Chaos Knight
From Liquipedia Dota 2 Wiki
- For the Singaporean team Reality Rift, see Reality Rift.
Chaos Knight
Dire Hero
Attributes
Primary Attribute
Base Stats
0.25
Attack Type
100
0.5 + 0.5
Level Changes
Level
1
15
25
30
Health
(Regen)
(Regen)
648
2.65
2.65
1616
7.13
7.13
2584
11.53
11.53
2980
13.33
13.33
Mana
(Regen)
(Regen)
291
0.9
0.9
483
1.74
1.74
771
2.94
2.94
867
3.34
3.34
Armor
5
8.27
12.6
14.1
Magic R
26.8%
28.48%
30.88%
31.68%
Damage
48-78
92-122
136-166
154-184
Notes
2
Release Date
2012-06-11
Competitive Span
2012-06-14 — Present
Chaos Knight[edit]
Recommended Roles |
Carry Disabler Durable Pusher Initiator |
The veteran of countless battles on a thousand worlds, Chaos Knight hails from a far upstream plane where the fundamental laws of the universe have found sentient expression. Of all the ancient Fundamentals, he is the oldest and most tireless—endlessly searching out a being he knows only as "The Light." Long ago the Light ventured out from the progenitor realm, in defiance of the first covenant. Now Chaos Knight shifts from plane to plane, always on the hunt to extinguish the Light wherever he finds it. A thousand times he has snuffed out the source, and always he slides into another plane to continue his search anew.
Upon his steed Armageddon he rides, wading into battle with maniacal frenzy, drawing strength from the disorder of the universe. A physical manifestation of chaos itself, in times of need he calls upon other versions of himself from other planes, and together these dark horsemen ride into battle, as unstoppable as any force of nature. Only when the last Light of the world is scoured from existence will the search be ended. Where rides the Chaos Knight, death soon follows.
Chaos Knight is an army unto himself. Able to summon a cavalry of clones to demolish enemy defenses, should an enemy present itself, he can rift reality to pull him and his phantasms close enough to rain brutal cudgel blows upon their head.
Abilities[edit]
Chaos Bolt
QC
Throws a mysterious bolt of energy at the target unit. It stuns for a random duration and deals random damage.
Minimum Stun Duration | 1.25/1.5/1.75/2 1.85/2.1/2.35/2.6 |
---|
Maximum Stun Duration | 1.75/2.25/2.75/3.25 2.35/2.85/3.35/3.85 |
---|
Minimum Damage | 90/120/150/180 |
---|
Maximum Damage | 150/210/270/330 |
---|
Cast Point 0.4
Cast Backswing 0.4
Increases the cast range of Chaos Bolt, and causes it to create a Phantasm illusion to attack the target. | ||
Does not pierce Debuff Immunity. | ||
Blocked by Spell Block. | ||
Reflected by Spell Reflection. | ||
Hard disables are dispellable only by strong dispels. | ||
Illusions will cast fake Chaos Bolts at the enemy. | ||
Affected by cast range bonus. |
Even Chaos Knight cannot predict this manifest of unholy energy.
Notes
- Chaos Bolt damage and stun values are inversely related. The longer the stun, the lower the damage.
- The projectile travels at 700 speed.
Reality Rift
WE
Targeting
Unit Target
Unit Target
Affects
Enemy Units
Enemy Units
Teleports Chaos Knight, any images he has, and the target unit to a point along the line between him and the target. Reduces armor of the enemy unit for few seconds.
Armor Reduction | 4/5/6/7 |
---|
Duration | 6 |
---|
Pull Distance | 250/300/350/400 475/525/575/625 |
---|
Cast Point 0.3
Cast Backswing 0.5
Does not pierce Debuff Immunity. Pierces Debuff Immunity. | ||
Blocked by Spell Block. | ||
Reflected by Spell Reflection. | ||
Dispellable.
| ||
Cannot cast while rooted. | ||
Illusions belonging to Chaos Knight within 1400 range will be teleported with him and attack the target. | ||
Affected by cast range bonus. |
Armageddon rides between the planes, bringing Chaos Knight to his victim wherever he may hide.
Chaos Strike
ER
Targeting
Passive
Passive
Affects
Self
Self
Chaos Knight and his illusions' attacks have a chance to deal a critical strike of varying strength, in addition to a lifesteal for percentage of the damage. Deals extra damage to creeps.
Maximum Critical Damage | 140%/175%/210%/245% |
---|
Minimum Critical Damage | 125% |
---|
Lifesteal | 24%/36%/48%/60% 59%/71%/83%/95% |
---|
Chance | 33.33% 43.33% |
---|
Creep Damage Multiplier | 1.9 |
---|
Creep Lifesteal Multiplier | 0.3 |
---|
Undispellable.
| ||
Disabled by Break. | ||
Affect illusions. |
Chaos Knight's unwieldy power bludgeons those who stand before him, crushing the thickest of armors.
Phantasm
RT
Targeting
No Target
No Target
Affects
Self
Self
Summons several phantasmal copies of the Chaos Knight from alternate dimensions. The phantasms are strong illusions that deal full damage, but take more damage. Appliese a basic dispel.
Banish Duration | 0.5 |
---|
Cast Point 0.4
Cast Backswing 0
Creates an illusion of allied heroes. Creates an additional illusion for Chaos Knight as well. | ||
Strong Illusions cannot be instantly killed by spells. |
Drawing on his battles fought across many worlds and many times, phantasms of the Chaos Knight rise up to quell all who oppose him.
Talent Tree[edit]
+10s Phantasm Duration | 25 | +10% Chaos Strike Chance |
Reality Rift Pierces Spell Immunity | 20 | +0.6s Min/Max Chaos Bolt Duration |
-100% Phantasm Illusion Damage Taken | 15 | -3s Chaos Bolt Cooldown |
+225 Reality Rift Pull Distance | 10 | +35% Chaos Strike Lifesteal |
Recent Changes[edit]
Version | Balance Changes |
---|---|
7.35 | |
| |
7.34e | |
| |
7.34d | |
|
Notable Players[edit]
Additional Content[edit]
Trivia[edit]
- In DotA, the name of the hero is Nessaj.
References[edit]