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Bloodseeker

From Liquipedia Dota 2 Wiki
[e][h]Bloodseeker
Dire Hero
Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Duration
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
632
1298
1784
Mana
279
615
855
Armor
6.4
15.1
21.3
Damage
57-63
100-106
131-137
Most Played As
LessMore
1
2
3
4
5
Notes
Release Date
2011-10-06
Competitive Release
2011-10-06
 — 2014-09-25
2014-12-17
Collision Size
Legs

Bloodseeker Strygwyr, the Bloodseeker[edit]

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Strygwyr the Bloodseeker is a ritually sanctioned hunter, Hound of the Flayed Twins, sent down from the mist-shrouded peaks of Xhacatocatl in search of blood. The Flayed Ones require oceanic amounts of blood to keep them sated and placated, and would soon drain their mountain empire of its populace if the priests of the high plateaus did not appease them. Strygwyr therefore goes out in search of carnage. The vital energy of any blood he lets, flows immediately to the Twins through the sacred markings on his weapons and armor. Over the years, he has come to embody the energy of a vicious hound; in battle he is savage as a jackal. Beneath the Mask of the Bloodseeker, in the rush of bloody quenching, it is said that you can sometime see the features of the Flayers taking direct possession of their Hound.

Bloodseeker forces difficult decisions on his enemies. Able to drive his foes to a retreat by bathing a large area with a damaging ritual, his gruesome ultimate asks his opponents to hold still, or die.

Abilities[edit]

Bloodrage
QD
Targeting
Unit Target
Affects
Units
Damage Type
Pure
Drives Bloodseeker into a bloodthirsty rage which causes him to attack faster and deal more spell damage at the cost of a percentage of his health per second. Provides half attack speed to allied heroes.
Spell Amplification15%/20%/25%/30%
22%/28%/33%/38%
Bonus Attack Speed60/90/120/150
85/115/145/175
Self Max HP Loss Per Second2%
Buff Duration8
Cast Range800
Cast Point0.2
Cast Backswing
Max Health as Damage/Lifesteal
1.8%
14/12/10/8
25
Bloodrage attacks now deals a percentage of the target’s max health as pure damage and heals Bloodseeker for that amount. Only works for Bloodseeker.
Does not pierce Spell Immunity.
Blocked by Linken's Sphere and echoed by Lotus Orb.
Dispellable.
Strygwyr shares his animalistic thirst for bloodshed.
Notes
  • Self or ally hero cast (provides half attack speed for allies).
  • Bloodrage can now be cast without interrupting movement
Blood Rite
WB
Targeting
Point Target
Affects
Enemy Units
Damage Type
Pure
Bloodseeker baptizes an area in sacred blood. After few seconds the ritual completes, causing any enemies caught in the area to take damage and become silenced.
Damage120/160/200/240
205/245/285/325
Silence Duration3/4/5/6
Activation Delay2.6
Radius600
Cast Range1500
Cast Point0.3
15/14/13/12
90/100/110/120
Does not pierce Spell Immunity.
Dispellable.
The Flayed Twins are ever willing to aid those who spill blood upon the field of battle.
Notes
  • The ritual area has 600 ground vision that lingers for 6 seconds.
Thirst
ET
Targeting
Passive
Affects
Self
Bloodseeker is invigorated by the wounds of his enemies, restoring some life when he kills a unit. Restores for half values when denying, or if an ally kills a nearby enemy hero. Also gains bonus movement speed when an enemy hero's health falls below a threshold, with the bonuses increasing as their health falls further. If an enemy hero's health falls below lower threshold, he will also gain vision and True Sight of that hero. Bonuses stack per hero. Unlocks max movement speed for Bloodseeker.
Max Movement Speed Per Hero16%/24%/32%/40%
34%/42%/50%/58%
Thirst HP Threshold80% ➜ 25%
Visibility HP Threshold25%
RadiusGlobal
Linger Time4
Enemy Hero Max HP as Heal10%/15%/20%/25%
Enemy Non-Hero Max HP as Heal11%/14%/17%/20%
Enemy Hero Death Heal Radius300
Deny Heal Percentage50%
Does not pierce Spell Immunity.
Disabled by break.
Strygwyr becomes frenzied when blood is spilled.
Notes
  • Thirst movement are proportional to how low enemy max health is. Bloodseeker gains movement speed for every 1% hp missing per enemy hero. Scaling starts when they drop to 75% hp and ends at 25% hp, when the max values are reached.Restore hp when killed an hero or unit.
  • Bonus speed stack per enemy hero, including additional Meepo Meepos.
  • Thirst bonuses linger for a few seconds after a target dies.
  • Reveals low HP heroes in the fog of war. Provides no vision, but their body is visible and allows the targeting of skills.
  • Revealed enemies gain a debuff and effect visible to them, showing that they are being seen by this ability.
Ultimate Ability
Rupture
RR
Targeting
Unit Target
Affects
Enemy Units
Damage Type
Pure
Causes an enemy unit's skin to rupture, dealing initial damage based on its current health. If the unit moves, it takes damage based on the distance moved. The damage is dealt through spell immunity.
Movement Damage33%/44%/55%
Distance Cap1300
Duration10/11/12
Cast Range800
1400
Cast Point0.4
Current HP as Damage10%
20%
Charges2
70
100/150/200
Blocked by Linken's Sphere and echoed by Lotus Orb.
When the Bloodseeker hunts you, injuries become fatalities.
Notes
  • If the target moves more than 1300 distance in 0.25 seconds, it will not take any damage.
  • Rupture is lethal.

Aghanim's Scepter[edit]

Blood Mist
DL
Targeting
No Target
Affects
Enemy Units
Damage Type
Magical
Bloodseeker sprays his blood continuously in the area around him, damaging himself to damage and slow his enemies. While active, Thirst's healing is increased. Cannot be turned off while on cooldown.
Max HP Cost as Damage Per Second7%
Thirst Heal Bonus50%
Move Speed Slow30%
Slow Linger Duration0.5
3
This ability is granted by Aghanim's Scepter.
Does not pierce Spell Immunity.
Notes
  • Does not interrupt Bloodseeker's channeling abilities upon toggling
  • Toggling on activates the cooldown, and Bloodseeker is unable to toggle the ability off until the cooldown finishes.

Talent Tree[edit]

Talent Tree
+18% Max Thirst Thirst Movement Speed 25 2 Rupture Rupture Charges
+15% Spell Lifesteal 20 +600 Rupture Rupture Cast Range
+85 Blood Rite Blood Rite Damage 15 +10% Rupture Rupture HP Initial Damage
+8% Bloodrage Bloodrage Spell Amplification 10 +25 Bloodrage Bloodrage Attack Speed

Recent Changes[edit]

Version Balance Changes
7.32
  • Bloodrage Bloodrage
    • Nerf Shard enemy Max Health as Damage/Lifesteal decreased from 2% to 1.8%
  • Thirst Thirst
    • Rescale Max Movement Speed bonus rescaled from 14/24/34/44% to 16/24/32/40%
  • Blood Mist Blood Mist
    • Nerf Movement Speed slow increased from 25% to 30%
    • Buff No longer damages Bloodseeker through Spell Immunity
  • Talent Talent
    • Nerf Level 10 Talent Bloodrage Attack Speed bonus decreased from +30 to +25
    • Buff Level 25 Talent Max Thirst Movement Speed bonus increased from +14% to +18%
7.31c
    • Rework Self damage is now magical instead of Pure
    • Buff Damage to enemies increased from 5% to 7%
    • Buff Cooldown reduced from 4s to 3s
7.31
  • Rework New Scepter ability Blood Mist. Bloodseeker sprays his blood in an area, taking 5% max HP in pure damage every second while dealing 5% of a unit's max HP to enemies within a 450 radius, and slowing his enemies by 25%. While Blood Mist is active, Thirst's healing is increased by 50%. CD: 4s Cannot be turned off while on cooldown
  • Rework Level 20 talent +400 Health replaced with +15% Spell Lifesteal
  • Rework Level 25 Talent -4s Bloodrite cooldown replaced with 2 Rupture charges

Ability History[edit]

Notable Players[edit]

чикиряу 
Damaroo 

See also[edit]

Additional Content[edit]

References[edit]