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Chaos Knight

From Liquipedia Dota 2 Wiki
For the Singaporean team Reality Rift, see Reality Rift.
[e][h]Chaos Knight
Dire Hero
Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Duration
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
695
1685
2405
Mana
291
483
627
Armor
4.9
8
10.3
Damage
51-81
95-125
127-157
Most Played As
LessMore
1
2
3
4
5
Notes
Release Date
2012-06-11
Competitive Release
2012-06-14
Collision Size
Legs

Chaos Knight Chaos Knight[edit]

Recommended Roles
Carry Disabler Durable Pusher Initiator

The veteran of countless battles on a thousand worlds, Chaos Knight hails from a far upstream plane where the fundamental laws of the universe have found sentient expression. Of all the ancient Fundamentals, he is the oldest and most tireless—endlessly searching out a being he knows only as "The Light." Long ago the Light ventured out from the progenitor realm, in defiance of the first covenant. Now Chaos Knight shifts from plane to plane, always on the hunt to extinguish the Light wherever he finds it. A thousand times he has snuffed out the source, and always he slides into another plane to continue his search anew.

Upon his steed Armageddon he rides, wading into battle with maniacal frenzy, drawing strength from the disorder of the universe. A physical manifestation of chaos itself, in times of need he calls upon other versions of himself from other planes, and together these dark horsemen ride into battle, as unstoppable as any force of nature. Only when the last Light of the world is scoured from existence will the search be ended. Where rides the Chaos Knight, death soon follows.

Chaos Knight is an army unto himself. Able to summon a cavalry of clones to demolish enemy defenses, should an enemy present itself, he can rift reality to pull him and his phantasms close enough to rain brutal cudgel blows upon their head.

Abilities[edit]

Chaos Bolt
QC
Targeting
Unit Target
Affects
Enemy Units
Damage Type
Magical
Throws a mysterious bolt of energy at the target unit. It stuns for a random duration and deals random damage.
Minimum Stun Duration1.25/1.5/1.75/2
2.5
Maximum Stun Duration2.2/2.8/3.4/4
4.5
Minimum Damage60/90/120/150
Maximum Damage120/180/240/300
Cast Range500
650
Cast Point0.4
Cast Backswing0.4
Ability
Creates Phantasm illusion
Illusion Duration
6
13/12/11/10
     10/9/8/7
110/120/130/140
Chaos Bolt creates a Phantasm illusion attacking the target.
Does not pierce Spell Immunity.
Blocked by Linken's Sphere and echoed by Lotus Orb.
Dispellable with strong dispels.
Illusions will throw fake Chaos Bolts at the enemy.
Even Chaos Knight cannot predict this manifest of unholy energy.
Notes
  • Chaos Bolt damage and stun values are inversely related. The longer the stun, the lower the damage.
  • The projectile travels at 700 speed.
Reality Rift
WE
Targeting
Unit Target
Affects
Enemy Units
Teleports Chaos Knight and his illusions to the target unit at a fixed point within the cast range distance.
Armor Reduction4/5/6/7
Duration6
Pull Distance250/300/350/400
450/500/550/600
Cast Range550/600/650/750
Cast Point0.3
Cast Backswing0.5
18/14/10/6
50
Does not pierce Spell Immunity.
Pierces Spell Immunity.
Blocked by Linken's Sphere and echoed by Lotus Orb.
Dispellable.
Cannot be cast while rooted.
Illusions belonging to Chaos Knight within 1400 range will be teleported with him and attack the target.
Armageddon rides between the planes, bringing Chaos Knight to his victim wherever he may hide.
Chaos Strike
ER
Targeting
Passive
Affects
Self
Chaos Knight's unpredictable attacks have a chance to deal bonus damage and lifesteal.
Maximum Critical Damage140%/175%/210%/245%
Minimum Critical Damage120%
Lifesteal20%/30%/40%/50%
40%/50%/60%/70%
Chance33.33%
43.33%
Non-Hero Damage150%
Disabled by break.
Illusions gain this ability.
Chaos Knight's unwieldy power bludgeons those who stand before him, crushing the thickest of armors.
Ultimate Ability
Phantasm
RT
Targeting
No Target
Affects
Self
Summons copies of Chaos Knight from alternate dimensions.
Strong Illusions1/ 2/3
4
Illusion Damage Dealt100%
Illusion Damage Taken325%
Illusion Duration30
40
Banish Duration0.5
Cast Point0.4
Allied Illusions Per Hero
1
Radius
Global
75
75/125/175
Creates an extra illusion and affects allied heroes.
Strong Illusions cannot be instantly killed by spells.
Drawing on his battles fought across many worlds and many times, phantasms of the Chaos Knight rise up to quell all who oppose him.
Notes
  • Dispels most debuffs from Chaos Knight.
  • Disjoints projectiles on cast.
  • Does not interrupt allies.
  • The allied hero illusions are all under Chaos Knight's control.

Talent Tree[edit]

Talent Tree
+10s Phantasm Phantasm Duration 25 +10% Chaos Strike Chance
Reality Rift Reality Rift Pierces Spell Immunity 20 +0.5s Min/Max Chaos Bolt Chaos Bolt Duration
-3s Chaos Bolt Chaos Bolt Cooldown 15 +12 Strength
+200 Reality Rift Reality Rift Pull Distance 10 +20% Chaos Strike Chaos Strike Lifesteal

Recent Changes[edit]

Version Balance Changes
7.31d
  • Chaos Bolt Chaos Bolt
    • Nerf Damage reduced from 90-180/110-220/130-260/150-300 to 60-120/90-180/120-240/150-300
  • Chaos Strike Chaos Strike
    • Nerf Lifesteal reduced from 24/36/48/60% to 20/30/40/50%
7.31c
  • Chaos Bolt Chaos Bolt
    • Nerf Aghanim's Shard Shard bonus range decreased from 300 to 150
  • Chaos Strike Chaos Strike
    • Nerf No longer applies Bonus damage to Creep Heroes and Roshan.
7.31
  • Buff Chaos Strike deals 1.5x damage to creeps

Notable Players[edit]

Chessie 
Exotic_Deer 

See also[edit]

Additional Content[edit]

References[edit]