Aghanim's Scepter

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[e][h]Aghanim's Scepter
Aghanims Scepter
The scepter of a wizard with demigod-like powers.

+ 10

+ 10

+ 10
Item Type
Bought From
Aghanims Scepter
Point Booster Staff of Wizardry Ogre Club Blade of Alacrity


Aghanim's Scepter (also known as Aghs or Scepter) is a Caster item purchasable with items from the Home Shop and Secret Shop. It is a powerful item used to passively increase the power of a hero's spells, usually their ultimate. The upgrade that Aghanim's Scepter provides can be anything from a new ability to simply an increase in power higher than the previous level. The power increase is also not exclusive to ultimates, it may also increase the power of basic abilities as well.

If dropped or sold, the upgrade is lost until the hero is in possession of it again. Upgrades with irreversible effects will not allow Aghanim's Scepter to be removed from that hero's inventory.

Aghanim's Scepter does not work on all heroes. The list of heroes it works on and what effects it provides are listed below.


Ultimate Upgrade
Upgrades the spells of heroes. Applies all of its effects at once. Upgrades include any of these possible types:
  • Upgraded Ultimate
  • Upgraded Spells
  • Grants a New Spell
  • Must be in the player's inventory to apply its effects. Removing the Scepter from the inventory reverts the effects back to non-upgraded status.
  • Cannot be dropped or sold by Earth Spirit, Lifestealer, Meepo, Morphling, Nyx Assassin, Ogre Magi, Timbersaw, Treant Protector, Tusk, and Zeus.
  • Mouse hovering over Aghanim's Scepter displays the upgrade details for your hero.

  • Upgradeable Abilities[edit]

    Hero Ability Upgrade
    Abaddon Borrowed Time Increases duration from 4 / 5 / 6 to
    5 / 6 / 7

    Redirects 50% of all damage dealt to nearby allied heroes to Abaddon when he is within 900 range
    Alchemist Aghanim's Scepter Synth
    Can cast Aghanim's Scepter to directly grant any allied hero all Aghanim's Scepter bonuses as a permanent buff
    The buff applies both the hero upgrade and the stat upgrade, and the scepter is consumed in the process
    Multiple instances of this buff do not stack, and Alchemist can target himself as well
    This is independent from Chemical Rage and will always be active, has 600 cast range
    Ancient Apparition Ice Blast Increases duration from 8 / 9 / 10 to
    Anti-Mage Spell Shield
    Causes Spell Shield to passively block and reflect a targeted spell once every 12 seconds
    Axe Battle Hunger
    Causes Battle Hunger to reduce enemy total damage output by 30%
    Culling Blade
    Applies Battle Hunger on enemy heroes within a 700 AoE after a successful Culling Blade
    Bane Brain Sap
    Causes Brain Sap to have a 1.5 second cooldown

    Pierces Spell Immunity
    Batrider Flaming Lasso
    Flaming Lasso grabs a secondary target within 400 range nearest to the primary target, with the secondary target tethered to the first
    Flaming Lasso now deals 100 damage per second
    Beastmaster Primal Roar Increases cast range from 600 to

    Decreases cooldown from 80 / 75 / 70 to
    Bloodseeker Rupture
    Grants 2 charges to Rupture with a 40 second replenish time per charge
    Bounty Hunter Shuriken Toss
    Allows Shuriken Toss to bounce twice on each hero (bounces on everyone once, then bounces through each one again)

    Increases ministun duration from 0.1 to
    Brewmaster Primal Split
    Grants Earth Thunder Clap, Storm Drunken Haze, and Fire Drunken Brawler
    The skills are applied at Brewmaster's current level, and
    the cooldowns are independent of the original Brewmaster
    Bristleback Viscous Nasal Goo
    Viscous Nasal Goo is no longer targeted, and instead it applies Goo to all enemies around in a 750 radius when cast
    Centaur Warrunner Stampede
    Reduces all incoming damage by 40% and allows allies to run through obstructions

    Can run through trees, cliffs, etc. Destroys trees.
    Chaos Knight Phantasm
    Reduces cooldown by 20 seconds and allows Phantoms to be cast on an allied hero
    1200 Cast Range
    Chen Holy Persuasion
    Hand of God
    Increases the maximum number of controllable ancients by 1 / 2 / 3
    Clockwerk Hookshot Decreases cooldown from 70 / 55 / 40 to
    Crystal Maiden Freezing Field
    Applies Frostbite to any unit that has been standing in the Freezing Field for over 2.5 seconds
    Dark Seer Wall of Replica Increases illusion damage from 60% / 75% / 90% to
    100% / 120% / 140%
    Dazzle Shallow Grave
    Causes Shallow Grave to be a 450 AoE spell
    Disruptor Static Storm Increases duration from 5 to

    Applies Mute
    Doom Doom Doom Increases duration from 15 to

    Doom spell duration doesn't count down while the target is within 900 range of Doom
    Applies Break to the target
    Drow Ranger Marksmanship
    Marksmanship now causes her attacks to splinter on the target and split into two arrows
    affecting two random units in a 375 radius
    The splintered arrows deal 50% damage each, the primary target still takes full damage
    The split arrows act as normal attacks, carrying all attack modifiers
    Earth Spirit Enchant Remnant
    Grants the Enchant Remnant ability

    Allows Earth Spirit to convert an enemy hero into a Stone Remnant for 3 seconds
    Earthshaker Enchant Totem
    Enchant Totem becomes a 900 range ground target ability
    Causes you to jump in the air and land at the target spot, casting enchant totem there
    Elder Titan Earth Splitter
    Units that are pulled in by Earth Splitter will be disarmed in addition to being slowed

    Slow/disarm duration increased from 3 / 4 / 5 to
    4 / 5 / 6
    Enchantress Impetus Increases attack range from 550 to
    Enigma Black Hole
    Adds the current level of Midnight Pulse damage to Black Hole

    Stacks with Midnight Pulse
    Faceless Void Chronosphere Decreases cooldown from 120 / 110 / 100 to
    Gyrocopter Side Gunner
    Adds a Side Gunner, which automatically fires an attack at random enemy units within 600 range every 1.1 seconds
    Huskar Life Break Increases damage from 34% / 38% / 42% to
    of HP
    Decreases cooldown from 12 to
    Invoker Invoke
    Adds one level to the stats provided by Quas, Wex, and Exort on all Invoked spells

    Decreases cooldown from 6 to

    Decreases mana cost from 60 to
    Jakiro Macropyre Increases distance from 1400 to

    Increases damage per second from 100 / 140 / 180 to
    125 / 175 / 225

    Increases duration from 10 to
    Juggernaut Omnislash Increases number of attacks from 3 / 6 / 9 to
    6 / 9 / 12

    Decreases cooldown from 130 / 120 / 110 to
    Keeper of the Light Spirit Form Increases duration from 40 to
    Permanent (Passive)

    Grants Keeper of the Light flying vision during the day
    During the day, Illuminate heals allies for 100% of the damage value
    Kunkka Ghostship
    Ghostship now drags enemies within a 200 radius of it towards the crash site

    It now starts from where Kunkka is, rather than behind him, landing in the same position it normally would have
    Legion Commander Duel Increases Duel duration from 4 / 4.75 / 5.5 to
    6 / 7 / 8

    Legion Commander and the duel target gain 100% damage resistance to non-duelists

    Grants Spell Immunity to Legion Commander during Duel
    Leshrac Pulse Nova
    While Pulse Nova is active, every 1.75 seconds Lightning Storm will hit one random unit within 750 AoE (Prioritizes heroes)
    Lich Chain Frost Increases damage from 280 / 370 / 460 to
    370 / 460 / 550

    Increases cast range from 750 to

    Increases bounces from 10 to

    Increases movement slow from 30% to
    and attack slow from 30 to
    Lifestealer Assimilate
    Grants the Assimilate ability

    Allows Lifestealer to target an allied hero and swallow them to hide inside of Lifestealer

    Any healing Lifestealer receives is shared with the assimilated hero

    The assimilated hero can release itself to deal 300 damage to enemies in a 700 area of effect
    Lina Laguna Blade Changes damage type from Magical to
    Lion Finger of Death Increases damage from 600 / 725 / 850 to
    725 / 875 / 1025

    Decreases mana cost from 200 / 420 / 650 to 200 / 420 /

    Decreases cooldown from 160 / 100 / 40 to
    100 / 60 / 20

    Hits all enemy units within 325 radius of the primary target
    Lone Druid Spirit Bear
    Allows the Spirit Bear to attack at any range from Lone Druid
    Prevents Spirit Bear from dying if Lone Druid dies
    Luna Eclipse Increases number of Lucent Beams from 5 / 8 / 11 to
    6 / 12 / 18

    Increases maximum number of hits per target from 5 to

    Decreases beam interval from 0.6 to

    Decreases duration from 2.4 / 4.2 / 6 to
    1.8 / 3.6 / 5.4

    Allows Eclipse to be cast on an ally or area within 2500 range, and grants 675 ground vision of the area
    Magnus Shockwave
    Shockwave comes back, hitting units a second time and applying a 60% slow for 2 seconds

    Distance increased from 1150 to

    Travel speed increased from 1050 to

    Return wave deals half damage to creeps
    Medusa Mystic Snake
    Causes Mystic Snake to turn enemies into stone for 1 second

    Increases by 0.2 seconds per bounce
    Meepo Divided We Stand Increases number of Meepos from 2 / 3 / 4 to
    3 / 4 / 5

    Always provides an extra Meepo even if Divided We Stand is not leveled
    Mirana Starstorm
    Passively triggers Starstorm every 10 seconds
    If there are no units to affect, the spell waits until there is a nearby enemy
    Naga Siren Song of the Siren
    Regenerates you and nearby allies by 10% of maximum HP per second for the duration
    Nature's Prophet Wrath of Nature Increases initial damage from 110 / 140 / 170 to
    135 / 170 / 205

    Spawns a Nature's Call treant whenever a unit dies within 4 seconds of being hit

    Killing a hero will spawn a Greater Treant with 300% the damage and health of a normal one
    Necrophos Reaper's Scythe Decreases cooldown from 100 / 85 / 70 to
    55 / 40 / 25
    Night Stalker Darkness
    Grants Night Stalker flying vision at night

    This is independent from Darkness and will always be active at night
    Nyx Assassin Burrow
    Grants the Burrow ability

    While burrowed Nyx Assassin has 40% damage resistance and regenerates 1.5% of maximum HP/Mana per second

    His spells also receive the following bonuses while burrowed:
    Ogre Magi Unrefined Fireblast
    Grants the Unrefined Fireblast ability

    Costs 60% of current mana, so Ogre Magi always has enough mana to cast this spell even at 0 mana
    Omniknight Guardian Angel Increases duration from 6 / 7 / 8 to
    8 / 9 / 10

    Increases radius from 600 to

    Affects buildings
    Oracle Purifying Flames
    Reduces Purifying Flames cooldown from 2.25 seconds to 1 second

    Lowers cast point from 0.3 to 0.1
    Outworld Devourer Astral Imprisonment
    Grants 2 charges to Astral Imprisonment and increases cast range by 300

    Damage areas stack

    Replenish Time: 12
    Phantom Lancer Spirit Lance
    Causes Spirit Lance to bounce on nearby enemies

    Bounce Range: 400

    Bounce Cap: 5
    Phoenix Supernova Increases attacks needed to destroy the Supernova from 5 / 8 / 11 to
    7 / 10 / 13

    Allows Supernova to be cast on an allied hero, bringing both into the Sun to be reborn together

    Has a 500 cast range and if the Sun is destroyed, both heroes will die
    Puck Dream Coil Increases break damage from 300 / 400 / 500 to
    400 / 550 / 700

    Increases break stun duration from 1.5 / 2.25 / 3 to
    1.5 / 3 / 4.5

    Increases coil duration from 6 to

    Stun pierces Spell Immunity
    Pudge Meat Hook Reduces cooldown from 14 / 13 / 12 / 11 to

    Increases damage from 90 / 180 / 270 / 360 to
    180 / 270 / 360 / 450
    Pugna Life Drain Decreases cooldown from 22 to
    Queen of Pain Sonic Wave Increases damage from 290 / 380 / 470 to
    325 / 440 / 555

    Decreases cooldown from 135 to
    Razor Eye of the Storm Decreases time between strikes from 0.7 / 0.6 / 0.5 to
    0.6 / 0.5 / 0.4

    Allows Eye of the Storm to damage
    Riki Tricks of the Trade
    Allows you to target an allied hero, hiding inside them for the duration
    The attack radius follows the allied hero
    1000 Cast Range
    Increases ultimate duration by 4 seconds
    Rubick Spell Steal
    Stolen ultimates will always have the Aghanim's Scepter upgrade

    Reduces cooldown from 20 / 18 / 16 to

    Increases cast range from 1000 to
    Sand King Burrowstrike Increases cast range from 350 / 450 / 550 / 650 to
    700 / 900 / 1100 / 1300

    Applies Caustic Finale poison to heroes hit by Burrowstrike
    Shadow Demon Demonic Purge Replaces 50 second cooldown with
    3 charges that each have a 40 second replenish time

    Applies Break to the target
    Shadow Fiend Necromastery Increases Necromastery max souls from 12 / 20 / 28 / 36 to
    22 / 30 / 38 / 46
    Requiem of Souls
    Requiem of Souls waves now return back to Shadow Fiend dealing 40% damage on the way back
    All of the damage the Requiem does to heroes on its way back heals Shadow Fiend
    Shadow Shaman Mass Serpent Ward
    Causes Serpent Wards to have a split shot, attacking two units each for full damage

    Increases Serpent Ward attack range from 600 to
    Silencer Glaives of Wisdom
    Glaives of Wisdom now Pierce Spell Immunity and deal 100% more damage against Silenced units
    Skywrath Mage Second Wind
    Anytime Skywrath Mage casts an ability, a different random nearby target within 700 range will be hit with the same ability (heroes prioritized)
    Slark Shadow Dance
    Causes Shadow Dance active to be a 325 radius, hiding allied heroes underneath it

    Reduces ultimate cooldown from 60 to
    Sniper Assassinate
    Assassinate becomes a ground targeted spell with a 400 radius which locks onto the targets in the area upon cast

    Damage changes to a physical 2.8× critical strike based on Sniper's attack

    Procs headshot on hit
    Spirit Breaker Nether Strike Increases cast range from 700 to

    Decreases cooldown from 60 to

    Applies the current level of Greater Bash to all units within a 250 radius
    Storm Spirit Electric Vortex
    Causes Electric Vortex to be a 475 radius ability around Storm Spirit

    Requires vision over the units to affect them
    Sven God's Strength
    God's Strength grants an allied aura within a 900 radius
    Aura grants allies 75% / 100% / 125% bonus base damage
    Techies Remote Mines Increases damage from 300 / 450 / 600 to
    450 / 600 / 750

    Increases cast range from 500 to
    Minefield Sign
    Minefield Sign makes all Proximity Mines, Stasis Traps and Remote Mines within a 125 radius immune to True Sight
    Tidehunter Gush
    Causes Gush to become a ground targeted wave ability that travels for 1800 range, hitting enemies in a 240 radius of the wave
    Timbersaw Chakram Chakram
    Grants Timbersaw a second Chakram
    Tinker Laser
    Laser refracts to visible enemy heroes within a 650 bounce range
    Heat-Seeking Missile Increases Heat-Seeking Missile's number of targets from 2 to
    Treant Protector Eyes In The Forest
    Grants the Eyes In The Forest ability
    Allows Treant Protector to enchant trees with flying vision and deal a damaging Overgrowth within their sight whenever Overgrowth is cast
    Tusk Walrus Kick
    Grants the Walrus Kick ability

    Kicks the target back 1400 units and slows by 40% for 4 seconds

    Deals 350 magical damage
    Underlord Atrophy Aura
    Atrophy Aura's bonus damage is now granted to nearby allied heroes for half of the bonuses

    Increases bonus damage duration by 40 seconds
    Undying Decay Increases Decay's strength steal from 4 to
    Ursa Enrage
    Can now be cast while disabled

    Reduces cooldown from 50 / 40 / 30 to
    30 / 24 / 18
    Vengeful Spirit Nether Swap Allows Vengeful Spirit to target
    non-hero units
    with Nether Swap
    Decreases cooldown from 45 to

    On death a Vengeance Illusion spawns that can use all of Vengeful Spirit's abilities, but not items
    Venomancer Poison Nova Increases damage per second from 30 / 55 / 80 to
    60 / 85 / 110

    Decreases cooldown from 140 / 120 / 100 to 140 / 120 /
    Viper Viper Strike Increases cast range from 500 to

    Decreases cooldown from 80 / 50 / 30 to

    Decreases mana cost from 125 / 175 / 250 to
    Visage Summon Familiars Increases number of familiars summoned from 2 to
    Warlock Chaotic Offering Increases the number of golems summoned from 1 to

    Each golem's health and damage is reduced to

    Each golem's gold bounty is reduced to
    Weaver Time Lapse Cooldown reduced from 60 / 50 / 40 to

    Time Lapse can now target allied heroes within 1000 range
    Windranger Focus Fire Auto attack damage reduction decreased from 50% / 40% / 30% to
    30% / 15% / 0%

    Decreases cooldown from 60 to
    Winter Wyvern Arctic Burn
    Causes Arctic Burn to be a toggle that drains 40 mana per second

    No longer has limit on number of attacks per target
    Witch Doctor Death Ward
    Death Ward's attacks bounce 4 times

    Death Ward now has True Strike
    Wraith King Reincarnation
    Allies who are slain within a 1200 radius of Wraith King become Wraiths for 7 seconds, delaying their death
    They can continue attacking, casting, and using items until the duration ends and the hero dies
    Zeus Nimbus
    Grants the Nimbus ability
    Creates a storm cloud anywhere on the map that automatically casts Lightning Bolt on the closest enemy within range

    Recommended Heroes[edit]


    Abaddon Ancient Apparition Axe Bane Brewmaster Bristleback Centaur Warrunner Chen
    Clockwerk Crystal Maiden Disruptor Drow Ranger Doom Enchantress Enigma Invoker
    Keeper of the Light Kunkka Leshrac Lina Ogre Magi Meepo Necrophos Night Stalker
    Puck Pugna Queen of Pain Razor Shadow Demon Shadow Shaman Techies Timbersaw
    Undying Treant Protector Venomancer Viper Visage Warlock Windranger Witch Doctor
    Earthshaker Gyrocopter Bloodseeker Mirana Winter Wyvern Nyx Assassin Pudge Skywrath Mage


    Alchemist Anti-Mage Batrider Beastmaster Bounty Hunter Chaos Knight Dazzle Dark Seer
    Huskar Jakiro Juggernaut Legion Commander Lich Lifestealer Lion Lone Druid
    Luna Magnus Underlord Naga Siren Nature's Prophet Omniknight Outworld Devourer Phantom Lancer
    Rubick Sand King Shadow Fiend Silencer Medusa Slark Sniper Spirit Breaker
    Tinker Tusk Ursa Vengeful Spirit Weaver Wraith King Zeus Storm Spirit
    Oracle Earth Spirit Elder Titan Faceless Void Phoenix Riki Sven Tidehunter

    No Upgrade Available[edit]

    Arc Warden Broodmother Clinkz Death Prophet Dragon Knight Ember Spirit Io Lycan
    Monkey King Phantom Assassin Slardar Spectre Templar Assassin Terrorblade Troll Warlord Tiny



    • Aghanim's Scepter is a reference to Agahnim, one of the main villains in A Link to the Past from The Legend of Zelda series.

    Version History[edit]

    Version Balance Changes
    • Buff Now requires all three +10 attribute items
      • (Instead of 2 and a 1100 gold recipe)
    • New Added
    • New Added support for
    • Rework New Recipe
    • Buff Scepter info now in tooltips
    • Buff Recoded Aghanim's Scepter
      • It can now be dropped, sold, and disassembled
      • It also properly updates itself in deathmatch
    • Buff Increased health bonus from 450 to 500
    • Buff Increased mana bonus from 400 to 500
    • Buff Can now be bought by every hero
      • (Instead of only those who have an upgrade)
    • Nerf Can no longer be dropped (no longer sellable and destroyable)
    • Rework Ported

    External links[edit]