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Damage Amplification

From Liquipedia Dota 2 Wiki
Just your bad luck.

Damage Amplification is a status effect that causes afflicted units to take additional damage from all sources. The source of extra damage is the same one that dealt the initial damage, with the exception of Soul Burn which deals magical damage with the caster as the source.

Damage Amplification Abilities[edit]

Hero Abilities
Hero Ability Damage Amplification
Bloodseeker Bloodrage 10% / 15% / 20% / 25%
Chen Penitence 15% / 20% / 25% / 30%
Shadow Demon Soul Catcher 20% / 30% / 40% / 50%

Undying Flesh Golem 20% / 25% / 30% (Maximum)
1% (Minimum)
Item Abilities
Item Ability Damage Amplification
Orchid Malevolence Soul Burn 30% (Dealt at the end of the silence duration with the caster as the source)
Bloodthorn Bloodthorn

See also[edit]