Version 6.82b
From Liquipedia Dota 2 Wiki
Version 6.82b
Version Information
Release:
2014-09-28
Highlights
- Gold and XP Balance Changes
Chronology
General[edit]
Gold & Experience[edit]
- Reworked how the AoE bonus Gold calculation is done slightly: NWDifference variable is now (EnemyTeamNW/AlliedTeamNW) - 1 [Min 0, Max 1]
- Rescaled the AoE Gold constant multipliers (in part to account for the formula tweak) from 0.26/0.22/0.18/0.14/0.1 to 0.06/0.06/0.05/0.04/0.03
- Reduced AoE XP bonus factor for 1/2/3/4/5 hero kills from 0.5/0.35/0.25/0.2/0.15 to 0.3/0.3/0.2/0.15/0.12
6.82b Full details (from initial 6.82 to 6.82b)[edit]
- Kill Streak Bounty from 100➜800 to 60➜480 (6.81: 125➜1000)
- Adjusted bonus area of effect Gold and XP
Details |
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6.82 Gold Formula ----------------------- VictimLevel = Level of the Victim VictimNW = The victim's Net Worth EnemyTeamNW = Enemy team's total Net Worth AlliedTeamNW = Your team's total Net Worth NWDifference = ( EnemyTeamNW - AlliedTeamNW ) / ( EnemyTeamNW + AlliedTeamNW ) [Min 0] NWFactor = NWDifference * VictimNW 1 Hero: Gold = 40 + 7 * VictimLevel + NWFactor * 0.5 2 Heroes: Gold = 30 + 6 * VictimLevel + NWFactor * 0.35 3 Heroes: Gold = 20 + 5 * VictimLevel + NWFactor * 0.25 4 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.2 5 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.15 6.82b Gold Formula ------------------------- VictimLevel = Level of the Victim VictimNW = The victim's Net Worth EnemyTeamNW = Enemy team's total Net Worth AlliedTeamNW = Your team's total Net Worth NWDifference = ( EnemyTeamNW / AlliedTeamNW ) - 1 [Min 0, Max 1] NWFactor = NWDifference * VictimNW 1 Hero: Gold = 40 + 7 * VictimLevel + NWFactor * 0.06 2 Heroes: Gold = 30 + 6 * VictimLevel + NWFactor * 0.06 3 Heroes: Gold = 20 + 5 * VictimLevel + NWFactor * 0.05 4 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.04 5 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.03 6.82 XP Factors: -------------------- 1 Hero: XP = 20 * VictimLevel + XPFactor * 0.5 2 Heroes: XP = 15 * VictimLevel + XPFactor * 0.35 3 Heroes: XP = 10 * VictimLevel + XPFactor * 0.25 4 Heroes: XP = 7 * VictimLevel + XPFactor * 0.2 5 Heroes: XP = 5 * VictimLevel + XPFactor * 0.15 6.82b XP Factors: ---------------------- 1 Hero: XP = 20 * VictimLevel + XPFactor * 0.3 2 Heroes: XP = 15 * VictimLevel + XPFactor * 0.3 3 Heroes: XP = 10 * VictimLevel + XPFactor * 0.2 4 Heroes: XP = 7 * VictimLevel + XPFactor * 0.15 5 Heroes: XP = 5 * VictimLevel + XPFactor * 0.12 |