Brewmaster

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[e][h]Brewmaster
Radiant Hero
Attributes
Base Stats
Base HP Regen
Sight Range
Attack Range
Missile Speed
Attack Duration
Cast Duration
Base Attack Time
Base Magic Resist
Turn Rate
Level Changes
Level
1
15
25
Health
717
1707
2427
Mana
243
507
699
Armor
1.5
6
9.2
Damage
52-59
96-103
128-135
Spell Amp
1%
2.5%
3.7%
Magic Resist
26%
30%
32%
Movement Speed Amp

1.1%
2.5%
3.5%
Most Played As
LessMore
1
2
3
4
5

Brewmaster Mangix, the Brewmaster[edit]

Recommended Roles
Carry Initiator Durable Disabler Nuker

Deep in the Wailing Mountains, in a valley beneath the Ruined City, the ancient Order of the Oyo has for centuries practiced its rites of holy reverie, communing with the spirit realm in grand festivals of drink. Born to a mother's flesh by a Celestial father, the youth known as Mangix was the first to grow up with the talents of both lineages. He trained with the greatest aesthetes of the Order, eventually earning, through diligent drunkenness, the right to challenge for the title of Brewmaster—that appellation most honored among the contemplative malt-brewing sect.

As much drinking competition as mortal combat, Mangix for nine days drank and fought the elder master. For nine nights they stumbled and whirled, chugged and struck, until at last the elder warrior collapsed into a drunken stupor, and a new Brewmaster was named. Now the new, young Brewmaster calls upon the strength of his Oyo forebears to speed his staff. When using magic, it is to his spirit ancestors that he turns. Like all Brewmasters before him, he was sent out from his people with a single mission. He wanders the land, striving toward enlightenment through drink, searching for the answer to the ancient spiritual schism—hoping to think the single thought that will unite the spirit and physical planes again.

Abilities[edit]

Thunder Clap
QC
Targeting
No Target
Affects
Enemy Units
Damage Type
Magical
Slams the ground, dealing damage and slowing the movement and attack speed of nearby enemy units.
Damage100 / 175 / 250 / 300
Movement Speed Slow25% / 35% / 45% / 55%
Attack Speed Slow25 / 35 / 45 / 55
Hero Duration4
7
Creep Duration8
11
Radius400
Cast Point0.4
13
90 / 100 / 110 / 120
Does not pierce Spell Immunity.
Dispellable.
A slam of Mangix' mighty keg starts the festivities.
Cinder Brew
WD
Targeting
Point Target
Affects
Enemy Units
Drenches an enemy in alcohol, reducing their movement speed and causing a chance for enemies to hit themselves instead of their target. If a target is hit with enough damage, the duration will refresh causing them to ignite and burn.
Movement Speed Slow25%
Self Attack Chance20% / 25% / 30% / 35%
Burn DPS20 / 25 / 30 / 35
Burn Duration3
Damage Threshold80
Debuff Duration7
Radius400
Cast Range850
Cast Point0.2
20 / 18 / 16 / 14
50
Does not pierce Spell Immunity.
Dispellable.
The Order of the Oyo's solution to all problems—another round!
Notes
  • The Cinder Brew projectile has 1600 speed.
  • Self attack is non-lethal.
  • Every time the damage threshold is met, the burn debuff activates. Multiple burns do not stack, it only refreshes the burn duration.
  • The burn can potentially be activated for a max of 9 seconds.
  • Total damage over a single burn duration:
    • 60 / 75 / 90 / 105
  • Total damage over max possible burn time:
    • 180 / 225 / 270 / 315
Drunken Brawler
EB
Targeting
No Target
Affects
Self
Gives a chance to evade attacks and to deal critical damage. This chance is guaranteed if out of combat for a short time.
Evasion Chance50% / 60% / 70% / 80%
Critical Damage170% / 200% / 230% / 260%
435%
Critical Chance80%
Movement Speed Change+40% ➜ -20%
Speed Change Interval1
23 / 21 / 19 / 17
35 / 40 / 45 / 50
Illusions gain this ability.
When Mangix won his title as the Brewmaster of the Order of Oyo, he also claimed his place in the mastery of inebriation.
Notes
  • Brewmaster's movement speed alternates between a speed buff and a speed slow when this ability is active.
  • Speed alternates every second, starting with the speed buff.
  • Speed changes a total of 5 times, going from fast➜slow➜fast➜slow➜fast.
  • Brewmaster is covered in a bubbly drunk visual effect when this ability is active.
Primal Split
RR
Targeting
No Target
Affects
Self
Splits Brewmaster into elements, forming 3 specialized warriors adept at survival. If any of them survive until the end of their summoned timer, the Brewmaster is reborn.
Split Duration16 / 18 / 20
Invulnerability Duration0.6
Cast Point0.65
Ability
Earth gets
 
Storm gets
 
Fire gets
 
140 / 130 / 120
     55
125 / 150 / 175
Grants a Brewmaster skill to each warrior.
It isn't clear whether Mangix is consciously aware of his potent bond with nature, as it often occurs in the midst of a drunken stupor.
Notes
  • Brewmaster is invulnerable during the cast time.
  • When active, Brewmaster is banished from the map and transferred to the Earth warrior. If the Earth warrior dies, he will move to the Storm warrior. If both Earth and Storm are dead, he will move to the Fire warrior. When the duration is up, Brewmaster will take the place of the current warrior he is transferred to. Brewmaster is not reborn if all three warriors die.
  • Abilities gained by Aghanim's Scepter are at the same level as Brewmaster. Their cooldowns are independent of the original Brewmaster.

Talent Tree[edit]

Talent Tree
+175% Drunken Brawler Critical Strike Damage 25 -65s Primal Split Cooldown
+100 Attack Speed 20 +1500 Health Primal Split Units
+20% Magic Resistance 15 +3s Thunder Clap Slow
+200 Health 10 +20 Damage

Summon Abilities[edit]

Earth[edit]

Hurl Boulder
QD
Targeting
Unit Target
Affects
Enemy Units
Damage Type
Magical
Throws a boulder at a unit, dealing damage and stunning it for a short duration.
Damage50 / 100 / 150
Stun Duration2
Cast Range800
Cast Point0.25
5
100
Does not pierce Spell Immunity.
Blocked by Linken's Sphere and echoed by Lotus Orb.
Spell Immunity
Targeting
Passive
Affects
Self
The Earth Warrior's hardy nature bestows upon him the aspect of spell immunity.
Spell Immunity DurationPermanent
Demolish
Targeting
Passive
Affects
Buildings
Damage Type
Physical
The Earth Warrior's attacks crush all in his path, dealing bonus damage to buildings.
Bonus Building Damage90 / 180 / 270

Storm[edit]

Dispel Magic
QD
Targeting
Point Target
Affects
Units
Damage Type
Magical
Damages summoned units in a small radius and dispels most buffs or debuffs.
Summon Damage1000
Radius600
Cast Range500
Cast Point0.4
4
75
Does not pierce Spell Immunity.
Cyclone
WC
Targeting
Unit Target
Affects
Units
Encloses a unit in a tornado, temporarily removing it from the battlefield.
Hero Duration6
Creep Duration20
Cast Range600
Cast Point0.4
8
150
Does not pierce Spell Immunity.
Blocked by Linken's Sphere and echoed by Lotus Orb.
Dispellable.
Wind Walk
EW
Targeting
No Target
Affects
Self
Damage Type
Physical
Provides temporary invisibility. Gains bonus movement speed when invisible, and deals bonus damage when breaking the invisibility with an attack.
Bonus Movement Speed50%
Bonus Damage100 / 160 / 220
Fade Time0.6
Duration20
Cast Point0
5
75
Dispellable.

Fire[edit]

Permanent Immolation
Targeting
Aura
Affects
Enemy Units
Damage Type
Magical
The Fire Warrior is constantly aflame, burning nearby enemy units within a short distance of him.
Damage Per Second20 / 40 / 60
Radius220
Does not pierce Spell Immunity.

Summon Stats[edit]

Earth [h]
Stats
Unit Type
Ancient
Attack Type
Armor Type
 
Health
1500 / 2200 / 3000
4500
Health Regen
1 / 2 / 2
Mana
400 / 500 / 600
Mana Regen
2
Damage
30 / 60 / 90
Attack Range
Missile Speed
Instant
Attack Duration
Cast Duration
Base Attack Time
1.25
Armor
3
Movement Speed
325
Sight Range
Magic Resistance
Turn Rate
Experience
196 / 242 / 242
Notes
Is targeted by spells as a hero.
Storm [h]
Stats
Unit Type
Ancient
Attack Type
Armor Type
 
Health
1000 / 1500 / 1900
3400
Health Regen
1 / 2 / 2
Mana
500 / 750 / 750
Mana Regen
1.5
Damage
20 / 40 / 60
Attack Range
Missile Speed
1200
Attack Duration
Cast Duration
Base Attack Time
1.5
Armor
2
Movement Speed
350
Sight Range
Magic Resistance
Turn Rate
Experience
196 / 242 / 242
Notes
Is targeted by spells as a hero.
Fire [h]
Stats
Unit Type
Ancient
Attack Type
Armor Type
 
Health
1300
2800
Health Regen
2 / 4 / 4
Mana
0
Damage
80 / 120 / 160
Attack Range
Missile Speed
Instant
Attack Duration
Cast Duration
Base Attack Time
1.35
Armor
0 / 3 / 6
Movement Speed
550
Sight Range
Magic Resistance
Turn Rate
Experience
196 / 242 / 242
Notes
Is targeted by spells as a hero. Has phased movement.

Recommended Items[edit]

Starting Items Early Game
Tango
Healing Salve
Stout Shield
Boots of Speed
Bottle
Magic Stick
Iron Branch
Iron Branch
Mid Game Late Game
Phase Boots
Magic Wand
Blink Dagger
Vladmirs Offering
Aghanims Scepter
Assault Cuirass

General Strategy[edit]

A fearsome fighter in any situation, Brewmaster can turn the tide of battle by splitting into three elemental spirits, each with their own unique abilities. When not divided, he brings drunken chaos to his foes with slowing claps and powerful swings of his staff.
Brewmaster (In-Game Description)

Overview


Skill Build

Level12345678910
Spell
Level111213141516182025
Spell

Early Game

Mid Game

Late Game

Version History[edit]

Version Balance Changes
7.20e
  • Nerf Drunken Brawler critical damage reduced from 200/220/240/260% to 170/200/230/260%
  • Nerf Drunken Brawler cooldown increased from 20/19/18/17 to 23/21/19/17
7.20d
  • Nerf Primal Split cooldown increased from 140/120/100 to 140/130/120
  • Nerf Level 10 talent reduced from +30 Damage to +20
7.20c
  • Rework Cinder Brew activation mechanic has been reworked
    • It now ignites anytime a target is dealt 80 spell damage or more, dealing 20/25/30/35 DPS for 3 seconds
    • If you activate it while the debuff is already going, it will extend the ignite debuff duration
    • If activated after the ignite debuff wears out, a new ignite debuff will be added
    • Cinder Brew primary buff duration is no longer extended when activated (they are seperate debuffs now)
  • Nerf Level 25 Talent reduced from +200% Drunken Brawler Critical Strike to +175%
7.20
  • Buff Intelligence gain increased from 1.3 to 1.6
  • Buff Base movement speed increased from 295 to 305
  • Buff Thunder Clap mana cost reduced from 90/105/130/150 to 90/100/110/120
  • Rework Reworked Drunken Brawler
    • It is now a self active buff
    • Lasts for 5 seconds
    • Grants you 50/60/70/80% evasion and 80% chance to Crit for 200/220/240/260%
    • Movement speed alternates between -20% and +40% while this is active
    • Cooldown: 20/19/18/17
    • Mana Cost: 35/40/45/50
  • Rework Replaced Drunken Haze with Cinder Brew
    • Covers a target 400 AoE with alcohol, slowing them by 25%
    • causes them to have a 20/25/30/35% chance to attack themselves instead of the target
    • Lasts 7 seconds
    • If the targets are hit by any fire based spells the duration will refresh
    • They will also ignite and burn for 10/25/40/55 DPS
    • Cooldown: 20/18/16/14
    • Mana Cost: 50
    • Self attack is not lethal
  • Rework Level 25 changed from +15% Drunken Brawler Chance to +200% Critical Strike Damage
7.14
  • Buff Primal Split Fire Permanent Immolation damage increased from 15/30/45 to 20/40/60
7.13b
  • Nerf Base movement speed reduced from 300 to 295
  • Nerf Base armor reduced from -1 to -2
7.07d
  • Nerf Drunken Haze cooldown increased from 8/7/6/5 to 11/9/7/5
7.07c
  • Nerf Earth Brewling armor reduced from 5 to 3
7.07
  • Buff Base HP regen increased from 0.5 to 2
  • Rework Reworked Talent Tree
7.06e
  • Buff Fire brewling health increased from 1200 to 1300
  • Rework Level 10 Talent changed from +30 Attack Speed to +30 Damage
  • Rework Level 25 Talent changed from +120 Damage to +140 Attack Speed
7.06
  • Buff Drunken Haze cast point reduced from 0.3 to 0.2
  • Buff Drunken Haze duration increased from 4 to 4.5
  • Buff Hurl Boulder cast point reduced from 0.4 to 0.25
  • Buff Drunken Brawler crit increased from 200% to 230%
  • Rework Replaced Respawn Talent: +2s Thunderclap Slow (Level 20)
7.05
  • Rework Earth Primal Unit's Demolish now gives +90/180/270 damage vs buildings
  • Buff Earth Primal Unit's BAT reduced from 1.35 to 1.25
  • Buff Level 15 Talent increased from +12% Magic Resistance to +15%
  • Buff Level 20 Talent increased from -35s Respawn Time to -40s
  • Buff Level 25 Talent increased from +75 Damage to +120
  • Buff Level 25 Talent changed from +20 Primal Split Unit Armor to +2000 Health to Primal Split Units
7.04
  • Buff Drunken Brawler cooldown reduced from 16/14/12/10 to 13/12/11/10
7.03
  • Buff Level 15 Talent increased from +10% Magic Resistance to +12%
7.02
  • Buff Level 10 Talent from +25 Attack Speed to +30
  • Rework Level 15 Talent from +20 Movement Speed to +75 Thunder Clap Damage
  • Buff Level 20 Talent from -25s Respawn Time to -35s
  • Buff Level 25 Talent from 14 Primal Split Unit Armor to +20
7.00
  • Buff Earth Brewling's Demolish increased from 150% to 300%
  • Buff Storm Brewling's Dispel magic damage to summons increased from 850 to 1000
  • Nerf Drunken Haze is now a proper projectile (1600 speed)
  • Buff Drunken Haze cast point reduced from 0.4 to 0.3
  • Nerf Drunken Haze no longer has different durations for heroes and creeps
  • Nerf Drunken Haze no longer has a 200 radius
  • Buff Drunken Haze slow rescaled from 14/18/22/26% to 10/20/30/40%
  • Buff Drunken Haze miss chance rescaled from 45/55/65/75% to 70%
  • Nerf Drunken Haze duration reduced from 8 to 4
  • Buff Drunken Haze mana cost reduced from 50 to 25
  • New Added Talent Tree
6.88b
  • Buff Brewmaster Boulder damage increased from 50 to 50/100/150
  • Buff Brewmaster Dispel Magic damage to illusions and summoned units increased from 500 to 850
6.88
  • Buff Brewmaster's Earth attack range increased from 128 to 150
  • Buff Brewmaster's Fire attack increased range from 128 to 150
  • Buff Brewmaster's Fire armor increased from 0 to 0/3/6
  • Buff Primal Split duration increased from 15/17/19 to 16/18/20
6.87
  • Rework Replaced Earth Brewling's Pulverize with Demolish
  • Buff Primal Split Earth & Storm damage type from Pierce to Hero
  • Buff Primal Split Brewlings' armor type from Strong to Hero
  • Nerf Primal Split Earth attack damage reduced from 40/80/165 to 30/60/90
  • Nerf Primal Split Storm attack damage reduced from 40/80/165 to 20/40/60
  • Buff Primal Split Fire attack damage rescaled from 77/122/154 to 80/120/160
  • Buff Storm Brewling's Wind Walk backstab damage increased from 100 to 100/160/220
6.86
  • Buff Drunken Haze cooldown reduced from 8 to 8/7/6/5
  • Buff Primal Split's Dispel Magic damage to summons increased from 200 to 500
  • Buff Primal Split's Dispel Magic cooldown reduced from 6 to 4
  • Buff Primal Split's Wind Walk cooldown reduced from 7 to 5
6.85
  • Buff Primal Split Storm's Dispel Magic area of effect increased from 200 to 600
  • Buff Primal Split Storm's Dispel Magic cooldown reduced from 8 to 6 seconds
  • Buff Primal Split Earth's Hurl Boulder cooldown reduced from 7 to 5 seconds
6.84
  • Buff Primal Split units no longer provide a bounty when killed (was 11-35 depending on level)
6.83b
  • Nerf Brewmaster's Hurl Boulder damage reduced from 100 to 50 damage
6.83
  • Nerf Base Armor reduced from 4 to 2
  • Nerf Thunder Clap hero slow duration from 4.25 to 4
  • Nerf Thunder Clap cooldown from 12 to 13
6.82c
  • Nerf Primal Split cast time increased from 0.4 to 0.65 seconds
  • Nerf Primal Split delay after cast time (while invulnerable) reduced from 0.85 to 0.6 seconds
6.82
  • Nerf Drunken Brawler critical strike/evasion timer increased from 10 to 16/14/12/10 seconds
  • Nerf Primal Split Earth's Pulverize no longer pierces Spell Immunity
6.81
  • Buff If you have not attacked for 10 seconds, your next attack will always activate a Drunken Brawler critical hit
  • Buff If you have not been attacked for 10 seconds, Drunken Brawler will cause you to evade the next attack
6.80
  • Buff Primal Split cooldown reduced from 180/160/140 to 140/120/100
6.79
  • Buff Base agility increased from 16 to 22
  • Buff Drunken Haze affects a 200 AoE around the target
  • Nerf Thunder Clap is now dispellable
  • Rework Primal Split selection order is now Earth/Storm/Fire
  • Rework Reworked Primal Split Aghanim's upgrade
    • No longer improves stats, CD, etc.
    • Grants Brewmaster's skills to the Warriors
6.78
  • Buff Aghanim's Primal Split units now gain your current level of Drunken Brawler
  • Nerf Fire Panda no longer upgrades damage with Aghanim's Scepter
6.75
  • Nerf Primal Split units are now affected by Black Hole
6.73
  • Buff Drunken Haze cooldown decreased from 12 to 8
6.72c
  • Buff Base HP regeneration increased to 0.75
6.72
  • Buff Primal Split Earth panda now carries the hero's auras around him
  • Buff Drunken Haze duration increased from 7 to 8 seconds
6.70
  • Buff Drunken Brawler Crit chance increased from 5/10/15/20 to 10/15/20/25%
  • Buff Drunken Brawler Evasion chance increased from 6/12/18/24 to 10/15/20/25%
6.69
  • Buff Cooldown on the Boulder ability on Primal Split's Earth Panda decreased from 10 to 7 seconds
6.68
  • Buff Drunken Haze slow increased from 10/14/18/22 to 14/18/22/26
6.65
  • Nerf Lowered Fire's stats:
    • Armor reduced by 2
    • HP from 900/1350/1800/2200 to 1200
    • Reworked damage from 52/105/214/234 to 70/112/140/180
  • Nerf Primal Split cooldown from 180/150/120/90 to 180/160/140/120
6.64
  • Buff Primal Split Fire now has the hero damage type
6.63
  • Buff Fire now has maximum movement speed
6.61
  • Buff Increased Drunken Brawler critical from 1.8× to 2×
6.60
  • Buff Improved Fire's Immolation (10/10/30➜15/30/45)
  • Buff Added Brewmaster to Aghanim's Scepter
6.57
  • Buff Improved Thunder Clap AoE
  • Buff Improve Primal Split's mana cost and cooldown scaling per level
6.53
  • Buff Improved Fire Panda's movement speed per level
6.52
  • Buff Improved cooldown progression on Primal Split
  • Buff Increased Immolation damage on level 3 Primal Split's Fire panda
  • Buff Increased cast range on Drunken Haze
6.50
  • Buff Improved slow on Drunken Haze

Notable Players[edit]

Boxi 

See also[edit]

External links[edit]

Guides[edit]

References[edit]