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Clarity

[e][h]Clarity
 
50
Clarity
Clear water that enhances the ability to meditate.
Ability
Active
Availability
Category
Bought From
Recipe
Clarity

General[edit]

Clarity is a basic mana regeneration consumable from the Home Shop. It stacks with itself in the inventory.

Ability[edit]

Replenish
Targeting
Unit Target
Affects
Allied Heroes
Restores mana over time.
Mana Restored180
Duration30
Cast Range250
Buffer Cast Range500
Charges1
Dispellable.
Notes
  • Restores 6 mana per second.
  • HP Cost does not cancel the effect.
  • The effect is lost if damage is taken from an enemy player or Roshan.
  • Clarity has a nearby buffer range, allowing it to be cast on allies within 500 range. Casting outside of this range results in the default 250 range being used instead of the buffer.

Strategy[edit]

Clarities are most commonly used during the early stages of a game before major mana regeneration items are purchased. It is meant to be used out of combat, as the regeneration stops if 20 damage or more is taken. Heroes with mana intensive spells or small mana pools will often rely on clarities during the early game. The effectiveness of a clarity's mana regeneration tapers off as the game progresses. Beyond the early stages of the game, mana intensive heroes tend to purchase more substantial methods of mana regeneration, such as Bottle, Arcane Boots, Sage's Mask, Void Stone, and the advanced items these build into.

Recommended for mana intensive heroes during the early game. After the early laning phase, advanced mana regeneration items will naturally replace the need for Clarities over the course of the game.

Recommended Heroes[edit]

Pudge
Shadow Shaman
Techies
Earthshaker
Crystal Maiden
Nature's Prophet
Dazzle
Zeus
Jakiro
Rubick
Treant Protector
Ogre Magi
Bounty Hunter
Witch Doctor
Vengeful Spirit
Silencer

Version History[edit]

Version Balance Changes
7.25
  • Rescale Duration reduced from 50 to 30 seconds
  • Buff Mana regeneration increased from 4.5 to 6
7.20
  • Rework Mana regeneration increased from 3 to 4.5
7.12
  • Nerf Mana Regeneration reduced from 3.2 to 3
7.07
  • Rework Mana regeneration changed from 3.8 to 3.2
7.06
  • Nerf Clarity buff is now purgeable
7.00
  • Buff Regeneration now only dispels if actual damage was taken
    • (Only if the damage is from a player or Roshan)
6.86
  • Buff Mana regeneration increased from 170 over 45 seconds to 190 over 50 seconds
6.84
  • Buff Duration from 40 to 45
  • Buff Total mana restored from 150 to 170
  • Buff Ally cast range from 100 to 250
6.83
  • Buff Mana restore increased from 135 to 150
6.81
  • Buff Mana regeneration from 100 over 30 seconds to 135 over 40 seconds
6.79
  • Nerf Is no longer shareable (but can still be used on a target ally)

External links[edit]

References[edit]