Version 7.07c
From Liquipedia Dota 2 Wiki
Version 7.07c
Version Information
Release:
2017-11-17
Highlights
- Town Portal Scrolls can no longer be used before lane creeps spawn
- Hero respawn times adjusted to take longer at higher levels
- Balance Changes
Chronology
General Changes[edit]
Bounty Runes[edit]
- Base XP reduced from 50 to 25
- XP Growth increased from 5/min to 7/min
Town Portal Scroll[edit]
- Initial cooldown increased to 10 seconds after creeps spawn
Neutral Abilities[edit]
- Neutral Hill Troll Priest Mana Aura reduced from 3 to 1.5
Respawn Time[edit]
- Hero respawn time adjustments (level 12-20)
Level Old New 12 46 48 13 48 52 14 50 54 15 52 56 16 54 58 17 56 60 18 66 70 19 70 74 20 74 76
Items[edit]
Bloodstone[edit]
- Mana Regeneration per charge reduced from 0.4 to 0.35
Meteor Hammer[edit]
- Impact stun duration increased from 1.75 to 2
Aeon Disk[edit]
- The damage that triggers the item will no longer drop your health below 80% (So if you are 82% and take damage that would have made you 70% health, your health drops to 80% instead)
- Recipe cost reduced from 1750 to 1600
Heroes[edit]
Alchemist[edit]
- Level 10 Talent changed from +5 Armor to -5s Unstable Concoction Cooldown
- Level 15 Talent increased from +250 Health to +350
- Level 20 Talent increased from +200 Unstable Concoction Damage to +360
- Level 25 Talent changed from -8s Unstable Concoction Cooldown to +30 Chemical Rage Regeneration
Anti-Mage[edit]
- Mana Break damage reduced from 60% to 50%
- Blink cooldown increased from 12/9/7/5 to 15/12/9/6
- Level 15 Talent increased from -1s Blink Cooldown to -2s
- Level 20 Talent illusion incoming damage increased from 300% to 350%
Bane[edit]
- Nightmare cast range reduced from 500/550/600/650 to 425/500/575/650
Beastmaster[edit]
- Wild Axes damage reduced from 40/70/100/130 to 30/60/90/120
- Hawk movement speed reduced from 450 to 430
Brewmaster[edit]
- Earth Brewling armor reduced from 5 to 3
Broodmother[edit]
- Level 10 Talent increased from +60 Spawn Spiderlings Damage to +75
- Level 20 Talent reduced from +60 Attack Speed to +50
- Level 25 Talent reduced from +75 Insatiable Hunger Damage/Lifesteal to +60
Centaur Warrunner[edit]
- Agility gain reduced from 1.6 to 1
Chaos Knight[edit]
- Phantasm cooldown increased from 130 to 145
Chen[edit]
- Holy Persuasion mana cost reduced from 100/110/120/130 to 70/90/110/130
- Level 10 Talent increased from +20% XP Gain to +35%
- Level 10 Talent increased from +125 Cast Range to +200
Clockwerk[edit]
- Power Cogs attacks to kill rescaled from 2/2/2/3 to 2
Drow Ranger[edit]
- Precision Aura reduced damage from 16/22/28/34% to 10/18/26/34%
- Level 1520 Talent increased from +300 Gust Distance/Knockback to +400
Earth Spirit[edit]
- Geomagnetic Grip silence duration reduced from 2.5/3/3.5/4 to 2/2.5/3/3.5
Ember Spirit[edit]
- Level 10 Talent increased from +150 Flame Guard Absorption to +200
- Level 10 Talent increased from +20 Damage to +25
- Level 15 Talent increased from +30 Flame Guard DPS to +50
Huskar[edit]
- Base movement speed reduced by 5
Lone Druid[edit]
- Spirit Bear Health increased from 1400/1800/2300/2700 to 1500/2000/2500/3000
Luna[edit]
- Strength gain reduced from 2.5 to 2.2
- Lucent Beam cast point reduced from 0.5 to 0.4
- Level 10 Talent increased from +150 Cast Range to +200
- Level 15 Talent increased from -2s Lucent Beam cooldown to -3s
Meepo[edit]
- Base magic resistance reduced from 35% to 25%
- Level 10 Talent changed from +10% Lifesteal to +7 Strength
- Level 10 Talent changed from +30 Movement Speed to +20 Damage
- Level 15 Talent changed from +10 Strength to +10% Lifesteal
- Level 20 Talent changed from +40 Damage to -4s Earthbind Cooldown
- Level 25 Talent increased from -4s Poof Cooldown to -5s
- Level 25 Talent reduced from +700 Health to +600
Morphling[edit]
- Morphing back to your hero sets you back to the same percentage Health and Mana you originally had before you morphed (so if you are low health after taking damage in a Morph, morphing back effectively heals you)
- Morph now changes your primary attribute to the target's one
- Morph duration reduced from 30s to 20s
- Level 20 Talent changed from -25s Morph Cooldown to +15s Morph Duration
Naga Siren[edit]
- Agility gain increased from 2.75 to 3.2
- Level 10 Talent changed from +175 Health to +10% Mirror Image Damage
Night Stalker[edit]
- Darkness vision limit against buildings and wards changed from 675 to 800
- Hunter in the Night Flight Vision reduced from 1200 to 1000
Omniknight[edit]
- Base intelligence reduced by 2
- Degen Aura AoE reduced from 350 to 300
- Level 20 Talent reduced from +6 Mana Regen to +4
Shadow Fiend[edit]
- Shadowraze bonus stacking damage increased from 60 to 80
Sniper[edit]
- Strength gain reduced from 2 to 1.7
- Level 10 Talent increased from +12% Cooldown Reduction to +15%
- Level 15 Talent increased from +20 Shrapnel DPS to +25
Spectre[edit]
- Desolate damage reduced from 20/35/50/65 to 20/30/40/50
- Desolate now pierces Spell Immunity
Spirit Breaker[edit]
- Level 15 Talent increased from +30 to +40 Damage
- Empowering Haste now has seperate values for your hero and your team
- Empowering Haste on self increased from 6/10/14/18% to 8/12/16/20%
- Empowering Haste on allies reduced from 6/10/14/18% to 4/6/8/10%
Storm Spirit[edit]
- Agility gain reduced from 1.8 to 1.5
- Level 20 Talent reduced from +40 Attack Speed to +30
Templar Assassin[edit]
- Level 10 Talent changed from +250 Health to +3 Psionic Traps
- Psionic Trap damage increased from 175/250/325 to 250/350/450
- Psionic Trap max charge time reduced from 6s to 4s
Terrorblade[edit]
- Intelligence gain reduced from 1.75 to 1.6
- Metamorphosis cooldown increased from 140 to 155
- Metamorphosis movement speed reduction from -30 to -25
- Level 20 Talent increased from -8s Reflection Cooldown to -10s
Tiny[edit]
- Grow now grants +5/10/15 Armor
- Grow no longer increases movement speed
- Grow bonus base damage reduced from 40/80/120 to 30/45/60
- Tree Grab bonus building damage rescaled from 75% to 60/80/100/120%
- Tree Grab unit damage rescaled from 30% to 10/20/30/40%
- Tree Grab attack count rescaled from 2/3/4/6 to 5
- Tree Grab cooldown rescaled from 15 to 18/16/14/12
- Level 20 Talent reduced from -10s Tree Grab Cooldown to -7s
- Toss no longer throws Spell Immune enemies
Tusk[edit]
- Strength gain increased from 2.6 to 3
Underlord[edit]
- Level 20 Talent reduced from +30 Health Regen to +20
Vengeful Spirit[edit]
- Level 20 Talent increased from -4s Magic Missile Cooldown to -5s
- Vengeance Aura attack damage rescaled from 10/18/25/34% to 12/18/24/30%
Windranger[edit]
- Turn rate improved from 0.6 to 0.8
- Windrun movement speed bonus increased from 50% to 60%
- Level 15 Talent increased from +75 Attack Range to +100
- Level 15 Talent increased from +90 Powershot Damage to +100
- Level 20 Talent changed from +25% Cooldown Reduction to +1 Shackleshot Target
- Level 25 Talent changed from +1 Shackleshot Target to +30% Cooldown Reduction
- Level 25 Talent increased from +20% Ministun Focus Fire to +30%
Winter Wyvern[edit]
- Arctic Burn damage reduced from 9% to 7.5/8/8.5/9%
- Base damage reduced by 3
- Level 15 Talent reduced from +600 Night Vision to +500