Batrider

From Liquipedia Dota 2 Wiki
[e][h]Batrider
Dire Hero
Attributes
Base Stats
Base HP Regen
Base Mana Regen
Sight Range
Attack Range
Missile Speed
Attack Duration
Cast Duration
Base Attack Speed
Base Attack Time
Base Magic Resist
Turn Rate
Level Changes
Level
1
15
25
Health
704
1424
1946
Mana
405
1005
1440
Armor
3.4
7.4
10.3
Damage
41-45
81-85
110-114
Most Played As
LessMore
1
2
3
4
5

Batrider Batrider[edit]

Recommended Roles
Initiator Jungler Disabler Escape

There is no such thing as harmony among the creatures of the Yama Raskav Jungle. By bite, or claw, or pincer, or hoof, even the slightest sign of weakness means a swift death. They say the Rider was just a lad cutting chaff in his family's field when he was taken, swept up by a massive morde-bat looking for take-out. But this boy had a better idea, and wriggled his way from his captor's grip, onto the beast's back, and hacked it down with his tools. Emerging from the bloody wreckage and intoxicated by the thrill of flight, the boy realized he'd found his calling. The boy grew, and every summer he'd return to his family's field, often setting out into the bush seeking to reclaim that first thrill of facing death in the form of jaws or a fatal fall. The years went on, but his fire only grew stronger. He studied the overgrowth, plunging deeper with each expedition, until finally he found his way to the caves at the heart of hostility. They say the Rider, on the eve of a scorching summer night, had nothing but a rope, a bottle of liquid courage and a burning determination to feel the skies once more, when he plunged inside...

Once he takes to the skies, Batrider can strike from any direction. Snatching a foe with his lasso, he soars above the treetops, pulling his prey through a trail of flame as he drags them before his merciless allies.
Batrider (In-Game Description)

Abilities[edit]

Sticky Napalm
QC
Targeting
Point Target
Affects
Enemy Units
Damage Type
Magical
Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies in the area. Additional casts of Sticky Napalm continue to increase damage.
Hero Damage Per Stack6/12/18/24
29
Creep/Ancient Damage Per Stack3/6/9/12
14.5
Movement Slow Per Stack2%/4%/6%/8%
Maximum Stacks10
Turn Rate Slow10/30/50/70%
Duration8
Radius375/400/425/450
Cast Range550/600/650/700
Cast Point0
3
20
Does not pierce Spell Immunity.
Dispellable.
It's not uncommon to hear the Rider cackle while he increases the flammability of his opponents.
Notes
  • Does not require turning to cast.
  • Maximum bonus damage:
    • 60/120/180/240/ 290 to heroes
    • 30/60/90/120/ 145 to creeps/ancients
  • Maximum movement speed slow:
    • 20%/40%/60%/80%
  • Bonus damage is dealt as a separate instance of damage.
  • Bonus damage is dealt each time Batrider deals damage from an attack, spell, or item.
  • Bonus damage is not dealt on the following exceptions:
  • Provides 400 flying vision of the target area for 2 seconds.
Flamebreak
WR
Targeting
Point Target
Affects
Enemy Units
Damage Type
Magical
Hurls an explosive cocktail that explodes when it reaches the target location, knocking back units farther the closer they are to the blast, and dealing damage to enemies in the area.
Impact Damage30/60/90/120
Damage Per Second20
DPS Duration2/4/6/8
Knockback Distance300
Knockback Duration0.35
Radius500
Cast Range1300
Cast Point0.2
Cast Backswing0.4
Charge
2
Ability
Apply Sticky Napalm
18/17/16/15
110/120/130/140
Flamebreak have two charges and apply a Sticky Napalm charge on impact.
Does not pierce Spell Immunity.
Dispellable.
A molotov cocktail is the weapon of choice for Batrider.
Notes
  • Total damage (with 0 Sticky Napalm):
    • 90/155/220/285
  • The projectile travels at 1200 speed.
  • The projectile visually flies in an arc.
  • Provides 175 flying vision around the projectile.
  • Destroys trees units are pushed into.
  • Debuff does not stack with multiple instances, but instead adds to the duration
Firefly
EE
Targeting
No Target
Affects
Enemy Units
Damage Type
Magical
Batrider takes to the skies, laying down a flaming trail from the air. While flying, the trail of fire destroys trees and damages enemies in its path, and Batrider gains the movement capabilities of a flying unit.
Damage Per Second10/30/50/70
Movement Speed Bonus3%/6%/9%/12%
Day/Night Vision Bonus200/400/600/800
Duration15
21.5
Radius200
Cast Point0
40/38/36/34
125
Does not pierce Spell Immunity.
When an enemy escapes into the Yama Raskav Jungle, most would cut through the brush to find the fugitive. Batrider just chooses to destroy the jungle along with his foes.
Notes
  • Total damage:
    • 185/555/925/1295
    • 1820
  • Damage is dealt in smaller instances every 0.5 seconds.
  • Destroys all trees Batrider flies over within 100 range.
Ultimate Ability
Flaming Lasso
RF
Targeting
Unit Target
Affects
Enemy Units
Damage Type
Magical
Lassoes an enemy and drags them in Batrider's wake. Dragged units cannot move, attack, or use abilities. Teleporting or blinking will break the lasso.
Damage Per Second35/55/75
Duration3/3.5/4
Targets Tethered1
2
Cast Range175
Cast Point0.2
Cast Backswing0.4
Second Tether Radius
600
120/115/110
     75
225
Increases the number of targets tethered.
Blocked by Linken's Sphere and echoed by Lotus Orb.
Secondary tether is not blocked.
Primary tether can be strong dispelled.
Secondary tether cannot.
Few dare to ask to ride on the bat, as Batrider gives them free of charge.
Notes
  • Total damage:
    • 60/120/240
  • Batrider cannot attack while using Flaming Lasso, but may still use spells and items.
  • If Batrider moves more than 400 units in 0.05 seconds, the lasso breaks.
  •  Force Staff cannot push units being dragged by lasso.
  • Automatically grabs the secondary target nearest to the primary target. The secondary target is tethered to the first.

Talent Tree[edit]

Talent Tree
-35s Flaming Lasso Flaming Lasso Cooldown 25 +6.5s Firefly Firefly Duration
+30 Movement Speed 20 +20% Magic Resistance
+250 Health 15 +5 Sticky Napalm Sticky Napalm Damage
+6 Armor 10 +5% Spell Amplification

Version History[edit]

Version Balance Changes
7.29c
  • Buff Movement speed increased from 295 to 300
  • Buff Attack range increased from 375 to 400
7.29b
  • Buff Base damage increased by 3
7.29
  • Rework Reworked Shard. Now causes Flamebreak to have two charges and apply a Sticky Napalm charge on impact.
  • Buff Flamebreak backswing reduced from 0.63 to 0.4
  • Nerf Flamebreak range reduced from 1500 to 1300
  • Rework Flamebreak debuff no longer stacks with multiple instances, but instead adds to the duration
  • Buff Flaming Lasso backswing reduced from 0.63 to 0.4
  • Buff Flaming Lasso damage per second increased from 20/40/60 to 35/55/75
  • Buff Level 10 Talent increased from +4 Armor to +6
  • Rework Level 20 Talent changed from 2 Flamebreak Charges to +20% Magic Resistance
7.28c
  • Nerf Sticky Napalm now deals 50% less damage against all creeps
7.28b
  • Nerf Sticky Napalm now does half damage to ancients
7.28a
  • Buff Base movement speed increased from 290 to 295
7.28
  • Buff Base armor increased by 1
  • Buff Sticky Napalm no longer does less damage to creeps
  • Nerf Sticky Napalm damage per stack reduced from 10/15/20/25 to 6/12/18/24
  • Nerf Sticky Napalm turn rate slow reduced from 40/50/60/70% to 10/30/50/70%
  • Buff Sticky Napalm radius increased from 375 to 375/400/425/450
  • Nerf Firefly movement speed decreased from 4/7/10/13% to 3/6/9/12%
  • Nerf Flaming Lasso cooldown increased from 100/90/80 to 120/115/110
  • Buff Flaming Lasso cast range increased from 100 to 175
  • Buff Flaming Lasso scepter secondary range increased from 550 to 600
  • Buff Level 20 Talent increased from +25 Movement Speed to +30
  • Rework Level 20 Talent changed from +12% Cooldown Reduction to 2 Flamebreak Charges
  • Rework Level 25 Talent changed from -10s Flamebreak Cooldown to -35s Flaming Lasso Cooldown
  • Buff Added Aghanim's Shard
    • Upgrades Flaming Lasso
      • Allows Flaming Lasso to be cast on an allied hero, granting them 80% damage reduction.
      • Has 20 second cooldown when used on allies.
7.27b
  • Buff Agility gain increased from 1.5 to 1.8
  • Nerf Sticky Napalm turn rate slow reduced from 70% to 40/50/60/70%
  • Buff Flaming Lasso scepter secondary target range increased from 450 to 550
  • Rework Level 15 Talent changed from +2s Flamebreak Burn Duration to +5 Sticky Napalm Damage
  • Buff Level 25 Talent increased from -8s Flamebreak Cooldown to -10s
7.26c
  • Nerf Level 15 Talent reduced from +2.5s Flamebreak Duration to +2s
  • Buff Level 25 Talent increased from -7s Flamebreak Cooldown to -8s
7.26b
  • Nerf All talents are now about 20% weaker
7.26a
  • Nerf Firefly speed bonus reduced from 4/8/12/16% to 4/7/10/13%
7.25
  • Nerf Firefly movement speed reduced from 5/10/15/20% to 4/8/12/16%
  • Nerf Flamebreak impact damage reduced from 50/75/100/125 to 30/60/90/120
7.24b
  • Nerf Flamebreak burn duration reduced from 4/5/6/7 to 2/4/6/8
7.23
  • Buff Flamebreak projectile speed increased from 900 to 1200
  • Buff Flamebreak now has a 50/75/100/125 damage impact
  • Nerf Flamebreak damage per second reduced from 25/30/35/40 to 20
  • Rework Flamebreak cooldown rescaled from 17 to 18/17/16/15
  • Buff Flamebreak AoE increased from 375 to 500
  • Buff Flamebreak knockback duration from 0.25 to 0.35
  • Rework Flamebreak knockback distance is now a fixed 300 units
  • Nerf Firefly no longer provides flying vision
  • Buff Firefly movement speed increased from 4/7/10/13% to 5/10/15/20%
  • Buff Firefly now provides +200/400/600/800 Day/Night vision
  • Buff Sticky Napalm no longer has a cast point
  • Buff Sticky Napalm no longer requires turning to cast
  • Nerf Sticky Napalm slow per stack reduced from 3/5/7/9 to 2/4/6/8
  • Buff Flaming Lasso now deals damage through Spell Immunity
  • Buff Level 15 Talent increased from +2s Flamebreak Burn Duration to +3s
  • Nerf Level 20 Talent changed from +40 Movement Speed to +30
  • Nerf Level 25 Talent reduced from -13s Flamebreak Cooldown to -9s
7.22d
  • Nerf Sticky Napalm cast range reduced from 700 to 550/600/650/700
7.22c
  • Nerf Flaming Lasso cooldown increased from 100/80/60 to 100/90/80
7.22
  • Buff Flaming Lasso Scepter secondary search radius increased from 400 to 450
  • Nerf Firefly cooldown from 34 to 40/38/36/34
7.21
  • Buff Firefly now grants a 4/7/10/13% movement speed bonus
  • Nerf Firefly duration reduced from 18 to 15
  • Buff Firefly cooldown reduced from 40 to 34
7.20
  • Buff Flaming Lasso now does 20/40/60 damage per second
    • Scepter no longer provides this
    • Ticks once per second
7.14
  • Buff Base strength increased from 25 to 28
7.13b
  • Buff Base strength increased from 23 to 25
7.07
  • Buff Base HP regen increased from 1.75 to 3.25
  • Buff Flamebreak projectile now visually flies in an arc
  • Rework Reworked Talent Tree
7.06f
  • Nerf Firefly mana cost increased from 100 to 125
7.06e
  • Nerf Flaming Lasso cooldown increased from 90/75/60 to 100/80/60
7.03
  • Buff Level 25 Talent increased from +200 Flamebreak AoE to +300
7.02
  • Buff Level 15 Talent from +175 Health to +200
7.00
  • New Added Talent Tree
6.88f
  • Nerf Flamebreak knockback no longer interrupts channeling spells
  • Buff Flamebreak burn duration increased from 3/4/5/6 to 4/5/6/7
    • (Total damage increased)
6.88e
  • Nerf Flamebreak cooldown increased from 14 to 17
6.86
  • Buff Base HP regeneration increased from 0.25 to 2
  • Buff Flamebreak mana cost reduced from 140 to 110/120/130/140
6.85
  • Nerf Flamebreak damage over time reduced from 50 per second to 25/30/35/40
  • Buff Flamebreak damage duration increased from 1/2/3/4 to 3/4/5/6
  • Buff Added Aghanim's Scepter upgrade:
    • Flaming Lasso grabs its target, as well as the target's nearest allied hero within 400 range
    • The secondary target is tethered to the first
    • Also causes Lasso to deal 100 damage per second
6.84
  • Rework Flamebreak damage changed from instant 75/150/225/300 damage to 50 damage per second
    • Lasts for 1/2/3/4 seconds
  • Nerf Firefly damage reduced from 20/40/60/80 to 10/30/50/70
6.82
  • Nerf Flaming Lasso cooldown increased from 90/70/50 to 90/75/60
6.81b
  • Nerf Sticky Napalm bonus damage is now halved against non-hero units
6.81
  • Nerf Flaming Lasso mana cost increased from 150 to 225
6.80
  • Buff Attack animation time improved from 0.5 to 0.3
6.79
  • Nerf Base damage reduced from 48-52 to 38-42
  • Nerf Vision reduced from 1400 to 1200
  • Nerf Flaming Lasso cast range reduced from 175 to 100
6.78c
  • Nerf Flamebreak cooldown increased from 11 to 14
6.78
  • Nerf Vision decreased from 1800/800 to 1400/800
  • Nerf Flamebreak mana cost increased from 80/100/120/140 to 140
6.77
  • Nerf Batrider can no longer attack while using Flaming Lasso
6.76
  • Nerf Strength gain decreased from 2.7 to 2.4
6.75
  • Buff Cast animation time decreased from 0.3 to 0.2
  • Buff Strength gain increased from 2 to 2.7
  • Buff Turn rate improved from 0.4 to 1
  • Buff Firefly duration increased from 15 to 18 seconds
  • Buff Firefly damage trail no longer instantly disappears when Batrider dies
6.74
  • Buff Flamebreak is now a targeted AoE spell
    • It no longer explodes on the first unit in a path
    • It travels towards the targeted destination and does its effect there
    • Projectile speed 900 (instead of 750)
6.72
  • Nerf Base armor reduced from 1 to 0
6.66
  • Buff Flaming Lasso cooldown decreased from 130/90/50 to 90/70/50
6.63
  • Nerf Reduced base damage from 64-70 to 48-52
  • Nerf Sticky Napalm mana cost increased from 15 to 20
6.61
  • Nerf Strength gain lowered from 2.5 to 2
6.60
  • New New Hero

Notable Players[edit]

s4 
zai 

See also[edit]

External links[edit]

Guides[edit]

References[edit]