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Attack Range

My reach extends!

Attack Range is the distance at which a unit may attack another unit. There are two types: melee and ranged. The user's base attack range can be changed by some abilities.

The attack range of a hero has no actual basis on whether that hero is melee or not, instead it depends on the hero's missile speed. Melee heroes always have an "instant" missile speed, meaning the attack happens right when the animation finished. Ranged heroes have specific missile speeds, and the projectile has a travel time to the target.

Melee[edit]

The standard attack range for melee units is 150. If the target is farther than 350 range more than the melee unit's attack range, the attack will always miss. This is called buffer range, and true strike does not guarantee hits on units outside of the buffer range. For most melee heroes attack buffer range is 500.

Melee heroes receive a greater benefit from certain items such as Stout Shield, Quelling Blade, Skull Basher, and Manta Style.

Only melee units can use Cleave, ranged units cannot.

Ranged[edit]

Ranged attack projectiles follow the target and can be disjointed. Ranged units also have a 25% chance to miss their attack when firing uphill.

Hero Attack Ranges[edit]

Abilities that change Attack Range[edit]

Hero Abilities
Hero Ability Attack Range Change
Dragon Knight Elder Dragon Form From 150 melee to 500 ranged
Enchantress Impetus From 550 ranged to
740
ranged
Lone Druid True Form From 550 ranged to 150 melee
Druid Form From 150 melee to 550 ranged
Sniper Take Aim From 550 ranged to 650 / 750 / 850 / 950 ranged
Templar Assassin Psi Blades From 140 ranged to 200 / 260 / 320 / 380 ranged
Terrorblade Metamorphosis From 150 melee to 550 ranged
Tiny Tree Grab From 150 melee to 350 melee
Troll Warlord Berserker's Rage From 150 melee to 500 ranged
Berserker's Rage From 500 ranged to 150 melee
Winter Wyvern Arctic Burn From 425 ranged to 700 / 800 / 900 / 1000 ranged
Item Abilities
Hero Ability Attack Range Change
Dragon Lance Reach +140 to ranged heroes
Hurricane Pike Reach +140 to ranged heroes

Attack Range with Talents[edit]

Several heroes have talents that increase their attack range.

Talents Adding Attack Range
Hero Range Amount Gained Total
Arc Warden 625 100 725
Clinkz 640 125 765
Huskar 400 100 500
Jakiro 400 400 800
Lina 670 150 820
Lone Druid 550 200 750
Queen of Pain 550 100 650
Razor 475 175 650
Shadow Fiend 500 150 650
Silencer 600 200 800
Sniper 950 100 1050
Viper 575 75 650
Windranger 600 100 700

Unit Attack Ranges[edit]

Summons Attack Range

Lycan Wolf, The Swarm

90
Melee

Spiderling, Spiderite, Treant, Greater Treant, Necronomicon Warrior

100
Melee

Spirit Bear, Zombie

128
Melee

Earth, Fire

150
Melee

Familiar

160

Warlock Golem

225
Melee

Eidolon

450

Storm

500

Boar

550

Plague Ward

600

Mass Serpent Ward

650

Death Ward

700
Lane Creeps Attack Range

Melee Creep

100
Melee

Ranged Creep

500

Siege Creep

690
Buildings Attack Range

Tower

700

Fountain

1200

Abilities that improve attack range per level[edit]

Summons Attack Range

Forged Spirit

300 / 365 / 430 / 495 / 560 / 625 / 690 /
755

Necronomicon Archer

450 / 500 / 550

See also[edit]