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Crimson Guard

[e][h]Crimson Guard
 
3700
 
(750)
Crimson Guard
A cuirass originally built to protect against the dreaded Year Beast.
Attributes

+ 3

+ 3

+ 3
Health
+ 250
Health Regen
+ 10.5
Armor
+ 6
Ability
Active
Guard
Passive
Damage Block
Availability
Category
Bought From
Recipe
Crimson Guard
Vanguard Helm of Iron Will Recipe

General[edit]

Crimson Guard is an upgrade Item purchasable from the Armor section in the Home Shop. It is a common support item used to help teams last longer during ganks, pushes, and team fights because of its powerful damage block ability along with its good bonus hp and armor.

Ability[edit]

Guard
Targeting
No Target
Affects
Allied Heroes
Buildings
Gives nearby allied heroes and buildings a damage block shell.
Damage Block60
Block Chance100%
Duration12
Radius1200
46
Dispellable.
Notes
  • Does not affect units that have been affected by Guard in the last 46 seconds.
Damage Block
Targeting
Passive
Affects
Self
Blocks damage. The amount blocked depends on whether the user is a melee or ranged hero.
Melee Damage Block70
Ranged Damage Block35
Block Chance50%
Illusions gain this ability.

Strategy[edit]

Similar to buying a Mekansm or a Pipe of Insight, this support item makes your entire team tankier against physical damage. It is a good option for heroes that need more physical damage resistance but can't handle the mana cost of Mekansm.

Recommended Heroes[edit]

Alchemist Anti-Mage Axe Batrider Dark Seer Doom Kunkka Naga Siren
Clockwerk Pudge Spirit Breaker Night Stalker Phantom Lancer Razor Slardar Spectre
Wraith King Necrophos Undying Viper Weaver Sven Bristleback Underlord

Version History[edit]

Version Balance Changes
7.23
  • Rework Now uses Helm of Iron Will instead of Buckler (provides +6 Armor, +10.5 HP regen, +3 All Stats)
  • Nerf No longer grants the active bonus armor the old Buckler active provided
7.21
  • Nerf Recipe cost increased from 600 to 750
7.07
  • Nerf HP Regen reduced from 8 to 6
7.06
  • Buff Crimson Guard duration increased from 10 to 12
7.00
  • Nerf Passive block chance reduced from 100% to 50%
  • Buff Passive block amount increased from 32/16 (melee/ranged) to 70/35
  • Buff Guard Damage Block increased from 55 to 60
  • Buff Guard now affects buildings
6.88
  • Buff Cooldown reduced from 50 to 46
6.87
  • Buff Cooldown reduced from 60 to 50
  • Buff HP regeneration increased by 2
6.86
  • Buff Crimson Guard chance from 75% to block 40/20 to 100% to block 32/16
  • Buff Cooldown reduced from 70 to 60
6.85
  • Buff Recipe cost reduced from 825 to 600
6.84
  • Buff Damage Block chance increased from 67% to 75%
  • Buff Guard active damage block increased from 50 to 55
  • Buff Guard active area of effect from 750 to 900
6.83
  • Buff Guard duration increased from 9 to 10
  • Rework Tooltip changed to show actual block chance (no balance change)
6.82
  • New New item

External links[edit]

References[edit]