Liquipedia Dota 2 needs more help, are you able to? You just have to register an account and then log in to edit our pages. If you have any questions you can join the #dota2 channel on Discord.
Download the Liquipedia App here!Download the Liquipedia App on Android or iOS!Want to be updated on everything you love in esports? Download the Liquipedia app on iOS or Android and never miss a beat of your favorite tournaments, teams, players, and matches!

Version 6.84

From Liquipedia Dota 2 Wiki
[e][h]Version 6.84
Version Information
Release:
2015-04-30
Highlights
  • Balance Changes
Chronology

General[edit]

Gold & Experience[edit]

  • AoE Bonus Gold component based on Team Net Worth difference reduced by 25%
  • AoE Bonus XP component based on Team XP difference reduced by 40%
  • Melee lane creep bounty reduced from 43 to 40 (-7%)
  • Range lane creep bounty reduced from 48 to 45 (-6.25%)
  • Hero kills (the non-net worth portions) are worth 10% more
  • Reduced the direct hero last hit bounty by 100 and redistributed that gold into AoE gold (in ratio of 100/75/40/25/20 for 1/2/3/4/5 heroes)
    • If you are the only person contributing to a kill, you still get the same gold overall
  • AoE Bonus Gold is now distributed based on the relative net worth amongst the heroes involved in killing the hero by +/- 25%
    • Example: If 3 heroes kill an enemy hero, and the extra AoE bounty would normally be 200 gold for each player, it is instead 200+25% for the poorest hero, 200 for the middle, and 200-25% for the richest
  • The amount of AoE Bonus Gold given is now increased/decreased by up to 20% based on the dying hero’s relative rank in net worth amongst all the enemies on that team.
    • Example: If the total AoE gold would normally have been 600, if the hero dying is the lowest in net worth, the bounty is reduced by 20% giving only 480. If the dying hero is the highest, it is increased by 20%, giving 720
  • Instead of Buyback temporarily preventing unreliable gold gain, it now reduces all gold gained (including hero and aoe gold) by 60%
    • This means that if you buyback when the enemy is pushing and you get a few kills, the amount of gold you get for that, including the networth difference bonus, is reduced by 60%
  • Melee Barracks team bounty increased from 175 to 275
  • Ranged Barracks team bounty increased from 100 to 225
  • Tier 2 and 3 towers armor reduced from 25 to 22

Lane Creeps[edit]

  • Extra melee creeps additions spawn time changed from 17:30/34:00/50:30 to 15:00/30:00/45:00
    • This means that you will get an extra melee creep at 15 minutes instead of at 17:30
  • Extra range/siege creep additions spawntime from 45:30 to 45:00
  • Creeps now meet slightly closer to the Dire safelane

Neutral Creeps[edit]

  • Reworked Mud Golems:
    • Mud Golems no longer have Spell Immunity
    • Mud Golems now have 50% Magic Resistance
    • Mud Golems armor reduced from 2 to 0
    • Mud Golems now split into two smaller Mud Golems, called Shard Golems, when they die (they have 30% of the original units' health and damage, and only live for 60 seconds)
    • Mud Golems movement speed increased from 270 to 310
    • Mud Golems (and also Shard Golems) have a new active ability: Hurl Boulder (0.6 second stun, 125 damage, 30 cooldown, 800 range) They do not automatically cast this
    • Gold/XP bounties rescaled so the total value for the camp remains the same (Mud Golems 32/42 Gold/XP each, Shard Golems 13/23 each)

Gameplay Mechanics[edit]

  • Hero kills achieved by units under your control now provide XP credit to your hero (Affects things like Spirit Bear, Golems, Familiars, etc. getting kills)
  • Melee attacks now miss if the target is farther than 350 range more than their attack range
  • Reduced All Pick drafting time from 40 to 35 seconds per turn
  • Damage Block no longer affects physical spells (previously it affected some physical spells and some not)
  • Cast behavior while turning to cast has been adjusted
  • Reworked the Item Silencing and Passive Disabling behaviors
  • Silence no longer disables Invisibility
    • Previously it disabled some and not others
  • Runes now have a higher hit box priority over units
  • Armor now shows decimal places in the hover tooltip
  • Fixed buyback respawn timer penalty being reset if you die holding Aegis

Heroes[edit]

Abaddon Abaddon[edit]

Alchemist Alchemist[edit]

  • Unstable Concoction countdown can now be seen by enemies
  • Unstable Concoction now has an area targeting cursor
  • Greevil's Greed now grants 4× gold bounty from runes
  • Alchemist can now cast Aghanim's Scepter to directly grant any allied hero all Aghanim's Scepter bonuses as a buff (the hero upgrade and the stat upgrade)
    • The scepter is consumed in the process
    • Multiple instances of this buff do not stack
    • Alchemist can target himself as well

Ancient Apparition Ancient Apparition[edit]

  • Chilling Touch buff can now be removed by clicking on the buff icon above the health bar

Axe Axe[edit]

Bane Bane[edit]

  • Brain Sap mana cost from 125/150/175/200 to 100/125/150/175
  • Units affected by Nightmare no longer provide vision
  • Nightmare End can now be used by Bane to end all other existing Nightmares

Batrider Batrider[edit]

  • Flamebreak damage changed from an instant 75/150/225/300 damage to 50 damage per second for 1/2/3/4 seconds
  • Firefly damage reduced from 20/40/60/80 to 10/30/50/70

Beastmaster Beastmaster[edit]

Bloodseeker Bloodseeker[edit]

  • Thirst bonuses scale from 100 to 25% HP instead of 100 to 0%
  • Thirst vision threshold from 30% health to 25%

Bounty Hunter Bounty Hunter[edit]

  • Bounty Hunter intelligence growth increased from 1.4 to 2
  • Shuriken Toss damage from 100/200/250/325 to 150/225/300/375
  • Shuriken Toss cast range reduced from 650 to 400
  • Shuriken Toss mana cost from 90/115/135/155 to 120/130/140/150
  • Track's Shuriken Toss bounce range from 900 to 1200
  • Track now shows how much gold the enemy is carrying in the debuff tooltip

Brewmaster Brewmaster[edit]

  • Primal Split units no longer provide a bounty when killed (was 11-35 depending on level)

Bristleback Bristleback[edit]

Broodmother Broodmother[edit]

Centaur Warrunner Centaur Warrunner[edit]

Chaos Knight Chaos Knight[edit]

  • Chaos Bolt minimum damage from 1/50/75/100 to 75/100/125/150

Clinkz Clinkz[edit]

Clockwerk Clockwerk[edit]

Crystal Maiden Crystal Maiden[edit]

  • Crystal Nova movement and attack slow from -30 to -20/30/40/50
  • Crystal Nova slow duration from 3.5/4/4.5/5 to 4.5
  • Frostbite cooldown reduced from 10/9/8/7 to 9/8/7/6
  • Freezing Field cooldown from 150/120/90 to 90

Dark Seer Dark Seer[edit]

  • Ion Shell duration increased from 20 to 25 seconds
  • Wall of Replica damage dealt by illusions from 70/80/90% to 60/75/90%
  • Wall of Replica duration from 15/30/45 to 45
  • Wall of Replica mana cost from 200/300/400 to 125/250/375

Dazzle Dazzle[edit]

Death Prophet Death Prophet[edit]

  • Exorcism spirit count from 4/12/21 to 6/13/21

Disruptor Disruptor[edit]

Dragon Knight Dragon Knight[edit]

Earth Spirit Earth Spirit[edit]

Elder Titan Elder Titan[edit]

  • Echo Stomp channel time from 1.8 to 1.6
  • Echo Stomp cooldown from 15 to 14/13/12/11

Enchantress Enchantress[edit]

Enigma Enigma[edit]

  • Midnight Pulse cast point improved from 0.3 to 0.2
  • Black Hole now does a constant 55/110/165 damage per second regardless of proximity to the center
  • Black Hole mana cost from 275/350/425 to 275/325/375

Gyrocopter Gyrocopter[edit]

Huskar Huskar[edit]

  • Inner Vitality cast range increased from 550 to 800
  • Inner Vitality cooldown from 25/22/19/16 to 22/18/14/10

Invoker Invoker[edit]

  • Invoker intelligence gain from 2.5 to 3.2
  • Invoke no longer triggers cooldown if it only swaps the ability slots
  • Sun Strike cooldown from 30 to 25
  • Max level Deafening Blast (Quas, Wex, and Exort all at max level) is now a non-targetable circular wave released in every direction around Invoker

Io Io[edit]

  • Relocate double click now teleports to fountain

Jakiro Jakiro[edit]

  • Jakiro base strength increased from 24 to 25
  • Macropyre duration increased from 7 (14 Scepter) to 10 (20 Scepter)
  • Macropyre area of effect increased from 225 to 240

Juggernaut Juggernaut[edit]

  • Blade Fury cooldown from 30/25/22/18 to 42/34/26/18
  • Blade Fury now has the same Spell Immunity on cast dispel behavior as other Spell Immunities
    • Previously it also removed your positive buffs
  • Healing Ward movement speed from 450 to 420
  • Omnislash no longer ministuns on cast
  • Using items/abilities in Omnislash no longer requires facing direction

Keeper of the Light Keeper of the Light[edit]

  • Mana Leak cooldown from 16 to 16/14/12/10
  • Chakra Magic now adds a buff that that reduces the cooldown of the next spell its target casts by 1/2/3/4 seconds
    • Buff lasts 12 seconds
  • Scepter Illuminate heal percentage from 75% to 100%

Kunkka Kunkka[edit]

  • Kunkka no longer turns to cast Torrent
  • Torrent cooldown reduced from 12 to 10 seconds
  • X Marks The Spot mana cost from 80 to 50

Legion Commander Legion Commander[edit]

  • Moment of Courage counterattack chance from 16/18/20/22% to 25%
  • Moment of Courage lifesteal from 20/40/60/80% to 55/65/75/85%
  • Moment of Courage cooldown from 0.9 to 2.7/2.1/1.5/0.9
  • Added Aghanim's Scepter upgrade to Legion Commander: Duel lasts until either Legion Commander or her target dies
    • Ends if duelists are ever more than 2000 range apart

Leshrac Leshrac[edit]

  • Leshrac movement speed from 315 to 320
  • Lightning Storm cast point from 0.7 to 0.6
  • Lightning Storm slow duration from 0.75 to 0.7/0.8/0.9/1

Lich Lich[edit]

Lifestealer Lifestealer[edit]

  • Feast is now considered as normal bonus damage (can Crit and Cleave off it)
  • Open Wounds lifesteal increased from 15/20/25/30% to 50%
  • Added Aghanim's Scepter upgrade to Lifestealer: Grants a new skill, Assimilate
    • Assimilate allows Lifestealer to target an allied hero and swallow them, allowing them to hide inside of Lifestealer
    • Any healing Lifestealer receives is shared with the assimilated hero
    • The assimilated hero can release itself at any time by clicking on the buff icon to erupt outward and deal 300 damage to enemies in a 700 area of effect
    • If Lifestealer dies or assimilates another hero, the currently assimilated hero will automatically exit
    • Issuing any order with your hero, a few seconds after being assimilated, will take you out

Lina Lina[edit]

Lone Druid Lone Druid[edit]

Luna Luna[edit]

  • Luna base armor increased by 1
  • Eclipse per unit cap increased from 4 to 5
  • Improved Aghanim's Scepter: Allows Eclipse to be cast on an area within 2500 range
    • Grants obstructed vision of that area
    • Can also target any allied unit to center Eclipse on their location, even while moving (can double click or target Luna)

Medusa Medusa[edit]

Meepo Meepo[edit]

Mirana Mirana[edit]

  • Starstorm's second hit range from 175 to 325, and the second hit now strikes the unit closest to Mirana

Morphling Morphling[edit]

  • Adaptive Strike now has a 1150 speed projectile
  • Added Aghanim's Scepter upgrade to Morphling: Grants a new ability, Hybrid
    • Allows morphling to target an ally, turning himself into a hybrid illusion, removing the Morphling himself
    • This hybrid illusion can cast non-ultimate abilities and has your original attributes
    • Lasts 20 seconds
    • When the duration ends or the hybrid dies, your hero emerges (cannot end prematurely)
    • Cooldown: 140, Mana cost: 200, Cast range: 600
    • Note: Ability is not available while you have a Replicate living

Naga Siren Naga Siren[edit]

  • Ensnare cooldown from 14 to 12
  • Ensnare is now dispellable
  • Ensnare is no longer removed if the target becomes Ethereal
  • Added Aghanim's Scepter upgrade: Song of the Siren Scepter now regenerates you and nearby allies by 6% of maximum HP per second for up to 7 seconds

Nature's Prophet Nature's Prophet[edit]

  • Sprout cast range increased from 600 to 625/700/775/850
  • Sprout duration increased from 3/3.75/4.5/5.25 to 3/4/5/6
  • Nature's Call treant base damage from 22 to 28
  • Aghanim's Scepter-upgraded Wrath of Nature now spawns a Nature's Call treant whenever it kills a unit. Killing a hero will spawn a stronger treant (3x damage and health of a normal one)

Night Stalker Night Stalker[edit]

  • Void attack speed slow increased from -35 to -50 (now matches movement speed slow)

Nyx Assassin Nyx Assassin[edit]

  • Using Spiked Carapace no longer removes Vendetta
  • Added Aghanim's Scepter upgrade to Nyx: Adds a new ability, Burrow, with a one second cast time
    • While Burrowed, Nyx Assassin is invisible and unable to move/attack, but has 40% damage resistance, and regenerates 1.5% of his health and mana per second
    • Nyx Assassin's abilities also have improved properties while burrowed: Mana Burn and Impale have 50% increased cast range, Impale Cooldown is reduced from 13 to 9, and Spiked Carapace instantly stuns any enemy units within a 300 area of effect without requiring them to hurt him first
    • Casting Vendetta causes Burrow to end

Omniknight Omniknight[edit]

Oracle Oracle[edit]

  • Purifying Flames mana cost reduced from 55/70/85/100 to 50/60/70/80
  • Purifying Flames cooldown reduced from 3 to 2.5
  • Purifying Flames can now target non-hero units
  • False Promise no longer makes the target invisible
  • False Promise now continuously removes debuffs and disables, instead of only when first cast
  • False Promise duration from 7/8/9 to 6/7/8
  • False Promise cooldown from 20 to 80/60/40

Outworld Destroyer Outworld Devourer[edit]

  • Aghanim's Scepter Sanity's Eclipse upgrade now affects everyone in the area of effect with Astral Imprisonment after it deals its damage
  • Aghanim's Scepter Sanity's Eclipse upgrade no longer always triggers the mana drain and does not increase the damage multiplier by 1

Phoenix Phoenix[edit]

  • Fire Spirits now does an obstructed reveal of the area it hits for 1 second

Puck Puck[edit]

  • Waning Rift damage increased from 70/140/210/280 to 100/160/220/280

Pudge Pudge[edit]

  • Rot move slow from 20% to 20/22/24/26%

Pugna Pugna[edit]

  • Decrepify enemy slow from 50% to 30/40/50/60%
  • Decrepify enemy magic damage amplification from 50% to 30/40/50/60%
  • Decrepify duration from 2/2.5/3/3.5 to 3.5
  • Decrepify cooldown from 12/10/8/6 to 15/12/9/6
  • Life Drain damage and restore per second from 120/160/200 to 150/185/220
  • Life Drain cast range from 1100 to 900/1050/1200
  • Pugna's Aghanim's Scepter-upgraded Life Drain no longer increases cast range

Riki Riki[edit]

  • Smoke Screen no longer slows attack speed
  • Smoke Screen now reduces turn rate by 30%

Rubick Rubick[edit]

Sand King Sand King[edit]

  • Caustic Finale duration from 8 to 6
  • Caustic Finale now always triggers (via unit death or when its duration expires)
    • If triggered by timer expiration, it deals 30% of the damage
  • Caustic Finale no longer resets the duration on a unit that already has the debuff
  • Caustic Finale now applies a 20% move slow when the damage triggers (via unit death or when timer expires)
    • Slow lasts 3 seconds

Shadow Demon Shadow Demon[edit]

Shadow Shaman Shadow Shaman[edit]

  • Shadow Shaman base strength increased from 19 to 21
  • Shadow Shaman strength gain increased from 1.6 to 1.8

Silencer Silencer[edit]

  • Silencer base movement speed from 300 to 295
  • Last Word initial enemy cast allowance window from 5 to 4 seconds
  • Last Word no longer disarms
  • Last Word now applies a 14/16/18/20% movespeed slow whenever it triggers

Slardar Slardar[edit]

Sniper Sniper[edit]

  • Sniper agility gain from 2.9 to 2.5
  • Shrapnel recharge time increased from 40 to 55
  • Shrapnel delay increased from 0.8 to 1.4 seconds
  • Shrapnel now gives vision when the shrapnel lands rather than instantly
  • Headshot can now miss
  • Assassinate damage from 355/505/655 to 320/485/650

Spectre Spectre[edit]

  • Reality no longer kills the target illusion, it now swaps positions

Spirit Breaker Spirit Breaker[edit]

Storm Spirit Storm Spirit[edit]

  • Storm Spirit movement speed reduced from 290 to 285
  • Ball Lightning flying vision from 1000 to 400

Sven Sven[edit]

  • Warcry armor bonus increased from 4/8/12/16 to 5/10/15/20

Techies Techies[edit]

  • Land Mines activation delay reduced from 1.75 to 0.5 seconds
  • Stasis Trap Activation delay from 2 to 1.5
  • Stasis Trap Detonation delay from 2 to 1.5
  • Suicide Squad, Attack! cooldown reduced from 180/170/160/150 to 160/140/120/100
  • Minefield Sign cooldown from 120 to 360
  • Minefield Sign now requires Techies to walk precisely to the targeted spot
  • Minefield Sign now has an area of effect targeting cursor
  • Minefield Sign now has a limited lifetime of 180 seconds
  • Techies Aghanim's Scepter upgrade now causes the Minefield Sign to make all Land Mines, Stasis Traps and Remote Mines within 125 area of effect immune to True Sight
    • Can only have one sign out at a time

Templar Assassin Templar Assassin[edit]

  • Meld cooldown from 7 to 6

Terrorblade Terrorblade[edit]

  • Reflection cast range from 275 to 325
  • Reflection illusion outgoing damage from 40/50/60/70% to 40/60/80/100%

Tidehunter Tidehunter[edit]

  • Kraken Shell damage block increased from 10/20/30/40 to 12/24/36/48

Timbersaw Timbersaw[edit]

Tinker Tinker[edit]

  • Laser hero blind duration increased from 3 to 3/3.5/4/4.5
  • Rearm mana cost from 150/250/350 to 125/225/325
  • Aghanim's Scepter Laser no longer has additional cast range
  • Aghanim's Scepter Laser now refracts to visible enemy heroes with a 550 bounce range

Tiny Tiny[edit]

  • Toss grab radius increased from 250 to 275
  • Toss now grabs the closest unit rather than a random unit

Treant Protector Treant Protector[edit]

Troll Warlord Troll Warlord[edit]

Tusk Tusk[edit]

  • Ice Shards mana cost reduced from 120 to 90
  • Ice Shards cooldown from 18/16/14/12 to 19/16/13/10
  • Ice Shards vision reveal from 0.5 seconds to 2 seconds
  • Snowball speed is now a constant 675
  • Snowball no longer auto-loads units in 100 range
  • Tusk can now add allies to Snowball while it is moving
  • Added Aghanim's Scepter to Tusk: Adds a new ability called Walrus Kick
    • Kicks the target back 900 units
    • The kick slows by 40% for 4 seconds
    • 12 second cooldown

Undying Undying[edit]

  • Soul Rip is now considered one damage instance on the enemy
  • Removed Tombstone Zombie targeting from Soul Rip
  • Tombstone Zombies now require 1 attack to kill rather than having 30 health (zombies require 2 hits from creeps)

Ursa Ursa[edit]

Details

Enrage:
=======
Ursa goes into a frenzy, causing him to take 80% less damage from any source and for his attacks to deal 2/2.5/3 times the Fury Swipes damage. Removes any existing debuffs upon cast.

Fury Swipes Multiplier: 2/2.5/3
Duration: 4
Cooldown: 50/45/40

Venomancer Venomancer[edit]

Viper Viper[edit]

Visage Visage[edit]

  • Gravekeeper's Cloak recharge time from 6 to 4
  • Familiars no longer have 300/450/600 health
  • Familiars now require 4 hero attacks to be killed (creeps/illusions do 1/4 damage, towers do 1/2)

Warlock Warlock[edit]

  • Fatal Bonds cast range increased from 900 to 1000
  • Fatal Bonds cast time from 0.5 to 0.2
  • Chaotic Offering Golem's health regeneration from 15/30/45 to 25/50/75

Weaver Weaver[edit]

  • The Swarm duration rescaled from 14/16/18/20 to 16
  • The Swarm damage from 15/20/25/30 to 20
  • The Swarm attack rate from an attack every 1.35 seconds to 1.4/1.25/1.1/0.95
  • Geminate Attack now launches the second projectile 0.25 seconds after the initial one fires instead of after impacting the target
  • Geminate Attack no longer has a range limit
  • Added Aghanim's Scepter upgrade to Weaver: reduces the cooldown of Time Lapse to 20 seconds and allows Time Lapse to target allied heroes
    • 1000 cast range

Windranger Windranger[edit]

Winter Wyvern Winter Wyvern[edit]

  • Enabled Winter Wyvern in Captains Mode
  • Reworked Winter's Curse
    • Those cursed to attack their ally now take 70% less damage from all sources
    • Area of effect increased from 350 to 400
    • Duration from 2.5/2.75/3 to 2.5/3/3.5
    • Cooldown from 90/80/70 to 110/100/90
  • Arctic Burn is now dispellable
  • Arctic Burn damage per second from 6% of health to 8%
  • Arctic Burn damage type from Pure to Magic
  • Arctic Burn no longer pierces Spell Immunity
  • Splinter Blast speed increased 500➜650 (1.35 to 1 seconds max)
  • Splinter Blast debuff is now dispellable
  • Cold Embrace now behaves as normal regeneration instead of 0.1 interval heals

Wraith King Wraith King[edit]

  • Added Aghanim's Scepter upgrade to Wraith King: Allies who are near Wraith King (within 1200 aoe) when slain become Wraiths for 5 seconds, delaying their death
    • They can continue attacking, casting, etc.
    • When the duration ends, the hero dies, and credit for the kill goes to whoever landed the original killing blow

Zeus Zeus[edit]

  • Thundergod's Wrath area vision reduced from 1000 to 500
  • Fixed Thundergod's Wrath sometimes hitting invisible units depending on the order of player slots.

New Items[edit]

Enchanted Mango Enchanted Mango[edit]

Details

Cost: 150 gold

Provides:
+ 1 HP Regeneration

Use: Consume the mango to instantly restore 150 mana. Can be fed to an ally.

Note: Multiple mangoes do not stack into one slot

Lotus Orb Lotus Orb[edit]

Details

Requires:
Perseverance (1750)
Platemail (1400)
Recipe (900)
Total: 4050

Provides:
+5 HP Regeneration
+125% Mana Regeneration
+10 Damage
+10 Armor

Can be disassembled.

Active: Echo Shell - Targets an allied unit, dispelling negative buffs (normal dispel, not stuns) and applying an Echo Shell buff for 6 seconds. While the Echo Shell buff is active, it re-casts all targeted spells back at its caster. 17 Cooldown, 100 mana cost, 900 cast range.

Note: This does not block the spell, it mirrors it back. Same targeting rules as Linken's Sphere.

Glimmer Cape Glimmer Cape[edit]

Details

Requires:
Shadow Amulet (1400)
Cloak (550)
Total: 1950

Provides:
+30 Attack Speed
+20% Magic Resistance

Can be disassembled.

Active: Glimmer - Targets an allied unit and makes it turn invisible after a 0.4 second fade time. While invisible, it gains 66% magic resistance. Lasts 5 seconds. The invisible unit is allowed to move during the 5 seconds, but attacking or casting a spell will cause the 0.4 second fade time will trigger again. 16 cooldown. 900 Cast Range. Can be cast while channeling.

Note: The bonus magic resistance on Glimmer Cape is only active while invisible

Guardian Greaves Guardian Greaves[edit]

Details

Requires:
Arcane Boots (1350)
Mekansm (2300)
Recipe (1650)
Total: 5300

Provides:
+55 Movement Speed
+250 Mana
+5 All Stats
+5 Armor

Passive: Guardian Aura - Provides 2 armor and 4 health regeneration aura. When a target's health is lower than 20% it instead provides 15 armor and 15 health regen.

Active: Mend - Restores 250 health and 160 mana to nearby allies. Removes negative debuffs from the caster upon cast. 45 second cooldown.

Note: The dispel only affects your hero

Moon Shard Moon Shard[edit]

Details

Requires:
Hyperstone (2000)
Hyperstone (2000)
Recipe (300)
Total: 4300

Provides:
+120 Attack Speed

Passive: Shade Sight - Moon Shard grants 250 bonus night vision (when in inventory only. Works against Night Stalker's Darkness)

Use: Can be consumed to gain a permanent 60 attack speed buff (does not stack). Requires a double click to consume.

Note: Attack Speed buff does not work on illusions

Silver Edge Silver Edge[edit]

Details

Requires:
Shadow Blade (2800)
Sange (2050)
Recipe (350)
Total: 5200

Provides:
+32 Damage
+30 Attack Speed
+16 Strength

Passive: Lesser Maim

Active: Shadow Walk - Invis attack now deals 225 damage also applies Break to disable passive abilities, and reduces the target's damage output (all damage types) by 40% for 5 seconds. 24 second cooldown. Attacking to end invisibility cannot miss. Debuff does not pierce Spell Immunity.

Solar Crest Solar Crest[edit]

Details

Requires:
Medallion of Courage (1200)
Talisman of Evasion (1800)
Total: 3000

10 Armor
75% Mana Regeneration
30% Evasion

Can be disassembled.

Active: Shine - Loses the Solar Crest Armor and Evasion. When targetting an ally, grants them 10 Armor and 30% Evasion. When targeting an enemy, removes 10 armor and applies a 30% miss for 7 seconds. Cooldown: 7 seconds.

Note: This debuff is dispellable.

Octarine Core Octarine Core[edit]

Details

Requires:
Mystic Staff (2700)
Soul Booster (3200)
Total: 5900

Provides:
+25 Intelligence
+450 HP
+400 Mana
+4 HP Regeneration
+100% Mana Regeneration

Passive: Cooldown Reduction - Reduces all cooldowns by 25%

Passive: Spell Lifesteal - Restores health for a percentage of any damage dealt from spells. 25% from heroes, 5% from creeps.

Item Additions[edit]

Observer and Sentry Wards Observer & Sentry Wards[edit]

  • Observer and Sentry Wards now stack into one inventory slot
    • Double clicking toggles which ward type is currently active
    • You can see the charge count of each type of ward
    • The number on the right is for the currently active ward

Boots of Travel 2 Upgraded Boots of Travel[edit]

  • Boots of Travel can now be upgraded by purchasing the recipe again
    • Allows you to target and teleport to allied heroes

Item Changes[edit]

Skull Basher Skull Basher[edit]

  • Strength increased from 6 to 8
  • Damage reduced from 40 to 25
  • Bash now deals 60 bonus damage
  • Bash cooldown increased from 2 to 2.3

Abyssal Blade Abyssal Blade[edit]

  • Damage reduced from 100 to 85
  • Bash now deals 60 bonus damage
  • Bash cooldown increased from 2 to 2.3

Energy Booster Energy Booster[edit]

  • Cost reduced from 1000 to 900

Arcane Boots Arcane Boots[edit]

  • Replenish radius from 600 to 900
  • Replenish no longer costs 35 mana to activate

Bloodstone Bloodstone[edit]

  • Recipe increased from 800 to 900

Armlet of Mordiggian Armlet of Mordiggian[edit]

  • Attack Speed from +15 to +25
  • Unholy Strength no longer grants +10 Attack Speed
  • Unholy Strength strength gain period from 0.7 to 0.6 seconds

Quelling Blade Quelling Blade[edit]

  • Changed from full damage bonus to base damage bonus
  • Quell damage bonus from 32/12% to 40/15%
  • Quell no longer deals bonus damage to Roshan
  • Chop active ability now kills wards rather than dealing 100 damage
  • Chop active ability range increased from 350 to 450 when targeting wards

Battle Fury Battle Fury[edit]

  • Battle Fury now requires and provides the bonuses of Quelling Blade
  • Quell bonus is now 60% for melee heroes and 25% for ranged heroes
  • Attack damage reduced from 65 to 55
  • Cleave radius from 250 to 280

Black King Bar Black King Bar[edit]

  • Black King Bar can now be sold
    • Repurchasing does not reset its duration

Blade Mail Blade Mail[edit]

Blades of Attack Blades of Attack[edit]

  • Cost reduced from 450 to 420

Phase Boots Phase Boots[edit]

  • Phase duration from 4 to 3.6 seconds

Boots of Travel Boots of Travel[edit]

Buckler Buckler[edit]

  • Armor Bonus radius increased from 750 to 900

Butterfly Butterfly[edit]

  • Flutter duration from 8 to 6 and bonus movement speed from 20 to 25%

Clarity Clarity[edit]

  • Duration from 40 to 45
  • Total mana restored from 150 to 170
  • Ally cast range from 100 to 250

Cloak Cloak[edit]

Vanguard Vanguard[edit]

Crimson Guard Crimson Guard[edit]

  • Damage Block chance increased from 67% to 75%
  • Guard active damage block increased from 50 to 55
  • Guard active area of effect from 750 to 900

Desolator Desolator[edit]

  • Damage decreased from 60 to 50
  • Recipe cost decreased from 900 to 300

Diffusal Blade Diffusal Blade[edit]

  • Diffusal Blade now works on ranged illusions for half the value

Divine Rapier Divine Rapier[edit]

  • Damage increased from 300 to 330

Dust of Appearance Dust of Appearance[edit]

  • Movement speed slow from 15% to 20%

Drum of Endurance Drum of Endurance[edit]

  • Endurance attack speed bonus increased from 10 to 20

Eaglesong Eaglesong[edit]

  • Cost reduced from 3300 to 3200

Euls Scepter of Divinity Eul's Scepter of Divinity[edit]

  • Cyclone mana cost increased from 75 to 175

Eye of Skadi Eye of Skadi[edit]

  • Cold Attack slow duration for ranged heroes from 3 to 2.5 seconds
    • Remains 5 seconds for melee

Flying Courier Flying Courier[edit]

  • Vision from 400 to 300
  • Speed Burst speed from 650 to 800 speed

Force Staff Force Staff[edit]

  • Health regeneration increased from 3 to 4 health per second

Ghost Scepter Ghost Scepter[edit]

  • Cost reduced from 1600 to 1500
  • All attribute bonus decreased from 7 to 5

Gloves of Haste Gloves of Haste[edit]

Headdress Headdress[edit]

Healing Salve Healing Salve[edit]

  • Healing duration from 10 to 8 seconds
    • Still provides the same total heal
  • Ally cast range from 100 to 250

Reaver Reaver[edit]

  • Cost decreased from 3200 to 3000

Heart of Tarrasque Heart of Tarrasque[edit]

  • Recipe cost increased from 1200 to 1400
  • Health regeneration increased from 2% to 3.25% of total health per second
  • Regeneration disable time increased from 4 melee and 6 ranged, to 5 melee and 7 ranged

Linkens Sphere Linken's Sphere[edit]

Magic Wand Magic Wand[edit]

Mask of Madness Mask of Madness[edit]

  • Berserk movement speed bonus reduced from 30% to 17%

Mekansm Mekansm[edit]

Mjollnir Mjollnir[edit]

  • Static Charge no longer jumps to units that are invisible or in the fog of war
  • Static Charge cast range increased from 600 to 800

Necronomicon 1 Necronomicon[edit]

  • Necronomicon Warrior/Archer health from 400/600/800 to 600/700/800
  • Necronomicon Warrior damage from 25/50/75 to 45/60/75
  • Necronomicon Archer damage from 40/80/120 to 60/90/120
  • Necronomicon Archer Aura move speed from 3/6/9 to 5/7/9%

Observer Ward Observer Ward[edit]

  • Observer Wards now come in single increments
  • Cost and restock time reduced by half and stock doubled
  • Observer Wards now provide a 50 XP bounty when destroyed
  • Attacking a ward can no longer miss (same for Sentry Wards)

Orb of Venom Orb of Venom[edit]

Pipe of Insight Pipe of Insight[edit]

  • Insight Aura now also provides a 10% Magic Resistance aura to nearby allies (does not affect the equipped hero)
  • Insight Aura radius increased from 750 to 900

Power Treads Power Treads[edit]

  • Attribute bonus increased from 8 to 9

Quarterstaff Quarterstaff[edit]

  • Cost reduced from 900 to 875

Radiance Radiance[edit]

  • Radiance recipe from 1350 to 1425
  • Radiance Burn Damage now causes affected enemies to have a 17% miss rate

Refresher Orb Refresher Orb[edit]

  • Reworked components and bonuses
Details

Old Refresher:
--------------
+6 Int
+5 HP Regen
+200% Mana Regen
+40 Damage
+10 Attack Speed
Requires: Oblivion Staff (1675) + Perseverance (1750) + Recipe (1800) = 5225

New Refresher:
--------------
+10 HP Regen
+250% Mana Regen
+20 Damage
Requires: Perseverance (1750) + Perseverance (1750) + Recipe (1800) = 5300


Rod of Atos Rod of Atos[edit]

  • Intelligence from 25 to 30

Satanic Satanic[edit]

Sentry Ward Sentry Ward[edit]

Shivas Guard Shiva's Guard[edit]

  • Freezing Aura enemy attack speed reduction improved from 40 to 45

Stout Shield Stout Shield[edit]

  • Cost reduced from 250 to 200
  • Damage Block chance reduced from 53% to 50%
  • Damage Block blocked damage reduced from 20 (10 for ranged) to 16 (8 for ranged)

Tango Tango[edit]

  • Can now be used on to eat Wards
    • Eating a ward heals for double the amount, 230 HP over 16 seconds
    • Cause Wards taste better
  • Has a 450 cast range when targeting Wards

Town Portal Scroll Town Portal Scroll[edit]

  • Teleport cooldown increased from 65 to 70
  • Teleport no longer removes Ethereal state when it is cast

Urn of Shadows Urn of Shadows[edit]

  • Casting Soul Release on an enemy already under the effects of Soul Release now refreshes the existing debuff rather than applying a separate instance
    • Same as how the heal works

Veil of Discord Veil of Discord[edit]

  • Recipe from 1250 to 1100
  • Cooldown reduced from 30 to 20
  • Duration reduced from 25 to 16
  • Mana cost reduced from 75 to 50

Vladmirs Offering Vladmir's Offering[edit]

  • Lifesteal decreased from 16% to 15%
  • Now grants 10% lifesteal to ranged heroes
  • Now requires Headdress instead of Ring of Regeneration
    • Vladmir's Offering now provides +2 all stats, and Vladmir's Aura now provides 3 health regen

External Links[edit]