Dawnbreaker
From Liquipedia Dota 2 Wiki
Dawnbreaker
Radiant Hero

Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Duration
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
785
1842
2607
Mana
315
675
939
Armor
3.2
7
9.8
Damage
55-59
102-106
136-140
Most Played As
LessMore
Notes
Release Date
2021-04-09
Competitive Release
2021-09-10
Collision Size
Legs
Valora, the Dawnbreaker[edit]
Recommended Roles |
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In the aeons after the Keeper's exodus birthed the age of light, some amongst the first sun's lineage began to align against the chaos their ancestor's maker left chasing in his wake. Calling themselves the Children of Light, they saw no one else as worthy of taking up the Keeper's abandoned mantle, and they yearned to beat back the onslaught of darkness, creating glorious armies built to purge the cosmos of all creatures of primordial night.
Valora, the Dawnbreaker, most prized warrior amongst the Children's ancient creations, is the shining herald of the majesty of order and light. Molded from the heart of a young metallic star, and charged by golden breath with new life, Valora was called to spread the glow of the Children's wisdom to the darkest reaches of the universe — setting fire to the heavens with each swing of her celestial hammer amidst an endless battle to keep chaos at bay.
In time, the Children also revealed another purpose for the Dawnbreaker. They had discovered a means of permeating the entirety of the cosmos with their inner light — to obliterate all aspects of darkness forever — and they sent Valora to seize a source of great power, the final piece of their ultimate plan. But for the first time, Valora and her hammer met with failure, and the price she and her masters paid was vast. The Children of Light's spark was utterly extinguished, and the Dawnbreaker was left adrift in a black expanse, lost for untold millennia before crashing on an unfamiliar world.
There she rested, dormant, until the presence of a wandering young star gave fuel to an ancient energy forge — a relic of the Children's that, like her, lay buried for countless ages beneath a blowing red waste. Now, with a small measure of her former powers restored by the forge, Valora wakes to a land beset by war and the unrelenting forces of chaos. She knows her gods may be gone, but the heft of the Dawnbreaker's hammer remains — matched only by her will to wield it justly in the name of goodness and light.
Dawnbreaker shines in the heart of battle, happily crushing enemies with her celestial hammer and healing nearby allies. She revels in hurling her hammer through multiple foes and then converging with it in a blazing wake, always waiting to tap her true cosmic power to fly to the aid of her teammates — eager to rout her enemies on the battlefield no matter where they are.
Abilities[edit]
Starbreaker

QB
Dawnbreaker whirls her hammer around 3 times, damaging enemies with her attack plus bonus damage. On the final strike, she smashes her hammer down, stunning and damaging enemies in front of her.
Cast Range | Global |
---|
Cast Point | 0.2 |
---|
Cast Backswing | 0.1 |
---|
Self Move Speed | 215 |
---|
Number of Attacks | 3 |
---|
Duration | 1.1 |
---|
Swipe Radius | 300 |
---|
Swipe Damage Bonus | 25/40/55/70 43/58/73/88 |
---|
Swipe Move Speed Slow | 100% |
---|
Smash Radius/Distance | 300 |
---|
Smash Damege Bonus | 25/40/55/70 43/58/73/88 |
---|
Smash Stun Duration | 0.8/1/1.2/1.4 |
---|
Smash Self Stun Duration | 0.2 |
---|
Charges | 2 |
---|
Dawnbreaker gains magic immunity and free movement during Starbreaker. |
Across the vast lineage of star progeny, there were multitudes unwilling to align with the aims of the Children of Light. To those who dared organize defiance, the Children would dispatch Valora and her hammer to show a measure of their power--to leave the rebels either shattered or set back to rights.
Celestial Hammer

WC
Dawnbreaker hurls her weapon at a target, damaging enemies struck along the way. The hammer pauses at the destination before flying back to her, leaving a trail of fire that slows enemies. Dawnbreaker can recall the hammer at any time, pulling her towards it so they meet in the middle.
Cast Range | Global |
---|
Cast Point | 0.2 |
---|
Cast Backswing | 0.77 |
---|
Max Distance | 700/900/1100/1300 1800/2000/2200/2400 |
---|
Hammer Search Radius | 150 |
---|
Hammer Damage Radius | 200 |
---|
Hammer Impact Damage | 50/80/110/140 |
---|
Hammer Pause Duration | 2 |
---|
Fire Trail Radius | 200 |
---|
Fire Trail DPS | 20/30/40/50 |
---|
Fire Trail Move Speed Slow | 24%/28%/32%/36% 36%/40%/44%/48% |
---|
Fire Trail Duration | 2.5 |
---|
Fire Trail Debuff Linger Duration | 0.5 |
---|
Does not pierce Spell Immunity. | |
Dispellable. |
The Brightmaul is Valora's oldest companion and sole remaining connection to the glow of her creators.

Converge

WC
Targeting
No Target
No Target
Affects
Self
Self
Dawnbreaker recalls her hammer, pulling them together so they meet in the middle.
Luminosity

EL
Targeting
Passive
Passive
Affects
Enemy Units
Allied Units
Enemy Units
Allied Units
After some attacks, Dawnbreaker powers up, charging her next attack with a critical hit that heals all allied heroes within 650 units around her for a portion of attack damage dealt. Creeps and neutral enemies provide less healing. Allies are healed for a percentage of the amount.
Required Hits | 4 3 |
---|
Critical Damage | 125%/150%/175%/200% 175%/200%/225%/250% |
---|
Lifesteal | 35%/40%/45%/50% |
---|
Allied Heal Amount | 50% |
---|
Allied Creep Heal Amount | 50% |
---|
Healing Radius | 650 |
---|
Diminished in power without access to the Children's replenishing light, Valora can still recharge herself and her allies by creating order from the chaos which resides within each fight.

Solar Guardian

RR
Dawnbreaker creates a pulsing effect at a location within 350 units of an allied hero anywhere on the map, damaging enemies and healing allies with each pulse. After a short duration, she flies to the target location, dealing additional damage and stunning enemies upon landing. Once channeled, Dawnbreaker cannot stop the ability.
Cast Range | Global |
---|
Cast Point | 0.1 |
---|
Cast Backswing | 0 |
---|
Max Search Radius | 1400 |
---|
Max Targeting Radius | 350 |
---|
Channel Time | 1.7 1 |
---|
Effect Radius | 500 650 |
---|
Damage Per Pulse | 30/50/70 |
---|
Heal Per Pulse | 45/70/95 60/90/120 |
---|
Landing Damage | 130/160/190 |
---|
Landing Stun Duration | 1.5/1.75/2 |
---|
Flight Duration | 0.8 |
---|
Allies Evasion During Flight | 60% |
---|
Max Flight Duration | 6 |
---|
Landing Point Move Speed | 200 |
---|
Reduces the channel time and increases the healing and total duration of Solar Guardian's air time. Causes allies in the destination area to have evasion while Dawnbreaker is airborne. Solar Guardian can be cast again after take off to land early. While airborne, the landing point of Solar Guardian can be moved | |
Does not pierce Spell Immunity. |
Only in defense of an ally will Valora relent to call upon the last reserves of her old powers that still allow cosmic flight.
Talent Tree[edit]
Talent Tree | ||
+1100 Celestial Hammer Distance | 25 | 2 Starbreaker Charges |
-1 Luminosity Attacks Required | 20 | +150 Solar Guardian Radius |
-20s Solar Guardian Cooldown | 15 | +50% Luminosity Crit |
+18 Starbreaker Swipe/Smash Damage | 10 | +12% Celestial Hammer Slow |
Recent Changes[edit]
Version | Balance Changes |
---|---|
7.32c | |
| |
7.32b | |
| |
7.32 | |
|
Additional Content[edit]
Articles[edit]
- 2022-06-29 |
Everybody’s playing Dawnbreaker: Why she is Dota 2’s new do-it-all by Dexter Tan Guan Hao of ONE Esports
- 2022-07-14 |
The 5 best Dawnbreaker counters so you don’t get crushed by her thighs by Dexter Tan Guan Hao of ONE Esports