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Aghanim's Shard

From Liquipedia Dota 2 Wiki
[e][h]Aghanim's Shard
Aghanims Shard
With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.
Ability Upgrade
Total Cost
Bought From


Aghanim's Shard is a Consumable item available at the Home Shop under Basic.

It can be consumed to either provide a new ability or to simply increase the power of an existing ability.

  • Purchaseble after minute 15.
  • When a Tormentor is killed, one of the two lowest net worth players within that team who don't already have Aghanim's Shard is granted an Aghanim's Shard for free.

Shard Upgrades[edit]

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Updated as of 7.32e

Abaddon Abaddon[edit]

Alchemist Alchemist[edit]

  • Grants Berserk Potion Berserk Potion
    • Alchemist throws a potion at an ally, applying a basic dispel and giving them attack speed, movement speed and HP regen.
    • Requires drafting Chemical Rage Chemical Rage to be unlocked
    • Cast Range: 800
    • Move Speed Bonus: 30
    • Attack Speed Bonus: 50
    • Health Regen Bonus: 40
    • Buff Duration: 10
    • Costs 100 mana
    • Has a 35-second cooldown
    • Targets allied units
    • Dispellable
    • Pierces spell immunity

Ancient Apparition Ancient Apparition[edit]

  • Ice Blast Ice Blast
    • Freezes enemies hit with the current level of Cold Feet for 60% of the duration.

Anti-Mage Anti-Mage[edit]

  • Counterspell Ally Counterspell Ally
    • Creates an illusion of Anti-Mage next to an enemy caster upon reflecting their spell. Illusion deals 75% damage, takes 100% damage and has a duration of 4 seconds.
    • Number of Illusions per Counterspell: 1
    • Shield Duration: 1.2
    • Costs 45 mana
    • Has a 15/11/7/3 cooldown
    • Counterspell Illusion
      • Damage Dealt: 75%
      • Damage Taken: 100%
      • Duration: 4

Arc Warden Arc Warden[edit]

  • Magnetic Field Magnetic Field
    • Magnetic Field pushes enemies out of the area when cast and slows them while they are in it. Also provides allies inside with magic resistance.
    • Magic Resistance Bonus: 40%
    • Enemy Move Speed Slow: 30%
    • Enemy Max Knockback Distance: 350
    • Enemy Knockback Duration: 0.3

Axe Axe[edit]

  • Counter Helix Counter Helix
    • Counter Helix now applies a stacking debuff to enemies hit by it that causes them to deal less total attack damage to Axe. Counter Helix no longer has a cooldown.
    • Max Debuff Stacks on Enemy: 6
    • Damage Reduction per Stack: 15%
    • Stack Duration: 6

Bane Bane[edit]

  • Brain Sap Brain Sap
    • Causes Brain Sap to become a 550 AoE spell.
    • Secondary targets only heal for 30%.
    • Reduces cooldown by 3.

Batrider Batrider[edit]

  • Sticky Napalm Sticky Napalm
    • Every other attack applies a stack of Sticky Napalm.
    • Break does not prevent attacks from applying Sticky Napalm stacks.
    • Illusions cannot apply Sticky Napalm stacks on attacks.

Beastmaster Beastmaster[edit]

Bloodseeker Bloodseeker[edit]

  • Bloodrage Bloodrage
    • Bloodrage attacks now deal 30 of the target's max health as pure damage and heals Bloodseeker for that amount.
    • Only works for Bloodseeker.

Bounty Hunter Bounty Hunter[edit]

  • Friendly Shadow Friendly Shadow
    • Applies Shadow Walk and all of its bonuses to the target ally. Allied fade time is 1. Casting this ability does not break Bounty Hunter's invisibility when cast.
    • Requires drafting Shadow Walk Shadow Walk to be unlocked.
    • Cast Range: Affected by Cast Range bonuses. 650
    • Fade Time: 1
    • Invisibility Duration: 20/25/30/35
    • Enemy Stun Duration: 0.8/1/1.2/1.4
    • Costs 55 mana
    • Has a 13/12/11/10 cooldown

Brewmaster Brewmaster[edit]

  • Primal Split Primal Split
    • Grants the Primal Split Cancel ability. Increases Primal Split duration and allows it to be canceled early.
    • Has a 28/30/32 cooldown

Bristleback Bristleback[edit]

Broodmother Broodmother[edit]

  • Insatiable Hunger Insatiable Hunger
    • Increases duration. While Hunger is active, the bonus damage is increased by 4% per second.
    • Has a 10/12/14/16 cooldown
    • Base Attack Damage Increase per Second: 4%

Centaur Warrunner Centaur Warrunner[edit]

  • Double Edge Double Edge
    • Causes Double Edge to slow enemy heroes and increase Centaur's strength per hero hit for a short time. Duration refreshes per stack, up to a max of 5 stacks.
    • Max Stacks: 5
    • Strength Bonus per Stack: 15%
    • Move Speed Slow: 25%
    • Slow Duration: 2
    • Buff Duration: 15

Chaos Knight Chaos Knight[edit]

  • Chaos Bolt Chaos Bolt
    • Increases the cast range of Chaos Bolt, and causes it to create a Phantasm illusion to attack the target.
    • Number of Phantasm Illusions: 1
    • Cast Range: 650
    • Phantasm Illusions
      • Damage Dealt: 100%
      • Damage Taken: 325%
      • Duration: 6

Chen Chen[edit]

  • Holy Persuasion Holy Persuasion
    • Allows Holy Persuasion to target Ancient Creeps. Can control up to 1/2/3 Ancient Creeps based on Hand of God's level. Additionally levels up some abilities of creeps by 1 level.
    • Teleporting them back home after 6.0 seconds.
    • Persuaded Creep
      • Ability Level Bonus: 1

Clinkz Clinkz[edit]

  • new ability Burning Barrage Burning Barrage
    • Clinkz channels and shoots multiple piercing arrows in the target direction that hit all enemy units dealing a percentage of Clinkz' attack damage and applying attack modifiers, and dousing enemies with Tar Bomb slow.
    • Cast Range: Affected by Attack Range bonuses. 850
    • Arrows Travel Distance: Affected by Attack Range bonuses. 850
    • Arrows Collision Radius: 200
    • Max Channel Time: 2
    • Number of Arrows: 6
    • Attack Damage as Damage: 75%
    • Costs 40 mana
    • Has a 17-second cooldown

Clockwerk Clockwerk[edit]

  • new ability Jetpack Jetpack
    • Clockwerk activates a jetpack, gaining flying movement, flying vision, and bonus movement speed. Clockwerk has a severely-limited turn rate during this time and cannot attack. Jetpack is cancelled upon casting Hookshot.
    • Set Turn Rate: 75°
    • Move Speed Bonus: 20%
    • Duration: 6
    • Costs 75 mana
    • Has a 16-second cooldown
    • Requires drafting Hookshot Hookshot to be unlocked.

Crystal Maiden Crystal Maiden[edit]

  • new ability Crystal Clone Crystal Clone
    • Slides backward, creating a crystal clone of herself in her place. If the clone takes enough damage or times out, it shatters, Frostbiting enemies in a 450 AoE around its place.
    • Split Time: 0.1
    • Move Distance: 275
    • Move Duration: 0.3
    • Frostbite Radius: 450
    • Costs 150 mana
    • Has a 10-second cooldown
    • Crystal Clone Illusion
      • Damage Threshold: 150
      • Damage Dealt: 100%
      • Damage Taken: 100%
      • Illusion Duration: 5

Dark Seer Dark Seer[edit]

  • new ability Normal Punch Normal Punch
    • Passive cooldown attack.
    • Causes Dark Seer's next attack on a hero to knock an illusion out of the victim and stun them for up to 2.25 seconds, 350 distance and 250 damage based on how far Dark Seer has moved in the past 3 seconds.
    • Max power is reached after 900 distance moved.
    • Illusions lasts for 5 seconds.

Dark Willow Dark Willow[edit]

  • Cursed Crown Cursed Crown
    • Creates four brambles around the target after the counter ends.
    • Triggers even upon dispel.
    • Reduces cooldown by 3 seconds and stun delay by 1 second.

Dawnbreaker Dawnbreaker[edit]

Dazzle Dazzle[edit]

  • Poison Touch Poison Touch
    • Causes Poison Touch to hex affected targets for 1.25 seconds.

Death Prophet Death Prophet[edit]

  • Spirit Siphon Spirit Siphon
    • Increases Spirit Siphon charges by 1.
    • Causes enemies to be feared for 2 seconds if they are siphoned for 4 seconds consecutively.

Disruptor Disruptor[edit]

  • Thunder Strike Thunder Strike
    • Allows Thunder Strike to be cast on allies, follows the ally and deals damage around them.
    • Each strike gives a short 1.25 second buff that provides +50% Movement Speed and +75 Attack Speed.
    • Increases radius to 650.

Doom Doom[edit]

  • Infernal Blade Infernal Blade
    • Stun duration is increased from 0.6 to 1.2 seconds.
    • If the enemy's level is a multiple of 3, or above level 24, they will be stunned for an additional 0.6 seconds and take 150 bonus damage.

Dragon Knight Dragon Knight[edit]

  • new ability Fireball Fireball
    • Ignites a 450 AoE area for 10.0 seconds, dealing 80 damage per second to enemies in it.
    • Has reduced cast range when melee.

Drow Ranger Drow Ranger[edit]

  • Frost Arrows Frost Arrows
    • Apply a Hypothermia stack to enemy heroes, reducing their regeneration by 8% per stack.
    • Increases damage by 5 per stack.
    • Lasts 7 seconds.
    • Max Stacks: 7
    • If an enemy hero dies with Hypothermia stacks, they burst and deal 60 magic damage per stack and 40% slow for 2 seconds to enemies within 650 radius.

Earth Spirit Earth Spirit[edit]

  • Stone Remnant Stone Remnant
    • Causes Stone Remnant to provide 375 ground vision.
    • Increases charge count by 4.

Earthshaker Earthshaker[edit]

  • Fissure Fissure
    • Reduces cooldown by 2 seconds.
    • Allows Earthshaker to walk on it.
    • When Earthshaker casts any ability, an Aftershock is released along its path that stuns for half the duration.

Elder Titan Elder Titan[edit]

  • Echo Stomp Echo Stomp
    • Allows you to switch Echo Stomp to autocast.
    • When cast while on autocast, Elder Titan will take the place of the Astral Spirit as it completes its stomp.

Ember Spirit Ember Spirit[edit]

  • Fire Remnant Fire Remnant
    • Fire Remnants deal 45 damage per second in a 600 AoE around them.
    • If an enemy hero dies within 400 range of Ember Spirit, a Fire Remnant charge will be replenished.

Enchantress Enchantress[edit]

Enigma Enigma[edit]

  • Black Hole Black Hole
    • Black Hole does a non-interrupting pull towards it in a 1200 AoE.
    • Pulls at a rate of 175.

Faceless Void Faceless Void[edit]

  • Time Walk Time Walk
    • Replaces Time Walk with Reverse Time Walk for 1.5 seconds after landing.
    • If used in this period, you will reverse your time walk back to your previous cast location.
    • Does not affect health or proc scepter hits.

Grimstroke Grimstroke[edit]

  • Ink Swell Ink Swell
    • Causes Ink Swell to deal 40% more damage and heal the target for 40% of the damage Ink Swell deals.
    • Upon expiration, the target will receive a strong dispell.

Gyrocopter Gyrocopter[edit]

  • Rocket Barrage Rocket Barrage
    • Rocket Barrage hits an extra target.
    • Increases duration by 1 second.

Hoodwink Hoodwink[edit]

  • new ability Decoy Decoy
    • Hoodwink sends a decoy illusion to the target location.
    • When the illusion is attacked or hit by a targeted ability, it is destroyed and plants a tree in its place that applies a lesser Bushwhack to enemy heroes around it.

Huskar Huskar[edit]

  • Inner Fire Inner Fire
    • Causes Inner Fire to reduce healing and regeneration by 50% and applies a 40% movement speed slow.
    • Lowers cooldown by 3 seconds.
    • Can be cast while disabled.

Invoker Invoker[edit]

  • Chaos Meteor Chaos Meteor
    • Causes two extra Chaos Meteors to land alongisde the primary cast at slight angles.
    • Reduces cooldown by 15 seconds.

Io Io[edit]

  • Tether Tether
    • Tether stuns enemies touching it for 1.75 seconds and deals 150 damage.
    • Does not affect the same unit more than once every 7 seconds.
    • Increases movement speed bonus by 10%.

Jakiro Jakiro[edit]

  • new ability Liquid Frost Liquid Frost
    • Stuns enemies for 0.4 seconds and applies a frost debuff that slows enemy movement speed by 20% and take 20 plus 2.5% of their max health per second as damage for 4.0 seconds.

Juggernaut Juggernaut[edit]

  • Blade Fury Blade Fury
    • Increases movement speed during Blade Fury by 100.
    • Attacks a random nearby unit once per second dealing 75% damage at a rate of 1.4s

Keeper of the Light Keeper of the Light[edit]

  • Recall Recall
    • After a short delay, teleports the targeted friendly hero to your location.
    • If the targeted friendly hero takes player based damage during this time, the ability is interrupted.

Kunkka Kunkka[edit]

  • new ability Tidal Wave Tidal Wave
    • Releases a Tidal Wave that spawns behind Kunkka.
    • Deals 250 damage and drags enemies along it for 600 distance.
    • Enemies cannot attack while being dragged.

Legion Commander Legion Commander[edit]

  • Press The Attack Press The Attack
    • Press The Attack targets now gain Spell Immunity for 1.75 seconds.
    • Reduces cooldown by 2 seconds.

Leshrac Leshrac[edit]

  • Split Earth Split Earth
    • Causes Split Earth to repeat in the same location three additional times, with a 5 second delay between each one.
    • Each time the radius increases by 75.
    • Split Earth echo location is visible to both teams.

Lich Lich[edit]

  • new ability Ice Spire Ice Spire
    • Creates an icicle at the target spot for 15.0 seconds, slowing enemies within 750 range by -30%.
    • Has 800 health.
    • Chain Frost can bounce to the Icicle if there are no other enemies in range.
    • Can cast Frost Shield on it.

Lifestealer Lifestealer[edit]

  • Open Wounds Open Wounds
    • Lifestealer rends an enemy unit, slowing the victim's movement speed and allowing all allies to regain health for a percentage of the damage they deal to that unit.
    • All damage dealt will steal life, including damage from spells.
    • The victim recovers movement speed over the duration.
    • Deals 2% of the target's max health per attack on the target from real heroes.

Lina Lina[edit]

  • Laguna Blade Laguna Blade
    • Increases Laguna Blade's cast range by 250 and causes it to go the full cast length and hit all units along the way.
    • Can be ground targeted.

Lion Lion[edit]

  • Mana Drain Mana Drain
    • Causes Mana Drain to affect up to three enemies.
    • You become Spell Immune while channeling.

Lone Druid Lone Druid[edit]

  • Savage Roar Savage Roar
    • Savage Roar now empowers allies in 700 AoE with +20% Movement Speed and +60 Attack Speed for 5 seconds.
    • Applies a basic dispel.
    • Replicates between Lone Druid and Spirit Bear regardless of castability on the other.

Luna Luna[edit]

  • Lucent Beam Lucent Beam
    • Every time an enemy hero is hit by a Lucent Beam, Luna's attack damage is increased by 17 for 15s.

Lycan Lycan[edit]

  • Summon Wolves Summon Wolves
    • Causes one of your creep waves to include one uncontrollable wolf that moves with the wave.

Magnus Magnus[edit]

  • new ability Horn Toss Horn Toss
    • Magnus tosses any enemies in front of him, launching them to his rear.
    • Enemies spend 0.6 seconds in the air, then take 200 damage and are stunned for 0.8 seconds upon landing.

Mars Mars[edit]

  • Spear of Mars Spear of Mars
    • Spear of Mars impales up to two units and leaves a fire trail behind for 10 seconds.
    • Deals 35 damage per second and slows by 20%.
    • Debuff lingers for 2 seconds.

Medusa Medusa[edit]

  • new ability Cold Blooded Cold Blooded
    • When Medusa is targeted with a spell, a single-target Mystic Snake is sent back towards the enemy.

Meepo Meepo[edit]

  • Poof Poof
    • Allows you to Poof to allies within 2000 range.

Mirana Mirana[edit]

  • Leap Leap
    • Grants +1 Leap Charge.
    • Sagan pounces, dealing 170 damage in a forward cone to units within 800 range of Mirana and slowing them by 30% for 2.5 seconds

Monkey King Monkey King[edit]

  • Tree Dance Tree Dance
    • Reduces cooldown to 0.4 and cast point to 0.1.

Morphling Morphling[edit]

  • missing Link...
    • Causes Adaptive Strike to have +1 Multishot and increases the stun duration by 1 second.
    • Multishot prioritizes heroes.

Naga Siren Naga Siren[edit]

  • Rip Tide Rip Tide
    • Adds 20% slow and increases the base armor reduction by 4.

Nature's Prophet Nature's Prophet[edit]

  • Sprout Sprout
    • Causes the first two trees destroyed with Sprout to summon Greater Treants.
    • Can only have two Greater Treants alive.

Necrophos Necrophos[edit]

  • new ability Death Seeker Death Seeker
    • Spawns a fast moving large Death Pulse towards the target enemy or ally, causing the target to become ethereal for 2.5 seconds.
    • Reduces enemy magic resistance by 25%.
    • Spreads towards nearby enemies and allies after impact.

Night Stalker Night Stalker[edit]

  • Hunter in the Night Hunter in the Night
    • Night Stalker can cast Hunter in the Night.
    • Consumes a creep, instantly killing it and restoring 35% of Night Stalker's maximum HP and and 25% of maximum mana.
    • Cannot target ancients during the daytime.

Nyx Assassin Nyx Assassin[edit]

  • Vendetta Vendetta
    • Causes Nyx's Vendetta attack to reduce enemy magic resistance by 20% for 4 seconds.
    • Increases Vendetta movement speed by 25%, unlocking max speed.

Ogre Magi Ogre Magi[edit]

  • new ability Fire Shield Fire Shield
    • Creates a shield around the target ally, absorbing 85% of the damage of next 3 attacks.
    • Launches fireballs at the attacker, dealing 125 damage.
    • Lasts 25.0 seconds.

Omniknight Omniknight[edit]

  • new ability Hammer of Purity Hammer of Purity
    • Causes Omniknight's next attack to deal bonus pure damage based on 60 plus 115% of his base damage.
    • He is healed for the same amount of pure damage.

Oracle Oracle[edit]

  • False Promise False Promise
    • Causes False Promise to have a 0.15-second fade delay invisibility.

Outworld Destroyer Outworld Destroyer[edit]

  • Essence Flux Essence Flux essence flux link?
    • Essence Flux becomes castable ability with 0.75 cast time.
    • Swaps Outworld Destroyer's current Life and Mana totals.

Pangolier Pangolier[edit]

  • new ability Roll Up Roll Up
    • Pangolier curls into an immobile protective ball for up to 4 seconds, gaining magic immunity and allowing him to turn.
    • Can be cast during Rolling Thunder to temporarily hit the brakes.
    • Can cast Rolling Thunder and Shield Crash during Roll Up.
    • If enemies attack Pangolier during this, he will roll away from the attacker for 0.75 seconds, applying Rolling Thunder damage/stun if there are enemies in the way.

Phantom Assassin Phantom Assassin[edit]

  • new ability Fan of Knives Fan of Knives
    • Phantom Assassin releases sharp blades around her in a 550 AoE.
    • Deals 16% of a victim's max health on impact and applying break for 3 seconds.

Phantom Lancer Phantom Lancer[edit]

  • Spirit Lance Spirit Lance
    • Spirit Lance bounces once on an enemy within 750 radius, prioritizing heroes.
    • Increases Spirit Lance illusion damage by +40%.

Phoenix Phoenix[edit]

  • Sun Ray Sun Ray
    • Allows Sun Ray to be cast during Supernova.
    • Slows enemies by 12%.

Puck Puck[edit]

  • Waning Rift Waning Rift
    • Waning Rift now deals 70 bonus damage and knocks enemies back 250 distance over 0.4 seconds (non-interrupting).
    • Reveals invisible enemy units and wards in the area for 5 seconds.

Pudge Pudge[edit]

  • Dismember Dismember
    • Allows targeting an ally to swallow them and heal them for 6% of their max health per second.
    • Reduces cooldown by 10 seconds.

Pugna Pugna[edit]

  • Life Drain Life Drain
    • Life Drain can target your Nether Ward, causing life drain to refract to all enemy heroes within a radius the ward for 75% of its damage.

Queen of Pain Queen of Pain[edit]

  • Blink Blink
    • Releases a sonic boom when Queen of Pain blinks, at both her starting and ending locations.
    • Deals 175 damage in a 300 AoE and silences for 1.75 seconds.

Razor Razor[edit]

  • Storm Surge Storm Surge
    • Causes Storm Surge to have an 18% chance when attacked or when targeted with a spell even if the attacker/caster of the incoming spell is magic immune, to release forked lightning that strikes the target and up to 3 other enemies.
    • Deals 175 Damage and slows them by 50% for 1.5 seconds and has an internal cooldown of 1 second.

Riki Riki[edit]

  • Sleeping Dart Sleeping Dart
    • Fires a dart at the target enemy, putting them to sleep for 4.0 seconds or if they take 200 damage.
    • At the end of the duration, the target wakes up and takes 150 damage, and is slowed by 30% for 4.0 seconds.

Rubick Rubick[edit]

  • Telekinesis Telekinesis
    • Allows you to target yourself or allies with Telekinesis.
    • Throw range is 85% longer when targeting allies.
    • Throw delay reduced to 0.5 seconds.

Sand King Sand King[edit]

  • Epicenter Epicenter
    • Every 700 units moved causes an Epicenter Pulse around Sand King in 475 AoE.

Shadow Demon Shadow Demon[edit]

  • Demonic Purge Demonic Purge
    • Allows Demonic Purge to be cast on allies, continuously dispelling them and healing for its damage values.
    • Does not slow allies.

Shadow Fiend Shadow Fiend[edit]

Shadow Shaman Shadow Shaman[edit]

  • Shackles Shackles
    • Shackles creates 4 Serpent Wards attacking the target.
    • Increases Shackles cast range by 125.
    • Lasts 7 seconds.

Silencer Silencer[edit]

  • Glaives of Wisdom Glaives of Wisdom
    • Causes Glaives to bounce once towards the closest enemy unit, dealing 50% of Silencer's attack damage.
    • Bounce range is 600.

Skywrath Mage Skywrath Mage[edit]

  • Spell Casting
    • Every time you cast abilities you gain +5 Intelligence and +1 Armor for 35 seconds.
    • Stacks independently.

Slardar Slardar[edit]

  • Slithereen Crush Slithereen Crush
    • Causes Slithereen Crush to apply Corrosive Haze for 5 seconds to units affected.
    • Increases radius by 75.

Slark Slark[edit]

  • new ability Depth Shroud Depth Shroud
    • Creates a 300 AoE cloud at the target location for 3.0 seconds.
    • All allies inside the radius are hidden and affected by Shadow Dance.
    • Cast Range: 800.

Snapfire Snapfire[edit]

  • Firesnap Cookie Firesnap Cookie
    • Firesnap Cookie increases hop range by 175 and launches a Mortimer Kisses glob along with the targeted unit.
    • The mortimer kisses glob from the firesnap cook deals only 50% damage.

Sniper Sniper[edit]

  • new ability Concussive Grenade Concussive Grenade
    • Deals 125 damage, knocking enemies back 425 distance, slowing them by 50% and disarming them for 3 seconds.
    • Radius: 375.
    • Knocks you back 450 units on cast.

Spectre Spectre[edit]

  • Dispersion Dispersion
    • Can cast Dispersion on a hero that damaged you in the last 8 seconds, creating an Haunt illusion.
    • Illusion lasts 5 seconds.

Spirit Breaker Spirit Breaker[edit]

  • Nether Strike Nether Strike
    • Causes Nether Strike to deal 200 extra damage, and apply a 4-second break.
    • Grants you Spell Immunity for 2 seconds.

Storm Spirit Storm Spirit[edit]

  • Overload Overload
    • Can be activated to grant Storm Spirit and allied heroes within 750 AoE of him 3 Overload charges.
    • Provides 40 Attack Speed.
    • Lasts up to 12 seconds or until the charges are depleted.

Sven Sven[edit]

  • Storm Hammer Storm Hammer
    • Storm Hammer now applies a dispel on enemies.
    • Reduces cooldown by 4 seconds.

Techies Techies[edit]

  • Blast Off! Blast Off!
    • Increases Blast Off! cast range by 300 and applies a 1.75 second stun to affected enemies.

Templar Assassin Templar Assassin[edit]

  • Psionic Trap Psionic Trap
    • Causes Psionic Traps to silence enemies for up to 3.5 seconds based on how long the trap has been charged.
    • Increases max trap count by 4 and vision by 125.

Terrorblade Terrorblade[edit]

  • Demon Zeal Demon Zeal
    • Costs 20% of Terrorblade's Current HP to cast, providing him +50 Movement and +50 Attack Speed for 7.0 seconds.
    • Provides 100% more bonus while melee.

Tidehunter Tidehunter[edit]

  • Anchor Smash Anchor Smash
    • Increases Anchor Smash damage by 90 and causes it to affect buildings.
    • Reduces cooldown by 1 second.

Timbersaw Timbersaw[edit]

  • new ability Flamethrower Flamethrower
    • Releases a 275 width flame that extends 400 range in the direction Timbersaw is facing.
    • Applies a debuff that deals 90 damage per second and slows by 30%.
    • Affects buildings for 40% damage.
    • Lasts 7 seconds.
    • Debuff lingers for 2 seconds.

Tinker Tinker[edit]

  • new ability Defense Matrix Defense Matrix
    • Targets an allied unit, applying a barrier to them that blocks the next 350 damage and provides 50% Status Resistance.
    • Barrier lasts up to 15.0 seconds.

Tiny Tiny[edit]

  • Tree Grab Tree Grab
    • Causes Tree Grab to have no charge limit.

Treant Protector Treant Protector[edit]

  • Nature's Guise Nature's Guise
    • Causes you to become invisible with Nature's Guise and root enemies upon attacking.
    • Roots them for 1 second and deals a total of 200 damage.
    • Lasts an extra second when attacking near a tree.
    • Increases movement speed bonus by 15%%.

Troll Warlord Troll Warlord[edit]

  • new ability Rampage Rampage Rampage
    • Global active.
    • Grants all allied heroes 70 Attack Speed OR 25% Status Resistance for 5.0 seconds based on whichever stance Troll is currently in.
    • Ranged provides attack speed and melee provides status resistance.

Tusk Tusk[edit]

  • new ability Frozen Sigil Frozen Sigil
    • Increases depth of Ice Shards, and enemies trapped within an ice shard are slowed and take damage per second.

Underlord Underlord[edit]

  • Firestorm Firestorm
    • Firestorm can be self-targeted.
    • When used that way, the Firestorm follows Underlord around.
    • Increases the wave count by 3.
    • Reduces cast point by half.

Undying Undying[edit]

  • Decay Decay
    • Increases Decay radius by 100.
    • Spawns a zombie around each hero target.

Ursa Ursa[edit]

  • Earthshock Earthshock
    • Causes Earthshock to apply a 1.5 second Enrage buff on yourself.
    • Reduces cooldown by 1 seconds.

Vengeful Spirit Vengeful Spirit[edit]

  • Wave of Terror Wave of Terror
    • Wave of Terror steals 20% of enemy hero base damage and base armor, granting it to Vengeful Spirit for the debuff duration.

Venomancer Venomancer[edit]

  • Venomous Gale Venomous Gale
    • Causes Venomous Gale to summon two Plague Ward Plague Ward when it impacts an enemy hero.
    • Increases travel range by 400.

Viper Viper[edit]

  • Poison Attack Poison Attack
    • Causes Poison Attack to lower armor by 1 per stack and allows it to affect buildings for 40% poison damage.
    • Increases max stacks by 3.

Visage Visage[edit]

Void Spirit Void Spirit[edit]

  • Dissimilate Dissimilate
    • Adds a partial outer ring to Dissimilate.
    • Increases damage by 200.

Warlock Warlock[edit]

  • Shadow Word Shadow Word
    • Turns Shadow Word into a 450 AoE Spell.
    • Grants 10% movement speed bonus to allies and slows enemies by 10%.

Weaver Weaver[edit]

  • The Swarm The Swarm
    • Causes The Swarm to latch onto and reveal invisible units.
    • Causes Geminate attack to launch on other enemies within 1200 range of the target that have Beetles attached to them.
    • Reduces cooldown by 4 seconds.

Windranger Windranger[edit]

  • Powershot Powershot
    • Powershot now becomes global, but only hits heroes beyond its default range (max 1 hero).
    • Impacted heroes will be killed if they are under 13% after taking the impact damage.
    • Lowers cooldown by 1.5 seconds.

Winter Wyvern Winter Wyvern[edit]

  • Cold Embrace Cold Embrace
    • When Cold Embrace ends, a Splinter Blast Splinter Blast goes off at that location, hitting enemies within 1200 range.
    • Reduces cooldown by 5 seconds.

Witch Doctor Witch Doctor[edit]

  • Voodoo Switcheroo Voodoo Switcheroo
    • Turns Witch Doctor into a Death Ward Death Ward for 2 seconds.
    • Death Ward has -30 Attack Speed.
    • He is hidden during this time.

Wraith King Wraith King[edit]

  • Reincarnation Reincarnation
    • Causes Reincarnation to have no mana cost.
    • Spawns three skeletons to attack each nearby enemy hero when Reincarnation is triggered.

Zeus Zeus[edit]

  • Static Field Static Field
    • Static Field can be cast to perform a Heavenly Jump, shocking the closest visible enemy (prioritizing heroes) within 2000 range, dealing Static Field damage to them and reducing their movement speed by 100% for 2.5 seconds.
    • If Zeus was moving forward, he will jump towards that direction.

Recent Changes[edit]

Version Balance Changes
  • Buff Now purchasable at 15 minutes
  • New Added

Additional Content[edit]