Aghanim's Scepter

From Liquipedia Dota 2 Wiki
[e][h]Aghanim's Scepter
 
4200
Aghanims Scepter
The scepter of a wizard with demigod-like powers.
Attributes

+ 10

+ 10

+ 10
Health
175
Mana
175
Ability
Passive  Ultimate Upgrade
Availability
Category
Bought From
Recipe
Aghanims Scepter
Point Booster Staff of Wizardry Ogre Club Blade of Alacrity

General[edit]

Aghanim's Scepter (also known as Aghs or Scepter) is a Caster item purchasable with items from the Home Shop and Secret Shop. It is a powerful item used to passively increase the power of a hero's spells, usually their ultimate. The upgrade that Aghanim's Scepter provides can be anything from a new ability to simply an increase in power higher than the previous level. The power increase is also not exclusive to ultimates, it may also increase the power of basic abilities as well.

If dropped or sold, the upgrade is lost until the hero is in possession of it again. Upgrades with irreversible effects will not allow Aghanim's Scepter to be removed from that hero's inventory.

Aghanim's Scepter does not work on all heroes. The list of heroes it works on and what effects it provides are listed below.

Ability[edit]

Ultimate Upgrade
Targeting
Passive
Affects
Self
Upgrades the spells of heroes. Applies all of its effects at once. Possible upgrades include: Upgraded Ultimate, Upgraded Spells, and Granting a New Spell.
Notes

Upgradeable Abilities[edit]

Abaddon Abaddon[edit]

  •  
    • Increases the duration from 4 / 5 / 6 to
      5 / 6 / 7
    • Redirects 50% of all damage dealt to nearby allied heroes to Abaddon when he is within 900 range

Alchemist Alchemist[edit]

  •  
    • Can cast Aghanim's Scepter to directly grant any allied hero all Aghanim's Scepter bonuses as a permanent buff
    • The buff applies both the hero upgrade and the stat upgrade, and the scepter is consumed in the process
    • Multiple instances of this buff do not stack, and Alchemist can target himself as well
    • Has 600 cast range

Ancient Apparition Ancient Apparition[edit]

  •  
    • Increases the duration from 8 / 9 / 10 to
      17

Anti-Mage Anti-Mage[edit]

  •  
    • Passively blocks and reflects a targeted spell once every 12 seconds

Arc Warden Arc Warden[edit]

  • No Upgrade

Axe Axe[edit]

  •  
    • Reduces enemy damage output by 30%
  •  
    • Applies Battle Hunger to enemy heroes within a 700 AoE after a successful Culling Blade

Bane Bane[edit]

  •  
    • Reduces the cooldown to 1.5 seconds and pierces Spell Immunity

Batrider Batrider[edit]

  •  
    • Grabs a secondary target within 400 range nearest to the primary target
    • The secondary target is tethered to the first
    • Deals 100 damage per second

Beastmaster Beastmaster[edit]

  •  
    • Increases the cast range from 600 to
      950
    • Decreases the cooldown from 80 / 75 / 70 to
      45

Bloodseeker Bloodseeker[edit]

  •  
    • Replaces the cooldown with 2 charges at a 40 second replenish time per charge

Bounty Hunter Bounty Hunter[edit]

  •  
    • Allows the shuriken to bounce twice on each hero (bounces on everyone once, then bounces through each one again)
    • Increases mini-stun duration from 0.1 to
      0.75

Brewmaster Brewmaster[edit]

Bristleback Bristleback[edit]

  •  
    • No longer targeted, it instead applies the slow to all enemies around Bristleback in a 750 radius when cast

Broodmother Broodmother[edit]

  • No Upgrade

Centaur Warrunner Centaur Warrunner[edit]

  •  
    • Increases damage resistance by 40% and allows allies to run through obstructions such as trees, cliffs, etc.
    • Destroys trees

Chaos Knight Chaos Knight[edit]

  •  
    • Reduces the cooldown from 145 to 110
    • Allows Phantasm to be cast on allied heroes
    • 1200 Cast Range

Chen Chen[edit]

  •  
    • Increases the number of controllable Holy Persuasion ancients to 1 / 2 / 3

Clinkz Clinkz[edit]

  • No Upgrade

Clockwerk Clockwerk[edit]

  •  
    • Decreases the cooldown from 70 / 55 / 40 to
      12

Crystal Maiden Crystal Maiden[edit]

Dark Seer Dark Seer[edit]

  •  
    • Increases illusion damage from 60% / 75% / 90% to
      100% / 120% / 140%

Dark Willow Dark Willow[edit]

  • No Upgrade

Dazzle Dazzle[edit]

Death Prophet Death Prophet[edit]

  • No Upgrade

Disruptor Disruptor[edit]

Doom Doom[edit]

  •  
    • Increases the duration from 15 to
      16
    • Doom spell duration doesn't count down when the target is within 900 range of Doom
    • Applies Break

Dragon Knight Dragon Knight[edit]

  • No Upgrade

Drow Ranger Drow Ranger[edit]

  •  
    • Causes her attacks to splinter on the target and split into two arrows affecting two random additional units in a 375 radius
    • The splintered arrows deal 50% damage each, the primary target still takes full damage
    • The split arrows act as normal attacks, carrying all attack modifiers

Earth Spirit Earth Spirit[edit]

Earthshaker Earthshaker[edit]

  •  
    • Enchant Totem becomes a 900 range ground target ability
    • Causes you to jump in the air and land at the target spot, casting enchant totem there

Elder Titan Elder Titan[edit]

  •  
    • Units that are pulled in by Earth Splitter will be disarmed in addition to being slowed
    • Slow/disarm duration increased from 3 / 4 / 5 to
      4 / 5 / 6

Ember Spirit Ember Spirit[edit]

  • No Upgrade

Enchantress Enchantress[edit]

  •  
    • Increases attack range from 550 to
      740

Enigma Enigma[edit]

Faceless Void Faceless Void[edit]

  •  
    • Decreases the cooldown from 120 / 110 / 100 to
      60

Gyrocopter Gyrocopter[edit]

  •  
    • Adds a Side Gunner, which automatically fires an attack at random enemy units within 600 range every 1.1 seconds

Huskar Huskar[edit]

  •  
    • Increases the damage from 34% / 38% / 42% to
      65%
      of HP
    • Decreases the cooldown from 12 to
      4

Invoker Invoker[edit]

  •  
    • Adds one level to the stats provided by
       ,
       , and
        on all Invoked spells
    • Decreases the cooldown from 6 to
      2

Io Io[edit]

  • No Upgrade

Jakiro Jakiro[edit]

  •  
    • Increases the distance from 1400 to
      1800
    • Increases the damage per second from 100 / 140 / 180 to
      125 / 175 / 225
    • Increases the duration from 10 to
      30

Juggernaut Juggernaut[edit]

  •  
    • Increases the number of attacks from 3 / 6 / 9 to
      6 / 9 / 12
    • Decreases the cooldown from 130 / 120 / 110 to
      70

Keeper of the Light Keeper of the Light[edit]

  •  
    • During the day, Illuminate heals allies

Kunkka Kunkka[edit]

  •  
    • Ghostship now drags enemies within a 200 radius of it towards the crash site
    • It now starts from where Kunkka is, rather than behind him, landing in the same position it normally would have

Legion Commander Legion Commander[edit]

  •  
    • Increases Duel duration from 4 / 4.75 / 5.5 to
      6 / 7 / 8
    • Legion Commander and the duel target gain 100% damage resistance to non-duelists
    • Grants Spell Immunity to Legion Commander during Duel

Leshrac Leshrac[edit]

  •  
    • While Pulse Nova is active, every 1.75 seconds
        will hit one random unit within 750 AoE
    • Prioritizes heroes

Lich Lich[edit]

  •  
    • Increases the damage from 300 / 400 / 500 to
      400 / 500 / 600
    • Increases the cast range from 750 to
      850
    • Increases bounces from 10 to
      Unlimited
    • Increases movement speed slow from 30% to
      50%
      and attack speed slow from 30 to
      50

Lifestealer Lifestealer[edit]

  •  
    • Grants the Assimilate ability
    • Allows Lifestealer to target an allied hero and swallow them to hide inside of Lifestealer
    • Any healing Lifestealer receives is shared with the assimilated hero
    • The assimilated hero can release itself to deal 300 damage to enemies in a 700 area of effect

Lina Lina[edit]

Lion Lion[edit]

  •  
    • Increases the damage from 600 / 725 / 850 to
      725 / 875 / 1025
    • Decreases mana cost from 200 / 420 / 650 to 200 / 420 /
      625
    • Decreases the cooldown from 160 / 100 / 40 to
      100 / 60 / 20
    • Hits all enemy units within 325 radius of the primary target

Lone Druid Lone Druid[edit]

  •  
    • Allows the Spirit Bear to attack at any range from Lone Druid
    • Prevents the Spirit Bear from dying if Lone Druid dies

Luna Luna[edit]

  •  
    • Increases number of Lucent Beams from 5 / 8 / 11 to
      6 / 12 / 18
    • Increases maximum number of hits per target from 5 to
      Unlimited
    • Decreases beam interval from 0.6 to
      0.3
    • Decreases duration from 2.4 / 4.2 / 6 to
      1.8 / 3.6 / 5.4
    • Allows Eclipse to be cast on an ally or area within 2500 range, and grants 675 ground vision of the area

Lycan Lycan[edit]

  • No Upgrade

Magnus Magnus[edit]

  •  
    • Shockwave comes back, hitting units a second time and applying a 60% slow for 2 seconds
    • Distance increased from 1150 to
      1725
    • Travel speed increased from 1050 to
      1700
    • Return wave deals half damage to creeps

Medusa Medusa[edit]

  •  
    • Causes Mystic Snake to turn enemies into stone for 1 second
    • Increases by 0.2 seconds per bounce

Meepo Meepo[edit]

  •  
    • Increases number of Meepos from 2 / 3 / 4 to
      3 / 4 / 5
    • Always provides an extra Meepo even if Divided We Stand is not leveled

Mirana Mirana[edit]

  •  
    • Passively triggers Starstorm every 10 seconds
    • If there are no units to affect, the spell waits until there is a nearby enemy

Monkey King Monkey King[edit]

  • No Upgrade

Morphling Morphling[edit]

  • No Upgrade

Naga Siren Naga Siren[edit]

  •  
    • Regenerates you and nearby allies by 10% of maximum HP per second for the duration

Nature's Prophet Nature's Prophet[edit]

  •  
    • Increases initial damage from 110 / 140 / 170 to
      135 / 170 / 205
    • Spawns a
        treant whenever a unit dies within 4 seconds of being hit
    • Killing a hero will spawn a Greater Treant with 300% the damage and health of a normal one

Necrophos Necrophos[edit]

  •  
    • Decreases the cooldown from 100 / 85 / 70 to
      55 / 40 / 25

Night Stalker Night Stalker[edit]

Nyx Assassin Nyx Assassin[edit]

  •  
    • Grants the Burrow ability
    • While burrowed, Nyx Assassin has 40% damage resistance and regenerates 1.5% of maximum HP/Mana per second
    • His spells also receive the following bonuses while burrowed:

Ogre Magi Ogre Magi[edit]

Omniknight Omniknight[edit]

  •  
    • Increases the duration from 6 / 7 / 8 to
      8 / 9 / 10
    • Increases radius from 600 to
      global
    • Affects buildings

Oracle Oracle[edit]

  •  
    • Reduces the cooldown from 2.25 seconds to 1 second
    • Lowers the cast point from 0.3 to 0.1

Outworld Devourer Outworld Devourer[edit]

  •  
    • Replaces the cooldown with 2 charges of Astral Imprisonment and increases the cast range by 300
    • Damage areas stack
    • Replenish Time: 12

Pangolier Pangolier[edit]

  • No Upgrade

Phantom Assassin Phantom Assassin[edit]

  • No Upgrade

Phantom Lancer Phantom Lancer[edit]

  •  
    • Causes Spirit Lance to bounce on nearby enemies
    • Bounce Range: 400
    • Bounce Cap: 5

Phoenix Phoenix[edit]

  •  
    • Increases attacks needed to destroy the Supernova from 5 / 8 / 11 to
      7 / 10 / 13
    • Allows Supernova to be cast on an allied hero, bringing both into the Sun to be reborn together
    • Has a 500 cast range and if the Sun is destroyed, both heroes will die

Puck Puck[edit]

  •  
    • Increases break damage from 300 / 400 / 500 to
      400 / 550 / 700
    • Increases break stun duration from 1.5 / 2.25 / 3 to
      1.5 / 3 / 4.5
    • Increases coil duration from 6 to
      8
    • Stun pierces Spell Immunity

Pudge Pudge[edit]

  •  
    • Reduces the cooldown from 14 / 13 / 12 / 11 to
      4
    • Increases the damage from 90 / 180 / 270 / 360 to
      180 / 270 / 360 / 450

Pugna Pugna[edit]

Queen of Pain Queen of Pain[edit]

  •  
    • Increases the damage from 320 / 410 / 500 to
      370 / 480 / 590
    • Decreases the cooldown from 135 to
      40

Razor Razor[edit]

  •  
    • Decreases time between strikes from 0.7 / 0.6 / 0.5 to
      0.6 / 0.5 / 0.4
    • Allows Eye of the Storm to damage
      buildings

Riki Riki[edit]

  •  
    • Allows you to target an allied hero, hiding inside them for the duration
    • The attack radius follows the allied hero
    • 1000 Cast Range
    • Increases ultimate duration by 4 seconds

Rubick Rubick[edit]

  •  
    • Stolen ultimates will always have the Aghanim's Scepter upgrade
    • Reduces the cooldown from 20 / 18 / 16 to
      2
    • Increases cast range from 1000 to
      1400

Sand King Sand King[edit]

  •  
    • Increases cast range from 350 / 450 / 550 / 650 to
      700 / 900 / 1100 / 1300
    • Applies
        poison to heroes hit by Burrowstrike

Shadow Demon Shadow Demon[edit]

  •  
    • Replaces 50 second cooldown with
      3 charges that each have a 40 second replenish time
    • Applies Break

Shadow Fiend Shadow Fiend[edit]

  •  
    • Increases maximum souls from 12 / 20 / 28 / 36 to
      22 / 30 / 38 / 46
  •  
    • Waves now return back to Shadow Fiend dealing 40% damage on the way back
    • The damage the return wave does to heroes on its way back heals Shadow Fiend

Shadow Shaman Shadow Shaman[edit]

  •  
    • Grants Serpent Wards split shot, attacking two units each for full damage
    • Increases Serpent Ward attack range from 600 to
      825

Silencer Silencer[edit]

  •  
    • Pierces Spell Immunity and deals 200% damage against silenced units

Skywrath Mage Skywrath Mage[edit]

  • Spell casting
    • Anytime Skywrath Mage casts an ability, a different random nearby target within 700 range will be hit with the same ability
    • Prioritizes heroes

Slardar Slardar[edit]

  • No Upgrade

Slark Slark[edit]

  •  
    • Increases cloud radius to 325, hiding allied heroes underneath it
    • Reduces the cooldown from 60 to
      30

Sniper Sniper[edit]

  •  
    • Assassinate becomes a ground targeted spell with a 400 radius which locks onto the targets in the area upon cast
    • Damage changes to a physical 2.8× critical strike based on Sniper's attack
    • Procs
        on hit

Spectre Spectre[edit]

  • No Upgrade

Spirit Breaker Spirit Breaker[edit]

  •  
    • Increases cast range from 700 to
      850
    • Decreases the cooldown from 60 to
      20
    • Applies the current level of
        to units within a 250 radius

Storm Spirit Storm Spirit[edit]

  •  
    • Becomes a 475 radius ability around Storm Spirit
    • Requires vision over the units to affect them

Sven Sven[edit]

  •  
    • Grants an allied aura within a 900 radius
    • Aura grants allies 75% / 100% / 125% bonus base damage

Techies Techies[edit]

  •  
    • Increases the damage from 300 / 450 / 600 to
      450 / 600 / 750
    • Increases the cast range from 500 to
      700

Templar Assassin Templar Assassin[edit]

  • No Upgrade

Terrorblade Terrorblade[edit]

  • No Upgrade

Tidehunter Tidehunter[edit]

  •  
    • Becomes a ground targeted wave ability that travels for 1800 range, hitting enemies within 240 radius of the wave

Timbersaw Timbersaw[edit]

Tinker Tinker[edit]

  •  
    • Refracts to visible enemy heroes within a 400 bounce range

Tiny Tiny[edit]

  • No Upgrade

Treant Protector Treant Protector[edit]

Troll Warlord Troll Warlord[edit]

  • No Upgrade

Tusk Tusk[edit]

  •  
    • Grants the Walrus Kick ability
    • Kicks the target back 1400 units and slows by 40% for 4 seconds
    • Deals 350 magical damage

Underlord Underlord[edit]

  •  
    • Atrophy Aura bonus damage is now granted to nearby allied heroes for half of the bonuses
    • Increases bonus damage duration by 40 seconds

Undying Undying[edit]

  •  
    • Increases Decay strength steal from 4 to
      10

Ursa Ursa[edit]

  •  
    • Can be cast while disabled
    • Reduces the cooldown from 50 / 40 / 30 to
      30 / 24 / 18

Vengeful Spirit Vengeful Spirit[edit]

  •  
    • Allows Vengeful Spirit to target
      non-hero units
      with Nether Swap
    • Decreases the cooldown from 45 to
      10
    • On death a Vengeance Illusion spawns that can use all of Vengeful Spirit's abilities, but not items

Venomancer Venomancer[edit]

  •  
    • Increases the damage per second from 30 / 55 / 80 to
      60 / 85 / 110
    • Decreases the cooldown from 140 / 120 / 100 to 140 / 120 /
      60

Viper Viper[edit]

  •  
    • Increases the cast range from 500 to
      900
    • Decreases the cooldown from 80 / 50 / 30 to
      10
    • Decreases mana cost from 125 / 175 / 250 to
      125

Visage Visage[edit]

Warlock Warlock[edit]

  •  
    • Increases the number of golems summoned from 1 to
      2
    • Each golem's health and damage is reduced to
      75%
    • Each golem's gold bounty is reduced to
      50%

Weaver Weaver[edit]

  •  
    • Cooldown reduced from 60 / 50 / 40 to
      16
    • Can target allied heroes within 1000 range

Windranger Windranger[edit]

  •  
    • Auto attack self damage reduction decreased from 50% / 40% / 30% to
      30% / 15% / 0%
    • Decreases the cooldown from 60 to
      15

Winter Wyvern Winter Wyvern[edit]

  •  
    • Becomes a toggle that drains 40 mana per second
    • No longer has limit on number of attacks per target

Witch Doctor Witch Doctor[edit]

  •  
    • Death Ward attacks bounce 4 times
    • Death Ward has True Strike

Wraith King Wraith King[edit]

  •  
    • Allies who are slain within a 1200 radius of Wraith King become Wraiths for 7 seconds, delaying their death
    • They can continue attacking, casting, and using items until the duration ends and the hero dies

Zeus Zeus[edit]

  •  
    • Grants the Nimbus ability
    • Creates a storm cloud anywhere on the map that automatically casts
        on the closest enemy within range

Recommended Heroes[edit]

Core[edit]

Abaddon Ancient Apparition Axe Bane Brewmaster Bristleback Centaur Warrunner Chen
Clockwerk Crystal Maiden Disruptor Drow Ranger Doom Enchantress Enigma Invoker
Keeper of the Light Kunkka Leshrac Lina Ogre Magi Meepo Necrophos Night Stalker
Puck Pugna Queen of Pain Razor Shadow Demon Shadow Shaman Techies Timbersaw
Undying Treant Protector Venomancer Viper Visage Warlock Windranger Witch Doctor
Earthshaker Gyrocopter Bloodseeker Mirana Winter Wyvern Nyx Assassin Pudge Skywrath Mage

Situational[edit]

Alchemist Anti-Mage Batrider Beastmaster Bounty Hunter Chaos Knight Dazzle Dark Seer
Huskar Jakiro Juggernaut Legion Commander Lich Lifestealer Lion Lone Druid
Luna Magnus Underlord Naga Siren Nature's Prophet Omniknight Outworld Devourer Phantom Lancer
Rubick Sand King Shadow Fiend Silencer Medusa Slark Sniper Spirit Breaker
Tinker Tusk Ursa Vengeful Spirit Weaver Wraith King Zeus Storm Spirit
Oracle Earth Spirit Elder Titan Faceless Void Phoenix Riki Sven Tidehunter

No Upgrade Available[edit]

Arc Warden Broodmother Clinkz Death Prophet Dragon Knight Ember Spirit Io Lycan
Monkey King Phantom Assassin Slardar Spectre Templar Assassin Terrorblade Troll Warlord Tiny
Morphling Dark Willow Pangolier

Lore[edit]

Trivia[edit]

  • Aghanim's Scepter is a reference to Agahnim, one of the main villains in A Link to the Past from The Legend of Zelda series.

Version History[edit]

Version Balance Changes
7.16
7.14
7.10
7.07
7.06
7.04
7.03
7.02
7.00
6.88
6.87
6.86
6.85
6.84
6.82
6.81
6.80
6.79
6.78
6.74
6.73
6.72
6.69
  • Buff Now requires all three +10 attribute items
    • (Instead of 2 and a 1100 gold recipe)
  • New Added
6.68
6.67
6.66
6.65
6.61
6.60
  • Rework New Recipe
6.49
  • Bug Fix Recoded Aghanim's Scepter
    • It can now be dropped, sold, and disassembled again
    • It also properly updates itself in deathmatch
6.35
  • Buff Increased health bonus from 450 to 500
  • Buff Increased mana bonus from 400 to 500
6.31
  • Buff Can now be bought by every hero
    • (Instead of only those who have an upgrade)
6.11
  • Bug Fix Can no longer be dropped
    • (Also no longer sellable and destroyable)
6.10
  • Buff Scepter info now in tooltips
  • Buff Buffed
6.00
  • Neutral Ported

External links[edit]

References[edit]