Health
670
1550
2452
2826
26.6%
28.28%
30.68%
31.48%
Damage
53-57
107-111
170-174
194-198
Karroch, the Beastmaster[edit]
Karroch was born a child of the stocks. His mother died in childbirth; his father, a farrier for the Last King of Slom, was trampled to death when he was five. Afterward Karroch was indentured to the king's menagerie, where he grew up among all the beasts of the royal court: lions, apes, fell-deer, and things less known, things barely believed in. When the lad was seven, an explorer brought in a beast like none before seen. Dragged before the King in chains, the beast spoke, though its mouth moved not. Its words: a plea for freedom. The King only laughed and ordered the beast perform for his amusement; and when it refused, struck it with the Mad Scepter and ordered it dragged to the stocks.
Over the coming months, the boy Karroch sneaked food and medicinal draughts to the wounded creature, but only managed to slow its deterioration. Wordlessly, the beast spoke to the boy, and over time their bond strengthened until the boy found he could hold up his end of a conversation. He could, in fact, speak now to all the creatures of the King's menagerie. On the night the beast died, a rage came over the boy. He incited the animals of the court to rebel and threw open their cages to set them amok on the palace grounds. The Last King was mauled in the mayhem. In the chaos, one regal stag bowed to the boy who had freed him; and with Beastmaster astride him, leapt the high walls of the estate, and escaped. Now a man, Karroch the Beastmaster has not lost his ability to converse with wild creatures. He has grown into a warrior at one with nature's savagery.
Summoning a poison-spitting boar and a scouting hawk to aid his hunt, Beastmaster never stalks the battlefield unprepared. Chopping through the forest with his axes, his stunning roar opens the way for his allies to devastate enemies.
Abilities[edit]
Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once, and amplifies subsequent damage from Beastmaster and his units.
Damage per Axe | 35/65/95/125 |
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Damage Amplification | 6%/8%/10%/12% |
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Damage Amplification Per Stack | 2.5% |
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Cast Range 1500
Cast Point 0.3
Cast Backswing 0.47
| Does not pierce Debuff Immunity.
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| Dispellable.
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| Affected by cast range bonus.
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While learning to maneuver in nature alone, the Beastmaster also mastered the use of a pair of tomahawks, adept at cutting down trees as well as adversaries.
Notes
- A unit can get hit once by each axe.
- Maximum damage:
- 60/120/180/240
- 170/250/310/370
- The debuff stacks for each axe that hits the target.
- The debuff only amplifies damage dealt by Beastmaster and his units.
- The axes move at 1200 speed and have 350 flying vision.
- The axes destroy trees in their path.
Beastmaster calls forth a Boar to aid in the battlefield. The Boar has a passive poison attack that slows attack and movement speeds.
Cast Point 0.3
Cast Backswing 0.67
After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need.
Beastmaster summons a hawk that circles around Beastmaster and dive-bombs at enemies with a base attack rate of every few seconds, damaging and rooting them. Attack rate increases with the Hawk's attack speed. Prioritizes heroes.
Hawk Count | 1 2  |
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Cast Range Global
Cast Point 0.3
Cast Backswing 0.67
45/40/35/30
35/30/25/20
| Reduces Hawk cooldown and Hawks gain Dive Bomb. If set to autocast, the Hawk will automatically dive bomb the first available target.
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After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need.
Notes
- Hawk is uncontrollable
- Hawk do not block neutral camps
Untaps the inner fury of nearby allies, passively increasing their attack speed.
Bonus Attack Speed | 10/20/30/40 20/30/40/50 |
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| Undispellable.
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| Disabled by Break.
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| Affect illusions.
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Beastmaster's ability to incite the innate strength of animals was seen in the mauling of the king of Slom.
Beastmaster lets loose a deafening roar that stuns, and shoves open a path to its target. All units in the path of the roar are damaged, while units shoved aside by the roar have their movement and attack speed slowed. Additionally, Beastmaster and his units gain bonus% movement speed for few seconds.
Stun Duration | 2.75/3.25/3.75 |
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Max Knockback/Slow Radius | 300 |
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Bonus Speed Duration | 3/3.5/4 |
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Cast Range 600
Cast Point 0.5
Cast Backswing 0.63
| Pierce Debuff Immunity.
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| Blocked by Spell Block.
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| Reflected by Spell Reflection.
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| Dispellable.
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| Hard disables are dispellable only by strong dispels.
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| Affected by cast range bonus.
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The Beastmaster has learned to channel his primal instincts into an animalistic roar, causing devastation in the ranks of enemies.
Notes
- Only the main target is stunned. The main target is not slowed or knocked back.
- The knockback/slow radius has a dynamic range based on the distance between Beastmaster and the primary target.
- The farther away the target, the farther the knockback/slow radius reaches the maximum area of effect.
- The knockback/slow radius is centered around both the target and Beastmaster.
- Destroys trees units are pushed into.
Aghanim's Scepter[edit]
Attacks from Beastmaster or a nearby unit he controls will cause him bang his drum, dealing damage to nearby units and healing Beastmaster and units under his control for a portion of the damage dealt. Every attack decreases the interval between drum hits. If no attacks are made, the intervals gradually increase.
Primar Roar Cast Stack Bonus | 10/15/20 |
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| Granted by Aghanim's Scepter.
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| Does not pierce Debuff Immunity.
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| Dispellable only by death.
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Nature's rage is timeless, and for those who know the secrets, it's easy to stir the echoes of ire that rejoiced in the downfall of Slom.
Talent Tree[edit]
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-30s Primal Roar Cooldown
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25
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-5s Wild Axes Cooldown
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+250 Health Beastmaster Controlled Units (affects Beastmaster and all of his summoned units)
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20
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+35 Boar Damage
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+20 Movement Speed Beastmaster Controlled Units
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15
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+10 Inner Beast Attack Speed
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+2.5% Wild Axes Damage Amp Per Stack
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10
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+30 Damage
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Summons[edit]
300/450/600/750
550/700/850/1000
320/330/340/350
340/350/360/370
Inflicts a poison that slows attack and movement speed.
Movement Speed Slow | 10%/18%/26%/34% |
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Attack Speed Slow | 10/20/30/40 |
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| Does not pierce Debuff Immunity.
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| Dispellable.
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| Disabled by Break.
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Notes
- Applying poison to a unit again refreshes the duration.
200/325/450/625
450/575/700/875
Flies towards the target enemy, dealing damage and rooting it.
Root Duration | 0.25/0.5/0.75/1 |
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Cast Range Global
Cast Point 0.4
| Granted by Aghanim's Shard.
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| Does not pierce Debuff Immunity.
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| Blocked by Spell Block.
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| Dispellable.
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| Can cast while rooted.
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| Cannot be disjointed.
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| Does not proc any on-cast effects when cast.
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Recent Changes[edit]
Version
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Balance Changes
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7.34d
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7.34c
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Call of the Wild Hawk
Mana Cost increased from 30 to 50
Hawk Base Health decreased from 250/375/500/675 to 200/325/450/625
Drums of Slom
No longer considers illusion damage amplification when calculating the healing amount
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7.34
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Call of the Wild Hawk
Ability reworked
- Beastmaster summons a Hawk that circles around him and dives onto an enemy within 500 range, dealing 60/90/120/150 damage and rooting them for 1s. Hawk cannot be controlled, prioritizes heroes and is killed upon Beastmaster's death. Hawk has an attack interval of 4s, but it scales with attack speed. Hawk Duration: 25s; Cooldown: 45/40/35/30s
Hawk Base Health increased from 150/200/250/300 to 250/375/500/675. Magic Resistance increased from 0% to 30/40/50/60%. XP bounty decreased from 77 to 40/50/60/70
Aghanim's Shard no longer grants Dive Bomb ability
Aghanim's Shard now summons an additional Hawk
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Notable Players[edit]
MinD_ContRoL
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33
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Resolut1on
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xiao8
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Kuku
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Additional Content[edit]
- In DotA, the name of the hero is Rexxar.
References[edit]
Game Mechanics |
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| Gameplay Mechanics | | | Hero Mechanics | | | Attack Mechanics | | | Status Effects | | | Item Mechanics | | | Metagame | | | Game Client | |
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