Attack Speed
From Liquipedia Dota 2 Wiki
Attack Speed is the frequency with which units attack is measured. A unit's attack speed can be modified by items, per point of agility, abilities providing flat bonuses and auras.
Mechanics[edit]
Most heroes have a base attack speed and base attack time of 100 and 1.7 respectively.
Total attack speed is defined as
Σ Attack Speed = (Base Attack Speed + Σ Current + Σ Flat Attack Speed Bonuses) × (1 + Attack Speed Multiplier), & 20 ≤ Σ Attack Speed ≤ 700
Attack speed bonuses and reductions stack additively by a flat value and/or percentages. By default, the total attack speed value has a minimum of 20 and an maximum value of 700 and most unit's attack speeds cannot be reduced or increased beyond the values above.
The attack rate is the amount of attacks a unit can launch within a second, and is defined as
r = (Σ Attack Speed) / (100 × BAT)
Therefore, the time needed per attack a hero launches is defined as
T = 1 / r
Base Attack Time[edit]
Every unit has a base attack time (BAT), which refers to the default interval between attacks for a unit without considering agility and attack speed bonus.
For example, a File:File:Melee Creep Radiant icon.png Melee Creep has a BAT of 1, and thus attacks once per second by default. Similarly, if a hero with 1.7 BAT with no agility and no bonus attack speed, they would attack once every 1.7 seconds. While nearly every unit can have their attack speed modified, only a few heroes can actively change their BAT.
Examples[edit]
- With a base attack time of 1.7, 100 base attack speed and 20 agility at level 1. What is Marci's current attack rate?
- AttackRate = (100 + 20) / (100 x 1.7) = 0.706
- Attack s^-1 = 1/r = 1.416
- Marci attacks about 0.706 times per second in this example, and takes 1.416 seconds between attacks.
Benchmark[edit]
Most heroes' attack rate is 0.588 attacks per second. Attack speed is expressed in percent of base attack speed. The base is therefore expressed as 100. Each point of increased attack speed (IAS) sources add 1 point to it, and attack speed works together with base attack time to determine how often a unit can attack.
When hovering over the hero's attributes in the HUD, the first field shows the attack speed and the time required per attack in parenthesis. The attack speed field is defaulted to 100 and adds the attack speed bonuses or reductions afterwards, leading to a minimum of 20 and a maximum value of 700.
Even though the HUD may show a unit to exceed these boundaries, the actual attack speed used for calculations will still obey the minimum and maximum values.
For units that do not have 1.7 BAT, the attack speed values in the HUD will be displayed as if they have 1.7 BAT. For example, a unit with 0.85 BAT and no other attack speed bonus sources will display itself as having an attack speed of 1.445, because 0.85 seconds is how long a unit with 1.7 BAT and 1.445 attack speed would take in between attacks.
This strange quirk makes it harder to figure out if a hero without the standard 1.7 BAT is nearing maximum attack speed, but it does allow players to compare this uniform metric across all heroes easier.
The following table shows the attack speed benchmarks and their effect on attacks per second:
AS Vs BAT Benchmarks | ||
---|---|---|
Default AS (100) |
BAT | Normal Speed |
20 | 5x | 1/5x |
25 | 4x | 1/4x |
33 | 3x | 1/3x |
50 | 2x | 1/2x |
100 | 1x | 1x |
200 | 1/2x | 2x |
300 | 1/3x | 3x |
400 | 1/4x | 4x |
500 | 1/5x | 5x |
600 | 1/6x | 6x |
700 | 1/7x | 7x |
Exceptions[edit]
Most heroes have a BAT of 1.7 except for the following:
Hero | Base Attack Time | Base Attack Speed | Difference in Attacks/Sec | Attack Speed Range (in 1.7 BAT Representation) | ||
---|---|---|---|---|---|---|
Min | Max | |||||
Juggernaut | 1.4 | 110 | +21.4% | 36.4 | 850 | |
Anti-Mage | 1.4 | 100 | +21.4% | 24.3 | 850 | |
Abaddon | 1.5 | 95 | +13.3% | 17 | 793.3 | |
Dark Willow | 1.5 | 115 | +13.3% | 39.7 | 793.3 | |
Morphling | 1.5 | 100 | +13.3% | 22.7 | 793.3 | |
Bounty Hunter | 1.5 | 100 | +13.3% | 22.7 | 793.3 | |
Nature's Prophet | 1.5 | 100 | +13.3% | 22.7 | 793.3 | |
Queen of Pain | 1.5 | 100 | +13.3% | 22.7 | 793.3 | |
Terrorblade | 1.5 | 110 | +13.3% | 34 | 793.3 | |
Windranger | 1.5 | 90 | +13.3% | 11.3 | 793.3 | |
Dragon Knight | 1.6 | 100 | +6.3% | 21.3 | 743.8 | |
Huskar | 1.6 | 100 | +6.3% | 21.3 | 743.8 | |
Lina | 1.6 | 100 | +6.3% | 21.3 | 743.8 | |
Lone Druid | 1.6 | 100 | +6.3% | 21.3 | 743.8 | |
Muerta | 1.7 | 115 | 0% | 35 | 700 | |
Shadow Fiend | 1.6 | 100 | +6.3% | 21.3 | 743.8 | |
Silencer | 1.6 | 110 | +6.3% | 31.9 | 743.8 | |
Snapfire | 1.8 | 100 | -5.6% | 18.9 | 661.1 | |
Storm Spirit | 1.6 | 115 | +6.3% | 37.2 | 743.8 | |
Bristleback | 1.8 | 100 | -5.6% | 18.9 | 661.1 | |
Magnus | 1.8 | 100 | -5.6% | 18.9 | 661.1 | |
Mars | 1.8 | 100 | -5.6% | 18.9 | 661.1 | |
Primal Beast | 1.8 | 100 | -5.6% | 18.9 | 661.1 | |
Weaver | 1.8 | 120 | -5.6% | 37.8 | 661.1 | |
Sven | 1.9 | 110 | -10.5% | 26.8 | 626.3 | |
Outworld Destroyer | 1.9 | 100 | -10.5% | 17.9 | 626.3 | |
Treant Protector | 1.9 | 100 | -10.5% | 17.9 | 626.3 | |
Spirit Breaker | 1.9 | 100 | -10.5% | 17.9 | 626.3 | |
Doom | 1.9 | 100 | -10.5% | 17.9 | 626.3 | |
Hoodwink | 2 | 100 | -15% | 17 | 595 |
Other Units[edit]
- Summons
Unit | Base Attack Time | Base Attack Speed | Difference in Attacks/Sec | Attack Speed Range (in 1.7 BAT Representation) | ||
---|---|---|---|---|---|---|
Min | Max | |||||
Fountain | 0.15 | 100 | +1033.3% | 226.7 | 7933.3 | |
Death Ward | 0.22 | 100 | +672.7% | 154.5 | 5409.1 | |
File:Familiar icon.png | Familiar | 0.5 | 100 | +240% | 68 | 2380 |
Necronomicon Warrior | 0.75/0.75/0.75 | 105 | +86.9% | 46.7 | 1308.4 | |
Void (Level 3) | 0.8 | 100 | +112.5% | 42.5 | 1487.5 | |
Lycan Wolf (Level 4) | 0.9 | 100 | +88.9% | 37.8 | 1322.2 | |
Melee Creep | 1 | 100 | +70% | 34 | 1190 | |
Necronomicon Archer | 1/1/1 | 105 | +70% | 42.5 | 1190 | |
Lycan Wolf (Level 3) | 1 | 100 | +70% | 34 | 1190 | |
Void (Level 2) | 1 | 100 | +70% | 34 | 1190 | |
Lycan Wolf (Level 2) | 1.1 | 100 | +54.5% | 30.9 | 1081.8 | |
Warlock Golem | 1.2 | 100 | +41.7% | 28.3 | 991.7 | |
Lycan Wolf (Level 1) | 1.2 | 100 | +41.7% | 28.3 | 991.7 | |
Void (Level 1) | 1.2 | 100 | +41.7% | 28.3 | 991.7 | |
Wraith King Skeleton | 1.2 | 100 | +41.7% | 28.3 | 991.7 | |
Boar | 1.25 | 100 | +36% | 27.2 | 952 | |
Earth | 1.25 | 100 | +36% | 27.2 | 952 | |
Fire | 1.35 | 100 | +25.9% | 25.2 | 881.5 | |
Spiderite | 1.35 | 100 | +25.9% | 25.2 | 881.5 | |
Spiderling | 1.2 | 100 | +41.7% | 28.3 | 991.7 | |
Forged Spirit | 1.35 | 100 | +25.9% | 25.2 | 881.5 | |
Greater Treant | 1.6 | 100 | +6.3% | 21.3 | 743.8 | |
Plague Ward | 1.4 | 100 | +21.4% | 24.3 | 850 | |
Spirit Bear (Level 4) | 1.45 | 100 | +17.2% | 23.4 | 820.7 | |
Serpent Ward | 1.5 | 100 | +13.3% | 22.7 | 793.3 | |
Eidolon | 1.5 | 100 | +13.3% | 22.7 | 793.3 | |
Storm | 1.5 | 100 | +13.3% | 22.7 | 793.3 | |
Spirit Bear (Level 3) | 1.55 | 100 | +9.7% | 21.9 | 767.7 | |
Treant | 1.6 | 100 | +6.3% | 21.3 | 743.8 | |
Undying Zombie | 1.6 | 100 | +6.3% | 21.3 | 743.8 | |
Spirit Bear (Level 2) | 1.65 | 100 | +3% | 20.6 | 721.2 | |
Spirit Bear (Level 1) | 1.75 | 100 | -2.9% | 19.4 | 680 | |
Roshan | 2 | 200 | -15% | 102 | 595 | |
Siege Creep | 3 | 100 | -43.3% | 11.3 | 396.7 |
Unit | Base Attack Time | Base Attack Speed | Difference in Attacks/Sec | Attack Speed Range (in 1.7 BAT Representation) | ||
---|---|---|---|---|---|---|
Min | Max | |||||
File:Ghost icon.png | Ghost | 100 | Expression error: Unexpected < operator.Expression error: Unexpected < operator.% | Expression error: Unexpected < operator. | Expression error: Unexpected < operator. | |
Centaur Courser | 2 | 150 | -15% | 59.5 | 595 | |
Ancient Granite Golem | 2 | 150 | -15% | 59.5 | 595 | |
Ancient Rock Golem | 2 | 150 | -15% | 59.5 | 595 | |
Alpha Wolf | 2 | 150 | -15% | 59.5 | 595 | |
Dark Troll Summoner | 2 | 150 | -15% | 59.5 | 595 | |
Hill Troll | 2 | 150 | -15% | 59.5 | 595 | |
Kobold | 2 | 200 | -15% | 102 | 595 | |
Kobold Foreman | 2 | 200 | -15% | 102 | 595 | |
Kobold Soldier | 2 | 200 | -15% | 102 | 595 | |
Mud Golem | 2 | 150 | -15% | 59.5 | 595 | |
Ogre Bruiser | 2 | 150 | -15% | 59.5 | 595 | |
Ogre Frostmage | 2 | 150 | -15% | 59.5 | 595 | |
Satyr Mindstealer | 2 | 125 | -15% | 38.3 | 595 | |
Satyr Tormenter | 2 | 150 | -15% | 59.5 | 595 | |
Shard Golem | 2 | 150 | -15% | 59.5 | 595 | |
Wildwing | 2 | 150 | -15% | 59.5 | 595 | |
Wildwing Ripper | 2 | 150 | -15% | 59.5 | 595 | |
Warpine Raider | 2 | 150 | -15% | 59.5 | 595 | |
Ancient Frostbitten Golem | 2 | 150 | -15% | 59.5 | 595 | |
Ancient Ice Shaman | 2 | 135 | -15% | 46.8 | 595 | |
Ancient Black Dragon | 2 | 135 | -15% | 46.8 | 595 | |
Centaur Conqueror | 2 | 135 | -15% | 46.8 | 595 | |
Fell Spirit | 2 | 135 | -15% | 46.8 | 595 | |
Hellbear | 2 | 135 | -15% | 46.8 | 595 | |
Giant Wolf | 2 | 125 | -15% | 38.3 | 595 | |
Hellbear Smasher | 2 | 135 | -15% | 46.8 | 595 | |
Harpy Scout | 2 | 125 | -15% | 38.3 | 595 | |
Harpy Stormcrafter | 2 | 125 | -15% | 38.3 | 595 | |
Hill Troll Berserker | 2 | 125 | -15% | 38.3 | 595 | |
Vhoul Assassin | 2 | 125 | -15% | 38.3 | 595 | |
Ancient Black Drake | 2 | 120 | -15% | 34 | 595 | |
Ancient Rumblehide | 2 | 120 | -15% | 34 | 595 | |
Ancient Thunderhide | 2 | 120 | -15% | 34 | 595 | |
Hill Troll Priest | 2 | 125 | -15% | 38.3 | 595 |
Base Attack Time Manipulation[edit]
Most base attack time manipulation abilities sets the caster's base attack time to a certain value, unless stated otherwise by the ability descriptions.
Base Attack Speed Manipulation Sources
- 1 Requires talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
Base Attack Speed[edit]
Hero | Attack Speed |
---|---|
90 | |
95 | |
100 | |
110 | |
115 | |
120 | |
125 |
Attack Speed Limits[edit]
Heroes with a unique base attack speed will also have a unique minimum attack speed equal to the difference between the hero's base attack speed and the default 100 base attack speed.
For example, Tiny has a base attack speed of 90, which is 10 less attack speed than the default 100. Therefore, his minimum attack speed will be 10, which is 10 less attack speed than the default 20 minimum attack speed.
This means despite Tiny and Drow Ranger both having the same 1.7 BAT, their slowest attack rates are 17 and 8.5 seconds respectively. This works in reverse for higher base attack speeds — Mirana, whose base attack speed is 100, will have a minimum attack speed of 20.
However, this minimum attack speed mechanic does not appear to apply to non-hero units. For example, Roshan and Hoodwink, who both have 2 BAT, both have a minimum attack rate of 10 seconds, despite Roshan having a base attack speed of 200.
The maximum attack speed of all heroes is 700. This value does not change based on the heroes' base attack speed. This means that heroes like Tiny have a greater attack speed range (10 – 700) , and heroes like Mirana have a lesser attack speed range (20 – 700) than the average hero (20 – 700).
Maximum Attack Speed[edit]
The following abilities are able to change a unit's maximum attack speed (of 700), allowing it to reach even higher values. If a unit is affected by multiple abilities that change the maximum value, the higher value takes priority.
Maximum Attack Speed Changing Abilities
- Flurry Attack Speed Bonus: 16
Duration:
While active, the ability removes the attack speed limit for the hero.
Fixed Attack Interval[edit]
The following abilities perform instant attacks or attacks based on fixed intervals and they completely ignore the base attack time, attack speed and attack rate of the unit.
Abilities with Fixed Attack Intervals
- Archers Attack Interval:
- The attacks are performed as soon as the ally launches their attack (including instant attacks from the ally). It does not matter whether the attack actually hits or not.
- Enemy Hero Attack Interval:
Enemy Hero Duration:
Ability can be now cast on enemy heroes or creep-heroes. - Soldiers Attack Range:
Soldiers Attack Interval:
Creates invulnerable soldiers around Mars' front while ability is active. - Soldiers Attack Interval:
- Instant Attack Radius:
Instant Attack Interval:
Perform instant attacks on all leashed enemies, as long as Puck stays within the instant attack radius of the targeted area. - Tree Throw Interval: 25%
Max Channel Time: 100%
Modifying Attack Speed[edit]
These abilities increase or decrease a unit's attack speed by a constant value. These bonuses and reductions can not exceed the minimum and maximum attack speed limits.
Bonuses[edit]
Flat Attack Speed Bonus Sources
- Abaddon – Curse of Avernus
- Alchemist – Berserk Potion
- Ancient Rumblehide – War Drums Aura
- Ancient Thunderhide – Frenzy
- Arc Warden – Magnetic Field
- Axe – Culling Blade
- Beastmaster – Inner Beast
- Bloodseeker – Bloodrage
- Chen – Penitence
- Clockwerk – Overclocking
- Drum of Endurance – Endurance
- Boots of Bearing – Endurance
- Disruptor – Thunder Strike2b
- Echo Sabre – Echo Strike
- Faceless Void – Chronosphere1
- Hellbear – Swiftness Aura
- Hellbear – Death Throe: Rush
- Hurricane Pike – Hurricane Thrust
- Huskar – Berserker's Blood
- Invoker – Alacrity
- Invoker – Wex
- Io – Overcharge
- Juggernaut – Omnislash
- Juggernaut – Swiftslash
- Legion Commander – Press the Attack
- Legion Commander – Duel (Passive Press the Attack)
- Lifestealer – Ghoul Frenzy
- Lina – Fiery Soul
- Lone Druid – Spirit Link
- Lone Druid – Savage Roar2b
- Mask of Madness – Berserk
- Morphling – Morph2a
- Spirit Bear – Savage Roar2b
- Storm Spirit – Overload2b
- Marci – Unleash
- Mirana – Leap
- Moon Shard – Consume
- Night Stalker – Hunter in the Night
- Ogre Magi – Bloodlust
- Phantom Assassin – Phantom Strike
- Slark – Shadow Dance1
- Slark – Depth Shroud1
- Solar Crest – Shine
- Terrorblade – Demon Zeal
- Troll Warlord – Fervor
- Troll Warlord – Rampage
- Troll Warlord – Battle Trance
- Ursa – Overpower
- Undying Zombie – Deathlust
- Visage – Grave Chill
- Warlock – Upheaval1
- Windranger – Focus Fire
- Winter Wyvern – Winter's Curse
- Wraith King – Wraith Delay2a
- 1 Requires talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
Items[edit]
Many items grant their owners an attack speed bonus, increasing their attack speed when equipped, either by increasing their agility, or by just giving them a flat bonus.
The following items increase a unit's attack speed. The effects are limited to the item's owner, which must have the item equipped.
Items that provide attack speed bonus by flat amount and agility:
Flat-Rate & Agility Attack Speed
Item | Value | Item Cost | Cost/Value Point |
---|---|---|---|
Manta Style | 41 | 4650 | 113.41 |
Power Treads (Agility) | 35 | 1400 | 40 |
Sange and Yasha | 36 | 4200 | 116.67 |
Wraith Band 1 | 10 | 505 | 50.5 |
Yasha | 31 | 2100 | 67.74 |
Yasha and Kaya | 36 | 4200 | 116.67 |
Values do not include portions from actives or auras. |
These items have a flat attack speed bonus to the hero who has them equipped.
Flat-Rate Attack Speed
Item | Value | Item Cost | Cost/Value Point |
---|---|---|---|
Armlet of Mordiggian | 25 | 2500 | 100 |
Assault Cuirass | 30 | 5125 | 170.83 |
Blitz Knuckles | 35 | 1000 | 28.57 |
Bloodthorn | 100 | 6625 | 66.25 |
Elven Tunic | 26 | N/A | N/A |
Gleipnir | 25 | 5750 | 230 |
Gloves of Haste | 20 | 450 | 22.5 |
Grove Bow | 20 | N/A | N/A |
Hand of Midas | 35 | 2200 | 62.86 |
Hyperstone | 60 | 2000 | 33.33 |
Maelstrom | 25 | 2950 | 118 |
Mage Slayer | 45 | 2825 | 62.78 |
Mind Breaker | 30 | N/A | N/A |
Mjollnir | 90 | 5500 | 61.11 |
Monkey King Bar | 45 | 4700 | 104.44 |
Moon Shard | 140 | 4000 | 28.57 |
Oblivion Staff | 35 | 1625 | 46.43 |
Orb of Corrosion | 25 | 875 | 35 |
Orchid Malevolence | 40 | 3275 | 81.88 |
Parasma | 40 | 5975 | 149.38 |
Pirate Hat | 150 | N/A | N/A |
Power Treads | 25 | 1400 | 56 |
Power Treads (Intelligence) | 25 | 1400 | 56 |
Power Treads (Strength) | 25 | 1400 | 56 |
Shadow Blade | 35 | 3000 | 85.71 |
Silver Edge | 35 | 5450 | 155.71 |
Vindicator's Axe | 35 | N/A | N/A |
Witch Blade | 40 | 2775 | 69.38 |
Values do not include portions from actives or auras. |
These items increase the hero's attack speed through the agility they provide.
Agility Attack Speed
Item | Value | Item Cost | Cost/Value Point |
---|---|---|---|
Aghanim's Scepter | 10 | 4200 | 420 |
Band of Elvenskin | 6 | 450 | 75 |
Blade of Alacrity | 10 | 1000 | 100 |
Book of Shadows | 13 | N/A | N/A |
Bracer 1 | 2 | 505 | 252.5 |
Butterfly | 35 | 5450 | 155.71 |
Circlet | 2 | 155 | 77.5 |
Crown | 4 | 450 | 112.5 |
Defiant Shell | 7 | N/A | N/A |
Diadem | 6 | 1000 | 166.67 |
Diffusal Blade | 15 | 2500 | 166.67 |
Disperser | 40 | 6100 | 152.5 |
Dragon Lance | 15 | 1900 | 126.67 |
Eaglesong | 25 | 2800 | 112 |
Ethereal Blade | 8 | 5375 | 671.88 |
Eye of Skadi | 22 | 5300 | 240.91 |
Ghost Scepter | 5 | 1500 | 300 |
Harpoon | 10 | 4700 | 470 |
Helm of the Dominator | 6 | 2625 | 437.5 |
Helm of the Overlord | 21 | 5725 | 272.62 |
Holy Locket | 9 | 2250 | 250 |
Hurricane Pike | 20 | 4450 | 222.5 |
Iron Branch | 1 | 50 | 50 |
Khanda | 8 | 5100 | 637.5 |
Linken's Sphere | 16 | 4800 | 300 |
Magic Wand | 3 | 450 | 150 |
Meteor Hammer | 6 | 2850 | 475 |
Mirror Shield | 10 | N/A | N/A |
Ninja Gear | 20 | N/A | N/A |
Null Talisman 1 | 2 | 505 | 252.5 |
Occult Bracelet | 3 | N/A | N/A |
Phylactery | 7 | 2600 | 371.43 |
Pig Pole | 5 | N/A | N/A |
Shiva's Guard | 5 | 5175 | 1035 |
Slippers of Agility | 3 | 140 | 46.67 |
Solar Crest | 4 | 2600 | 650 |
Specialist's Array | 6 | N/A | N/A |
Swift Blink | 25 | 6800 | 272 |
Ultimate Orb | 15 | 2800 | 186.67 |
Vambrace (Agility) | 8 | N/A | N/A |
Vambrace (Intelligence) | 2 | N/A | N/A |
Vambrace (Strength) | 2 | N/A | N/A |
Veil of Discord | 4 | 1725 | 431.25 |
Values do not include portions from actives or auras. |
Talents[edit]
Attack Speed
Ability
Passive
Passive
Affects
Self
Self
There is no description for this ability.
Attack Speed Bonus: Varies
NOTES
6118, 6119, 5906, 6016, 5907, 6196, 6210, 6224, 6020, 409, 5908, 6444, 6030, 1153, 6037, 478, 6650, 6555, 6605, 7893, 6622, 6623, 7020
special_bonus_attack_speed_10/15/20/25/30/35/40/45/50/55/60/70/80/90/100/110/120/140/160/175/200/225/250
- Grants a flat attack speed bonus.
- The following values exist:
- 10/15/20/25/30/35/40/45/50/55/60/70/80/90/100/110/120/140/160/175/200/225/250
The following heroes have a talent that grants them attack speed.
Bonus | Level 10 | Level 15 | Level 20 | Level 25 | ||||
---|---|---|---|---|---|---|---|---|
Left | Right | Left | Right | Left | Right | Left | Right | |
Attack Speed |
Flat Reductions[edit]
Flat Attack Speed Reduction Sources
- Ancient Apparition – Ice Vortex2b
- Ancient Thunderhide – Slam
- Boar – Poison
- Beastmaster – Primal Roar
- Brewmaster – Thunder Clap
- Crystal Maiden – Crystal Nova
- Crystal Maiden – Freezing Field
- Disruptor – Thunder Strike
- Dragon Knight – Elder Dragon Form (Frost Breath)
- Enchantress – Untouchable
- Eye of Skadi – Cold Attack
- Lua error: Found no lpdb data for "Ghost - Frost Attack".
- Hellbear Smasher – Thunder Clap
- Io – Tether
- Jakiro – Dual Breath
- Jakiro – Liquid Fire
- Lich – Frost Blast
- Lich – Chain Frost
- Lycan Wolf – Cripple
- Lycan Lane Wolf – Cripple
- Magnus – Skewer
- Magnus – Horn Toss
- Marci – Unleash
- Medusa – Stone Gaze
- Morphling – Morph2a
- Night Stalker – Void
- Phoenix – Fire Spirits
- Roshan – Slam
- Sand King – Epicenter
- Shiva's Guard – Freezing Aura
- Slardar – Slithereen Crush
- Snapfire – Scatterblast
- Sniper – Headshot
- Solar Crest – Shine
- Storm Spirit – Overload
- Tiny – Tree Throw
- Tiny – Tree Volley
- Tiny – Grow
- Lua error: Found no lpdb data for "Tornado - Tempest".
- Venomancer – Poison Nova1
- Viper – Corrosive Skin
- Viper – Viper Strike
- Visage – Grave Chill
- Wraith King – Reincarnation
- Zeus – Heavenly Jump
- 1 Requires talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
Percentage Reductions[edit]
Percentage Attack Speed Changes can not exceed the minimum and maximum movement attack limits and are applied after flat attack speed bonuses and reductions. There are no stacking restriction for items.
Percentage Attack Speed Reduction Sources
Slow Resistance[edit]
Animations[edit]
Main Article: Hero Animations
Heroes with varying attack animations based on attack speed are tagged with AttackSpeedActivityModifiers
in their hero attributes, and may have the following attack animations:
- Base < Fast < Faster < Fastest < Super Fast < Mega Fast Animation
Heroes with varying Attack Animations based on Attack Speed | Fast | Faster | Fastest | Super Fast | Mega Fast |
---|---|---|---|---|---|
180 | 300 | ||||
170 | 275 | 375 | |||
170 | |||||
200 | |||||
150 | 190 | 220 | 300 | 420 | |
200 | 300 | ||||
140 | |||||
180 | 250 | 350 | |||
150 | 240 | 330 | |||
150 | |||||
170 | 275 | 350 | |||
( and ) | 150 | 250 | |||
170 | 250 | 300 | |||
140 | 180 | 230 | 300 | ||
180 | 250 | ||||
145 | 195 | 350 | |||
190 | 300 | ||||
200 | 350 | ||||
175 | 275 | 360 | |||
170 | 320 | ||||
266 | 376 | 487 | |||
130 | 200 | ||||
200 | 320 | 430 | |||
142 | 275 | 350 | |||
150 | 200 | ||||
155 | 205 | 300 | |||
175 | 250 | 350 | |||
These values triggering attack animations are the actual attack speed, not the attack speed displayed on HUD assuming with the BAT of 1.7. Not all heroes listed above have a unique animation present for different attack speeds. |
Recent Changes[edit]
Main Article: Attack Speed/Changelogs
Description
- Heroes can now have non-standard initial attack speed values (previously 100 for all heroes).
- Agility heroes no longer gain 25% more main armor/attack speed/movement speed bonus per agility.
- Increased maximum attack speed cap from 600 to 700.