Version 7.22
From Liquipedia Dota 2 Wiki
Version 7.22
Version Information
Release:
2019-05-24
Highlights
Chronology
General[edit]
Scepter Upgrades[edit]
- Added new Aghanim's Scepter upgrades for all of the 24 remaining heroes without an upgrade
- Updated various older Scepter upgrades
- Scepter can now be consumed as a buff by purchasing a 2000 gold recipe upgrade
- Scepter buffs do not grant secondary stat bonuses
- Added a new visual effect under heroes that have a Scepter upgrade
Roshan[edit]
- Roshan now drops a consumable Scepter buff item
- The third Roshan will randomly drop either a consumable Scepter item or a Refresher Shard
- The fourth Roshan has both
- You can select Roshan to see his inventory and find out what items will drop
- Base armor increased by 2
- Attack damage per minute increased from 4 to 6
- Last hit gold bounty range changed from 150-400 to 225-325 (average unchanged)
- Last hit XP bounty reduced from 750 to 400
Captains Mode[edit]
Death[edit]
- The timer that credits a player for a kill, when radiant/dire get the final hit, is increased from 20 to 30 seconds
- Deny XP granted to the enemy (the player being denied) increased from 35% to 40%
- Death cost changed from 50 + NW/40 to NW/40
Experience[edit]
- Killstreak XP bounty increased from 200➜1250 to 400➜1800
- XP requirement to reach level 5/6 reduced from 600/620 to 580/600
- XP required to reach level 19+ increased by 100 each level
- Ranged creeps XP now increases by 8 per upgrade cycle (every 7.5 minutes)
Siege Creeps[edit]
- Siege creeps base attack time increased from 2.7 to 3
- Siege creeps now spawn two units at 35 minutes instead of 30 minutes
- Siege creeps can no longer be dominated, enchanted, or converted
Towers[edit]
- Tier 3+ towers damage increased from 152 damage to 175
- Tier 1 Tower Protection aura armor bonus increased from 2 to 3
- Tier 2+ Tower Protection aura armor bonus increased from 4 to 5
- Tier 2+ Towers now have a multishot attack when glyph is activated
- Attacks up to two additional targets
- Prioritizes the closest units
Map Changes[edit]
- Slightly adjusted Radiant safelane hard camp position and the terrain nearby
- Reduced the chase duration of the hard camp neutrals on the radiant safelane area
- Radiant middle tier 2 tower is now moved further to the left
- (No longer has vision over the big camp on the right)
- Adjusted tree line to the right of the radiant middle tier 2 tower
- The Radiant mid lane medium camp now has 2 layers of trees behind it
- Adjusted various Dire neutral spawn boxes
Lifesteal[edit]
- Illusions can now lifesteal
- Lifesteal now works against enemy illusions
- (Calculated before illusion amplification)
Item Sharing[edit]
- The following items are no longer partially shareable:
Neutrals[edit]
- Satyr Tormenter Unholy Aura hp regen reduced from 5.5 to 5
Base Attack Speed[edit]
- Heroes can now have non-standard initial attack speed values (previously 100 for all heroes)
- Abaddon: Base attack speed increased from 100 to 115
- Broodmother: Base attack speed increased from 100 to 125
- Crystal Maiden: Base attack speed increased from 100 to 115
- Gyrocopter: Base attack speed increased from 100 to 125
- Mirana: Base attack speed increased from 100 to 115
- Silencer: Base attack speed increased from 100 to 115
- Slark: Base attack speed increased from 100 to 120
- Venomancer: Base attack speed increased from 100 to 115
- Weaver: Base attack speed increased from 100 to 120
Base Mana Region[edit]
- Heroes can now have non-standard base mana regen values
- Clinkz: Now has 0.25 base mana regen
- Lich: Now has 0.75 base mana regen
- Pugna: Now has 0.5 base mana regen
- Shadow Fiend: Now has 0.3 mana regen
- Techies: Now has 1 base mana regen
- Tinker: Now has 0.25 base mana regen
- Treant Protector: Now has 0.5 base mana regen
- Weaver: Now has 0.4 base mana regen
- Zeus: Now has 0.25 base mana regen
Items[edit]
Bloodstone[edit]
- Fixed multiple Bloodstones stacking the mana regen amplification effect
Drum of Endurance[edit]
- Mana regen reduced from 1.5 to 1.25
Eye of Skadi[edit]
- Slow duration changed from 5/2.5 for melee/range attackers to 3 seconds
- Slow amount reduced from 35% to 20% when used against melee heroes
- Slow amount increased from 35% to 45% when used against ranged heroes
- Attack speed slow now matches the movement slow values above
Guardian Greaves[edit]
- HP regen aura reduced from 4.5 to 3.5
- Threshold bonus armor reduced from 15 to 10
Helm of The Dominator[edit]
- Now has a 300 gold recipe
Mask of Madness[edit]
- Movement speed bonus increased from 25 to 30
Mekansm[edit]
- HP regen aura reduced from 4.5 to 3.5
Observer Ward[edit]
- Cost decreased from 75 to 50
- Gold bounty increased from 100 + 2/min to 100 + 4/min
- XP bounty increased from 50 + 4/min to 50 + 6/min
Pipe of Insight[edit]
- HP regen aura reduced from 3 to 2
Rod of Atos[edit]
- Strength and agility reduced from 12 to 10
Sentry Ward[edit]
- Cost decreased from 100 to 75
- Now have a stock limit (max limit of 10, starting capacity of 4, replenish rate of 70 seconds)
Spirit Vessel[edit]
- Heal reduction reduced from 70% to 60%
- Current health as damage per second reduced from 5% to 4%
Tome of Knowledge[edit]
- The initial 10 minute stock now provides 2 tomes
- Now has a 5 minute use cooldown
Vladmir's Offering[edit]
- Mana regen reduced from 1.75 to 1.5
Wraith Band[edit]
- Attack speed bonus reduced from 6 to 5
Heroes[edit]
Abaddon[edit]
- Base attack speed increased from 100 to 115
- Reworked Scepter upgrade
- While Borrowed Time is active, anytime an ally takes more than 525 damage while within 1600 range of Abaddon, an individual Mist Coil will automatically fire towards that ally
- (Scepter still increases duration by 1)
- Mist Coil cast range reduced from 800 to 500
- Level 15 Talent reduced from +75 Mist Coil Heal/Damage to +60
Alchemist[edit]
- Added Scepter upgrade
- With Scepter equipped or synthesized, you gain a bonus +30 Damage and +6% Spell Amp for each Scepter that you gave allies at any point in the game
Ancient Apparition[edit]
- Ice Vortex mana cost reduced from 50/70/90/110 to 40/60/80/100
- Ice Blast can no longer been seen on the minimap by enemies if they have true sight
Anti-Mage[edit]
- Added Scepter upgrade
- Mana Void kills now add +70 seconds to the highest cooldown ability on the enemy hero
- Cooldown starts once the enemy respawns
- Increases the stun duration by 1 second, if the target dies during this period it is still counted as a Mana Void kill
Arc Warden[edit]
- Turn rate improved from 0.6 to 0.7
- Fixed Tempest Double being unable to activate runes
- Added Scepter upgrade
- Grants a new ability, Rune Forge
- Creates a random Rune in front of you
- Cooldown: 60
- Mana Cost: 100
- The selection of Runes include Bounty Runes and Powerup Runes
- Level 10 Talent increased from +30 Attack Speed to +35
- Level 20 Talent increased from -1.5 Spark Wraith Cooldown to -2
Axe[edit]
- Base damage increased by 3
- Base armor increased by 1
- Reworked Scepter upgrade
- Now causes Battle Hunger to be a 400 AoE target ability
- (Debuff still reduces enemy damage by 30%)
- Battle Hunger gives half speed when used on creeps
Bane[edit]
- Brain Sap Scepter now also reduces cast point by 50%
- Level 20 Talent increased from +100 Enfeeble Attack Speed Reduction to +125
Batrider[edit]
- Firefly cooldown from 34 to 40/38/36/34
- Flaming Lasso Scepter secondary search radius increased from 400 to 450
Beastmaster[edit]
- Reworked Scepter upgrade
- Wild Axes have no cooldown and can be used again once they have returned to Beastmaster
- Level 15 Talent changed from +65 Wild Axes Damage to 40 Boar Attack Damage
- Level 20 Talent changed from +50 Boar Attack Damage to +75 Wild Axes Damage
Bloodseeker[edit]
- Agility gain reduced from 3.5 to 3.1
- Blood Rite mana cost reduced from 100 to 70/80/90/100
- Rupture is now lethal again
- Deals 30/45/60% of distance moved as damage
- Has 8/10/12 second duration
Bounty Hunter[edit]
- Jinada damage reduced from 80/110/140/170 to 70/100/130/160
- Shuriken Toss Scepter now also increases cast range from 400 to 800
- Level 20 Talent increased from +75 Shuriken Toss Damage to +125
Brewmaster[edit]
- Thunder Clap damage reduced from 100/175/250/300 to 90/160/230/300
- Primal Split Scepter now also grants Brewlings +100 movement speed
Bristleback[edit]
- Base armor increased by 1
- Warpath damage per stack increased from 18/24/30 to 22/28/34
- Viscous Nasal Goo Scepter AoE increased from 750 to 825
Broodmother[edit]
- Base attack speed increased from 100 to 125
- Added Scepter upgrade
- Increases Spin Web max count from 8 to 20, movement speed bonus from 70% to 100%, and removes movement speed limit
Centaur Warrunner[edit]
- Base armor increased by 1
- Level 20 Talent increased from +70 Retaliate Damage to +80
Chaos Knight[edit]
- Strength gain reduced from 3.7 to 3.4
- Chaos Bolt minimum damage increased from 60/90/120/150 to 90/110/130/150
- Chaos Bolt maximum damage increased from 180/210/240/270 to 180/220/260/300
- Chaos Bolt minimum stun changed from 1/1/1/2 to 1.25/1.5/1.75/2
- Chaos Bolt maximum stun changed from 2/3/4/4 to 2.2/2.8/3.4/4
- Chaos Bolt cooldown increased from 10 to 13/12/11/10
- Phantasm Scepter now also reduces incoming illusion damage from 260% to 180%
Chen[edit]
- Holy Persuasion provides +10/15/20/25 bonus movement speed to converted creeps
- Divine Favor is now a passive aura
- Provides 1/2/3/4 HP regen, 8/12/16/20% Heal Amplification, and 4/8/12/16 bonus damage for heroes (Creeps get 2× damage values)
- Level 15 Talent changed from -7 Divine Favor Cooldown to +10 Divine Favor Damage
Clinkz[edit]
- Now has 0.25 base mana regen
- Added Scepter upgrade
- Creates two skeletons near Clinkz when exiting Wind Walk
- Increases Wind Walk speed by +30% and unlocks max movement speed
- Burning Army base attack time changed from 1.75/1.6/1.45 to 1.6
- Burning Army units damage from 100% of your base damage to 80/100/120%
- Level 15 Talent reduced from +30 Searing Arrows Damage to +20
Clockwerk[edit]
- Base armor increased by 1
Crystal Maiden[edit]
- Attack point improved from 0.55 to 0.45
- Base attack speed increased from 100 to 115
Dark Seer[edit]
- Strength reduced from 24 to 21
- Level 20 Talent changed from 400 AoE Surge to +100 Ion Shell Damage
- Level 20 Talent changed from +15% Cooldown Reduction to +10 Armor
- Level 25 Talent changed from +150 Ion Shell Damage to 400 AoE Surge
Dark Willow[edit]
- Added Scepter upgrade
- Attacking no longer takes you out of Shadow Realm
- Each attack still has bonus damage based on the duration of the buff
- Level 15 Talent increased from +90 Gold/Min to +120
- Level 20 Talent changed from +300 Shadow Realm Max Damage to -12s Bramble Maze Cooldown
Dazzle[edit]
- Shallow Grave Scepter radius increased from 450 to 500
Death Prophet[edit]
- Added Scepter upgrade
- Anytime an enemy is effected by your spells (carrion swarm impact, silence debuff, spirit siphon target) or when you attack an enemy, a ghost will fly out and hit the enemy for double the usual damage then return to you with life
- These ghosts apply a 100% slow for 0.3 seconds
- Crypt Swarm cast point reduced from 0.5 to 0.4
Disruptor[edit]
- Level 15 Talent increased from -3 Kinetic Field Cooldown to -4
Doom[edit]
- Devour now has a creep level limit of 3/4/5/6
- Level 25 Talent increased from +130% Cleave to +175%
Dragon Knight[edit]
- Added Scepter upgrade
- Adds a 4th level to Elder Dragon Form, a Black Dragon
- Gaining Scepter increases the level of your ultimate by one
- Black Dragon has 50% more Corrosive Damage, Splash Damage, and Slow amount
- It also increases your attack range to 600 and grants you +30% Magic Resistance
Drow Ranger[edit]
- Marksmanship no longer instantly kills Ancients (still does damage/pierces)
- Marksmanship now only pierces base armor not total armor
Elder Titan[edit]
- Reworked Scepter upgrade
- Echo Stomp now causes you to become Spell Immune while channeling and for 2 additional seconds per affected enemy hero
Ember Spirit[edit]
- Added Scepter upgrade
- Fire Remnant cast range is 3 times longer and initial remnant movement speed is 2 times faster
- Maximum number of charges increased from 3 to 5
- Activate Fire Remnant costs no mana
Faceless Void[edit]
- Strength gain increased from 2.1 to 2.4
- Level 10 Talent improved from +10 Strength to +12
- Level 15 Talent improved from -1 Time Walk Cooldown to -1.5
- Level 20 Talent improved from +40 Attack Speed to +45
Grimstroke[edit]
- Added Scepter upgrade
- Grants you a new ability, Dark Portrait
- Creates an ink illusion of a target enemy hero
- Illusion lasts 20 seconds and is magic immune with +30% movement speed
- Takes 200% incoming damage and deals 150% outgoing damage
- Cooldown: 35
- Mana Cost: 200
- Ink Swell is now castable on allied Spell Immune units
Gyrocopter[edit]
- Base attack speed increased from 100 to 125
Huskar[edit]
- Base armor increased by 1
- Berserker's Blood regen increased from 20/40/60/80 to 25/45/65/85%
- Inner Fire cooldown reduced from 18/16/14/12 to 14/13/12/11
Invoker[edit]
- Base damage increased by 3
- Exort attack damage per instance reduced from 3/7/11/15/19/23/27 to 2/6/10/14/18/22/26
- Level 10 Talent increased from +30 Chaos Meteor Contact Damage to +40
- Level 20 Talent increased from +35 Alacrity Damage/Speed to +45
Io[edit]
- Added to Captains Mode
- Added Scepter upgrade
- Spirits now passively spawn around you constantly every second (max of 5 spirits at a given time)
- Tether pull can now be interrupted if stunned during it (like Timber Chain)
Jakiro[edit]
- Liquid Fire ability effect still impacts the area when the target dies or the attack is evaded
Keeper of the Light[edit]
- Scepter now also causes Illuminate to not require channeling (still provides heal bonus)
- Chakra Magic can now be cast on enemies, placing a debuff that drains 4/4.5/5/5.5% of current mana per 100 units moved
- Lasts 5 seconds
- (Old version was a percent of max mana, not current)
Legion Commander[edit]
- Base armor increased by 1
Lich[edit]
- Now has 0.75 base mana regen
Lina[edit]
- Strength gain increased from 2 to 2.2
- Turn rate improved from 0.5 to 0.6
Lion[edit]
- Finger of Death damage per kill reduced from 50 to 40
Lone Druid[edit]
- Strength gain increased from 2.4 to 2.7
- True Form health bonus increased from 300/600/900 to 300/700/1100
Luna[edit]
- Base damage increased by 4
Lycan[edit]
- Added Scepter upgrade
- Causes one of the three creep waves to include two wolves
- You cannot control the wolves, but they are considered your units
- These wolves have the same movement speed as lane creeps
- Level 15 Talent increased from +8 Feral HP Regen to +10
Magnus[edit]
- Starting strength increased by 2
- Shockwave Scepter max range increased from 1725 to 2000
- Shockwave Scepter speed increased from 1200 to 1500
Mars[edit]
- Added to Captains Mode
- Base damage reduced by 4
- Base armor reduced by 1
- Added Scepter upgrade
- God's Rebuke cooldown is now 1.4 seconds during Arena of Blood
- Resets God's Rebuke cooldown when Arena of Blood is cast
- Arena of Blood damage rescaled from 150/200/250 to 120/185/250
- Arena of Blood cast point increased from 0.1 to 0.2
- Level 15 Talent reduced from +35 Damage to +30
Medusa[edit]
- Agility gain reduced from 3.9 to 3.6
- Level 15 Talent reduced from +30% Mystic Snake Mana Steal to +25%
Meepo[edit]
- Base damage increased by 2
- Level 10 Talent increased from +7 Strength to +10
- Level 10 Talent increased from +10 Damage to +15
- Level 15 Talent increased from +15% Evasion to +20%
Mirana[edit]
- Attack point increased from 0.3 to 0.35
- Base attack speed increased from 100 to 115
- Starstorm Scepter upgrade trigger rate improved from 10 seconds to 9
Monkey King[edit]
- Added Scepter upgrade
- Spawns a monkey soldier near you every 3.5 seconds
- These soldiers last 12 seconds
- Soldiers do not spawn if you are invisible or on trees
- These soldiers can attack any target (however, they will not attack buildings if you are not within 500 range of them)
Morphling[edit]
- Adaptive Strike damage reduced from 100 to 70/80/90/100
- Added Scepter upgrade
- While Morphed, you gain +35% cooldown reduction, +50% mana cost reduction and +600 cast range
- Morph no longer dispels your hero
Nature's Prophet[edit]
- Base damage reduced by 2
- Nature's Call attack damage reduced from 27/30/33/36 to 24/28/32/36
Necrophos[edit]
- Reaper's Scythe respawn time reduced from 15/30/45 to 15/25/35
Night Stalker[edit]
- Added Scepter upgrade
- Void is now applied in a 900 AoE around you
- Increases the Void ministun duration from 0.1 to 0.6
- Reduces cooldown by 2 seconds
Nyx Assassin[edit]
- Base strength reduced by 1
- Vendetta cooldown rescaled from 70/60/50 to 90/70/50
- Level 15 Talent reduced from +30 Movement Speed to +25
Ogre Magi[edit]
- Multicast 2× cast chance increased from 70% to 75%
- Level 25 Talent increased from +275 Fireblast Damage to +300
Omniknight[edit]
- Guardian Angel Scepter now also provides +40 HP/sec regen (affects buildings still)
Oracle[edit]
- Base attack time increased from 1.4 to 1.7
- Level 20 Talent reduced from +50 Movement Speed to +45
Outworld Devourer[edit]
- Equilibrium now passively provides 11/18/25/32% Mana Steal (all damage not just spells)
- When Activated, triples the Mana Steal and slows enemies hit by your spells
Pangolier[edit]
- Added Scepter upgrade
- Shield Crash now casts a 2-attack Swashbuckle every 90 degrees around your hero
- Lucky Shot no longer has a chance to silence, now always disarms
- Lucky Shot now reduces armor by 3/4/5/6
Phantom Assassin[edit]
- Added Scepter upgrade
- Blur now has instant cast time and applies a dispel
- Anytime you get a hero kill, your abilities are refreshed
- Reduces Blur cooldown to 12 seconds
Phantom Lancer[edit]
- Strength gain increased from 2 to 2.2
- Agility gain increased from 3 to 3.2
Phoenix[edit]
- Base strength increased by 2
- Supernova now causes your abilities to refresh on cast, rather than at the end of the spell
- Supernova Scepter now also allows you to cast Sun Ray and turn its direction while in Supernova
Puck[edit]
- Intelligence gain increased from 3.1 to 3.5
- Strength gain increased from 2.2 to 2.4
Pudge[edit]
- Base intelligence increased by 2
- Level 15 Talent increased from +12% Rot Slow to +16%
Pugna[edit]
- Now has 0.5 base mana regen
- Agility gain increased from 1 to 1.3
- Nether Ward mana loss increased from 0.25/0.5/0.75/1 to 0.3/0.6/0.9/1.2
Razor[edit]
- Eye of the Storm Scepter no longer increases attack rate
- Eye of the Storm Scepter now hits up to two different units strike instead of one (still affects buildings)
Riki[edit]
- Base damage increased by 3
Rubick[edit]
- Agility gain increased from 19 + 2.1 to 23 + 2.5
Shadow Demon[edit]
- Intelligence gain increased from 3.1 to 3.3
Shadow Fiend[edit]
- Now has 0.3 mana regen
- Strength gain increased from 2.3 to 2.5
- Agility gain increased from 3.3 to 3.5
Shadow Shaman[edit]
- Ether Shock mana cost rescaled from 95/105/135/160 to 100/120/140/160
Silencer[edit]
- Base attack speed increased from 100 to 115
Skywrath Mage[edit]
- Ancient Seal cast range increased from 700 to 750
- Concussive Shot mana cost from 95 to 80/85/90/95
Slardar[edit]
- Added Scepter upgrade
- Slithereen Crush now creates a puddle of water that is considered a river for bonuses
- Provides +25 HP regen, +12 Armor and +40% Status Resistance while in a Puddle or River (in addition to the normal Guardian Sprint River bonuses)
- Puddle AoE is 550
- Puddles last for 25 seconds
- Guardian Sprint now passively provides an extra 5/20/35/50% movement boost in the river with unlocked max speed, rather than a fixed 700 at level 4 when activated
- Level 25 Talent changed from +1.25s Slithereen Crush Stun to -4.5 Slithereen Crush Cooldown
Slark[edit]
- Base attack speed increased from 100 to 120
- Shadow Dance passive health regen rescaled from 3/5/7% to 5/6/7%
- Shadow Dance Scepter range increased from 325 to 425
Spectre[edit]
- Added Scepter upgrade
- Grants you a new ability, Shadow Step
- Allows you to perform a single target unit Haunt
- Cooldown: 70
- Mana Cost: 180
Spirit Breaker[edit]
- Base health regen increased from 0.75 to 1.25
- Bulldoze status resistance increased from 30/40/50/60 to 34/46/58/70%
- Bulldoze movement speed increased from 12/18/24/30% to 14/20/26/32%
- Greater Bash stun duration rescaled from 1.2/1.4/1.6/1.8 to 0.9/1.2/1.5/1.8
- Greater Bash damage rescaled from 8/16/24/32% to 14/20/26/32%
- Charge of Darkness mana cost reduced from 100 to 70/80/90/100
- Nether Strike Scepter cast range increased from 850 to 950
- Nether Strike Scepter radius increased from 250 to 350
Techies[edit]
- Now has 1 base mana regen
Templar Assassin[edit]
- Added Scepter upgrade
- Grants you a new ability, Psionic Projection
- Allows you to teleport to any Psionic Trap after a 2 second channel
- Does not break Meld
- Cooldown: 30
- Mana Cost: 100
- Detonates the psionic trap on arrival
Terrorblade[edit]
- Added Scepter upgrade
- After casting Metamorphosis, a wave travels outwards in all directions causing enemy heroes to become feared for 3 seconds upon impact
- Wave starts traveling 0.6 seconds and has a travel speed of 1000
- Spell Immune units do not get hit by the wave
- Has a global sound effect
- Reflection no longer affects illusions
Tidehunter[edit]
- Gush Scepter upgrade radius increased from 240 to 260
- Gush Scepter upgrade distance increased from 1800 to 2200
Timbersaw[edit]
- Strength growth increased from 2.8 to 3.2
- Intelligence gain increased from 2.4 to 2.7
- Base armor increased by 1
- Level 10 Talent changed from +6% Spell Amplification to +2.5 Mana Regen
- Level 10 Talent changed from +25% XP Gain to +225 Health
- Level 15 Talent increased from +5 Reactive Armor Stacks to +8
- Level 15 Talent changed from +100 Damage to +10% Spell Amplification
- Level 20 Talent increased from +15 Strength to +20
Tinker[edit]
- Now has 0.25 base mana regen
- Intelligence gain increased from 2.5 to 3.3
- Level 10 Talent increased from +6% Spell Amplification to +8%
- Level 10 Talent increased from +75 Cast Range to +100
Tiny[edit]
- Intelligence gain increased from 1.6 to 2.2
- Added Scepter upgrade
- Grants you a new channeling ability, Tree Volley
- Every 0.4 seconds a random tree within 525 range of your hero will be thrown towards the targeted AoE
- Deals 120% of your damage to enemies in that area
- Target AoE: 400
- Cast Range: 1300
- Max Channel: 2.4 seconds
- Cooldown: 12
- Mana Cost: 150
- Tree Grab cooldown reduced from 27/22/17/12 to 25/20/15/10
- Grow armor increased from 7/16/25 to 10/18/26
Treant Protector[edit]
- Now has 0.5 base mana regen
- Nature's Guise has been reworked
- It is now a self cast ability with a 0.6 second cast time
- No longer has a fade delay nor gets interrupted on damage taken
- Goes on cooldown after the invisibility buff ends
- Cooldown: 10/8/6/4
- Mana Cost: 30/40/50/60
- Nature's Guise movement speed bonus rescaled from 14/18/22/26% to 20/22/24/26%
- Nature's Guise damage rescaled from 30/90/150/210 to 60/110/160/210
Troll Warlord[edit]
- Added Scepter upgrade
- Reduces Battle Trance cooldown to 35 seconds and allows it to be cast on allied or enemy heroes
- Lasts half duration on enemies
- Cast Range: 525
Tusk[edit]
- Level 20 Talent changed from +300 Snowball Speed to -6 Ice Shards Cooldown
- Level 25 Talent changed from -6 Ice Shards Cooldown to -7 Snowball Cooldown
- Level 25 Talent increased from 12% Chance Walrus Punch to 15% (now uses pseudo-random chance)
Underlord[edit]
- Pit of Malice radius increased from 375 to 390
- Pit of Malice cooldown reduced from 32/28/24/20 to 30/26/22/18
Undying[edit]
- Soul Rip cast point improved from 0.45 to 0.35
- Tombstone zombies now treat illusions like creeps, requiring 2 hits to kill rather than 1
- Tombstone takes 1/4 damage from creeps/illusions rather than 1/2
Vengeful Spirit[edit]
- Nether Swap now has a 0.25 second cooldown to prevent accidental uses
Venomancer[edit]
- Base intelligence increased by 2
- Base attack speed increased from 100 to 115
- Level 15 Talent increased from +8% Poison Sting Slow to +12%
Visage[edit]
- Base magic resistance increased from 10% to 25%
- Summon Familiars health rescaled from 400/550/700 to 500/600/700
Warlock[edit]
- Chaotic Offering Scepter now lands the 2nd Golem 0.4 seconds after the first, rather than both at the same time
- Fatal Bonds count rescaled from 3/4/5/6 to 6
- Fatal Bonds rescaled damage from 25% to 13/17/21/25
- Level 25 Talent increased from +20 Golem Armor to +25
Weaver[edit]
- Now has 0.4 base mana regen
- Base attack speed increased from 100 to 120
Windranger[edit]
- Reworked Scepter
- Now adds 2 charges to Windrun and increases movement speed by 45%
- Focus Fire cooldown reduced from 70 to 70/50/30
- Level 10 Talent changed from +30% Windrun Slow to -2s Shackleshot Cooldown
- Level 25 Talent changed from +35% Ministun Focus Fire to -20% Focus Fire Damage Reduction
Winter Wyvern[edit]
- Arctic Burn scepter mana cost per second reduced from 40 to 30
Witch Doctor[edit]
- Death Ward damage increased from 75/125/175 to 85/135/185
Zeus[edit]
- Now has 0.25 base mana regen
- Attack point improved from 0.633 to 0.45
- Level 10 Talent changed from +6 Armor to +3 Mana Regen