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Clinkz

From Liquipedia Dota 2 Wiki
[e][h]Clinkz
Dire Hero
Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Duration
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
488
992
1352
Mana
291
651
915
Armor
4.4
11.4
16.4
Damage
37-43
72-78
97-103
Most Played As
LessMore
1
2
3
4
5
Notes
Release Date
2012-01-26
Competitive Release
2012-02-16
Collision Size
Legs

Clinkz Clinkz, the Bone Fletcher[edit]

Recommended Roles
Carry Escape Pusher

At the base of the Bleeding Hills stretches a thousand-league wood—a place called The Hoven, where black pools gather the tarry blood of the uplands, and the king-mage Sutherex sits in benevolent rule. Once a sworn protector of the Hoven lands, Clinkz earned a reputation for his skill with a bow. In the three-hundredth year of the king-mage, the demon Maraxiform rose from sixth hell to lay claim to the forest. In response, the king-mage decried an unbreakable spell: to any who slew the demon would be granted Life Without End.

Unaware of the spell, Clinkz waded into battle, defending his lands against the demon's fiery onslaught. Clinkz drove Maraxiform back to the gates of sixth-hell itself, where on that fiery threshold the two locked in a mortal conflict. Grievously wounded, the demon let out a blast of hellfire as Clinkz loosed his final arrow. The arrow struck the demon true as hellfire poured out across the land, lighting the black pools and burning Clinkz alive at the instant of the demon's death. Thus, the mage's spell took effect at the very moment of the archer's conflagration, preserving him in this unholy state, leaving him a being of bones and rage, caught in the very act of dying, carrying hell's breath with him on his journey into eternity.

When Clinkz stalks invisibly through the battlefield, none are safe from ambush. Swift of foot and arrow, he rains fiery death upon his foes, then retreats to absorb life from the creatures of the forest as he prepares for his next assault.

Abilities[edit]

Burning Barrage
QT
Targeting
Point Target
Affects
Enemy Units
Damage Type
Physical
Clinkz channels for a duration then shoots piercing arrows in the target direction up to a distance away that hit all enemy units applying a percentage of Clinkz' attack damage and attack modifiers.
Channel Duration1.2/1.6/2.0/2.4
Arrow Amount3/4/5/6
6/7/8/9
Arrow Distance750/800/850/900
Arrow Damage65%
90%
Arrow Width200
Cast Point0.2
30/26/22/18
40/55/70/85
Does not pierce Spell Immunity.
It's hard to say whether the blur around the Bone Fletcher is from his flaming heart or his speed with the quiver.
Searing Arrows
WR
Affects
Enemy Units
Buildings
Damage Type
Physical
Clinkz, with his eternal flaming essence, imbues his arrows with fire to deal extra damage.
Bonus Damage24/36/48/60
44/56/68/80
Multishot Arrows2
10
Clinkz simply lights his arrows from his flaming essence for quite the destructive effect.
Notes
  • Arrows are on fire and visibly different from normal arrows. This is visible to enemies.
  • Multishot Details
    • Only fires a secondary arrow if there are targets within attack range.
    • Secondary target is chosen randomly.
Skeleton Walk
EW
Targeting
No Target
Affects
Self
Clinkz moves invisibly through units until the moment he attacks or uses an ability.
Bonus Movement Speed15%/30%/45%/60%
Movement Speed Duration25/30/35/40
Fade Time0.6
Cast Point0
Number of Skeleton
2
Skeleton Duration
30
20/19/18/17
     17/16/15/14
75
Causes Skeleton Walk to create Burning Army Skeletons on Exit.
With a burst of fire and puff of smoke, the Bone Fletcher was nowhere to be seen.
Notes
  • Clinkz can phase through units when under the effects of Skeleton Walk.
  • Does not end invisibility when casting his spells.
Ultimate Ability
Death Pact
RC
Targeting
Unit Target
Affects
Units
Damage Type
Instant Kill
Consumes a target friendly or enemy creep, gaining a percentage of its hit points as max health and damage. Can be casted without breaking Skeleton Walk invisibility.
Bonus Health(Current Creep Health Percent)30%/55%/80%
55%/80%/105%
Bonus Damage(Current Creep Health Percent)4/8/12%
Debuff Duration65
Cast Range900
AbilityDeath Pact Gains Creep Abilities
80/70/60
100
Sutherex' bond of life and death has become a part of Clinkz, and his old bones are refreshed with repetition of the pact on lesser beings.
Notes
  • Only acquires the ability in the creep's first ability slot

Aghanim's Scepter Ability[edit]

Burning Army
DE
Targeting
Vector Target
Affects
Enemy Heroes
Damage Type
Physical
Clinkz summons an army of fiery skeleton archers.
Skeleton Archers5
Base Attack Time1.6
Hero Hit Count2
Spawn Interval0.5
Duration30
Summon Distance1300
Cast Range1200
Cast Point0
Cast Backswing0.67
80
150
It's hard to say whether the blur around the Bone Fletcher is from his flaming heart or his speed with the quiver.
Notes
  • Skeletons attack using Searing Arrows Searing Arrows. They also gain the talent buffs.
  • Skeletons have Clinkz's attack range and 30% of base damage.
  • Skeletons are immobile from the spot they were summoned.
  • Vector Targeting:
    • While holding the left mouse key, the summon direction is determined by moving the mouse.
    • The spell occurs after the left mouse key is released.

Summon Stats[edit]

Skeleton Archer [h]
Stats
Unit Type
Summoned
Attack Type
Armor Type
Duration
20
Health
1000
Damage
30%
of Clinkz Attack Damage
Attack Range
Base Attack Time
1.75 / 1.6 / 1.45
Attack Duration
Sight Range
Magic Resistance
Turn Rate
Gold Bounty
20
Experience
20
Notes
Attack damage and range are equal to Clinkz. Takes 2 damage from heroe.

Talent Tree[edit]

Talent Tree
Searing Arrows Searing Arrows Multishot 25 +25% Burning Barrage Burning Barrage Damage
+3 Burning Barrage Burning Barrage Arrows 20 +125 Attack Range
Death Pact Death Pact Gains Creep Abilities 15 +25% Death Pact Death Pact Health
-3s Skeleton Walk Skeleton Walk Cooldown 10 +20 Searing Arrows Searing Arrows Damage

Recent Changes[edit]

Version Balance Changes
7.31
  • Nerf Burning Barrage channel time decreased from 1.5/1.9/2.3/2.7s to 1.2/1.6/2.0/2.4
  • Rework Level 10 talent +1.75 Mana Regen replaced with +20 Searing Arrows Damage
  • Rework Level 10 Talent +12% magic resistance replaced with -3s Skeleton Walk cooldown
  • Rework Level 15 Talent +30 Searing Arrows Damage replaced with Death Pact Gains Creep Abilities (Only steals their first ability)
  • Rework Level 15 Talent -5s Skeleton Walk cooldown replaced with +25% Death Pact health
  • Rework Level 25 Talent +50/5% Death Pact Health/Damage replaced with +25% Burning Barrage damage
7.30d
  • Buff Burning Barrage Damage increased from 60% of attack damage to 65%
  • Buff Level 20 talent +2 Burning Barrage Arrows increased to +3
7.30c
  • Nerf Agility gain reduced from 2.7 to 2.5
  • Nerf Attack Range reduced from 625 to 600
  • Nerf Burning Barrage cooldown increased from 28/24/20/16 to 30/26/22/18
  • Nerf Burning Barrage cast point increased from 0 to 0.2
  • Nerf Burning Barrage mana cost from 40/50/60/70 to 40/55/70/85
  • Nerf Skeleton Walk Shard Skeleton Archers duration reduced from 45s to 30
  • Nerf Death Pact bonus health reduced from 40%/70%/100% to 30%/55%/80%
  • Buff Burning Army duration increased from 20s to 30

Notable Players[edit]

Funn1k 
black.z 
Lorenof 
Xenon 

See also[edit]

Additional Content[edit]

References[edit]