damage increased from 16 to 16/18/20/22
  • Power Cogs HP/Mana drain increased from 55/70/85/100 to 60/90/120/150
  • Freezing Field AoE increased by 100 (Explosion AoE adjusted to keep damage probabilities equivalate)
  • Wall of Replica illusions take 300% damage (up from 250%)
  • Wall of Replica Aghanim bonus no longer creates allied illusions
  • Wall of Replica Aghanim bonus now increases illusion damage from 70/80/90 to 100/120/140% instead
  • Level Death bonus damage increased from 250 to 275
  • Base Intelligence increased by 3
  • Arcane Bolt bonus intelligence damage increased from 1.5x to 1.6x
  • Arcane Bolt mana cost decreased from 90 to 70
  • Concussive Shot cooldown now scales from 20 to 20/19/18/17
  • Silence AoE increased from 275 to 300
  • Armor reduced by 1
  • Base Strength decreased from 21 to 19
  • Flame Guard health barrier reduced from 100/250/400/550 to 50/200/350/500
  • Fire Remnant damage decreased from 140/180/220 to 120/160/200
  • Searing Chains targets decreased from 3 to 2 random units
  • Black hole now prevents heroes being Forced out with Force Staff
  • Wrath of Nature mana cost increased from 150/175/200 to 150/200/250
  • Teleportation mana cost no longer decreases per level (constant 50)
  • Timber Chain damage increased from 80/120/160/200 to 100/140/180/220
  • Homing Missile maximum damage (at 2k range) increased from 100/200/300/400 to 110/220/330/440
  • Rocket Barrage damage increased from 10/13/16/19 to 11/14/17/20
  • Chaos Meteor damage increased from 80+Exort*30 to 80+Exort*35
  • Chaos Meteor land time decreased from 1.5 to 1.3
  • EMP can no longer hit Invulnerable/Tornadoed units
  • EMP cooldown increased from 25 to 30 seconds
  • Sun Strike damage type changed from Magical to Pure
  • Sun Strike now reveals the area it will hit before the damage impact
  • Tornado cooldown increased from 25 to 30 seconds
  • Tornado Damage decreased from 77.5+(Wex+Quas)*23 to 70+(Wex+Quas)*20
  • Omnislash now gives Juggernaut 200 flying vision during its duration
  • Mana Leak stun duration increased from 1.25/1.5/1.75/2 to 1.3/1.6/1.9/2.2
  • Torrent AoE increased from 200 to 215
  • X Marks the Spot cooldown decreased from 20 to 16 seconds
  • Ghost Ship stun duration increased from 1.2 to 1.4
  • Psi Blades bonus range increased from 40/100/160/220 to 60/120/180/240
  • Moment of Courage cooldown increased from 0.9 to 1.2
  • Fiery Soul attack speed bonus increased from 30/40/50/60 to 40/50/60/70
  • Fiery Soul movement speed bonus increased from 3/4/5/6 to 4/5/6/7%
  • Voodoo cooldown increased from 13 to 15
  • Voodoo mana cost increased from 110/140/170/200 to 125/150/175/200
  • Voodoo duration increased from 1.25/2/2.75/3.5 to 1.75/2.5/3.25/4
  • Moon Glaives damage decrease per bounce decreased from 35% to 30%
  • Skewer will now cast in the direction you targeted if you cast it beyond the max range
  • Split Shot now shoots 5 arrows instead of 4
  • Morph passively grants 3/4/5/6 agility and strength
  • Wave Form now properly dodges projectiles
  • Changed Rip Tide cast mechanism
    • Rip Tide now casts in a 450 AoE around naga and all of her illusions. Enemies can be fully affected by the Illusion's aoe. The effect does not stack. No longer uses cast point.
  • Urna Swarm replaced with a Spiked Carapace
    • Urna Swarm will be reused for a future hero.
  • Heartstopper damage increased from 0.5/0.7/0.9/1.1 to 0.6/0.8/1/1.2
  • Sadist level 4 mana regen increased from 48 to 60
  • Added Aghanim's Scepter:
    • Gives his other head the ability to cast a more primitive version of Fireblast. It has a constant (not modified by ultimate/level) 275 damage, 1.5 second stun, 20 cooldown, 400 mana cost. It can trigger multicast. This is an independent 5th skill added to his ability card.
  • Phantom Strike cast range increased from 700/800/900/1000 to 1000
  • Phantom Strike cooldown rescaled from 20/15/10/5 to 14/11/8/5
  • Moonlight Shadow cooldown decreased from 180/160/140 to 160/140/120
  • Ethereal Jaunt now dodges projectiles
  • Phase Shift autocast removed
  • Phase Shift mana cost removed
  • Phase Shift level 4 duration increased from 3 to 3.25 seconds
  • Aghanim Upgraded Dream Coil no longer increases the mana cost from the base spell
  • Decrepify cast range increased from 550/600/650/700 to 700
  • Life Drain damage increased from 100/150/200 to 120/160/200 (with Aghanim's from 175/225/275 to 180/240/300)
  • Shadow Strike initial damage increased from 50/70/70/100 to 50/75/100/125
  • Unstable Current damage increased from 40/60/80/100 to 40/70/100/130
  • Necromastery now gives 6 souls for killing a hero (instead of 1)
  • Necromastery soul count increased from 8/16/24/32 to 12/20/28/36
  • Headshot damage increased from 30/30/40/50 to 30/40/50/60
  • Ball Lightning now properly dodges projectiles
  • Attack range increased from 650 to 700
  • March of the Machines duration increased from 5 to 6 seconds
  • Battle Trance attack speed bonus increased from 60/100/140 to 60/120/180
  • Poison Attack damage increased from 6/12/18/24 to 10/16/22/28
  • Fixed Poison Attack damage not being lethal
  • Familiar's armor increased from 0 to 0/1/2
  • Gravekeeper's Cloak recovery time decreased from 14/12/10/8 to 12/10/8/6
  • Infernal's Permanent Immolation damage increased from 20/30/40 to 30/40/50 per second
  • Shadow Word duration increased from 8 to 9 seconds

Items[edit]

[[File:|50px|link=Animal Courier]]
  • Courier cost decreased from 170 to 150
  • HP regen increased by 1 to equal the sum of its parts
  • Ether Blast slow increased from 60% to 80%
  • Cold Attack slow duration increased from 2/4 (range/melee) to 3/5
[[File:|50px|link=Flying Courier]]
  • Flying Courier cost increased from 200 to 220
  • Mjollnir's Static Shock can now be cast on non-hero units as well (like Infernals)
  • Can now be disassembled
  • Damage instances before breaking increased from 3 to 4
  • Rejuvenate heal increased from 150 to 170
  • Sange and Yasha can now be disassembled
  • Discord duration increased from 15 to 20 seconds

Bugs[edit]

  • Fixed a bug with Fire Remnant targeting and Essence Aura
  • Fixed Moment of Courage not having a learn hotkey
  • Fixed a fatal error possible with Tether
  • Fixed a bug with Fire Remnant when cast on self
  • Fixed Psi Blades not affecting a very small area right behind the initial target
  • Fixed Forged Spirits dying instantly when affected by Smoke of Deceit


See also[edit]