Ancient Apparition

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[e][h]Ancient Apparition
Dire Hero
Attributes
Base Stats
Base HP Regen
Base MP Regen
Sight Range
Attack Range
Missile Speed
Attack Duration
Cast Duration
Base Attack Time
Base Magic Resist
Turn Rate
Level Changes
Level
1
15
25
Health
560
974
1280
Mana
420
960
1350
Armor
2.2
7.1
10.6
Damage
44-54
80-90
106-116
Spell Amp
2%
5.2%
7.5%
Magic Resist
26%
27%
28%
Movement Speed Amp

1.3%
3.2%
4.6%
Most Played As
LessMore
1
2
3
4
5

Kaldr, the Ancient Apparition[edit]

Recommended Roles
Support Disabler Nuker

Kaldr, the Ancient Apparition, is an image projected from outside time. He springs from the cold, infinite void that both predates the universe and awaits its end. Kaldr is, Kaldr was, Kaldr shall be...and what we perceive, powerful as it appears to us, is but the faintest faded echo of the true, eternal Kaldr. Some believe that as the cosmos ages and approaches its final moments, the brightness and power of Kaldr will also intensify—that the Ancient Apparition will grow younger and stronger as eternity's end draws nigh. His grip of ice will bring all matter to a stop, his image will cast a light too terrible to behold. An Apparition no longer!

Abilities[edit]

Cold Feet
QC
Targeting
Unit Target
Affects
Enemy Units
Damage Type
Magical
Places a frozen hex on an enemy unit that deals damage over time, but can be dispelled by moving away from the initial cast point. If the enemy unit doesn't move outside of the given range, it will be stunned and frozen in place after a few seconds.
Damage Per Second30 / 50 / 70 / 90
Stun Duration2 / 2.5 / 3 / 3.5
DPS Duration4
Break Distance740
Cast Range700 / 800 / 900 / 1000
Cast Point0.01
Targeting Point Target
Radius900
10 / 9 / 8 / 7
125
Does not pierce Spell Immunity.
Blocked by Linken's Sphere and echoed by Lotus Orb.
Cold Feet becomes Point Targeted and ignores Linken's Sphere/Lotus Orb.
Dispellable.
Kaldr's presence draws those around him into a frozen void, threatening to lock them in an icy prison for eternity.
Notes
  • Total damage:
    • 120 / 200 / 280 / 360
  • Cold Feet cannot target a unit already affected by it.
Ice Vortex
WE
Targeting
Point Target
Affects
Enemy Units
Self
Creates a vortex of icy energy that slows movement speed and increases magic damage done in its range. Speeds up Ancient Apparition himself.
Movement Speed Slow/Self Increase15% / 20% / 25% / 30%
38%
Magic Resistance Reduction15% / 20% / 25% / 30%
38%
Duration16
Radius275
Cast Range1500
Cast Point0.01
4
     1.5
80 / 90 / 100 / 110
Does not pierce Spell Immunity.
Frozen, caustic winds are at the whim of Kaldr, chilling the field of battle.
Notes
  • The speed increase only speeds up Ancient Apparition himself, not his allies.
  • Provides 200 radius ground vision around the target point.
Chilling Touch
EG
Targeting
Point Target
Affects
Allied Heroes
Damage Type
Magical
A frigid gust enchants allied heroes, granting them bonus magical damage for a given number of physical attacks while slowing their attack speed slightly. Ancient Apparition always receives the buff when cast even if he is not in the target area.
Bonus Damage20 / 40 / 60 / 80
160
Maximum Attacks3 / 4 / 5 / 6
Buff Duration20 / 24 / 28 / 32
Movement Speed Slow30%
Slow Duration0.3
Radius525
Cast Range800
Cast Point0.01
50 / 42 / 34 / 26
110 / 120 / 130 / 140
Does not pierce Spell Immunity. Does not waste charges when hitting spell immune units.
Dispellable.
The Ancient Apparition's eternal knowledge brings a frigid enchantment to his allies.
Notes
  • Bonus damage is dealt as a separate instance of magical damage.
  • Manually cast attack modifier abilities will not trigger bonus damage.
  • Bonus damage does not trigger on buildings.
  • The buff can be removed by clicking on the buff icon.
Ice Blast
RT
Targeting
Point Target
Affects
Enemy Units
On first use, Kaldr launches a tracer towards the targeted location. The second use stops the tracer and releases the projectile from Kaldr. The greater the distance, the larger the radius of the blast. It deals damage and applies a frostbite curse to units it touches, which prevents healing. Frostbitten units will take minor damage over time, and if the unit drops below the threshold they'll instantly shatter.
Impact Damage250 / 350 / 450
Damage Per Second12.5 / 20 / 32
Anti-Heal Duration9 / 10 / 11
17
Shatter Maximum HP Threshold10% / 11% / 12%
16%
Projectile Radius275
Explosion Radius275 ➜ 1000
Cast RangeGlobal
Cast Point0.01
40
150
Increases the duration.
Ice storms from ages past flow through Kaldr's frosty limbs, crashing into the world and turning its inhabitants into monuments to his eternal power.
Notes
  • Total damage:
    • 362.5 / 550 / 802
    • 462.5 / 690 / 994 Aghanim's Scepter Upgrade
  • The radius of the blast is 275 + (50 × Time Traveled), max 1000.
  • Frostbite curse is applied at the blast area and in a 275 radius along the path of the second projectile.
  • The tracer travels at 1500 speed.
  • The tracer has 500 flying vision around itself. Upon release, provides 650 flying vision of the impact site for 4 seconds.
  • The ice blast has 500 flying vision, lasting 3 seconds.
  • The ice blast travels at a speed of 750, or reaches the targeted point in 2 seconds, whichever is faster.
  • The kill is credited to the source that brought the unit below the threshold. Enemy deaths from self damage will be granted as kills to Ancient Apparition.
  • Frostbite will not shatter illusions, invulnerable units, and units under
     .
  • The debuff prevents the health of units from increasing. The only exceptions are Non-Healing Health Gain abilities.
Release
RT
Targeting
No Target
Affects
Enemy Units
Releases the ice blast to the tracer's current location.
Cast Point0.01
1

Talent Tree[edit]

Talent Tree
+4% Ice Blast Kill Threshold 25 900 AoE Cold Feet
+80 Chilling Touch Damage 20 +8% Ice Vortex Slow/Resistance
+20 Health Regen 15 -2.5s Ice Vortex Cooldown
+10% Spell Amplification 10 +90 Gold/Min

Recommended Items[edit]

Starting Items Early Game
Iron Branch
Iron Branch
Clarity
2
Magic Wand
Boots of Speed
Urn of Shadows
Tango
Healing Salve
Animal Courier
Wind Lace
Mid Game Late Game
Tranquil Boots
Euls Scepter of Divinity
Aghanims Scepter
Octarine Core

General Strategy[edit]

Able to launch a powerful blast of damaging ice across the battlefield, Ancient Apparition threatens to shatter weakened enemies wherever they are. Slowing enemies as he enhances his allies' effectiveness in battle, he is a constant threat to his foes.
Ancient Apparition (In-Game Description)

Overview

Ancient Apparition is a ganker and/or support hero depending how you play him. With his ultimate, he is able to contribute to any gank even if he isn't physically there. Ice Blast, his ultimate, prevents all forms of healing/lifesteal/regeneration to really cripple teams in fights or even completely destroy frail supports when you rush Aghanim's Scepter.

Skill Build

Level12345678910
Spell
Level111213141516182025
Spell

Early Game

Mid Game

Late Game

Version History[edit]

Version Balance Changes
7.18
  • Buff Ice Blast duration increased from 8/9/10 to 9/10/11
7.17
  • Buff Level 10 Talent increased from +60 Gold/Min to +90
7.15
  • Nerf Base intelligence reduced from 25 to 23
  • Buff Base damage increased from 19-29 to 21-31
7.14
  • Rescale Chilling Touch damage rescaled from 30/45/60/75 to 20/40/60/80
  • Buff Chilling Touch no longer pierces Spell Immunity
7.13b
  • Buff Base strength increased from 18 to 20
7.10
  • Buff Level 15 Talent increased from -1.5s Ice Vortex Cooldown to -2.5s
  • Rework Level 25 Talent changed from 4 Charges of Cold Feet to 900 AoE Cold Feet
7.07
  • Nerf Chilling Touch duration rescaled from 30 to 20/24/28/32
  • Buff Chilling Touch no longer reduces ally attack speed
  • Nerf Chilling Touch magic damage reduced from 50/60/70/80 to 30/45/60/75
  • Buff Chilling Touch now applies a stacking 30% slow for 0.3 seconds
  • Rework Reworked Talent Tree
7.06f
  • Nerf Ice Blast mana cost increased from 100/125/150 to 150
7.06c
  • Buff Cold Feet stun duration rescaled from 1.25/2/2.75/3.5 to 2/2.5/3/3.5
7.06
  • Buff Strength gain increased from 1.4 to 1.7
  • Buff Attack range increased from 600 to 675
  • Buff Ice Vortex movement modifier has a positive effect on Ancient Apparition
  • Rework Replaced Respawn Talent: +8% Ice Vortex Slow/Resistance (Level 20)
7.05
  • Buff Cold Feet damage per tick rescaled from 37.5/50/62.5/75 to 30/50/70/90
  • Buff Cold Feet cooldown from 13/11/9/7 to 10/9/8/7
7.04
  • Buff Cold Feet mana cost reduced from 150 to 125
7.03
  • Buff Level 25 Talent increased from +80 Chilling Touch Damage to +100
  • Buff Level 25 Talent increased from +3 Charges of Cold Feet to +4
7.02
  • Buff Level 15 Talent from +25 Health Regen to +30
  • Rework Level 15 Talent from +15 Intelligence to -1s Ice Vortex Cooldown
  • Buff Talent from -30s Respawn Time to -35s
7.00
  • Nerf Cold Feet cannot target a unit already affected by Cold Feet
  • New Added Talent Tree
6.87
  • Buff Cold Feet cooldown reduced from 15/13/11/9 to 13/11/9/7
  • Buff Cold Feet damage timing changed from 0.8/1.6/2.5/3.4 to 0/1/2/3
6.85
  • Buff Cold Feet cast range increased from 700 to 700/800/900/1000
6.84
  • Buff Chilling Touch buff can now be removed by clicking on the buff icon above the health bar
6.81b
  • Nerf Ice Vortex slow decreased from 18/22/26/30% to 15/20/25/30%
6.81
  • Nerf Chilling Touch attack speed reduction increased from -15 to -20
6.80
  • Buff Ice Vortex spell damage amplification increased from 10/15/20/25 to 15/20/25/30
  • Buff Ice Vortex duration increased from 12 to 16
  • Nerf Ice Vortex aura stickiness increased from 0.1 to the standard 0.5 aura value
6.79
  • Buff Ice Vortex cooldown decreased from 5 to 4
  • Buff Ice Blast cooldown reduced from 45 to 40
  • Buff The Chilling Touch buff is now always applied to Ancient Apparition
    • (Even if he is not within the target area)
  • Buff Chilling Touch cooldown reduced from 50/46/42/38 to 50/42/34/26
  • Nerf Night vision reduced from 1400 to 800
6.78
  • Buff Ice Vortex cooldown decreased from 6 to 5
  • Buff Ice Blast base AoE increased from 225 to 275
  • Buff Added Aghanim's Scepter
    • Ice Blast duration increased from 8/9/10 to 17
6.77
  • Buff Chilling Touch mana cost rescaled from 140 to 110/120/130/140
6.76
  • Buff Chilling Touch attack count increased from 2/3/4/5 to 3/4/5/6
6.75
  • Buff Chilling Touch now deals its bonus damage and uses a charge when attacking creeps
  • Buff Chilling Touch AoE increased from 450 to 525
  • Buff Chilling Touch damage increased from 40/50/60/70 to 50/60/70/80
  • Nerf Chilling Touch duration reduced from 40 to 30
  • Buff Ice Blast is no longer dispelled by the Fountain
6.72
  • Nerf Base armor reduced from 1 to -1
6.70
  • Playable in Competitive Added to Captains Mode
6.68
  • Nerf Base armor reduced from 2 to 1
  • Nerf Ice Blast cooldown from 44/32/20 to 45
6.67
  • Nerf Cold Feet mana cost increased from 90/100/110/120 to 150
6.66
  • Nerf Cold Feet mana cost increased from 90 to 90/100/110/120
  • Nerf Ice Blast impact delay is a little slower now
  • Nerf Ice Blast no longer pierces Shallow Grave
  • Nerf Ice Blast debuff is now dispellable
6.65
  • New New Hero

Notable Players[edit]

ddc 
Q 
Ayo 

See also[edit]

External links[edit]

Guides[edit]

References[edit]